X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_AddMeshElementDlg.cxx;h=79588047cb0abfb36b46746cfd9387503fc559e0;hp=ce220e259bc0ab6f427e78953483cd937a0b7bb8;hb=4c65637b3ba0be986e1ce6e952689b2686475b2f;hpb=88b3dbe23b236bd1746405155ae33a76aaf59ecd diff --git a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx index ce220e259..79588047c 100644 --- a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -51,6 +51,10 @@ #include #include #include +#include +#include +#include + // IDL incldues #include CORBA_SERVER_HEADER(SMESH_MeshEditor) @@ -65,6 +69,7 @@ #include #include #include +#include // Qt includes #include @@ -95,6 +100,10 @@ namespace SMESH SALOME_Actor* myPreviewActor; vtkDataSetMapper* myMapper; vtkUnstructuredGrid* myGrid; + + SALOME_Actor* myBallActor; + VTKViewer_PolyDataMapper* myBallMapper; + vtkPolyData* myBallPolyData; SALOME_Actor* myFaceOrientation; vtkPolyDataMapper* myFaceOrientationDataMapper; @@ -113,23 +122,25 @@ namespace SMESH // Create and display actor myMapper = vtkDataSetMapper::New(); - myMapper->SetInput(myGrid); + myMapper->SetInputData(myGrid); myPreviewActor = SALOME_Actor::New(); myPreviewActor->PickableOff(); myPreviewActor->VisibilityOff(); myPreviewActor->SetMapper(myMapper); - vtkFloatingPointType anRGB[3]; + QColor ffc, bfc; + int delta; + vtkProperty* aProp = vtkProperty::New(); - GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) ); - aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] ); + SMESH::GetColor( "SMESH", "preview_color", ffc, delta, "0, 255, 0|-100" ) ; + aProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. ); myPreviewActor->SetProperty( aProp ); aProp->Delete(); vtkProperty* aBackProp = vtkProperty::New(); - GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) ); - aBackProp->SetColor( anRGB[0], anRGB[1], anRGB[2] ); + bfc = Qtx::mainColorToSecondary(ffc, delta); + aBackProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. ); myPreviewActor->SetBackfaceProperty( aBackProp ); aBackProp->Delete(); @@ -137,10 +148,10 @@ namespace SMESH // Orientation of faces myFaceOrientationFilter = SMESH_FaceOrientationFilter::New(); - myFaceOrientationFilter->SetInput(myGrid); + myFaceOrientationFilter->SetInputData(myGrid); myFaceOrientationDataMapper = vtkPolyDataMapper::New(); - myFaceOrientationDataMapper->SetInput(myFaceOrientationFilter->GetOutput()); + myFaceOrientationDataMapper->SetInputConnection(myFaceOrientationFilter->GetOutputPort()); myFaceOrientation = SALOME_Actor::New(); myFaceOrientation->PickableOff(); @@ -148,12 +159,34 @@ namespace SMESH myFaceOrientation->SetMapper(myFaceOrientationDataMapper); vtkProperty* anOrientationProp = vtkProperty::New(); + double anRGB[3]; GetColor( "SMESH", "orientation_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) ); anOrientationProp->SetColor( anRGB[0], anRGB[1], anRGB[2] ); myFaceOrientation->SetProperty( anOrientationProp ); anOrientationProp->Delete(); - myVTKViewWindow->AddActor(myFaceOrientation); + + // Preview for the balls + vtkProperty* aBallProp = vtkProperty::New(); + aBallProp->SetColor(ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255.); + double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10); + aBallProp->SetPointSize(aBallElemSize); + + myBallPolyData = vtkPolyData::New(); + myBallPolyData->Allocate(); + + myBallMapper = VTKViewer_PolyDataMapper::New(); + myBallMapper->SetInputData(myBallPolyData); + myBallMapper->SetBallEnabled(true); + + myBallActor = SALOME_Actor::New(); + myBallActor->PickableOff(); + myBallActor->SetVisibility(false); + myBallActor->SetProperty(aBallProp); + myBallActor->SetMapper(myBallMapper); + aBallProp->Delete(); + + myVTKViewWindow->AddActor(myBallActor); } typedef std::vector TVTKIds; @@ -163,7 +196,7 @@ namespace SMESH { vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid(); myGrid->SetPoints(aGrid->GetPoints()); - myGrid->Reset(); + myGrid->Reset(); const std::vector& interlace = SMDS_MeshCell::toVtkOrder( VTKCellType( theType )); SMDS_MeshCell::applyInterlace( interlace, theIds ); @@ -177,36 +210,68 @@ namespace SMESH myGrid->Modified(); - SetVisibility(true, theActor->GetFacesOriented()); + SetVisibility(true, theActor->GetFacesOriented(), false); } + void