X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MeshOrderOp.cxx;h=4f459d435d7624e7b45ea44dc7f02962dde9488b;hp=33a0b8b4a7ecfb08d6f6c1a3177c864b51ab85f4;hb=HEAD;hpb=30628bd54b2932ebfaae2ae2c24af7f173c4970e diff --git a/src/SMESHGUI/SMESHGUI_MeshOrderOp.cxx b/src/SMESHGUI/SMESHGUI_MeshOrderOp.cxx index 33a0b8b4a..80236be4e 100644 --- a/src/SMESHGUI/SMESHGUI_MeshOrderOp.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshOrderOp.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public @@ -24,6 +24,7 @@ #include "SMESHGUI.h" #include "SMESHGUI_Utils.h" +#include "SMESHGUI_VTKUtils.h" #include "SMESHGUI_MeshUtils.h" // SALOME GUI includes @@ -52,7 +53,7 @@ SMESHGUI_MeshOrderOp::SMESHGUI_MeshOrderOp() { myDlg = new SMESHGUI_MeshOrderDlg( desktop() ); - myHelpFileName = "constructing_meshes_page.html#mesh_order_anchor"; + myHelpFileName = "constructing_meshes.html#submesh-order-anchor"; } //================================================================================ @@ -120,7 +121,7 @@ void SMESHGUI_MeshOrderOp::initDialog() if ( !myMgr->GetMeshOrder() ) { SUIT_MessageBox::information(desktop(), tr("SMESH_INFORMATION"), - tr("SMESH_NO_CONCURRENT_MESH")); + tr("SMESH_NO_CONCURENT_MESH")); onCancel(); return; @@ -139,7 +140,10 @@ bool SMESHGUI_MeshOrderOp::onApply() bool res = myMgr ? myMgr->SetMeshOrder() : false; if( res ) + { SMESHGUI::Modified(); + SMESH::UpdateView(); + } delete myMgr; myMgr = 0; @@ -280,7 +284,7 @@ bool SMESHGUI_MeshOrderMgr::SetMeshOrder( const ListListId& theListListIds ) if (theListListIds.isEmpty() || myMesh->_is_nil()) return false; - _PTR(Study) aStudy = SMESH::GetActiveStudyDocument(); + _PTR(Study) aStudy = SMESH::getStudy(); _PTR(SObject) aMeshSObj = SMESH::FindSObject(myMesh); if ( !aStudy || !aMeshSObj ) return false; @@ -300,11 +304,6 @@ bool SMESHGUI_MeshOrderMgr::SetMeshOrder( const ListListId& theListListIds ) } } - // is it enough to set modified attribute on root mesh objects only? - // it is seems that modifcation flag will be set on child submeshes - // automatically (see SMESH::ModifiedMesh for details) - SMESH::ModifiedMesh( aMeshSObj, false, false ); - SMESH::submesh_array_array_var meshOrder = new SMESH::submesh_array_array(); meshOrder->length(theListListIds.count() ); ListListId::const_iterator it = theListListIds.constBegin();