X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_TranslationDlg.cxx;h=75e5635bfa59a153b34e9938ac52e9e4a1259423;hp=649ae0d747ae5d85e49cdc86b3b7cd247051f990;hb=79c2ca913cedd84dfa84aa672d9acc1b12ad335d;hpb=a2f0f70d5912ea83c868916f06eaefb58a32ec2e diff --git a/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx b/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx index 649ae0d74..75e5635bf 100644 --- a/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx @@ -1,30 +1,27 @@ -// SMESH SMESHGUI : GUI for SMESH component +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. // -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMESHGUI_TranslationDlg.cxx -// Author : Michael ZORIN -// Module : SMESH -// $Header: +// Author : Michael ZORIN, Open CASCADE S.A.S. +// SMESH includes #include "SMESHGUI_TranslationDlg.h" @@ -34,253 +31,280 @@ #include "SMESHGUI_VTKUtils.h" #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_IdValidator.h" +#include "SMESHGUI_FilterDlg.h" +#include "SMESHGUI_MeshEditPreview.h" -#include "SMESH_Actor.h" -#include "SMESH_TypeFilter.hxx" -#include "SMESH_LogicalFilter.hxx" -#include "SMDS_Mesh.hxx" +#include +#include +#include +#include -#include "SUIT_Desktop.h" -#include "SUIT_ResourceMgr.h" +// SALOME GUI includes +#include +#include +#include +#include +#include -#include "SVTK_ViewModel.h" -#include "SVTK_Selection.h" -#include "SVTK_ViewWindow.h" -#include "SVTK_Selector.h" -#include "SALOME_ListIO.hxx" +#include +#include -#include "utilities.h" +#include +#include +#include -// OCCT Includes +// SALOME KERNEL includes +#include +#include + +// OCCT includes #include -#include - -// QT Includes -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -// IDL Headers -#include "SALOMEconfig.h" + +// Qt includes +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +// IDL includes +#include #include CORBA_SERVER_HEADER(SMESH_Group) +#include CORBA_SERVER_HEADER(SMESH_MeshEditor) + +enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action type + +/*! + \class BusyLocker + \brief Simple 'busy state' flag locker. + \internal +*/ + +class BusyLocker +{ +public: + //! Constructor. Sets passed boolean flag to \c true. + BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; } + //! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false. + ~BusyLocker() { myBusy = false; } +private: + bool& myBusy; //! External 'busy state' boolean flag +}; + +#define SPACING 6 +#define MARGIN 11 -using namespace std; //================================================================================= // class : SMESHGUI_TranslationDlg() // purpose : //================================================================================= -SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule, const char* name, - bool modal, WFlags fl) - : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder | - WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose), - mySMESHGUI( theModule ), - mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), - myViewWindow( SMESH::GetViewWindow( theModule ) ), - mySelector( myViewWindow->GetSelector() ) +SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule ) : + SMESHGUI_MultiPreviewDlg( theModule ), + mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), + myFilterDlg(0) { QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_POINTS"))); QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_VECTOR"))); QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT"))); - if (!name) - setName("SMESHGUI_TranslationDlg"); - resize(303, 185); - setCaption(tr("SMESH_TRANSLATION")); - setSizeGripEnabled(TRUE); - SMESHGUI_TranslationDlgLayout = new QGridLayout(this); - SMESHGUI_TranslationDlgLayout->setSpacing(6); - SMESHGUI_TranslationDlgLayout->setMargin(11); + setModal(false); + setAttribute(Qt::WA_DeleteOnClose, true); + setWindowTitle(tr("SMESH_TRANSLATION")); + setSizeGripEnabled(true); - /***************************************************************/ - GroupConstructors = new QButtonGroup(this, "GroupConstructors"); - GroupConstructors->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth())); - GroupConstructors->setTitle(tr("SMESH_TRANSLATION" )); - GroupConstructors->setExclusive(TRUE); - GroupConstructors->setColumnLayout(0, Qt::Vertical); - GroupConstructors->layout()->setSpacing(0); - GroupConstructors->layout()->setMargin(0); - GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout()); - GroupConstructorsLayout->setAlignment(Qt::AlignTop); - GroupConstructorsLayout->setSpacing(6); - GroupConstructorsLayout->setMargin(11); - RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1"); - RadioButton1->setText(tr("" )); - RadioButton1->setPixmap(image0); - GroupConstructorsLayout->addWidget(RadioButton1, 0, 0); - RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2"); - RadioButton2->setText(tr("" )); - RadioButton2->setPixmap(image1); - GroupConstructorsLayout->addWidget(RadioButton2, 0, 2 ); - SMESHGUI_TranslationDlgLayout->addWidget(GroupConstructors, 0, 0); + QVBoxLayout* SMESHGUI_TranslationDlgLayout = new QVBoxLayout(this); + SMESHGUI_TranslationDlgLayout->setSpacing(SPACING); + SMESHGUI_TranslationDlgLayout->setMargin(MARGIN); /***************************************************************/ - GroupButtons = new QGroupBox(this, "GroupButtons"); - GroupButtons->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth())); - GroupButtons->setGeometry(QRect(10, 10, 281, 48)); - GroupButtons->setTitle(tr("" )); - GroupButtons->setColumnLayout(0, Qt::Vertical); - GroupButtons->layout()->setSpacing(0); - GroupButtons->layout()->setMargin(0); - GroupButtonsLayout = new QGridLayout(GroupButtons->layout()); - GroupButtonsLayout->setAlignment(Qt::AlignTop); - GroupButtonsLayout->setSpacing(6); - GroupButtonsLayout->setMargin(11); - buttonCancel = new QPushButton(GroupButtons, "buttonCancel"); - buttonCancel->setText(tr("SMESH_BUT_CLOSE" )); - buttonCancel->setAutoDefault(TRUE); - GroupButtonsLayout->addWidget(buttonCancel, 0, 3); - buttonApply = new QPushButton(GroupButtons, "buttonApply"); - buttonApply->setText(tr("SMESH_BUT_APPLY" )); - buttonApply->setAutoDefault(TRUE); - GroupButtonsLayout->addWidget(buttonApply, 0, 1); - QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum); - GroupButtonsLayout->addItem(spacer_9, 0, 2); - buttonOk = new QPushButton(GroupButtons, "buttonOk"); - buttonOk->setText(tr("SMESH_BUT_OK" )); - buttonOk->setAutoDefault(TRUE); - buttonOk->setDefault(TRUE); - GroupButtonsLayout->addWidget(buttonOk, 0, 0); - SMESHGUI_TranslationDlgLayout->addWidget(GroupButtons, 2, 0); + ConstructorsBox = new QGroupBox(tr("SMESH_TRANSLATION"), this); + GroupConstructors = new QButtonGroup(this); + QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox); + ConstructorsBoxLayout->setSpacing(SPACING); + ConstructorsBoxLayout->setMargin(MARGIN); + + RadioButton1= new QRadioButton(ConstructorsBox); + RadioButton1->setIcon(image0); + RadioButton2= new QRadioButton(ConstructorsBox); + RadioButton2->setIcon(image1); + + ConstructorsBoxLayout->addWidget(RadioButton1); + ConstructorsBoxLayout->addWidget(RadioButton2); + GroupConstructors->addButton(RadioButton1, 0); + GroupConstructors->addButton(RadioButton2, 1); /***************************************************************/ - GroupArguments = new QGroupBox(this, "GroupArguments"); - GroupArguments->setTitle(tr("SMESH_ARGUMENTS")); - GroupArguments->setColumnLayout(0, Qt::Vertical); - GroupArguments->layout()->setSpacing(0); - GroupArguments->layout()->setMargin(0); - GroupArgumentsLayout = new QGridLayout(GroupArguments->layout()); - GroupArgumentsLayout->setAlignment(Qt::AlignTop); - GroupArgumentsLayout->setSpacing(6); - GroupArgumentsLayout->setMargin(11); + GroupArguments = new QGroupBox(tr("SMESH_ARGUMENTS"), this); + QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments); + GroupArgumentsLayout->setSpacing(SPACING); + GroupArgumentsLayout->setMargin(MARGIN); - // Controls for elements selection - TextLabelElements = new QLabel(GroupArguments, "TextLabelElements"); - TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" )); - TextLabelElements->setFixedWidth(74); - GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); - - SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton"); - SelectElementsButton->setText(tr("" )); - SelectElementsButton->setPixmap(image2); - SelectElementsButton->setToggleButton(FALSE); - GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); + myIdValidator = new SMESHGUI_IdValidator(this); - LineEditElements = new QLineEdit(GroupArguments, "LineEditElements"); - LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator")); - GroupArgumentsLayout->addMultiCellWidget(LineEditElements, 0, 0, 2, 7); + // Controls for elements selection + TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments); + SelectElementsButton = new QPushButton(GroupArguments); + SelectElementsButton->setIcon(image2); + LineEditElements = new QLineEdit(GroupArguments); + LineEditElements->setValidator(myIdValidator); + LineEditElements->setMaxLength(-1); + myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments ); + connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters())); // Control for the whole mesh selection - CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh"); - CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" )); - GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 7); + CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments); // Controls for vector and points selection - TextLabel1 = new QLabel(GroupArguments, "TextLabel1"); - GroupArgumentsLayout->addWidget(TextLabel1, 2, 0); - - SelectButton1 = new QPushButton(GroupArguments, "SelectButton1"); - SelectButton1->setText(tr("" )); - SelectButton1->setPixmap(image2); - SelectButton1->setToggleButton(FALSE); - GroupArgumentsLayout->addWidget(SelectButton1, 2, 1); - - TextLabel1_1 = new QLabel(GroupArguments, "TextLabel1_1"); - GroupArgumentsLayout->addWidget(TextLabel1_1, 2, 2); - - SpinBox1_1 = new SMESHGUI_SpinBox(GroupArguments, "SpinBox1_1"); - GroupArgumentsLayout->addWidget(SpinBox1_1, 2, 3); - - TextLabel1_2 = new QLabel(GroupArguments, "TextLabel1_2"); - GroupArgumentsLayout->addWidget(TextLabel1_2, 2, 4); - - SpinBox1_2 = new SMESHGUI_SpinBox(GroupArguments, "SpinBox1_2"); - GroupArgumentsLayout->addWidget(SpinBox1_2, 2, 5); - - TextLabel1_3 = new QLabel(GroupArguments, "TextLabel1_3"); - GroupArgumentsLayout->addWidget(TextLabel1_3, 2, 6); - - SpinBox1_3 = new SMESHGUI_SpinBox(GroupArguments, "SpinBox1_3"); - GroupArgumentsLayout->addWidget(SpinBox1_3, 2, 7); - - TextLabel2 = new QLabel(GroupArguments, "TextLabel2"); - TextLabel2->setText(tr("SMESH_POINT_2" )); - GroupArgumentsLayout->addWidget(TextLabel2, 3, 0); - - SelectButton2 = new QPushButton(GroupArguments, "SelectButton2"); - SelectButton2->setText(tr("" )); - SelectButton2->setPixmap(image2); - SelectButton2->setToggleButton(FALSE); - GroupArgumentsLayout->addWidget(SelectButton2, 3, 1); - - TextLabel2_1 = new QLabel(GroupArguments, "TextLabel2_1"); - TextLabel2_1->setText(tr("SMESH_X" )); - GroupArgumentsLayout->addWidget(TextLabel2_1, 3, 2); - - SpinBox2_1 = new SMESHGUI_SpinBox(GroupArguments, "SpinBox2_1"); - GroupArgumentsLayout->addWidget(SpinBox2_1, 3, 3); - - TextLabel2_2 = new QLabel(GroupArguments, "TextLabel2_2"); - TextLabel2_2->setText(tr("SMESH_Y" )); - GroupArgumentsLayout->addWidget(TextLabel2_2, 3, 4); - - SpinBox2_2 = new SMESHGUI_SpinBox(GroupArguments, "SpinBox2_2"); - GroupArgumentsLayout->addWidget(SpinBox2_2, 3, 5); - - TextLabel2_3 = new QLabel(GroupArguments, "TextLabel2_3"); - TextLabel2_3->setText(tr("SMESH_Z")); - GroupArgumentsLayout->addWidget(TextLabel2_3, 3, 6); - - SpinBox2_3 = new SMESHGUI_SpinBox(GroupArguments, "SpinBox2_3"); - GroupArgumentsLayout->addWidget(SpinBox2_3, 3, 7); - - // Controls for "Create a copy" option - CheckBoxCopy = new QCheckBox(GroupArguments, "CheckBoxCopy"); - CheckBoxCopy->setText(tr("SMESH_CREATE_COPY")); - GroupArgumentsLayout->addMultiCellWidget(CheckBoxCopy, 4, 4, 0, 2); + TextLabel1 = new QLabel(GroupArguments); + SelectButton1 = new QPushButton(GroupArguments); + SelectButton1->setIcon(image2); + + TextLabel1_1 = new QLabel(GroupArguments); + SpinBox1_1 = new SMESHGUI_SpinBox(GroupArguments); + TextLabel1_2 = new QLabel(GroupArguments); + SpinBox1_2 = new SMESHGUI_SpinBox(GroupArguments); + TextLabel1_3 = new