SetBallPosition(SMESH_Actor* theActor,TVTKIds& theIds, double theDiameter) { + vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid(); + myBallPolyData->Reset(); + myBallPolyData->DeleteCells(); + myBallPolyData->SetPoints(aGrid->GetPoints()); + + vtkDataArray* aScalars = vtkDataArray::CreateDataArray(VTK_DOUBLE); + aScalars->SetNumberOfComponents(1); + aScalars->SetNumberOfTuples(theIds.size()); + myBallPolyData->GetCellData()->SetScalars(aScalars); + aScalars->Delete(); - void SetVisibility (bool theVisibility, bool theShowOrientation = false) + vtkIdList *anIds = vtkIdList::New(); + anIds->SetNumberOfIds(1); + for (int i = 0, iEnd = theIds.size(); i < iEnd; i++){ + anIds->InsertId(0,theIds[i]); + vtkIdType anId = myBallPolyData->InsertNextCell(VTK_POLY_VERTEX,anIds); + double d = theDiameter * theActor->GetBallScale(); + aScalars->SetTuple(anId,&d); + anIds->Reset(); + } + + anIds->Delete(); + myBallPolyData->Modified(); + SetVisibility (false, false, true); + } + + void SetVisibility (bool theVisibility, bool theShowOrientation = false, bool theShowBalls = false) { myPreviewActor->SetVisibility(theVisibility); myFaceOrientation->SetVisibility(theShowOrientation); + myBallActor->SetVisibility(theShowBalls); RepaintCurrentView(); } ~TElementSimulation() { + myMapper->RemoveAllInputs(); + myFaceOrientationDataMapper->RemoveAllInputs(); + myBallMapper->RemoveAllInputs(); + if (FindVtkViewWindow(myApplication->activeViewManager(), myViewWindow)) { - myVTKViewWindow->RemoveActor(myPreviewActor); - myVTKViewWindow->RemoveActor(myFaceOrientation); + myVTKViewWindow->RemoveActor(myPreviewActor,false,false); + myVTKViewWindow->RemoveActor(myFaceOrientation,false,false); + myVTKViewWindow->RemoveActor(myBallActor,false,false); } - myPreviewActor->Delete(); - myFaceOrientation->Delete(); - myMapper->RemoveAllInputs(); myMapper->Delete(); - - myFaceOrientationFilter->Delete(); - - myFaceOrientationDataMapper->RemoveAllInputs(); + myGrid->Delete(); + myPreviewActor->Delete(); + + myFaceOrientationFilter->Delete(); myFaceOrientationDataMapper->Delete(); + myFaceOrientation->Delete(); - myGrid->Delete(); + myBallMapper->Delete(); + myBallPolyData->Delete(); + myBallActor->Delete(); } }; } @@ -363,6 +428,7 @@ SMESHGUI_AddMeshElementDlg::SMESHGUI_AddMeshElementDlg( SMESHGUI* theMo DiameterSpinBox->RangeStepAndValidator( 1e-7, 1e+9, 0.1 ); DiameterSpinBox->SetValue( 1. ); + connect( DiameterSpinBox, SIGNAL( valueChanged ( double ) ), this, SLOT( onDiameterChanged( ) ) ); } /* Add to group ************************************************/ GroupGroups = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), this ); @@ -578,9 +644,9 @@ void SMESHGUI_AddMeshElementDlg::ClickOnApply() mySelector->ClearIndex(); mySelectionMgr->setSelectedObjects( aList, false ); - SMESH::UpdateView(); mySimulation->SetVisibility(false); - + SMESH::UpdateView(); + buttonOk->setEnabled(false); buttonApply->setEnabled(false); @@ -608,7 +674,6 @@ void SMESHGUI_AddMeshElementDlg::ClickOnOk() //================================================================================= void SMESHGUI_AddMeshElementDlg::reject() { - //mySelectionMgr->clearSelected(); mySimulation->SetVisibility(false); SMESH::SetPointRepresentation(false); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) @@ -808,7 +873,11 @@ void SMESHGUI_AddMeshElementDlg::displaySimulation() } vtkIdType aType = SMDS_MeshCell::toVtkType( myGeomType ); - mySimulation->SetPosition(myActor,aType,anIds); + if(aType == VTK_POLY_VERTEX) { + mySimulation->SetBallPosition(myActor,anIds,DiameterSpinBox->GetValue()); + } else { + mySimulation->SetPosition(myActor,aType,anIds); + } SMESH::UpdateView(); } } @@ -905,6 +974,14 @@ void SMESHGUI_AddMeshElementDlg::keyPressEvent( QKeyEvent* e ) } } +//================================================================================= +// function : isValid +// purpose : +//================================================================================= +void SMESHGUI_AddMeshElementDlg::onDiameterChanged(){ + displaySimulation(); +} + //================================================================================= // function : isValid // purpose :