X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MeshInfo.cxx;h=2dca23bbacc452bd8c4466bf80eecfe6629d2b91;hp=786c72f9d48602341bc7d8a311371206f9f9df91;hb=5d68554076bbca0e1e95fb0db215a6c2b84b6c54;hpb=7567e381c89598fdd72033cb6aff8c863434f6b8 diff --git a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx index 786c72f9d..2dca23bba 100644 --- a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -29,6 +29,7 @@ #include "SMDS_EdgePosition.hxx" #include "SMDS_FacePosition.hxx" #include "SMDS_Mesh.hxx" +#include "SMDS_VolumeTool.hxx" #include "SMESHDS_Mesh.hxx" #include "SMESHGUI.h" #include "SMESHGUI_FilterUtils.h" @@ -246,20 +247,22 @@ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent ) // elements QWidget* aElemLine = createLine(); - QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this ); - QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this ); - QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this ); - QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this ); + QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this ); + QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this ); + QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this ); + QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this ); + QLabel* aElemBiQuad = new QLabel( tr( "BI_QUADRATIC_LAB" ), this ); myWidgets[ index++ ] << aElemLine; - myWidgets[ index++ ] << aElemLab << aElemTotal << aElemLin << aElemQuad; + myWidgets[ index++ ] << aElemLab << aElemTotal << aElemLin << aElemQuad << aElemBiQuad; // ... Number elements QWidget* aNbLine = createLine(); QLabel* aNbTotal = createField(); QLabel* aNbLin = createField(); QLabel* aNbQuad = createField(); + QLabel* aNbBiQuad = createField(); myWidgets[ index++ ] << aNbLine; - myWidgets[ index++ ] << new QLabel( "", this ) << aNbTotal << aNbLin << aNbQuad; + myWidgets[ index++ ] << new QLabel( "", this ) << aNbTotal << aNbLin << aNbQuad << aNbBiQuad; // ... 0D elements QWidget* a0DLine = createLine(); @@ -285,57 +288,62 @@ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent ) myWidgets[ index++ ] << a1DLab << a1DTotal << a1DLin << a1DQuad; // ... 2D elements - QWidget* a2DLine = createLine(); - QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this ); - QLabel* a2DTotal = createField(); - QLabel* a2DLin = createField(); - QLabel* a2DQuad = createField(); - QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this ); - QLabel* a2DTriTotal = createField(); - QLabel* a2DTriLin = createField(); - QLabel* a2DTriQuad = createField(); - QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this ); - QLabel* a2DQuaTotal = createField(); - QLabel* a2DQuaLin = createField(); - QLabel* a2DQuaQuad = createField(); - QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this ); - QLabel* a2DPolTotal = createField(); + QWidget* a2DLine = createLine(); + QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this ); + QLabel* a2DTotal = createField(); + QLabel* a2DLin = createField(); + QLabel* a2DQuad = createField(); + QLabel* a2DBiQuad = createField(); + QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this ); + QLabel* a2DTriTotal = createField(); + QLabel* a2DTriLin = createField(); + QLabel* a2DTriQuad = createField(); + QLabel* a2DTriBiQuad = createField(); + QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this ); + QLabel* a2DQuaTotal = createField(); + QLabel* a2DQuaLin = createField(); + QLabel* a2DQuaQuad = createField(); + QLabel* a2DQuaBiQuad = createField(); + QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this ); + QLabel* a2DPolTotal = createField(); myWidgets[ index++ ] << a2DLine; - myWidgets[ index++ ] << a2DLab << a2DTotal << a2DLin << a2DQuad; - myWidgets[ index++ ] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad; - myWidgets[ index++ ] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad; + myWidgets[ index++ ] << a2DLab << a2DTotal << a2DLin << a2DQuad << a2DBiQuad; + myWidgets[ index++ ] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad << a2DTriBiQuad; + myWidgets[ index++ ] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad << a2DQuaBiQuad; myWidgets[ index++ ] << a2DPolLab << a2DPolTotal; // ... 