X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_ConvToQuadOp.cxx;h=42dad5775bddadc227098f0551b34c656aa2cbee;hp=eac1ae86cf4903fd1670db4b1109c56fbca87ca4;hb=373c03904b8e3fc5490ff4e17716f0cdcb39c03c;hpb=4cd2499bddcd3da3ec8900fe825bc98669b789b5 diff --git a/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx b/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx index eac1ae86c..42dad5775 100644 --- a/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx +++ b/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx @@ -142,19 +142,10 @@ void SMESHGUI_ConvToQuadOp::selectionDone() myDlg->setButtonEnabled( false, QtxDialog::OK | QtxDialog::Apply ); return; } - MeshType meshType = ConsistMesh( idSource ); - if( meshType == SMESHGUI_ConvToQuadOp::Quadratic ) - { - myDlg->SetEnabledRB( 0, false ); - } - else if( meshType == SMESHGUI_ConvToQuadOp::Linear ) - { - myDlg->SetEnabledRB( 1, false ); - } - else - { - myDlg->SetEnabledControls( true ); - } + SMESH::SMESH_Mesh_var mesh = idSource->GetMesh(); + bool hasGeom = mesh->HasShapeToMesh(); + MeshDestinationType meshTgtType = DestinationMesh( idSource ); + myDlg->SetEnabledRB( meshTgtType, hasGeom && ( meshTgtType & ( BiQuadratic | Quadratic ))); // show warning on non-conformal result mesh if ( ! idSource->_is_nil() ) @@ -166,8 +157,9 @@ void SMESHGUI_ConvToQuadOp::selectionDone() { SMESH::SMESH_Mesh_var mesh = idSource->GetMesh(); idSource = SMESH::SMESH_IDSource::_narrow( mesh ); - MeshType fullMeshType = ConsistMesh( idSource ); - toShow = ( fullMeshType != Comp ); + bool isMixOrder; + DestinationMesh( idSource, &isMixOrder ); + toShow = !isMixOrder; } myDlg->ShowWarning( toShow ); } @@ -241,17 +233,20 @@ bool SMESHGUI_ConvToQuadOp::onApply() SMESH::SMESH_MeshEditor_var aEditor = mesh->GetMeshEditor(); aResult = true; SMESH::SMESH_Mesh_var sourceMesh = SMESH::SObjectToInterface( pObj ); - if( !myDlg->CurrentRB() ) + if( myDlg->CurrentRB()==1 || myDlg->CurrentRB()==2) { bool force3d = true; if( myDlg->IsEnabledCheck() ) force3d = myDlg->IsMediumNdsOnGeom(); - - if ( sourceMesh->_is_nil() ) - aEditor->ConvertToQuadraticObject( force3d, idSource ); - else - aEditor->ConvertToQuadratic( force3d ); - + bool theToBiQuad = myDlg->IsBiQuadratic(); + if ( sourceMesh->_is_nil() ) { + if ( theToBiQuad ) aEditor->ConvertToBiQuadratic ( force3d, idSource ); + else aEditor->ConvertToQuadraticObject( force3d, idSource ); + } + else { + if ( theToBiQuad ) aEditor->ConvertToBiQuadratic( force3d, sourceMesh ); + else aEditor->ConvertToQuadratic ( force3d ); + } if ( !force3d ) { SMESH::ComputeError_var error = aEditor->GetLastError(); @@ -259,9 +254,9 @@ bool SMESHGUI_ConvToQuadOp::onApply() { if ( myBadElemsPreview ) delete myBadElemsPreview; // viewWindow may change myBadElemsPreview = new SMESHGUI_MeshEditPreview( viewWindow() ); - - vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3); - vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1); + + double aPointSize = SMESH::GetFloat("SMESH:node_size",3); + double aLineWidth = SMESH::GetFloat("SMESH:element_width",1); vtkProperty* prop = vtkProperty::New(); prop->SetLineWidth( aLineWidth * 3 ); prop->SetPointSize( aPointSize * 3 ); @@ -325,12 +320,23 @@ void SMESHGUI_ConvToQuadOp::onWarningWinFinished() //================================================================================ /*! ConsistMesh - * Determines, what elements this mesh contains. + * Determines, what elements this mesh does not contain. */ //================================================================================ -SMESHGUI_ConvToQuadOp::MeshType SMESHGUI_ConvToQuadOp::ConsistMesh( const SMESH::SMESH_IDSource_var& idSource) const + +SMESHGUI_ConvToQuadOp::MeshDestinationType +SMESHGUI_ConvToQuadOp::DestinationMesh( const SMESH::SMESH_IDSource_var& idSource, + bool* isMixOrder) const { SMESH::long_array_var nbElemOfType = idSource->GetMeshInfo(); + + bool hasBiQuad = ( nbElemOfType[SMDSEntity_BiQuad_Quadrangle ] || + nbElemOfType[SMDSEntity_TriQuad_Hexa ] ); + bool hasLinStruct = ( nbElemOfType[SMDSEntity_Quadrangle ] || + nbElemOfType[SMDSEntity_Hexa ] ); + bool hasQuadStruct = ( nbElemOfType[SMDSEntity_Quad_Quadrangle ] || + nbElemOfType[SMDSEntity_Quad_Hexa ] ); + bool hasQuad = ( nbElemOfType[SMDSEntity_Quad_Edge ] || nbElemOfType[SMDSEntity_Quad_Triangle ] || nbElemOfType[SMDSEntity_Quad_Quadrangle] || @@ -347,9 +353,25 @@ SMESHGUI_ConvToQuadOp::MeshType SMESHGUI_ConvToQuadOp::ConsistMesh( const SMESH: nbElemOfType[SMDSEntity_Pyramid ] || nbElemOfType[SMDSEntity_Penta ] ); - if ( hasQuad && hasLin ) - return Comp; - return hasQuad ? Quadratic : Linear; + int tgtType = 0; + if ( hasBiQuad ) + tgtType |= ( Quadratic | Linear ); + if ( hasLinStruct ) + tgtType |= ( BiQuadratic | Quadratic ); + if ( hasQuadStruct ) + tgtType |= ( BiQuadratic | Linear ); + if ( hasQuad ) + tgtType |= Linear; + if ( hasLin ) + tgtType |= Quadratic; + + if ( tgtType == 0 ) + tgtType = Quadratic; + + if ( isMixOrder ) + *isMixOrder = ( hasLin && ( hasQuad || hasBiQuad )); + + return MeshDestinationType( tgtType ); } void SMESHGUI_ConvToQuadOp::ConnectRadioButtons( int id ) @@ -364,7 +386,7 @@ void SMESHGUI_ConvToQuadOp::ConnectRadioButtons( int id ) bool hasGeom = mesh->HasShapeToMesh(); - if( id || !hasGeom ) + if( id==0 || !hasGeom ) myDlg->SetEnabledCheck( false ); else myDlg->SetEnabledCheck( true );