X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_SymmetryDlg.cxx;h=e6886021ad769e40218d413116f1c0ffd04f4254;hp=532e327ce8d1e50e4463036b8c22a85febe1d979;hb=ccb5e3c25bf204e839c0094f50f543eacedba5e6;hpb=88b3dbe23b236bd1746405155ae33a76aaf59ecd diff --git a/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx b/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx index 532e327ce..e6886021a 100644 --- a/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -32,7 +32,6 @@ #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" -#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -54,6 +53,7 @@ #include // SALOME KERNEL includes +#include #include // OCCT includes @@ -83,20 +83,15 @@ enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action #define SPACING 6 #define MARGIN 11 -//To disable automatic genericobj management, the following line should be commented. -//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx -#define WITHGENERICOBJ - //================================================================================= // class : SMESHGUI_SymmetryDlg() // purpose : //================================================================================= SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule ) - : SMESHGUI_PreviewDlg( theModule ), + : SMESHGUI_MultiPreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), - myFilterDlg(0), - mySelectedObject(SMESH::SMESH_IDSource::_nil()) + myFilterDlg(0) { QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_POINT"))); QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_AXIS"))); @@ -316,7 +311,10 @@ SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule ) connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); /* to close dialog if study change */ - connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject())); + connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject())); + connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView())); + connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView())); + connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&))); connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); @@ -355,17 +353,30 @@ SMESHGUI_SymmetryDlg::~SMESHGUI_SymmetryDlg() void SMESHGUI_SymmetryDlg::Init (bool ResetControls) { myBusy = false; + myMeshes.clear(); + myObjects.clear(); + myObjectsNames.clear(); - myEditCurrentArgument = 0; - LineEditElements->clear(); + myEditCurrentArgument = LineEditElements; + LineEditElements->setFocus(); myElementsId = ""; myNbOkElements = 0; buttonOk->setEnabled(false); buttonApply->setEnabled(false); + if ( !ResetControls && !isApplyAndClose() && // make highlight move upon [Apply] (IPAL20729) + myActor && !myActor->getIO().IsNull() && + ActionGroup->button( MOVE_ELEMS_BUTTON )->isChecked() && + !CheckBoxMesh->isChecked() ) // move selected elements + { + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + { + aViewWindow->highlight( myActor->getIO(), false, false ); + aViewWindow->highlight( myActor->getIO(), true, true ); + } + } myActor = 0; - myMesh = SMESH::SMESH_Mesh::_nil(); if (ResetControls) { SpinBox_X->SetValue(0.0); @@ -379,11 +390,8 @@ void SMESHGUI_SymmetryDlg::Init (bool ResetControls) CheckBoxMesh->setChecked(false); myPreviewCheckBox->setChecked(false); onDisplaySimulation(false); - -// MakeGroupsCheck->setChecked(false); -// MakeGroupsCheck->setEnabled(false); - onSelectMesh(false); } + onSelectMesh(CheckBoxMesh->isChecked()); } //================================================================================= @@ -454,6 +462,8 @@ void SMESHGUI_SymmetryDlg::ConstructorsClicked (int constructorId) onDisplaySimulation(true); QApplication::instance()->processEvents(); + myEditCurrentArgument->hide(); + myEditCurrentArgument->show(); updateGeometry(); resize(100,100); } @@ -496,58 +506,83 @@ bool