3D elements - QWidget* a3DLine = createLine(); - QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this ); - QLabel* a3DTotal = createField(); - QLabel* a3DLin = createField(); - QLabel* a3DQuad = createField(); - QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this ); - QLabel* a3DTetTotal = createField(); - QLabel* a3DTetLin = createField(); - QLabel* a3DTetQuad = createField(); - QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this ); - QLabel* a3DHexTotal = createField(); - QLabel* a3DHexLin = createField(); - QLabel* a3DHexQuad = createField(); - QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this ); - QLabel* a3DPyrTotal = createField(); - QLabel* a3DPyrLin = createField(); - QLabel* a3DPyrQuad = createField(); - QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this ); - QLabel* a3DPriTotal = createField(); - QLabel* a3DPriLin = createField(); - QLabel* a3DPriQuad = createField(); + QWidget* a3DLine = createLine(); + QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this ); + QLabel* a3DTotal = createField(); + QLabel* a3DLin = createField(); + QLabel* a3DQuad = createField(); + QLabel* a3DBiQuad = createField(); + QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this ); + QLabel* a3DTetTotal = createField(); + QLabel* a3DTetLin = createField(); + QLabel* a3DTetQuad = createField(); + QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this ); + QLabel* a3DHexTotal = createField(); + QLabel* a3DHexLin = createField(); + QLabel* a3DHexQuad = createField(); + QLabel* a3DHexBiQuad = createField(); + QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this ); + QLabel* a3DPyrTotal = createField(); + QLabel* a3DPyrLin = createField(); + QLabel* a3DPyrQuad = createField(); + QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this ); + QLabel* a3DPriTotal = createField(); + QLabel* a3DPriLin = createField(); + QLabel* a3DPriQuad = createField(); QLabel* a3DHexPriLab = new QLabel( tr( "HEX_PRISMS_LAB" ), this ); QLabel* a3DHexPriTotal = createField(); - QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this ); - QLabel* a3DPolTotal = createField(); + QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this ); + QLabel* a3DPolTotal = createField(); myWidgets[ index++ ] << a3DLine; - myWidgets[ index++ ] << a3DLab << a3DTotal << a3DLin << a3DQuad; + myWidgets[ index++ ] << a3DLab << a3DTotal << a3DLin << a3DQuad << a3DBiQuad; myWidgets[ index++ ] << a3DTetLab << a3DTetTotal << a3DTetLin << a3DTetQuad; - myWidgets[ index++ ] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad; + myWidgets[ index++ ] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad << a3DHexBiQuad; myWidgets[ index++ ] << a3DPyrLab << a3DPyrTotal << a3DPyrLin << a3DPyrQuad; myWidgets[ index++ ] << a3DPriLab << a3DPriTotal << a3DPriLin << a3DPriQuad; myWidgets[ index++ ] << a3DHexPriLab << a3DHexPriTotal; @@ -345,92 +353,101 @@ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent ) myLoadBtn->setAutoDefault( true ); connect( myLoadBtn, SIGNAL( clicked() ), this, SLOT( loadMesh() ) ); - setFontAttributes( aNameLab, Bold ); - setFontAttributes( aObjLab, Bold ); - setFontAttributes( aNodesLab, Bold ); - setFontAttributes( aElemLab, Bold ); - setFontAttributes( aElemTotal, Italic ); - setFontAttributes( aElemLin, Italic ); - setFontAttributes( aElemQuad, Italic ); - setFontAttributes( a0DLab, Bold ); - setFontAttributes( aBallLab, Bold ); - setFontAttributes( a1DLab, Bold ); - setFontAttributes( a2DLab, Bold ); - setFontAttributes( a3DLab, Bold ); + setFontAttributes( aNameLab, Bold ); + setFontAttributes( aObjLab, Bold ); + setFontAttributes( aNodesLab, Bold ); + setFontAttributes( aElemLab, Bold ); + setFontAttributes( aElemTotal, Italic ); + setFontAttributes( aElemLin, Italic ); + setFontAttributes( aElemQuad, Italic ); + setFontAttributes( aElemBiQuad, Italic ); + setFontAttributes( a0DLab, Bold ); + setFontAttributes( aBallLab, Bold ); + setFontAttributes( a1DLab, Bold ); + setFontAttributes( a2DLab, Bold ); + setFontAttributes( a3DLab, Bold ); l->addWidget( aNameLab, 0, 0 ); - l->addWidget( aName, 0, 1, 1, 3 ); + l->addWidget( aName, 0, 1, 1, 4 ); l->addWidget( aObjLab, 1, 0 ); - l->addWidget( aObj, 1, 1, 1, 3 ); - l->addWidget( aNodesLine, 2, 0, 1, 4 ); + l->addWidget( aObj, 1, 1, 1, 4 ); + l->addWidget( aNodesLine, 2, 0, 1, 5 ); l->addWidget( aNodesLab, 3, 0 ); l->addWidget( aNodes, 3, 1 ); - l->addWidget( aElemLine, 4, 0, 1, 4 ); + l->addWidget( aElemLine, 4, 0, 1, 5 ); l->addWidget( aElemLab, 5, 0 ); l->addWidget( aElemTotal, 5, 1 ); l->addWidget( aElemLin, 5, 2 ); l->addWidget( aElemQuad, 5, 3 ); - l->addWidget( aNbLine, 6, 1, 1, 3 ); + l->addWidget( aElemBiQuad, 5, 4 ); + l->addWidget( aNbLine, 6, 1, 1, 4 ); l->addWidget( aNbTotal, 7, 1 ); l->addWidget( aNbLin, 7, 2 ); l->addWidget( aNbQuad, 7, 3 ); - l->addWidget( a0DLine, 8, 1, 1, 3 ); + l->addWidget( aNbBiQuad, 7, 4 ); + l->addWidget( a0DLine, 8, 1, 1, 4 ); l->addWidget( a0DLab, 9, 0 ); l->addWidget( a0DTotal, 9, 1 ); - l->addWidget( aBallLine, 10, 1, 1, 3 ); + l->addWidget( aBallLine, 10, 1, 1, 4 ); l->addWidget( aBallLab, 11, 0 ); l->addWidget( aBallTotal, 11, 1 ); - l->addWidget( a1DLine, 12, 1, 1, 3 ); + l->addWidget( a1DLine, 12, 1, 1, 4 ); l->addWidget( a1DLab, 13, 0 ); l->addWidget( a1DTotal, 13, 1 ); l->addWidget( a1DLin, 13, 2 ); l->addWidget( a1DQuad, 13, 3 ); - l->addWidget( a2DLine, 14, 1, 1, 3 ); - l->addWidget( a2DLab, 15, 0 ); - l->addWidget( a2DTotal, 15, 1 ); - l->addWidget( a2DLin, 15, 2 ); - l->addWidget( a2DQuad, 15, 3 ); - l->addWidget( a2DTriLab, 16, 0 ); - l->addWidget( a2DTriTotal, 16, 1 ); - l->addWidget( a2DTriLin, 16, 2 ); - l->addWidget( a2DTriQuad, 16, 3 ); - l->addWidget( a2DQuaLab, 17, 0 ); - l->addWidget( a2DQuaTotal, 17, 1 ); - l->addWidget( a2DQuaLin, 17, 2 ); - l->addWidget( a2DQuaQuad, 17, 3 ); - l->addWidget( a2DPolLab, 18, 0 ); - l->addWidget( a2DPolTotal, 18, 1 ); - l->addWidget( a3DLine, 19, 1, 1, 3 ); - l->addWidget( a3DLab, 20, 0 ); - l->addWidget( a3DTotal, 20, 1 ); - l->addWidget( a3DLin, 20, 2 ); - l->addWidget( a3DQuad, 20, 3 ); - l->addWidget( a3DTetLab, 21, 0 ); - l->addWidget( a3DTetTotal, 21, 1 ); - l->addWidget( a3DTetLin, 21, 2 ); - l->addWidget( a3DTetQuad, 21, 3 ); - l->addWidget( a3DHexLab, 22, 0 ); - l->addWidget( a3DHexTotal, 22, 1 ); - l->addWidget( a3DHexLin, 22, 2 ); - l->addWidget( a3DHexQuad, 22, 3 ); - l->addWidget( a3DPyrLab, 23, 0 ); - l->addWidget( a3DPyrTotal, 23, 1 ); - l->addWidget( a3DPyrLin, 23, 2 ); - l->addWidget( a3DPyrQuad, 23, 3 ); - l->addWidget( a3DPriLab, 24, 0 ); - l->addWidget( a3DPriTotal, 24, 1 ); - l->addWidget( a3DPriLin, 24, 2 ); - l->addWidget( a3DPriQuad, 24, 3 ); + l->addWidget( a2DLine, 14, 1, 1, 4 ); + l->addWidget( a2DLab, 15, 0 ); + l->addWidget( a2DTotal, 15, 1 ); + l->addWidget( a2DLin, 15, 2 ); + l->addWidget( a2DQuad, 15, 3 ); + l->addWidget( a2DBiQuad, 15, 4 ); + l->addWidget( a2DTriLab, 16, 0 ); + l->addWidget( a2DTriTotal, 16, 1 ); + l->addWidget( a2DTriLin, 16, 2 ); + l->addWidget( a2DTriQuad, 16, 3 ); + l->addWidget( a2DTriBiQuad, 16, 4 ); + l->addWidget( a2DQuaLab, 17, 0 ); + l->addWidget( a2DQuaTotal, 17, 1 ); + l->addWidget( a2DQuaLin, 17, 2 ); + l->addWidget( a2DQuaQuad, 17, 3 ); + l->addWidget( a2DQuaBiQuad, 17, 4 ); + l->addWidget( a2DPolLab, 18, 0 ); + l->addWidget( a2DPolTotal, 18, 1 ); + l->addWidget( a3DLine, 19, 1, 1, 4 ); + l->addWidget( a3DLab, 20, 0 ); + l->addWidget( a3DTotal, 20, 1 ); + l->addWidget( a3DLin, 20, 2 ); + l->addWidget( a3DQuad, 20, 3 ); + l->addWidget( a3DBiQuad, 20, 4 ); + l->addWidget( a3DTetLab, 21, 0 ); + l->addWidget( a3DTetTotal, 21, 1 ); + l->addWidget( a3DTetLin, 21, 2 ); + l->addWidget( a3DTetQuad, 21, 3 ); + l->addWidget( a3DHexLab, 22, 0 ); + l->addWidget( a3DHexTotal, 22, 1 ); + l->addWidget( a3DHexLin, 22, 2 ); + l->addWidget( a3DHexQuad, 22, 3 ); + l->addWidget( a3DHexBiQuad, 22, 4 ); + l->addWidget( a3DPyrLab, 23, 0 ); + l->addWidget( a3DPyrTotal, 23, 1 ); + l->addWidget( a3DPyrLin, 23, 2 ); + l->addWidget( a3DPyrQuad, 23, 3 ); + l->addWidget( a3DPriLab, 24, 0 ); + l->addWidget( a3DPriTotal, 24, 1 ); + l->addWidget( a3DPriLin, 24, 2 ); + l->addWidget( a3DPriQuad, 24, 3 ); l->addWidget( a3DHexPriLab, 25, 0 ); l->addWidget( a3DHexPriTotal, 25, 1 ); - l->addWidget( a3DPolLab, 26, 0 ); - l->addWidget( a3DPolTotal, 26, 1 ); - l->addWidget( myLoadBtn, 28, 1, 1, 3 ); + l->addWidget( a3DPolLab, 26, 0 ); + l->addWidget( a3DPolTotal, 26, 1 ); + l->addWidget( myLoadBtn, 28, 1, 1, 4 ); l->setColumnStretch( 0, 0 ); l->setColumnStretch( 1, 5 ); l->setColumnStretch( 2, 5 ); l->setColumnStretch( 3, 5 ); + l->setColumnStretch( 4, 5 ); l->setRowStretch( 27, 5 ); clear(); @@ -484,49 +501,59 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( nbEdges ) ); myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) ); myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) ); - long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]; - long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle]; - long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon]; - long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle]; - myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic )); - myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) ); - myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) ); - myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) ); - myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) ); - myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]) ); - myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ) ); - myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) ); - myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] )); - myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) ); - long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra]; - long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa]; - long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid]; - long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta]; - long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; - long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta]; - myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) ); - myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) ); - myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) ); - myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ) ); - myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) ); - myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) ); - myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ) ); - myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) ); - myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] ) ); - myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ) ); - myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) ); - myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) ); - myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ) ); - myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) ); - myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) ); - myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) ); - myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) ); - long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb3DLinear + nb3DQuadratic; - long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear; - long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic; - myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( nbElemTotal ) ); - myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( nbElemLinerial ) ); - myWidgets[iNb][iQuadratic]->setProperty( "text", QString::number( nbElemQuadratic ) ); + long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]; + long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle]; + long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon]; + long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle]; + long nb2DBiQuadratic = info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_BiQuad_Quadrangle]; + + myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic )); + myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) ); + myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) ); + myWidgets[i2D][iBiQuadratic] ->setProperty( "text", QString::number( nb2DBiQuadratic ) ); + myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) ); + myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) ); + myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] ) ); + myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_BiQuad_Triangle] ) ); + myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ) ); + myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) ); + myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] ) ); + myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_BiQuad_Quadrangle] ) ); + myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) ); + long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra]; + long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa]; + long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid]; + long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta]; + long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; + long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta]; + long nb3DBiQuadratic = info[SMDSEntity_TriQuad_Hexa]; + myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) ); + myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) ); + myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) ); + myWidgets[i3D][iBiQuadratic] ->setProperty( "text", QString::number( nb3DBiQuadratic ) ); + myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ) ); + myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) ); + myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) ); + myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ) ); + myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) ); + myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] ) ); + myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_TriQuad_Hexa] ) ); + myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ) ); + myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) ); + myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) ); + myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ) ); + myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) ); + myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) ); + myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) ); + myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) ); + long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb2DBiQuadratic + nb3DLinear + nb3DQuadratic + nb3DBiQuadratic; + long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear; + long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic; + long nbElemBiQuadratic = nb2DBiQuadratic + nb3DBiQuadratic; + myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( nbElemTotal ) ); + myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( nbElemLinerial ) ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( nbElemQuadratic ) ); + myWidgets[iNb][iBiQuadratic]->setProperty( "text", QString::number( nbElemBiQuadratic ) ); // before full loading from study file, type of elements in a sub-mesh can't be defined // in some cases bool infoOK = obj->IsMeshInfoCorrect(); @@ -541,82 +568,94 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) hasAnyInfo = info[i]; if ( hasAnyInfo ) // believe it is a sub-mesh { - if ( nb2DLinear + nb2DQuadratic > 0 ) + if ( nb2DLinear + nb2DQuadratic + nb2DBiQuadratic > 0 ) { - myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", "?" ); - myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); - myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2D][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" ); } - else if ( nb3DLinear + nb3DQuadratic > 0 ) + else if ( nb3DLinear + nb3DQuadratic + nb3DBiQuadratic > 0 ) { - myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); - myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3D][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" ); } } else { - myWidgets[iNodes][iTotal] ->setProperty( "text", "?" ); - myWidgets[i0D][iTotal] ->setProperty( "text", "?" ); - myWidgets[iBalls][iTotal] ->setProperty( "text", "?" ); - myWidgets[i1D][iTotal] ->setProperty( "text", "?" ); - myWidgets[i1D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2D][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3D][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); - myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[iNodes][iTotal] ->setProperty( "text", "?" ); + myWidgets[i0D][iTotal] ->setProperty( "text", "?" ); + myWidgets[iBalls][iTotal] ->setProperty( "text", "?" ); + myWidgets[i1D][iTotal] ->setProperty( "text", "?" ); + myWidgets[i1D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2D][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2D][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3D][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" ); } } } @@ -651,44 +690,50 @@ void SMESHGUI_MeshInfo::loadMesh() */ void SMESHGUI_MeshInfo::clear() { - myWidgets[iName][iSingle] ->setProperty( "text", QString() ); - myWidgets[iObject][iSingle] ->setProperty( "text", QString() ); - myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i1D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iName][iSingle] ->setProperty( "text", QString() ); + myWidgets[iObject][iSingle] ->setProperty( "text", QString() ); + myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iNb][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); } /*! @@ -763,6 +808,7 @@ void SMESHGUI_MeshInfo::saveInfo( QTextStream &out ) out << QString( SPACING_INFO, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iNb][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[iNb][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "0D_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i0D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "BALL_LAB" ) << "\n"; @@ -775,20 +821,24 @@ void SMESHGUI_MeshInfo::saveInfo( QTextStream &out ) out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2D][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*2, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TRIANGLES_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DTriangles][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DTriangles][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRANGLES_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYGONS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DPolygons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "3D_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3D][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*2, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TETRAHEDRONS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iLinear]->property( "text" ) ).toString() << "\n"; @@ -797,6 +847,7 @@ void SMESHGUI_MeshInfo::saveInfo( QTextStream &out ) out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "PYRAMIDS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPyramids][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPyramids][iLinear]->property( "text" ) ).toString() << "\n"; @@ -1788,66 +1839,34 @@ void SMESHGUI_TreeElemInfo::information( const QList& ids ) // connectivity QTreeWidgetItem* conItem = createItem( elemItem, Bold ); conItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ); - SMDS_ElemIteratorPtr nodeIt = e->nodesIterator(); - for ( int idx = 1; nodeIt->more(); idx++ ) { - const SMDS_MeshNode* node = static_cast( nodeIt->next() ); - // node number and ID - QTreeWidgetItem* nodeItem = createItem( conItem, Bold ); - nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) ); - nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) ); - nodeItem->setData( 1, TypeRole, ElemConnectivity ); - nodeItem->setData( 1, IdRole, node->GetID() ); - nodeItem->setExpanded( false ); - // node coordinates - QTreeWidgetItem* coordItem = createItem( nodeItem ); - coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) ); - QTreeWidgetItem* xItem = createItem( coordItem ); - xItem->setText( 0, "X" ); - xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); - QTreeWidgetItem* yItem = createItem( coordItem ); - yItem->setText( 0, "Y" ); - yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); - QTreeWidgetItem* zItem = createItem( coordItem ); - zItem->setText( 0, "Z" ); - zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); - // node connectivity - QTreeWidgetItem* nconItem = createItem( nodeItem ); - nconItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ); - Connectivity connectivity = nodeConnectivity( node ); - if ( !connectivity.isEmpty() ) { - QString con = formatConnectivity( connectivity, SMDSAbs_0DElement ); - if ( !con.isEmpty() ) { - QTreeWidgetItem* i = createItem( nconItem ); - i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ); - i->setText( 1, con ); - } - con = formatConnectivity( connectivity, SMDSAbs_Edge ); - if ( !con.isEmpty() ) { - QTreeWidgetItem* i = createItem( nconItem ); - i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) ); - i->setText( 1, con ); - i->setData( 1, TypeRole, NodeConnectivity ); - } - con = formatConnectivity( connectivity, SMDSAbs_Ball ); - if ( !con.isEmpty() ) { - QTreeWidgetItem* i = createItem( nconItem ); - i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) ); - i->setText( 1, con ); - i->setData( 1, TypeRole, NodeConnectivity ); - } - con = formatConnectivity( connectivity, SMDSAbs_Face ); - if ( !con.isEmpty() ) { - QTreeWidgetItem* i = createItem( nconItem ); - i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) ); - i->setText( 1, con ); - i->setData( 1, TypeRole, NodeConnectivity ); - } - con = formatConnectivity( connectivity, SMDSAbs_Volume ); - if ( !con.isEmpty() ) { - QTreeWidgetItem* i = createItem( nconItem ); - i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) ); - i->setText( 1, con ); - i->setData( 1, TypeRole, NodeConnectivity ); + + + if( e->GetGeomType() != SMDSGeom_POLYHEDRA ) { + SMDS_ElemIteratorPtr nodeIt = e->nodesIterator(); + for ( int idx = 1; nodeIt->more(); idx++ ) { + const SMDS_MeshNode* node = static_cast( nodeIt->next() ); + nodeInfo( node, idx, e->NbNodes(), conItem ); + } + } + else { + const SMDS_VtkVolume* aVtkVolume = dynamic_cast(e); + SMDS_ElemIteratorPtr nodeIt = aVtkVolume->uniqueNodesIterator(); + QList uniqueNodes; + while ( nodeIt->more() ) + uniqueNodes.append( nodeIt->next() ); + + SMDS_VolumeTool vtool( e ); + const int nbFaces = vtool.NbFaces(); + for( int face_id = 0; face_id < nbFaces; face_id++ ) { + QTreeWidgetItem* faceItem = createItem( conItem, Bold ); + faceItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "FACE" ) ).arg( face_id + 1 ).arg( nbFaces ) ); + faceItem->setExpanded( true ); + + const SMDS_MeshNode** aNodeIds = vtool.GetFaceNodes( face_id ); + const int nbNodes = vtool.NbFaceNodes( face_id ); + for( int node_id = 0; node_id < nbNodes; node_id++ ) { + const SMDS_MeshNode* node = aNodeIds[node_id]; + nodeInfo( node, uniqueNodes.indexOf(node) + 1, aVtkVolume->NbUniqueNodes(), faceItem ); } } } @@ -2027,6 +2046,77 @@ void SMESHGUI_TreeElemInfo::information( const QList& ids ) } } +/*! + \brief Show node information + \param node mesh node for showing + \param index index of current node + \param nbNodes number of unique nodes in element + \param parentItem parent item of tree +*/ +void SMESHGUI_TreeElemInfo::nodeInfo( const SMDS_MeshNode* node, int index, + int nbNodes, QTreeWidgetItem* parentItem ) +{ + int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 ); + // node number and ID + QTreeWidgetItem* nodeItem = createItem( parentItem, Bold ); + nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( index ).arg( nbNodes ) ); + nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) ); + nodeItem->setData( 1, TypeRole, ElemConnectivity ); + nodeItem->setData( 1, IdRole, node->GetID() ); + nodeItem->setExpanded( false ); + // node coordinates + QTreeWidgetItem* coordItem = createItem( nodeItem ); + coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) ); + QTreeWidgetItem* xItem = createItem( coordItem ); + xItem->setText( 0, "X" ); + xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + QTreeWidgetItem* yItem = createItem( coordItem ); + yItem->setText( 0, "Y" ); + yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + QTreeWidgetItem* zItem = createItem( coordItem ); + zItem->setText( 0, "Z" ); + zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + // node connectivity + QTreeWidgetItem* nconItem = createItem( nodeItem ); + nconItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ); + Connectivity connectivity = nodeConnectivity( node ); + if ( !connectivity.isEmpty() ) { + QString con = formatConnectivity( connectivity, SMDSAbs_0DElement ); + if ( !con.isEmpty() ) { + QTreeWidgetItem* i = createItem( nconItem ); + i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ); + i->setText( 1, con ); + } + con = formatConnectivity( connectivity, SMDSAbs_Edge ); + if ( !con.isEmpty() ) { + QTreeWidgetItem* i = createItem( nconItem ); + i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) ); + i->setText( 