X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_Selection.cxx;h=a5207b64c5e71ea5f74eecd4b9494a1adbff185b;hp=c37d3559f7be5d6b2cf152e32092c4fe9eea1e6f;hb=4b5fd249abfca52265832f10435f18f5bb9c69ae;hpb=8fccf870d3387fa0974af92cf19d52a9e5c311fa diff --git a/src/SMESHGUI/SMESHGUI_Selection.cxx b/src/SMESHGUI/SMESHGUI_Selection.cxx index c37d3559f..a5207b64c 100644 --- a/src/SMESHGUI/SMESHGUI_Selection.cxx +++ b/src/SMESHGUI/SMESHGUI_Selection.cxx @@ -1,24 +1,25 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. // -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // -// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + // SMESH SMESHGUI_Selection // File : SMESHGUI_Selection.cxx // Author : Alexander SOLOVYOV, Open CASCADE S.A.S. @@ -29,9 +30,11 @@ #include "SMESHGUI_Utils.h" #include "SMESHGUI_VTKUtils.h" #include "SMESHGUI_GEOMGenUtils.h" +#include "SMESHGUI_ComputeDlg.h" #include #include +#include // SALOME GUI includes #include @@ -85,7 +88,7 @@ void SMESHGUI_Selection::init( const QString& client, LightApp_SelectionMgr* mgr //function : processOwner //purpose : //======================================================================= -void SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow ) +bool SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow ) { const LightApp_SVTKDataOwner* owner = dynamic_cast ( ow ); @@ -93,6 +96,7 @@ void SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow ) myActors.append( dynamic_cast( owner->GetActor() ) ); else myActors.append( 0 ); + return true; } //======================================================================= @@ -111,12 +115,16 @@ QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) ); else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) ); else if ( p=="controlMode" ) val = QVariant( controlMode( ind ) ); + else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) ); else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) ); else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) ); + else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) ); else if ( p=="hasReference" ) val = QVariant( hasReference( ind ) ); else if ( p=="isImported" ) val = QVariant( isImported( ind ) ); else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) ); else if ( p=="groupType" ) val = QVariant( groupType( ind ) ); + else if ( p=="quadratic2DMode") val = QVariant(quadratic2DMode(ind)); + else if ( p=="isDistributionVisible") val = QVariant(isDistributionVisible(ind)); if( val.isValid() ) return val; @@ -139,7 +147,7 @@ SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const //======================================================================= //function : elemTypes -//purpose : may return {'Edge' 'Face' 'Volume'} at most +//purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume'} at most //======================================================================= QList SMESHGUI_Selection::elemTypes( int ind ) const @@ -149,6 +157,7 @@ QList SMESHGUI_Selection::elemTypes( int ind ) const if ( actor ) { TVisualObjPtr object = actor->GetObject(); if ( object ) { + if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" ); if ( object->GetNbEntities( SMDSAbs_Edge )) types.append( "Edge" ); if ( object->GetNbEntities( SMDSAbs_Face )) types.append( "Face" ); if ( object->GetNbEntities( SMDSAbs_Volume )) types.append( "Volume" ); @@ -192,6 +201,34 @@ QString SMESHGUI_Selection::displayMode( int ind ) const return "Unknown"; } + +//======================================================================= +//function : quadratic2DMode +//purpose : return SMESH_Actor::EQuadratic2DRepresentation +//======================================================================= +QString SMESHGUI_Selection::quadratic2DMode( int ind ) const +{ + SMESH_Actor* actor = getActor( ind ); + if ( actor ) { + switch( actor->GetQuadratic2DRepresentation() ) { + case SMESH_Actor::eLines: return "eLines"; + case SMESH_Actor::eArcs: return "eArcs"; + default: break; + } + } + return "Unknown"; +} + +//======================================================================= +//function : isDistributionVisible +//purpose : Visible/Invisible distribution of the ScalarBar Actor +//======================================================================= + +bool SMESHGUI_Selection::isDistributionVisible(int ind) const { + SMESH_Actor* actor = getActor( ind ); + return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility()); +} + //======================================================================= //function : shrinkMode //purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable' @@ -210,7 +247,7 @@ QString SMESHGUI_Selection::shrinkMode( int ind ) const //======================================================================= //function : entityMode -//purpose : may return {'Edge' 'Face' 'Volume'} at most +//purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume'} at most //======================================================================= QList SMESHGUI_Selection::entityMode( int ind ) const @@ -219,9 +256,10 @@ QList SMESHGUI_Selection::entityMode( int ind ) const SMESH_Actor* actor = getActor( ind ); if ( actor ) { unsigned int aMode = actor->GetEntityMode(); - if ( aMode & SMESH_Actor::eVolumes) types.append( "Volume"); - if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" ); - if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" ); + if ( aMode & SMESH_Actor::eVolumes ) types.append( "Volume" ); + if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" ); + if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" ); + if ( aMode & SMESH_Actor::e0DElements ) types.append( "Elem0d" ); } return types; } @@ -233,29 +271,65 @@ QList SMESHGUI_Selection::entityMode( int ind ) const QString SMESHGUI_Selection::controlMode( int ind ) const { + SMESH_Actor* actor = getActor( ind ); + QString mode = "eNone"; + if ( actor ) { + switch( actor->GetControlMode() ) { + case SMESH_Actor::eLength: mode = "eLength"; break; + case SMESH_Actor::eLength2D: mode = "eLength2D"; break; + case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break; + case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break; + case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break; + case SMESH_Actor::eFreeFaces: mode = "eFreeFaces"; break; + case SMESH_Actor::eMultiConnection: mode = "eMultiConnection"; break; + case SMESH_Actor::eMultiConnection2D: mode = "eMultiConnection2D"; break; + case SMESH_Actor::eArea: mode = "eArea"; break; + case SMESH_Actor::eVolume3D: mode = "eVolume3D"; break; + case SMESH_Actor::eMaxElementLength2D: mode = "eMaxElementLength2D"; break; + case SMESH_Actor::eMaxElementLength3D: mode = "eMaxElementLength3D"; break; + case SMESH_Actor::eTaper: mode = "eTaper"; break; + case SMESH_Actor::eAspectRatio: mode = "eAspectRatio"; break; + case SMESH_Actor::eAspectRatio3D: mode = "eAspectRatio3D"; break; + case SMESH_Actor::eMinimumAngle: mode = "eMinimumAngle"; break; + case SMESH_Actor::eWarping: mode = "eWarping"; break; + case SMESH_Actor::eSkew: mode = "eSkew"; break; + case SMESH_Actor::eBareBorderFace: mode = "eBareBorderFace"; break; + case SMESH_Actor::eBareBorderVolume: mode = "eBareBorderVolume"; break; + case SMESH_Actor::eOverConstrainedFace: mode = "eOverConstrainedFace"; break; + case SMESH_Actor::eOverConstrainedVolume: mode = "eOverConstrainedVolume"; break; + default:break; + } + } + return mode; +} + +bool SMESHGUI_Selection::isNumFunctor( int ind ) const +{ + bool result = false; SMESH_Actor* actor = getActor( ind ); if ( actor ) { switch( actor->GetControlMode() ) { - case SMESH_Actor::eLength: return "eLength"; - case SMESH_Actor::eLength2D: return "eLength2D"; - case SMESH_Actor::eFreeEdges: return "eFreeEdges"; - case SMESH_Actor::eFreeNodes: return "eFreeNodes"; - case SMESH_Actor::eFreeBorders: return "eFreeBorders"; - case SMESH_Actor::eFreeFaces: return "eFreeFaces"; - case SMESH_Actor::eMultiConnection: return "eMultiConnection"; - case SMESH_Actor::eMultiConnection2D: return "eMultiConnection2D"; - case SMESH_Actor::eArea: return "eArea"; - case SMESH_Actor::eVolume3D: return "eVolume3D"; - case SMESH_Actor::eTaper: return "eTaper"; - case SMESH_Actor::eAspectRatio: return "eAspectRatio"; - case SMESH_Actor::eAspectRatio3D: return "eAspectRatio3D"; - case SMESH_Actor::eMinimumAngle: return "eMinimumAngle"; - case SMESH_Actor::eWarping: return "eWarping"; - case SMESH_Actor::eSkew: return "eSkew"; - default:; + case SMESH_Actor::eLength: + case SMESH_Actor::eLength2D: + case SMESH_Actor::eMultiConnection: + case SMESH_Actor::eMultiConnection2D: + case SMESH_Actor::eArea: + case SMESH_Actor::eVolume3D: + case SMESH_Actor::eMaxElementLength2D: + case SMESH_Actor::eMaxElementLength3D: + case SMESH_Actor::eTaper: + case SMESH_Actor::eAspectRatio: + case SMESH_Actor::eAspectRatio3D: + case SMESH_Actor::eMinimumAngle: + case SMESH_Actor::eWarping: + case SMESH_Actor::eSkew: + result = true; + break; + default: + break; } } - return "eNone"; + return result; } //======================================================================= @@ -337,7 +411,7 @@ QVariant SMESHGUI_Selection::isComputable( int ind ) const SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO(io); // m,sm,gr->m if ( !mesh->_is_nil() ) {*/ _PTR(SObject) so = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() ); - //FindSObject( mesh ); + //FindSObject( mesh ); if ( so ) { CORBA::Object_var obj = SMESH::SObjectToObject(so, SMESH::GetActiveStudyDocument()); if(!CORBA::is_nil(obj)){ @@ -365,6 +439,23 @@ QVariant SMESHGUI_Selection::isComputable( int ind ) const return QVariant( false ); } +//======================================================================= +//function : isPreComputable +//purpose : +//======================================================================= + +QVariant SMESHGUI_Selection::isPreComputable( int ind ) const +{ + if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" ) + { + QMap modeMap; + _PTR(SObject) pMesh = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() ); + SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap ); + return QVariant( modeMap.size() > 1 ); + } + return QVariant( false ); +} + //======================================================================= //function : hasReference //purpose : @@ -388,7 +479,7 @@ QVariant SMESHGUI_Selection::isVisible( int ind ) const SMESH_Actor* actor = SMESH::FindActorByEntry( ent.toLatin1().data() ); if ( actor && actor->hasIO() ) { if(SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView()) - return QVariant( aViewWindow->isVisible( actor->getIO() ) ); + return QVariant( aViewWindow->isVisible( actor->getIO() ) ); } } return QVariant( false );