SMESHGUI_SymmetryDlg::ClickOnApply() QStringList anEntryList; try { SUIT_OverrideCursor aWaitCursor; - SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor(); - - myMesh->SetParameters(aParameters.join(":").toLatin1().constData()); switch ( actionButton ) { case MOVE_ELEMS_BUTTON: { if(CheckBoxMesh->isChecked()) - aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, false ); - else + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, false ); + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, false ); - + } break; } case COPY_ELEMS_BUTTON: { SMESH::ListOfGroups_var groups; if ( makeGroups ) { if(CheckBoxMesh->isChecked()) - groups = aMeshEditor->MirrorObjectMakeGroups(mySelectedObject, aMirror, aMirrorType); - else + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + groups = aMeshEditor->MirrorObjectMakeGroups(myObjects[i], aMirror, aMirrorType); + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); groups = aMeshEditor->MirrorMakeGroups(anElementsId, aMirror, aMirrorType); + } } else { if(CheckBoxMesh->isChecked()) - aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, true); - else + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, true); + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, true); + } } break; } case MAKE_MESH_BUTTON: { SMESH::SMESH_Mesh_var mesh; if (CheckBoxMesh->isChecked()) - mesh = aMeshEditor->MirrorObjectMakeMesh(mySelectedObject, aMirror, aMirrorType, makeGroups, - LineEditNewMesh->text().toLatin1().data()); - else + for ( int i = 0; i < myObjects.count(); i++ ) { + QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) ); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + mesh = aMeshEditor->MirrorObjectMakeMesh(myObjects[i], aMirror, aMirrorType, makeGroups, + aName.toLatin1().data()); + if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) + anEntryList.append( aSObject->GetID().c_str() ); + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); mesh = aMeshEditor->MirrorMakeMesh(anElementsId, aMirror, aMirrorType, makeGroups, LineEditNewMesh->text().toLatin1().data()); if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) anEntryList.append( aSObject->GetID().c_str() ); -#ifdef WITHGENERICOBJ - // obj has been published in study. Its refcount has been incremented. - // It is safe to decrement its refcount - // so that it will be destroyed when the entry in study will be removed - mesh->UnRegister(); -#endif + } } break; } } catch (...) { } - SMESH::UpdateView(); + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH_Actor* actor = SMESH::FindActorByObject( myObjects[i] ); + if ( actor ) SMESH::Update( actor->getIO(), true ); + } + if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) || actionButton == MAKE_MESH_BUTTON ) { mySMESHGUI->updateObjBrowser(true); // new groups may appear @@ -556,9 +591,6 @@ bool SMESHGUI_SymmetryDlg::ClickOnApply() anApp->browseObjects( anEntryList, isApplyAndClose() ); } Init(false); - ConstructorsClicked(GetConstructorId()); - mySelectedObject = SMESH::SMESH_IDSource::_nil(); - SelectionIntoArgument(); SMESHGUI::Modified(); } @@ -595,6 +627,31 @@ void SMESHGUI_SymmetryDlg::reject() QDialog::reject(); } +//================================================================================= +// function : onOpenView() +// purpose : +//================================================================================= +void SMESHGUI_SymmetryDlg::onOpenView() +{ + if ( mySelector ) { + SMESH::SetPointRepresentation(false); + } + else { + mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector(); + ActivateThisDialog(); + } +} + +//================================================================================= +// function : onCloseView() +// purpose : +//================================================================================= +void SMESHGUI_SymmetryDlg::onCloseView() +{ + DeactivateActiveDialog(); + mySelector = 0; +} + //================================================================================= // function : ClickOnHelp() // purpose : @@ -679,10 +736,12 @@ void SMESHGUI_SymmetryDlg::onTextChange (const QString& theNewText) void SMESHGUI_SymmetryDlg::SelectionIntoArgument() { if (myBusy) return; + if (myFilterDlg && myFilterDlg->isVisible()) return; // filter dlg active // clear myActor = 0; QString aString = ""; + onDisplaySimulation(false); myBusy = true; if (myEditCurrentArgument == (QWidget*)LineEditElements) { @@ -698,99 +757,86 @@ void SMESHGUI_SymmetryDlg::SelectionIntoArgument() // get selected mesh SALOME_ListIO aList; - mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type()); + mySelectionMgr->selectedObjects(aList); int nbSel = aList.Extent(); - if (nbSel != 1) - return; - - Handle(SALOME_InteractiveObject) IO = aList.First(); - myMesh = SMESH::GetMeshByIO(IO); - if(myMesh->_is_nil()) - return; - - myActor = SMESH::FindActorByObject(myMesh); - if (!myActor) - myActor = SMESH::FindActorByEntry(IO->getEntry()); - if (!myActor && !CheckBoxMesh->isChecked()) + if (nbSel < 1) return; int aNbUnits = 0; - if (myEditCurrentArgument == (QWidget*)LineEditElements) { + if (myEditCurrentArgument == (QWidget*)LineEditElements) + { myElementsId = ""; + myObjects.clear(); + myObjectsNames.clear(); + myMeshes.clear(); + + for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() ) + { + Handle(SALOME_InteractiveObject) IO = it.Value(); + SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO ); + if ( aMesh->_is_nil() ) + continue; + + myActor = SMESH::FindActorByObject( aMesh ); + if ( !myActor ) + myActor = SMESH::FindActorByEntry( IO->getEntry() ); + // if ( !myActor && !CheckBoxMesh->isChecked() ) -- elems can be selected by Filter + // return; + + SMESH::SMESH_IDSource_var idSrc = SMESH::IObjectToInterface( IO ); + if ( _PTR(SObject) obj = SMESH::FindSObject( idSrc )) + { + std::string name = obj->GetName(); + if ( !name.empty() ) + { + myObjects << idSrc; + myObjectsNames << name.c_str(); + myMeshes << aMesh; + } + } + } // MakeGroups is available if there are groups and "Copy" - if ( myMesh->NbGroups() == 0 ) { + int aNbGroups = 0; + for ( int i = 0; i < myMeshes.count(); i++ ) + aNbGroups += myMeshes[i]->NbGroups(); + + if ( aNbGroups == 0 ) { MakeGroupsCheck->setChecked(false); MakeGroupsCheck->setEnabled(false); } else if ( ActionGroup->checkedId() != MOVE_ELEMS_BUTTON ) { MakeGroupsCheck->setEnabled(true); } - if (CheckBoxMesh->isChecked()) { - SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString); - if (!SMESH::IObjectToInterface(IO)->_is_nil()) { //MESH - mySelectedObject = SMESH::IObjectToInterface(IO); - } - else + if (CheckBoxMesh->isChecked()) { + if ( myObjects.isEmpty() ) return; - // get IDs from mesh - /* - SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh(); - if (!aSMDSMesh) - return; - - for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) { - const SMDS_MeshElement * e = aSMDSMesh->FindElement(i); - if (e) { - myElementsId += QString(" %1").arg(i); - aNbUnits++; - } - } - } else if (!SMESH::IObjectToInterface(IO)->_is_nil()) { //SUBMESH - // get submesh - SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface(IO); - - // get IDs from submesh - /* - SMESH::long_array_var anElementsIds = new SMESH::long_array; - anElementsIds = aSubMesh->GetElementsId(); - for (int i = 0; i < anElementsIds->length(); i++) { - myElementsId += QString(" %1").arg(anElementsIds[i]); - } - aNbUnits = anElementsIds->length(); - } else { // GROUP - // get smesh group - SMESH::SMESH_GroupBase_var aGroup = - SMESH::IObjectToInterface(IO); - if (aGroup->_is_nil()) - return; - - // get IDs from smesh group - SMESH::long_array_var anElementsIds = new SMESH::long_array; - anElementsIds = aGroup->GetListOfID(); - for (int i = 0; i < anElementsIds->length(); i++) { - myElementsId += QString(" %1").arg(anElementsIds[i]); - } - aNbUnits = anElementsIds->length(); - } - */ - } else { - aNbUnits = SMESH::GetNameOfSelectedElements( mySelector, IO, aString); + SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString); + } + else { + aNbUnits = SMESH::GetNameOfSelectedElements( mySelector, aList.First(), aString); myElementsId = aString; if (aNbUnits < 1) return; } - myNbOkElements = true; - } else { + } + else // set coordinates by a picked node + { + Handle(SALOME_InteractiveObject) IO = aList.First(); + + SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() ); + if (!anActor) + return; + aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString); if (aNbUnits != 1) return; - SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh(); + SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh(); if (!aMesh) return; @@ -913,8 +959,13 @@ void SMESHGUI_SymmetryDlg::ActivateThisDialog() //================================================================================= void SMESHGUI_SymmetryDlg::enterEvent (QEvent*) { - if (!ConstructorsBox->isEnabled()) + if (!ConstructorsBox->isEnabled()) { + SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ); + if ( aViewWindow && !mySelector) { + mySelector = aViewWindow->GetSelector(); + } ActivateThisDialog(); + } } //======================================================================= @@ -1002,6 +1053,10 @@ void SMESHGUI_SymmetryDlg::onVectorChanged() void SMESHGUI_SymmetryDlg::onActionClicked(int button) { + int aNbGroups = 0; + for ( int i = 0; i < myMeshes.count(); i++ ) + aNbGroups += myMeshes[i]->NbGroups(); + switch ( button ) { case MOVE_ELEMS_BUTTON: MakeGroupsCheck->setEnabled(false); @@ -1010,18 +1065,12 @@ void SMESHGUI_SymmetryDlg::onActionClicked(int button) case COPY_ELEMS_BUTTON: LineEditNewMesh->setEnabled(false); MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS")); - if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) - MakeGroupsCheck->setEnabled(true); - else - MakeGroupsCheck->setEnabled(false); + MakeGroupsCheck->setEnabled(myMeshes.isEmpty() || aNbGroups > 0); break; case MAKE_MESH_BUTTON: LineEditNewMesh->setEnabled(true); MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS")); - if ( myMesh->_is_nil() || myMesh->NbGroups() > 0) - MakeGroupsCheck->setEnabled(true); - else - MakeGroupsCheck->setEnabled(false); + MakeGroupsCheck->setEnabled(myMeshes.isEmpty() || aNbGroups > 0); break; } setNewMeshName(); @@ -1036,13 +1085,13 @@ void SMESHGUI_SymmetryDlg::onActionClicked(int button) void SMESHGUI_SymmetryDlg::setNewMeshName() { LineEditNewMesh->setText(""); - if ( LineEditNewMesh->isEnabled() && !myMesh->_is_nil() ) { + if ( LineEditNewMesh->isEnabled() && !myMeshes.isEmpty() ) { QString name; if ( CheckBoxMesh->isChecked() ) { - name = LineEditElements->text(); + name = myObjects.count() > 1 ? "*" : LineEditElements->text(); } else { - _PTR(SObject) meshSO = SMESH::FindSObject( myMesh ); + _PTR(SObject) meshSO = SMESH::FindSObject( myMeshes[0] ); name = meshSO->GetName().c_str(); } if ( !name.isEmpty() ) @@ -1072,22 +1121,48 @@ void SMESHGUI_SymmetryDlg::keyPressEvent( QKeyEvent* e ) //================================================================================= void SMESHGUI_SymmetryDlg::setFilters() { - if(myMesh->_is_nil()) { - SUIT_MessageBox::critical(this, - tr("SMESH_ERROR"), - tr("NO_MESH_SELECTED")); - return; + if ( myMeshes.isEmpty() ) { + SUIT_MessageBox::critical(this, tr("SMESH_ERROR"), tr("NO_MESH_SELECTED")); + return; } - if ( !myFilterDlg ) + if ( !myFilterDlg ) { myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL ); + connect(myFilterDlg, SIGNAL(Accepted()), SLOT(onFilterAccepted())); + } + + QList types; + if ( myMeshes[0]->NbEdges() ) types << SMESH::EDGE; + if ( myMeshes[0]->NbFaces() ) types << SMESH::FACE; + if ( myMeshes[0]->NbVolumes() ) types << SMESH::VOLUME; + if ( myMeshes[0]->NbBalls() ) types << SMESH::BALL; + if ( myMeshes[0]->Nb0DElements()) types << SMESH::ELEM0D; + if ( types.count() > 1 ) types << SMESH::ALL; + myFilterDlg->Init( types ); myFilterDlg->SetSelection(); - myFilterDlg->SetMesh( myMesh ); + myFilterDlg->SetMesh( myMeshes[0] ); myFilterDlg->SetSourceWg( LineEditElements ); myFilterDlg->show(); } +//======================================================================= +// name : onFilterAccepted() +// Purpose : SLOT. Called when Filter dlg closed with OK button. +// Activate [Apply] if no Actor is available +//======================================================================= +void SMESHGUI_SymmetryDlg::onFilterAccepted() +{ + if ( myMeshes.length() > 0 && !buttonOk->isEnabled() ) + { + myElementsId = LineEditElements->text(); + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); + myNbOkElements = aListElementsId.count(); + buttonOk->setEnabled( myNbOkElements ); + buttonApply->setEnabled( myNbOkElements ); + } +} + //================================================================================= // function : isValid // purpose : @@ -1120,10 +1195,13 @@ bool SMESHGUI_SymmetryDlg::isValid() // function : onDisplaySimulation // purpose : Show/Hide preview //================================================================================= -void SMESHGUI_SymmetryDlg::onDisplaySimulation( bool toDisplayPreview ) { - if (myPreviewCheckBox->isChecked() && toDisplayPreview) { - if ( myNbOkElements && isValid() && IsMirrorOk() ) { - QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); +void SMESHGUI_SymmetryDlg::onDisplaySimulation( bool toDisplayPreview ) +{ + if (myPreviewCheckBox->isChecked() && toDisplayPreview) + { + if ( myNbOkElements && isValid() && IsMirrorOk() ) + { + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); SMESH::long_array_var anElementsId = new SMESH::long_array; anElementsId->length(aListElementsId.count()); @@ -1132,27 +1210,32 @@ void SMESHGUI_SymmetryDlg::onDisplaySimulation( bool toDisplayPreview ) { SMESH::AxisStruct aMirror; SMESH::SMESH_MeshEditor::MirrorType aMirrorType; - + getMirror(aMirror,aMirrorType); try { bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || ActionGroup->checkedId() == MAKE_MESH_BUTTON ); SUIT_OverrideCursor aWaitCursor; - SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); + QList aMeshPreviewStruct; if(CheckBoxMesh->isChecked()) - aMeshEditor->MirrorObject(mySelectedObject, aMirror, aMirrorType, copy ); - else + for ( int i = 0; i < myMeshes.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer(); + aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, copy ); + aMeshPreviewStruct << aMeshEditor->GetPreviewData(); + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer(); aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, copy ); - - SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); - mySimulation->SetData(aMeshPreviewStruct._retn()); + aMeshPreviewStruct << aMeshEditor->GetPreviewData(); + } + setSimulationPreview(aMeshPreviewStruct); } catch (...) { hidePreview(); } } else { hidePreview(); - } + } } else { hidePreview(); } @@ -1162,7 +1245,9 @@ void SMESHGUI_SymmetryDlg::onDisplaySimulation( bool toDisplayPreview ) { // function : getMirror // purpose : return mirror parameters //================================================================================= -void SMESHGUI_SymmetryDlg::getMirror(SMESH::AxisStruct& theMirror, SMESH::SMESH_MeshEditor::MirrorType& theMirrorType) { +void SMESHGUI_SymmetryDlg::getMirror(SMESH::AxisStruct& theMirror, + SMESH::SMESH_MeshEditor::MirrorType& theMirrorType) +{ theMirror.x = SpinBox_X->GetValue(); theMirror.y = SpinBox_Y->GetValue(); theMirror.z = SpinBox_Z->GetValue();