X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_RotationDlg.h;h=cf3bfae0f2231a152c60df5423046cb6bb257ea2;hp=e52f59c1282e2ccb20d0ddefc7cc389fd79fde51;hb=a274ade365bd0f0e19d56c577acc4a13aa1972a7;hpb=88b3dbe23b236bd1746405155ae33a76aaf59ecd diff --git a/src/SMESHGUI/SMESHGUI_RotationDlg.h b/src/SMESHGUI/SMESHGUI_RotationDlg.h index e52f59c12..cf3bfae0f 100644 --- a/src/SMESHGUI/SMESHGUI_RotationDlg.h +++ b/src/SMESHGUI/SMESHGUI_RotationDlg.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -56,7 +56,7 @@ class SMESH_LogicalFilter; // class : SMESHGUI_RotationDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_RotationDlg : public SMESHGUI_PreviewDlg +class SMESHGUI_EXPORT SMESHGUI_RotationDlg : public SMESHGUI_MultiPreviewDlg { Q_OBJECT @@ -82,10 +82,11 @@ private: QWidget* myEditCurrentArgument; /* Current LineEdit */ int myConstructorId; bool myBusy; - SMESH::SMESH_Mesh_var myMesh; SMESH_Actor* myActor; SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter; - SMESH::SMESH_IDSource_var mySelectedObject; + QList myObjects; + QList myObjectsNames; + QList myMeshes; QGroupBox* GroupConstructors; QRadioButton* RadioButton1; @@ -134,6 +135,7 @@ private: protected slots: virtual void onDisplaySimulation( bool ); virtual void reject(); + void onFilterAccepted(); private slots: void ClickOnOk(); @@ -147,6 +149,8 @@ private slots: void onSelectMesh( bool ); void onVectorChanged(); void onActionClicked( int ); + void onOpenView(); + void onCloseView(); void setFilters(); };