X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_RotationDlg.cxx;h=936a228c1d60691a4373ea112e7d184a1b1c9861;hp=c53aa66cbcfa1d39ee9f26c603a75401d7124916;hb=057ae95be6c89a0aac8e918607cae04f129e5e71;hpb=91084ee58a53b97e38d910bc80cc3a813b177cb7 diff --git a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx index c53aa66cb..936a228c1 100644 --- a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -436,74 +436,74 @@ bool SMESHGUI_RotationDlg::ClickOnApply() switch ( actionButton ) { case MOVE_ELEMS_BUTTON: if(CheckBoxMesh->isChecked()) { - for ( int i = 0; i < myObjects.count(); i++ ) { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); - myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, false); - } - } - else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); - myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - aMeshEditor->Rotate(anElementsId, anAxis, anAngle, false); - } + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, false); + } + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->Rotate(anElementsId, anAxis, anAngle, false); + } break; case COPY_ELEMS_BUTTON: if ( makeGroups ) { SMESH::ListOfGroups_var groups; if(CheckBoxMesh->isChecked()) { - for ( int i = 0; i < myObjects.count(); i++ ) { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); - myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - groups = aMeshEditor->RotateObjectMakeGroups(myObjects[i], anAxis, anAngle); - } - } + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + groups = aMeshEditor->RotateObjectMakeGroups(myObjects[i], anAxis, anAngle); + } + } else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); - myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); groups = aMeshEditor->RotateMakeGroups(anElementsId, anAxis, anAngle); - } + } } else { if(CheckBoxMesh->isChecked()) { - for ( int i = 0; i < myObjects.count(); i++ ) { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); - myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, true); - } - } + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, true); + } + } else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); - myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - aMeshEditor->Rotate(anElementsId, anAxis, anAngle, true); - } + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->Rotate(anElementsId, anAxis, anAngle, true); + } } break; case MAKE_MESH_BUTTON: { SMESH::SMESH_Mesh_var mesh; if (CheckBoxMesh->isChecked()) { - for ( int i = 0; i < myObjects.count(); i++ ) { - QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) ); - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); - myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - mesh = aMeshEditor->RotateObjectMakeMesh(myObjects[i], anAxis, anAngle, makeGroups, - aName.toLatin1().data()); - if (!mesh->_is_nil()) { - if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) - anEntryList.append( aSObject->GetID().c_str() ); - } - } - } + for ( int i = 0; i < myObjects.count(); i++ ) { + QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) ); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + mesh = aMeshEditor->RotateObjectMakeMesh(myObjects[i], anAxis, anAngle, makeGroups, + aName.toLatin1().data()); + if (!mesh->_is_nil()) { + if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) + anEntryList.append( aSObject->GetID().c_str() ); + } + } + } else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); - myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); mesh = aMeshEditor->RotateMakeMesh(anElementsId, anAxis, anAngle, makeGroups, LineEditNewMesh->text().toLatin1().data()); - if (!mesh->_is_nil()) { - if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) - anEntryList.append( aSObject->GetID().c_str() ); - } - } + if (!mesh->_is_nil()) { + if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) + anEntryList.append( aSObject->GetID().c_str() ); + } + } break; } } @@ -664,7 +664,7 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument() // get selected mesh SALOME_ListIO aList; - mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type()); + mySelectionMgr->selectedObjects(aList); int nbSel = aList.Extent(); if (nbSel < 1) @@ -682,25 +682,25 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument() Handle(SALOME_InteractiveObject) IO = it.Value(); SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO ); if ( aMesh->_is_nil() ) - return; + return; myActor = SMESH::FindActorByObject( aMesh ); if ( !myActor ) - myActor = SMESH::FindActorByEntry( IO->getEntry() ); + myActor = SMESH::FindActorByEntry( IO->getEntry() ); if ( !myActor && !CheckBoxMesh->isChecked() ) - return; + return; if ( !SMESH::IObjectToInterface( IO )->_is_nil() ) { - if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) { - _PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) ); - _PTR(GenericAttribute) anAttr; - if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) { - _PTR(AttributeName) aNameAttr( anAttr ); - myObjects << SMESH::IObjectToInterface( IO ); - myObjectsNames << aNameAttr->Value().c_str(); - myMeshes << aMesh; - } - } + if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) { + _PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) ); + _PTR(GenericAttribute) anAttr; + if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) { + _PTR(AttributeName) aNameAttr( anAttr ); + myObjects << SMESH::IObjectToInterface( IO ); + myObjectsNames << aNameAttr->Value().c_str(); + myMeshes << aMesh; + } + } } } @@ -719,7 +719,7 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument() SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString); if ( myMeshes.isEmpty() ) - return; + return; // get IDs from mesh /* SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh(); @@ -1129,19 +1129,19 @@ void SMESHGUI_RotationDlg::onDisplaySimulation( bool toDisplayPreview ) { SUIT_OverrideCursor aWaitCursor; bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || ActionGroup->checkedId() == MAKE_MESH_BUTTON ); - QList aMeshPreviewStruct; + QList aMeshPreviewStruct; if(CheckBoxMesh->isChecked()) - for ( int i = 0; i < myObjects.count(); i++ ) { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer(); - aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, copy); - aMeshPreviewStruct << aMeshEditor->GetPreviewData(); - } - else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer(); + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer(); + aMeshEditor->RotateObject(myObjects[i], anAxis, anAngle, copy); + aMeshPreviewStruct << aMeshEditor->GetPreviewData(); + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer(); aMeshEditor->Rotate(anElementsId, anAxis, anAngle, copy); - aMeshPreviewStruct << aMeshEditor->GetPreviewData(); - } - setSimulationPreview( aMeshPreviewStruct ); + aMeshPreviewStruct << aMeshEditor->GetPreviewData(); + } + setSimulationPreview( aMeshPreviewStruct ); } catch (...) { hidePreview(); }