X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_VTKUtils.cxx;h=b74d29e50b73237b8359e46843b9b364a6356a8d;hp=98fcb550d8be0aa0c4fb60ab638dad1f985e0ab9;hb=8d297d6698f361d4f2dde723050bcfbaea050920;hpb=264eeb2edd6977ccf2d2bd88cbb210353f63f7c9 diff --git a/src/SMESHGUI/SMESHGUI_VTKUtils.cxx b/src/SMESHGUI/SMESHGUI_VTKUtils.cxx index 98fcb550d..b74d29e50 100644 --- a/src/SMESHGUI/SMESHGUI_VTKUtils.cxx +++ b/src/SMESHGUI/SMESHGUI_VTKUtils.cxx @@ -32,6 +32,7 @@ #include "SMESHGUI_Utils.h" #include "SMDS_Mesh.hxx" #include "SMESH_Actor.h" +#include "SMESH_ActorProps.h" #include "SMESH_ActorUtils.h" #include "SMESH_CellLabelActor.h" #include "SMESH_ControlsDef.hxx" @@ -350,7 +351,7 @@ namespace SMESH } if ( objModified ) { - // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode, + // PAL16631. Measurements showed that to show aVisualObj in SHADING(default) mode, // ~5 times more memory is used than it occupies. // Warn the user if there is less free memory than 30 sizes of a grid // TODO: estimate memory usage in other modes and take current mode into account @@ -384,7 +385,7 @@ namespace SMESH /*! Return active view window, if it instantiates SVTK_ViewWindow class, - * overwise find or create corresponding view window, make it active and return it. + * otherwise find or create corresponding view window, make it active and return it. * \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow. */ SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule, @@ -774,12 +775,13 @@ namespace SMESH return false; } - void UpdateView(){ + void UpdateView( bool withChildrenOfSelected ) + { if ( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()) { LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr(); SALOME_ListIO selected; mgr->selectedObjects( selected ); - if( selected.Extent() == 0){ + if ( selected.Extent() == 0 ) { vtkRenderer* aRenderer = aWnd->getRenderer(); VTK::ActorCollectionCopy aCopy(aRenderer->GetActors()); vtkActorCollection *aCollection = aCopy.GetActors(); @@ -788,15 +790,39 @@ namespace SMESH if(SMESH_Actor *anActor = dynamic_cast(anAct)){ if(anActor->hasIO()) if (!Update(anActor->getIO(),anActor->GetVisibility())) - break; // avoid multiple warinings if visu failed + break; // avoid multiple warnings if visu failed } } - }else{ + } + else + { SALOME_ListIteratorOfListIO anIter( selected ); - for( ; anIter.More(); anIter.Next()){ + for( ; anIter.More(); anIter.Next()) + { Handle(SALOME_InteractiveObject) anIO = anIter.Value(); - if ( !Update(anIO,true) ) - break; // avoid multiple warinings if visu failed + if ( !Update( anIO, true )) + break; // avoid multiple warnings if visu failed + + if ( withChildrenOfSelected ) // update all visible children + { + QString aFatherID = anIO->getEntry(); + vtkRenderer* aRenderer = aWnd->getRenderer(); + VTK::ActorCollectionCopy aCopy(aRenderer->GetActors()); + vtkActorCollection *aCollection = aCopy.GetActors(); + aCollection->InitTraversal(); + while ( vtkActor *anAct = aCollection->GetNextActor() ) { + if ( SMESH_Actor *anActor = dynamic_cast( anAct )) { + if ( anActor->hasIO() && anActor->GetVisibility() ) + { + QString aChildID = anActor->getIO()->getEntry(); + if ( aChildID.size() > aFatherID.size() && + aChildID.startsWith( aFatherID )) + if ( ! Update( anActor->getIO(), true )) + break; + } + } + } + } } } RepaintCurrentView(); @@ -854,6 +880,8 @@ namespace SMESH return; } + SMESH_ActorProps::props()->reset(); + QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ), aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ), @@ -895,12 +923,7 @@ namespace SMESH aCollection->InitTraversal(); while ( vtkActor *anAct = aCollection->GetNextActor() ) { if ( SMESH_Actor *anActor = dynamic_cast(anAct) ) { - anActor->SetHighlightColor(aHiColor.red()/255., - aHiColor.green()/255., - aHiColor.blue()/255.); - anActor->SetPreHighlightColor(aPreColor.red()/255., - aPreColor.green()/255., - aPreColor.blue()/255.); + anActor->UpdateSelectionProps(); } } } @@ -1397,7 +1420,7 @@ namespace SMESH //================================================================================ /*! * \brief Find all SMESH_Actor's in the View Window. - * If actor constains Plot2d_Histogram object remove it from each Plot2d Viewer. + * If actor contains Plot2d_Histogram object remove it from each Plot2d Viewer. */ //================================================================================