X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MeshPatternDlg.cxx;h=2ff82955f21c08879022ade7695a2847d77c9ac4;hp=654e6d6ce28638047733ef00548e0fde75683b11;hb=88141f757b048eaa5aae0be49faaf274448bbcaf;hpb=eb75a450cceabb83064e079ca4f907bde33b38de diff --git a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx index 654e6d6ce..2ff82955f 100755 --- a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -129,7 +129,7 @@ SMESHGUI_MeshPatternDlg::SMESHGUI_MeshPatternDlg( SMESHGUI* theModule ) mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector(); - myHelpFileName = "pattern_mapping_page.html"; + myHelpFileName = "pattern_mapping.html"; Init(); } @@ -723,7 +723,7 @@ void SMESHGUI_MeshPatternDlg::resetSelInput() //======================================================================= // name : SMESHGUI_MeshPatternDlg::onDeactivate -// Purpose : SLOT called when dialog must be deativated +// Purpose : SLOT called when dialog must be deactivated //======================================================================= void SMESHGUI_MeshPatternDlg::onDeactivate() { @@ -1302,7 +1302,7 @@ vtkUnstructuredGrid* SMESHGUI_MeshPatternDlg::getGrid() for (int i = 0, n = elemPoints->length(); i < n; i++) aCellsSize += elemPoints[ i ].length(); - // Create unstructured grid and other usefull arrays + // Create unstructured grid and other useful arrays vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New(); vtkCellArray* aConnectivity = vtkCellArray::New(); @@ -1400,7 +1400,7 @@ void SMESHGUI_MeshPatternDlg::onTextChanged (const QString& theNewText) activateSelection(); } - // hilight entered elements/nodes + // highlight entered elements/nodes SMDS_Mesh* aMesh = 0; SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh); if (anActor)