QLabel(GroupArguments); + SpinBox1_3 = new SMESHGUI_SpinBox(GroupArguments); + + TextLabel2 = new QLabel(tr("SMESH_POINT_2"), GroupArguments); + SelectButton2 = new QPushButton(GroupArguments); + SelectButton2->setIcon(image2); + + TextLabel2_1 = new QLabel(tr("SMESH_X"), GroupArguments); + SpinBox2_1 = new SMESHGUI_SpinBox(GroupArguments); + TextLabel2_2 = new QLabel(tr("SMESH_Y"), GroupArguments); + SpinBox2_2 = new SMESHGUI_SpinBox(GroupArguments); + TextLabel2_3 = new QLabel(tr("SMESH_Z"), GroupArguments); + SpinBox2_3 = new SMESHGUI_SpinBox(GroupArguments); + + // switch of action type + ActionBox = new QGroupBox(GroupArguments); + ActionGroup = new QButtonGroup(GroupArguments); + QVBoxLayout* ActionBoxLayout = new QVBoxLayout(ActionBox); + ActionBoxLayout->addSpacing(SPACING); + ActionBoxLayout->setMargin(MARGIN); + + QRadioButton* aMoveElements = new QRadioButton(tr("SMESH_MOVE_ELEMENTS"), ActionBox); + QRadioButton* aCopyElements = new QRadioButton(tr("SMESH_COPY_ELEMENTS"), ActionBox); + QRadioButton* aCreateMesh = new QRadioButton(tr("SMESH_CREATE_MESH"), ActionBox); + + ActionBoxLayout->addWidget(aMoveElements); + ActionBoxLayout->addWidget(aCopyElements); + ActionBoxLayout->addWidget(aCreateMesh); + ActionGroup->addButton(aMoveElements, MOVE_ELEMS_BUTTON); + ActionGroup->addButton(aCopyElements, COPY_ELEMS_BUTTON); + ActionGroup->addButton(aCreateMesh, MAKE_MESH_BUTTON); + + // CheckBox for groups generation + MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments); + MakeGroupsCheck->setChecked(false); + + // Name of a mesh to create + LineEditNewMesh = new QLineEdit(GroupArguments); + + //Preview check box + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); + + // layout + GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); + GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); + GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5); + GroupArgumentsLayout->addWidget(myFilterBtn, 0, 7); + GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8); + GroupArgumentsLayout->addWidget(TextLabel1, 2, 0); + GroupArgumentsLayout->addWidget(SelectButton1, 2, 1); + GroupArgumentsLayout->addWidget(TextLabel1_1, 2, 2); + GroupArgumentsLayout->addWidget(SpinBox1_1, 2, 3); + GroupArgumentsLayout->addWidget(TextLabel1_2, 2, 4); + GroupArgumentsLayout->addWidget(SpinBox1_2, 2, 5); + GroupArgumentsLayout->addWidget(TextLabel1_3, 2, 6); + GroupArgumentsLayout->addWidget(SpinBox1_3, 2, 7); + GroupArgumentsLayout->addWidget(TextLabel2, 3, 0); + GroupArgumentsLayout->addWidget(SelectButton2, 3, 1); + GroupArgumentsLayout->addWidget(TextLabel2_1, 3, 2); + GroupArgumentsLayout->addWidget(SpinBox2_1, 3, 3); + GroupArgumentsLayout->addWidget(TextLabel2_2, 3, 4); + GroupArgumentsLayout->addWidget(SpinBox2_2, 3, 5); + GroupArgumentsLayout->addWidget(TextLabel2_3, 3, 6); + GroupArgumentsLayout->addWidget(SpinBox2_3, 3, 7); + GroupArgumentsLayout->addWidget(ActionBox, 4, 0, 3, 4); + GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 5, 1, 4); + GroupArgumentsLayout->addWidget(LineEditNewMesh, 6, 5, 1, 4); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0); + /***************************************************************/ + GroupButtons = new QGroupBox(this); + QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons); + GroupButtonsLayout->setSpacing(SPACING); + GroupButtonsLayout->setMargin(MARGIN); + + buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons); + buttonOk->setAutoDefault(true); + buttonOk->setDefault(true); + buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons); + buttonApply->setAutoDefault(true); + buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons); + buttonCancel->setAutoDefault(true); + buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons); + buttonHelp->setAutoDefault(true); + + GroupButtonsLayout->addWidget(buttonOk); + GroupButtonsLayout->addSpacing(10); + GroupButtonsLayout->addWidget(buttonApply); + GroupButtonsLayout->addSpacing(10); + GroupButtonsLayout->addStretch(); + GroupButtonsLayout->addWidget(buttonCancel); + GroupButtonsLayout->addWidget(buttonHelp); - SMESHGUI_TranslationDlgLayout->addWidget(GroupArguments, 1, 0); + /***************************************************************/ + SMESHGUI_TranslationDlgLayout->addWidget(ConstructorsBox); + SMESHGUI_TranslationDlgLayout->addWidget(GroupArguments); + SMESHGUI_TranslationDlgLayout->addWidget(GroupButtons); /* Initialisations */ - SpinBox1_1->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3); - SpinBox1_2->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3); - SpinBox1_3->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3); - SpinBox2_1->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3); - SpinBox2_2->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3); - SpinBox2_3->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3); + SpinBox1_1->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + SpinBox1_2->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + SpinBox1_3->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + SpinBox2_1->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + SpinBox2_2->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + SpinBox2_3->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + + RadioButton1->setChecked(true); - GroupArguments->show(); - RadioButton1->setChecked(TRUE); + mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector(); mySMESHGUI->SetActiveDialogBox((QDialog*)this); // Costruction of the logical filter - SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH); - SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP); + SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (SMESH::MESHorSUBMESH); + SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (SMESH::GROUP); - QPtrList aListOfFilters; + QList aListOfFilters; if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter); if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter); myMeshOrSubMeshOrGroupFilter = new SMESH_LogicalFilter(aListOfFilters, SMESH_LogicalFilter::LO_OR); + myHelpFileName = "translation_page.html"; + Init(); /* signals and slots connections */ - connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); - connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel())); - connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); - connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int))); + connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); + connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject())); + connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); + connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp())); + connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int))); connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument())); connect(SelectButton1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument())); @@ -289,18 +313,29 @@ SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule, const cha connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); /* to close dialog if study change */ - connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel())); - connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&))); - connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); + connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject())); + connect(mySMESHGUI, SIGNAL (SignalActivatedViewManager()), this, SLOT(onOpenView())); + connect(mySMESHGUI, SIGNAL (SignalCloseView()), this, SLOT(onCloseView())); - /* Move widget on the botton right corner of main widget */ - int x, y; - mySMESHGUI->DefineDlgPosition(this, x, y); - this->move(x, y); - this->show(); /* displays Dialog */ + connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&))); + connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); + connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); + + connect(SpinBox1_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox1_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox1_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + connect(SpinBox2_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox2_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox2_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + + //To Connect preview check box + connectPreviewControl(); ConstructorsClicked(0); - resize(0,0); // ?? + SelectionIntoArgument(); + onActionClicked(MOVE_ELEMS_BUTTON); } //================================================================================= @@ -309,7 +344,11 @@ SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule, const cha //================================================================================= SMESHGUI_TranslationDlg::~SMESHGUI_TranslationDlg() { - // no need to delete child widgets, Qt does it all for us + if ( myFilterDlg ) { + myFilterDlg->setParent( 0 ); + delete myFilterDlg; + myFilterDlg = 0; + } } //================================================================================= @@ -319,17 +358,30 @@ SMESHGUI_TranslationDlg::~SMESHGUI_TranslationDlg() void SMESHGUI_TranslationDlg::Init (bool ResetControls) { myBusy = false; + myObjects.clear(); + myObjectsNames.clear(); + myMeshes.clear(); - myEditCurrentArgument = 0; - LineEditElements->clear(); + myEditCurrentArgument = LineEditElements; + LineEditElements->setFocus(); myElementsId = ""; myNbOkElements = 0; buttonOk->setEnabled(false); buttonApply->setEnabled(false); + if ( !ResetControls && !isApplyAndClose() && // make highlight move upon [Apply] (IPAL20729) + myActor && !myActor->getIO().IsNull() && + ActionGroup->button( MOVE_ELEMS_BUTTON )->isChecked() && + !CheckBoxMesh->isChecked() ) // move selected elements + { + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + { + aViewWindow->highlight( myActor->getIO(), false, false ); + aViewWindow->highlight( myActor->getIO(), true, true ); + } + } myActor = 0; - myMesh = SMESH::SMESH_Mesh::_nil(); if (ResetControls) { SpinBox1_1->SetValue(0.0); @@ -339,10 +391,12 @@ void SMESHGUI_TranslationDlg::Init (bool ResetControls) SpinBox2_2->SetValue(0.0); SpinBox2_3->SetValue(0.0); - CheckBoxCopy->setChecked(false); + ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true); CheckBoxMesh->setChecked(false); - onSelectMesh(false); + myPreviewCheckBox->setChecked(false); + onDisplaySimulation(false); } + onSelectMesh(CheckBoxMesh->isChecked()); } //================================================================================= @@ -395,8 +449,8 @@ void SMESHGUI_TranslationDlg::ConstructorsClicked (int constructorId) if (myEditCurrentArgument != (QWidget*)LineEditElements) { SMESH::SetPointRepresentation(false); if (!CheckBoxMesh->isChecked()) - - myViewWindow->SetSelectionMode( CellSelection ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( CellSelection ); } myEditCurrentArgument = (QWidget*)LineEditElements; @@ -406,19 +460,29 @@ void SMESHGUI_TranslationDlg::ConstructorsClicked (int constructorId) onSelectMesh(true); connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); + + onDisplaySimulation(true); + myEditCurrentArgument->hide(); + myEditCurrentArgument->show(); + QApplication::instance()->processEvents(); + updateGeometry(); + resize(100,100); } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= -void SMESHGUI_TranslationDlg::ClickOnApply() +bool SMESHGUI_TranslationDlg::ClickOnApply() { if (mySMESHGUI->isActiveStudyLocked()) - return; + return false; + + if( !isValid() ) + return false; if (myNbOkElements) { - QStringList aListElementsId = QStringList::split(" ", myElementsId, false); + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); SMESH::long_array_var anElementsId = new SMESH::long_array; @@ -427,31 +491,122 @@ void SMESHGUI_TranslationDlg::ClickOnApply() anElementsId[i] = aListElementsId[i].toInt(); SMESH::DirStruct aVector; + QStringList aParameters; if (GetConstructorId() == 0) { aVector.PS.x = SpinBox2_1->GetValue() - SpinBox1_1->GetValue(); aVector.PS.y = SpinBox2_2->GetValue() - SpinBox1_2->GetValue(); aVector.PS.z = SpinBox2_3->GetValue() - SpinBox1_3->GetValue(); + // not supported so far + // aParameters << QString("%1 - %2").arg( SpinBox2_1->text() ).arg( SpinBox1_1->text() ); + // aParameters << QString("%1 - %2").arg( SpinBox2_2->text() ).arg( SpinBox1_2->text() ); + // aParameters << QString("%1 - %2").arg( SpinBox2_3->text() ).arg( SpinBox1_3->text() ); } else if (GetConstructorId() == 1) { aVector.PS.x = SpinBox1_1->GetValue(); aVector.PS.y = SpinBox1_2->GetValue(); aVector.PS.z = SpinBox1_3->GetValue(); + aParameters << SpinBox1_1->text(); + aParameters << SpinBox1_2->text(); + aParameters << SpinBox1_3->text(); } - bool toCreateCopy = CheckBoxCopy->isChecked(); - + int actionButton = ActionGroup->checkedId(); + bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ); + QStringList anEntryList; try { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor(); - QApplication::setOverrideCursor(Qt::waitCursor); - aMeshEditor->Translate(anElementsId.inout(), aVector, toCreateCopy); - QApplication::restoreOverrideCursor(); + SUIT_OverrideCursor aWaitCursor; + + switch ( actionButton ) { + case MOVE_ELEMS_BUTTON: + if(CheckBoxMesh->isChecked()) + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->TranslateObject(myObjects[i], aVector, false); + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->Translate(anElementsId, aVector, false); + } + break; + case COPY_ELEMS_BUTTON: + if ( makeGroups ) { + SMESH::ListOfGroups_var groups; + if(CheckBoxMesh->isChecked()) { + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + groups = aMeshEditor->TranslateObjectMakeGroups(myObjects[i],aVector); + } + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + groups = aMeshEditor->TranslateMakeGroups(anElementsId, aVector); + } + } + else { + if(CheckBoxMesh->isChecked()) { + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->TranslateObject(myObjects[i], aVector, true); + } + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->Translate(anElementsId, aVector, true); + } + } + break; + case MAKE_MESH_BUTTON: { + SMESH::SMESH_Mesh_var mesh; + if (CheckBoxMesh->isChecked()) { + for ( int i = 0; i < myObjects.count(); i++ ) { + QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) ); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + mesh = aMeshEditor->TranslateObjectMakeMesh(myObjects[i], aVector, makeGroups, + aName.toLatin1().data()); + if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) + anEntryList.append( aSObject->GetID().c_str() ); + } + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + mesh = aMeshEditor->TranslateMakeMesh(anElementsId, aVector, makeGroups, + LineEditNewMesh->text().toLatin1().data()); + if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) + anEntryList.append( aSObject->GetID().c_str() ); + } + break; + } + } } catch (...) { } - mySelectionMgr->clearSelected(); - SMESH::UpdateView(); + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH_Actor* actor = SMESH::FindActorByObject( myObjects[i] ); + if ( actor ) SMESH::Update( actor->getIO(), true ); + } + + if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) || + actionButton == MAKE_MESH_BUTTON ) { + mySMESHGUI->updateObjBrowser(true); // new groups may appear + if( LightApp_Application* anApp = + dynamic_cast( SUIT_Session::session()->activeApplication() ) ) + anApp->browseObjects( anEntryList, isApplyAndClose() ); + } + Init(false); ConstructorsClicked(GetConstructorId()); + + SMESHGUI::Modified(); } + + return true; } //================================================================================= @@ -460,23 +615,77 @@ void SMESHGUI_TranslationDlg::ClickOnApply() //================================================================================= void SMESHGUI_TranslationDlg::ClickOnOk() { - ClickOnApply(); - ClickOnCancel(); + setIsApplyAndClose( true ); + if( ClickOnApply() ) + reject(); } //================================================================================= -// function : ClickOnCancel() +// function : reject() // purpose : //================================================================================= -void SMESHGUI_TranslationDlg::ClickOnCancel() +void SMESHGUI_TranslationDlg::reject() { disconnect(mySelectionMgr, 0, this, 0); mySelectionMgr->clearFilters(); - mySelectionMgr->clearSelected(); - SMESH::SetPointRepresentation(false); - myViewWindow->SetSelectionMode( ActorSelection ); + //mySelectionMgr->clearSelected(); + if (SMESH::GetCurrentVtkView()) { + SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters + SMESH::SetPointRepresentation(false); + } + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( ActorSelection ); mySMESHGUI->ResetState(); - reject(); + QDialog::reject(); +} + +//================================================================================= +// function : onOpenView() +// purpose : +//================================================================================= +void SMESHGUI_TranslationDlg::onOpenView() +{ + if ( mySelector ) { + SMESH::SetPointRepresentation(false); + } + else { + mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector(); + ActivateThisDialog(); + } +} + +//================================================================================= +// function : onCloseView() +// purpose : +//================================================================================= +void SMESHGUI_TranslationDlg::onCloseView() +{ + DeactivateActiveDialog(); + mySelector = 0; +} + +//================================================================================= +// function : ClickOnHelp() +// purpose : +//================================================================================= +void SMESHGUI_TranslationDlg::ClickOnHelp() +{ + LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication()); + if (app) + app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName); + else { + QString platform; +#ifdef WIN32 + platform = "winapplication"; +#else + platform = "application"; +#endif + SUIT_MessageBox::warning(this, tr("WRN_WARNING"), + tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE"). + arg(app->resourceMgr()->stringValue("ExternalBrowser", + platform)). + arg(myHelpFileName)); + } } //======================================================================= @@ -488,7 +697,7 @@ void SMESHGUI_TranslationDlg::onTextChange (const QString& theNewText) QLineEdit* send = (QLineEdit*)sender(); if (myBusy) return; - myBusy = true; + BusyLocker lock( myBusy ); if (send == LineEditElements) myNbOkElements = 0; @@ -502,46 +711,31 @@ void SMESHGUI_TranslationDlg::onTextChange (const QString& theNewText) aMesh = myActor->GetObject()->GetMesh(); if (aMesh) { - //mySelectionMgr->clearSelected(); - //mySelectionMgr->AddIObject(myActor->getIO()); - SALOME_ListIO aList; - aList.Append(myActor->getIO()); - mySelectionMgr->setSelectedObjects(aList, false); + Handle(SALOME_InteractiveObject) anIO = myActor->getIO(); - TColStd_IndexedMapOfInteger selectedIndices; TColStd_MapOfInteger newIndices; - mySelector->GetIndex( myActor->getIO(), selectedIndices ); - QStringList aListId = QStringList::split(" ", theNewText, false); + QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts); if (send == LineEditElements) { for (int i = 0; i < aListId.count(); i++) { - const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt()); - if (e) { - //if (!mySelectionMgr->IsIndexSelected(myActor->getIO(), e->GetID())) { - if (selectedIndices.Add(e->GetID())) { - //mySelectionMgr->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true); - newIndices.Add(e->GetID()); - } - myNbOkElements++; - } + const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt()); + if (e) + newIndices.Add(e->GetID()); + myNbOkElements++; } - - if (newIndices.Extent() > 0){ - mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, true ); - myViewWindow->highlight( myActor->getIO(), true, true ); - } - - myElementsId = theNewText; } + mySelector->AddOrRemoveIndex( anIO, newIndices, false ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->highlight( anIO, true, true ); + + myElementsId = theNewText; } if (myNbOkElements) { buttonOk->setEnabled(true); buttonApply->setEnabled(true); } - - myBusy = false; } //================================================================================= @@ -551,104 +745,109 @@ void SMESHGUI_TranslationDlg::onTextChange (const QString& theNewText) void SMESHGUI_TranslationDlg::SelectionIntoArgument() { if (myBusy) return; + if (myFilterDlg && myFilterDlg->isVisible()) return; // filter dlg active + BusyLocker lock( myBusy ); // clear myActor = 0; QString aString = ""; + onDisplaySimulation(false); - myBusy = true; if (myEditCurrentArgument == (QWidget*)LineEditElements) { LineEditElements->setText(aString); myNbOkElements = 0; buttonOk->setEnabled(false); buttonApply->setEnabled(false); } - myBusy = false; if (!GroupButtons->isEnabled()) // inactive return; // get selected mesh SALOME_ListIO aList; - mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type()); + mySelectionMgr->selectedObjects(aList); int nbSel = aList.Extent(); - if (nbSel != 1) + if (nbSel < 1) return; - Handle(SALOME_InteractiveObject) IO = aList.First(); - myMesh = SMESH::GetMeshByIO(IO); - if (myMesh->_is_nil()) - return; + int aNbUnits = 0; + if (myEditCurrentArgument == (QWidget*)LineEditElements) + { + myElementsId = ""; + myObjects.clear(); + myObjectsNames.clear(); + myMeshes.clear(); - myActor = SMESH::FindActorByObject(myMesh); - if (!myActor) - myActor = SMESH::FindActorByEntry(IO->getEntry()); - if (!myActor) - return; + for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() ) + { + Handle(SALOME_InteractiveObject) IO = it.Value(); + SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO ); + if ( aMesh->_is_nil() ) + return; + + SMESH_Actor* anActor = SMESH::FindActorByObject( aMesh ); + if ( !anActor ) + anActor = SMESH::FindActorByEntry( IO->getEntry() ); + + // if ( !anActor && !CheckBoxMesh->isChecked() ) -- elems can be selected by Filter + // return; + + SMESH::SMESH_IDSource_var idSrc = SMESH::IObjectToInterface( IO ); + if ( _PTR(SObject) obj = SMESH::FindSObject( idSrc )) + { + std::string name = obj->GetName(); + if ( !name.empty() ) + { + myObjects << idSrc; + myObjectsNames << name.c_str(); + myMeshes << aMesh; + } + } + if ( anActor ) + myActor = anActor; + } - int aNbUnits = 0; + // MakeGroups is available if there are groups and "Copy" + int aNbGroups = 0; + for ( int i = 0; i < myMeshes.count(); i++ ) + aNbGroups += myMeshes[i]->NbGroups(); - if (myEditCurrentArgument == (QWidget*)LineEditElements) { - myElementsId = ""; + if ( aNbGroups == 0 ) { + MakeGroupsCheck->setChecked(false); + MakeGroupsCheck->setEnabled(false); + } + else if ( ActionGroup->checkedId() != MOVE_ELEMS_BUTTON ) { + MakeGroupsCheck->setEnabled(true); + } if (CheckBoxMesh->isChecked()) { + if (myMeshes.isEmpty()) + return; SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString ); - - if (!SMESH::IObjectToInterface(IO)->_is_nil()) { //MESH - // get IDs from mesh - SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh(); - if (!aSMDSMesh) - return; - - for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) { - const SMDS_MeshElement * e = aSMDSMesh->FindElement(i); - if (e) { - myElementsId += QString(" %1").arg(i); - aNbUnits++; - } - } - } else if (!SMESH::IObjectToInterface(IO)->_is_nil()) { //SUBMESH - // get submesh - SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface(IO); - - // get IDs from submesh - SMESH::long_array_var anElementsIds = new SMESH::long_array; - anElementsIds = aSubMesh->GetElementsId(); - for (int i = 0; i < anElementsIds->length(); i++) { - myElementsId += QString(" %1").arg(anElementsIds[i]); - } - aNbUnits = anElementsIds->length(); - } else { // GROUP - // get smesh group - SMESH::SMESH_GroupBase_var aGroup = - SMESH::IObjectToInterface(IO); - if (aGroup->_is_nil()) - return; - - // get IDs from smesh group - SMESH::long_array_var anElementsIds = new SMESH::long_array; - anElementsIds = aGroup->GetListOfID(); - for (int i = 0; i < anElementsIds->length(); i++) { - myElementsId += QString(" %1").arg(anElementsIds[i]); - } - aNbUnits = anElementsIds->length(); - } - } else { - aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString); + } + else { + aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aList.First(), aString); myElementsId = aString; + if (aNbUnits < 1) + return; } - if (aNbUnits < 1) + myNbOkElements = true; + } + else // set coordinates by a picked node + { + Handle(SALOME_InteractiveObject) IO = aList.First(); + + SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() ); + if (!anActor) return; - myNbOkElements = true; - } else { - aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString); + aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString); if (aNbUnits != 1) return; - SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh(); + SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh(); if (!aMesh) return; @@ -663,7 +862,7 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument() if (myEditCurrentArgument == (QWidget*)SpinBox1_1) { SpinBox1_1->SetValue(x); SpinBox1_2->SetValue(y); - SpinBox2_3->SetValue(z); + SpinBox1_3->SetValue(z); } else if (myEditCurrentArgument == (QWidget*)SpinBox2_1) { SpinBox2_1->SetValue(x); SpinBox2_2->SetValue(y); @@ -671,16 +870,20 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument() } } - myBusy = true; - if (myEditCurrentArgument == (QWidget*)LineEditElements) + if (myEditCurrentArgument == (QWidget*)LineEditElements) { LineEditElements->setText(aString); - myBusy = false; + LineEditElements->repaint(); + LineEditElements->setEnabled(false); // to fully update lineedit IPAL 19809 + LineEditElements->setEnabled(true); + setNewMeshName(); + } // OK if (myNbOkElements) { buttonOk->setEnabled(true); buttonApply->setEnabled(true); } + onDisplaySimulation(true); } //================================================================================= @@ -694,27 +897,31 @@ void SMESHGUI_TranslationDlg::SetEditCurrentArgument() disconnect(mySelectionMgr, 0, this, 0); mySelectionMgr->clearSelected(); mySelectionMgr->clearFilters(); - + if (send == SelectElementsButton) { myEditCurrentArgument = (QWidget*)LineEditElements; SMESH::SetPointRepresentation(false); if (CheckBoxMesh->isChecked()) { - myViewWindow->SetSelectionMode( ActorSelection ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( ActorSelection ); mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter); } else { - myViewWindow->SetSelectionMode( CellSelection ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( CellSelection ); } } else if (send == SelectButton1) { myEditCurrentArgument = (QWidget*)SpinBox1_1; SMESH::SetPointRepresentation(true); - myViewWindow->SetSelectionMode( NodeSelection ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( NodeSelection ); } else if (send == SelectButton2) { myEditCurrentArgument = (QWidget*)SpinBox2_1; SMESH::SetPointRepresentation(true); - myViewWindow->SetSelectionMode( NodeSelection ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( NodeSelection ); } myEditCurrentArgument->setFocus(); @@ -728,8 +935,8 @@ void SMESHGUI_TranslationDlg::SetEditCurrentArgument() //================================================================================= void SMESHGUI_TranslationDlg::DeactivateActiveDialog() { - if (GroupConstructors->isEnabled()) { - GroupConstructors->setEnabled(false); + if (ConstructorsBox->isEnabled()) { + ConstructorsBox->setEnabled(false); GroupArguments->setEnabled(false); GroupButtons->setEnabled(false); mySMESHGUI->ResetState(); @@ -745,13 +952,14 @@ void SMESHGUI_TranslationDlg::ActivateThisDialog() { /* Emit a signal to deactivate the active dialog */ mySMESHGUI->EmitSignalDeactivateDialog(); - GroupConstructors->setEnabled(true); + ConstructorsBox->setEnabled(true); GroupArguments->setEnabled(true); GroupButtons->setEnabled(true); mySMESHGUI->SetActiveDialogBox((QDialog*)this); - myViewWindow->SetSelectionMode( CellSelection ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( CellSelection ); SelectionIntoArgument(); } @@ -762,28 +970,13 @@ void SMESHGUI_TranslationDlg::ActivateThisDialog() //================================================================================= void SMESHGUI_TranslationDlg::enterEvent (QEvent*) { - if (!GroupConstructors->isEnabled()) + if (!ConstructorsBox->isEnabled()) { + SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ); + if ( aViewWindow && !mySelector) { + mySelector = aViewWindow->GetSelector(); + } ActivateThisDialog(); -} - -//================================================================================= -// function : closeEvent() -// purpose : -//================================================================================= -void SMESHGUI_TranslationDlg::closeEvent (QCloseEvent*) -{ - /* same than click on cancel button */ - this->ClickOnCancel(); -} - -//======================================================================= -//function : hideEvent -//purpose : caused by ESC key -//======================================================================= -void SMESHGUI_TranslationDlg::hideEvent (QHideEvent*) -{ - if (!isMinimized()) - ClickOnCancel(); + } } //======================================================================= @@ -796,6 +989,7 @@ void SMESHGUI_TranslationDlg::onSelectMesh (bool toSelectMesh) TextLabelElements->setText(tr("SMESH_NAME")); else TextLabelElements->setText(tr("SMESH_ID_ELEMENTS")); + myFilterBtn->setEnabled(!toSelectMesh); if (myEditCurrentArgument != LineEditElements) { LineEditElements->clear(); @@ -806,25 +1000,230 @@ void SMESHGUI_TranslationDlg::onSelectMesh (bool toSelectMesh) SMESH::SetPointRepresentation(false); if (toSelectMesh) { - myViewWindow->SetSelectionMode( ActorSelection ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( ActorSelection ); mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter); LineEditElements->setReadOnly(true); + LineEditElements->setValidator(0); } else { - myViewWindow->SetSelectionMode( CellSelection ); + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + aViewWindow->SetSelectionMode( CellSelection ); LineEditElements->setReadOnly(false); - onTextChange(LineEditElements->text()); + LineEditElements->setValidator(myIdValidator); + hidePreview(); } SelectionIntoArgument(); } +//======================================================================= +//function : onActionClicked +//purpose : slot called when an action type changed +//======================================================================= + +void SMESHGUI_TranslationDlg::onActionClicked(int button) +{ + int aNbGroups = 0; + for ( int i = 0; i < myMeshes.count(); i++ ) + aNbGroups += myMeshes[i]->NbGroups(); + + switch ( button ) { + case MOVE_ELEMS_BUTTON: + MakeGroupsCheck->setEnabled(false); + LineEditNewMesh->setEnabled(false); + break; + case COPY_ELEMS_BUTTON: + LineEditNewMesh->setEnabled(false); + MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS")); + MakeGroupsCheck->setEnabled( myMeshes.isEmpty() || aNbGroups > 0 ); + break; + case MAKE_MESH_BUTTON: + LineEditNewMesh->setEnabled(true); + MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS")); + MakeGroupsCheck->setEnabled( myMeshes.isEmpty() || aNbGroups > 0 ); + break; + } + setNewMeshName(); + toDisplaySimulation(); +} + +//======================================================================= +//function : setNewMeshName +//purpose : update contents of LineEditNewMesh +//======================================================================= + +void SMESHGUI_TranslationDlg::setNewMeshName() +{ + LineEditNewMesh->setText(""); + if ( LineEditNewMesh->isEnabled() && !myMeshes.isEmpty() ) { + QString name; + if ( CheckBoxMesh->isChecked() ) { + name = myObjects.count() > 1 ? "*" : LineEditElements->text(); + } + else { + _PTR(SObject) meshSO = SMESH::FindSObject( myMeshes[0] ); + name = meshSO->GetName().c_str(); + } + if ( !name.isEmpty() ) + LineEditNewMesh->setText( SMESH::UniqueMeshName( name, "translated")); + } +} + //================================================================================= // function : GetConstructorId() // purpose : //================================================================================= int SMESHGUI_TranslationDlg::GetConstructorId() { - if (GroupConstructors != NULL && GroupConstructors->selected() != NULL) - return GroupConstructors->id(GroupConstructors->selected()); - return -1; + return GroupConstructors->checkedId(); +} + +//================================================================================= +// function : keyPressEvent() +// purpose : +//================================================================================= +void SMESHGUI_TranslationDlg::keyPressEvent( QKeyEvent* e ) +{ + QDialog::keyPressEvent( e ); + if ( e->isAccepted() ) + return; + + if ( e->key() == Qt::Key_F1 ) { + e->accept(); + ClickOnHelp(); + } +} + +//================================================================================= +// function : setFilters() +// purpose : SLOT. Called when "Filter" button pressed. +//================================================================================= +void SMESHGUI_TranslationDlg::setFilters() +{ + if ( myMeshes.isEmpty() ) { + SUIT_MessageBox::critical(this, tr("SMESH_ERROR"), tr("NO_MESH_SELECTED")); + return; + } + if ( !myFilterDlg ) { + myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL ); + connect(myFilterDlg, SIGNAL(Accepted()), SLOT(onFilterAccepted())); + } + + QList types; + if ( myMeshes[0]->NbEdges() ) types << SMESH::EDGE; + if ( myMeshes[0]->NbFaces() ) types << SMESH::FACE; + if ( myMeshes[0]->NbVolumes() ) types << SMESH::VOLUME; + if ( myMeshes[0]->NbBalls() ) types << SMESH::BALL; + if ( myMeshes[0]->Nb0DElements()) types << SMESH::ELEM0D; + if ( types.count() > 1 ) types << SMESH::ALL; + + myFilterDlg->Init( types ); + myFilterDlg->SetSelection(); + myFilterDlg->SetMesh( myMeshes[0] ); + myFilterDlg->SetSourceWg( LineEditElements ); + + myFilterDlg->show(); +} + +//======================================================================= +// name : onFilterAccepted() +// Purpose : SLOT. Called when Filter dlg closed with OK button. +// Activate [Apply] if no Actor is available +//======================================================================= +void SMESHGUI_TranslationDlg::onFilterAccepted() +{ + if ( myMeshes.length() > 0 && !buttonOk->isEnabled() ) + { + myElementsId = LineEditElements->text(); + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); + myNbOkElements = aListElementsId.count(); + buttonOk->setEnabled( myNbOkElements ); + buttonApply->setEnabled( myNbOkElements ); + } +} + +//================================================================================= +// function : isValid +// purpose : +//================================================================================= +bool SMESHGUI_TranslationDlg::isValid() +{ + bool ok = true; + QString msg; + + ok = SpinBox1_1->isValid( msg, true ) && ok; + ok = SpinBox1_2->isValid( msg, true ) && ok; + ok = SpinBox1_3->isValid( msg, true ) && ok; + if (GetConstructorId() == 0) { + ok = SpinBox2_1->isValid( msg, true ) && ok; + ok = SpinBox2_2->isValid( msg, true ) && ok; + ok = SpinBox2_3->isValid( msg, true ) && ok; + } + + if( !ok ) { + QString str( tr( "SMESH_INCORRECT_INPUT" ) ); + if ( !msg.isEmpty() ) + str += "\n" + msg; + SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str ); + return false; + } + return true; +} + +//================================================================================= +// function : onDisplaySimulation +// purpose : Show/Hide preview +//================================================================================= +void SMESHGUI_TranslationDlg::onDisplaySimulation( bool toDisplayPreview ) +{ + if (myPreviewCheckBox->isChecked() && toDisplayPreview) + { + if (isValid() && myNbOkElements) + { + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); + + SMESH::long_array_var anElementsId = new SMESH::long_array; + + anElementsId->length(aListElementsId.count()); + for (int i = 0; i < aListElementsId.count(); i++) + anElementsId[i] = aListElementsId[i].toInt(); + + SMESH::DirStruct aVector; + if (GetConstructorId() == 0) { + aVector.PS.x = SpinBox2_1->GetValue() - SpinBox1_1->GetValue(); + aVector.PS.y = SpinBox2_2->GetValue() - SpinBox1_2->GetValue(); + aVector.PS.z = SpinBox2_3->GetValue() - SpinBox1_3->GetValue(); + } else if (GetConstructorId() == 1) { + aVector.PS.x = SpinBox1_1->GetValue(); + aVector.PS.y = SpinBox1_2->GetValue(); + aVector.PS.z = SpinBox1_3->GetValue(); + } + + try { + bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || + ActionGroup->checkedId() == MAKE_MESH_BUTTON ); + SUIT_OverrideCursor aWaitCursor; + QList aMeshPreviewStruct; + if(CheckBoxMesh->isChecked()) + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer(); + aMeshEditor->TranslateObject(myObjects[i], aVector, copy); + aMeshPreviewStruct << aMeshEditor->GetPreviewData(); + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer(); + aMeshEditor->Translate(anElementsId, aVector, copy); + aMeshPreviewStruct << aMeshEditor->GetPreviewData(); + } + setSimulationPreview( aMeshPreviewStruct ); + } catch (...) { + + } + } + else { + hidePreview(); + } + } else { + hidePreview(); + } }