X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MeshOrderOp.cxx;h=dc2e34e9868bd6396b1cd3774dfe3c4074363ca6;hp=cab1695a5f155c89bccdd0734724236020e5582e;hb=refs%2Ftags%2FV9_1_0;hpb=8a9d91b414c3f26586dea735c22c7700898a0a1e diff --git a/src/SMESHGUI/SMESHGUI_MeshOrderOp.cxx b/src/SMESHGUI/SMESHGUI_MeshOrderOp.cxx index cab1695a5..dc2e34e98 100644 --- a/src/SMESHGUI/SMESHGUI_MeshOrderOp.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshOrderOp.cxx @@ -24,6 +24,7 @@ #include "SMESHGUI.h" #include "SMESHGUI_Utils.h" +#include "SMESHGUI_VTKUtils.h" #include "SMESHGUI_MeshUtils.h" // SALOME GUI includes @@ -52,7 +53,7 @@ SMESHGUI_MeshOrderOp::SMESHGUI_MeshOrderOp() { myDlg = new SMESHGUI_MeshOrderDlg( desktop() ); - myHelpFileName = "constructing_meshes_page.html#mesh_order_anchor"; + myHelpFileName = "constructing_meshes.html#mesh-order-anchor"; } //================================================================================ @@ -139,7 +140,10 @@ bool SMESHGUI_MeshOrderOp::onApply() bool res = myMgr ? myMgr->SetMeshOrder() : false; if( res ) + { SMESHGUI::Modified(); + SMESH::UpdateView(); + } delete myMgr; myMgr = 0; @@ -199,7 +203,7 @@ void SMESHGUI_MeshOrderMgr::SetMesh(SMESH::SMESH_Mesh_var& theMesh) //================================================================================ /*! - * \brief Check for concurents between submesh objects + * \brief Check for concurrents between submesh objects */ //================================================================================ @@ -211,7 +215,7 @@ bool SMESHGUI_MeshOrderMgr::GetMeshOrder() //================================================================================ /*! - * \brief Check for concurents between submesh objects + * \brief Check for concurrents between submesh objects */ //================================================================================ @@ -300,11 +304,6 @@ bool SMESHGUI_MeshOrderMgr::SetMeshOrder( const ListListId& theListListIds ) } } - // is it enought to set modifid attribute on root mesh objects only? - // it is seems that modifaction flag will be set on child submeshes - // automatically (see SMESH::ModifiedMesh for details) - SMESH::ModifiedMesh( aMeshSObj, false, false ); - SMESH::submesh_array_array_var meshOrder = new SMESH::submesh_array_array(); meshOrder->length(theListListIds.count() ); ListListId::const_iterator it = theListListIds.constBegin();