1, con ); + i->setData( 1, TypeRole, NodeConnectivity ); + } + con = formatConnectivity( connectivity, SMDSAbs_Ball ); + if ( !con.isEmpty() ) { + QTreeWidgetItem* i = createItem( nconItem ); + i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) ); + i->setText( 1, con ); + i->setData( 1, TypeRole, NodeConnectivity ); + } + con = formatConnectivity( connectivity, SMDSAbs_Face ); + if ( !con.isEmpty() ) { + QTreeWidgetItem* i = createItem( nconItem ); + i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) ); + i->setText( 1, con ); + i->setData( 1, TypeRole, NodeConnectivity ); + } + con = formatConnectivity( connectivity, SMDSAbs_Volume ); + if ( !con.isEmpty() ) { + QTreeWidgetItem* i = createItem( nconItem ); + i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) ); + i->setText( 1, con ); + i->setData( 1, TypeRole, NodeConnectivity ); + } + } +} /*! \brief Internal clean-up (reset widget) */ @@ -2235,7 +2325,7 @@ void SMESHGUI_AddInfo::meshInfo( SMESH::SMESH_Mesh_ptr mesh, QTreeWidgetItem* pa { // type GEOM::GEOM_Object_var shape = mesh->GetShapeToMesh(); - SMESH::MedFileInfo* inf = mesh->GetMEDFileInfo(); + SMESH::MedFileInfo_var inf = mesh->GetMEDFileInfo(); QTreeWidgetItem* typeItem = createItem( parent, Bold ); typeItem->setText( 0, tr( "TYPE" ) ); if ( !CORBA::is_nil( shape ) ) { @@ -3401,6 +3491,7 @@ void SMESHGUI_CtrlInfo::computeAspectRatio() anItem->attach( myPlot ); myPlot->replot(); } + delete aHistogram; } void SMESHGUI_CtrlInfo::computeAspectRatio3D() @@ -3417,6 +3508,7 @@ void SMESHGUI_CtrlInfo::computeAspectRatio3D() anItem->attach( myPlot3D ); myPlot3D->replot(); } + delete aHistogram; } /*! @@ -3518,16 +3610,29 @@ SMESHGUI_CtrlInfoDlg::SMESHGUI_CtrlInfoDlg( QWidget* parent ) okBtn->setAutoDefault( true ); okBtn->setDefault( true ); okBtn->setFocus(); + QPushButton* dumpBtn = new QPushButton( tr( "BUT_DUMP_MESH" ), this ); + dumpBtn->setAutoDefault( true ); + QPushButton* helpBtn = new QPushButton( tr( "SMESH_BUT_HELP" ), this ); + helpBtn->setAutoDefault( true ); + + QHBoxLayout* btnLayout = new QHBoxLayout; + btnLayout->setSpacing( SPACING ); + btnLayout->setMargin( 0 ); + + btnLayout->addWidget( okBtn ); + btnLayout->addWidget( dumpBtn ); + btnLayout->addStretch( 10 ); + btnLayout->addWidget( helpBtn ); - QGridLayout* l = new QGridLayout ( this ); + QVBoxLayout* l = new QVBoxLayout ( this ); l->setMargin( MARGIN ); l->setSpacing( SPACING ); - l->addWidget( myCtrlInfo, 0, 0, 1, 3 ); - l->addWidget( okBtn, 1, 1 ); - l->setColumnStretch( 0, 5 ); - l->setColumnStretch( 2, 5 ); + l->addWidget( myCtrlInfo ); + l->addLayout( btnLayout ); - connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) ); + connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) ); + connect( dumpBtn, SIGNAL( clicked() ), this, SLOT( dump() ) ); + connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ) ); connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) ); connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) ); @@ -3606,4 +3711,49 @@ void SMESHGUI_CtrlInfoDlg::deactivate() disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) ); } +/*! + * \brief Dump contents into a file + */ +void SMESHGUI_CtrlInfoDlg::dump() +{ + SUIT_Application* app = SUIT_Session::session()->activeApplication(); + if ( !app ) return; + SalomeApp_Study* appStudy = dynamic_cast( app->activeStudy() ); + if ( !appStudy ) return; + _PTR( Study ) aStudy = appStudy->studyDS(); + + QStringList aFilters; + aFilters.append( tr( "TEXT_FILES" ) ); + + DumpFileDlg fd( this ); + fd.setWindowTitle( tr( "SAVE_INFO" ) ); + fd.setFilters( aFilters ); + fd.myBaseChk->hide(); + fd.myElemChk->hide(); + fd.myAddChk ->hide(); + fd.myCtrlChk->hide(); + if ( fd.exec() == QDialog::Accepted ) + { + QString aFileName = fd.selectedFile(); + if ( !aFileName.isEmpty() ) { + QFileInfo aFileInfo( aFileName ); + if ( aFileInfo.isDir() ) + return; + + QFile aFile( aFileName ); + if ( !aFile.open( QIODevice::WriteOnly | QIODevice::Text ) ) + return; + + QTextStream out( &aFile ); + myCtrlInfo->saveInfo( out ); + } + } +} +/*! + * \brief Show help + */ +void SMESHGUI_CtrlInfoDlg::help() +{ + SMESH::ShowHelpFile("mesh_infos_page.html#mesh_quality_info_anchor"); +}