X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MeshEditPreview.cxx;fp=src%2FSMESHGUI%2FSMESHGUI_MeshEditPreview.cxx;h=50fe4e59246f8db15af2859fbdb98c499f001f34;hp=38314468f15793fc042681887ac0c52438e3af23;hb=3369d458eaf2f08db6e32b75609679f06771a5cb;hpb=204ce83e987b9b048ea7da1fa166068f853289b8 diff --git a/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx b/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx index 38314468f..50fe4e592 100644 --- a/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshEditPreview.cxx @@ -173,7 +173,7 @@ void SMESHGUI_MeshEditPreview::SetData (const SMESH::MeshPreviewStruct* previewD vtkPoints* aPoints = vtkPoints::New(); aPoints->SetNumberOfPoints(aNodesXYZ.length()); - for ( int i = 0; i < aNodesXYZ.length(); i++ ) { + for ( size_t i = 0; i < aNodesXYZ.length(); i++ ) { aPoints->SetPoint( i, aNodesXYZ[i].x, aNodesXYZ[i].y, aNodesXYZ[i].z ); } myGrid->SetPoints(aPoints); @@ -197,7 +197,7 @@ void SMESHGUI_MeshEditPreview::SetData (const SMESH::MeshPreviewStruct* previewD vtkIdList *anIdList = vtkIdList::New(); int aNodePos = 0; - for ( int i = 0; i < anElemTypes.length(); i++ ) { + for ( size_t i = 0; i < anElemTypes.length(); i++ ) { const SMESH::ElementSubType& anElementSubType = anElemTypes[i]; SMDSAbs_ElementType aType = SMDSAbs_ElementType(anElementSubType.SMDS_ElementType); vtkIdType aNbNodes = anElementSubType.nbNodesInElement; @@ -299,7 +299,7 @@ void SMESHGUI_MeshEditPreview::SetArrowShapeAndNb( int nbArrows, myLabelActors.resize( nbArrows, ( vtkTextActor*) NULL ); char label[] = "X"; if ( labels ) - for ( int iP = 0, iA = 0; iA < nbArrows; ++iA ) + for ( int iA = 0; iA < nbArrows; ++iA ) { label[0] = labels[iA]; vtkTextMapper* text = vtkTextMapper::New(); @@ -333,7 +333,7 @@ void SMESHGUI_MeshEditPreview::SetArrows( const gp_Ax1* axes, { vtkPoints* aPoints = myGrid->GetPoints(); - for ( int iP = 0, iA = 0; iA < myLabelActors.size(); ++iA ) + for ( int iP = 0, iA = 0; iA < (int) myLabelActors.size(); ++iA ) { gp_Trsf trsf; trsf.SetTransformation( gp_Ax3( axes[iA].Location(), axes[iA].Direction() ), gp::XOY() );