X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHDS%2FSMESHDS_Mesh.cxx;h=7a8714424974831a8fe72e7c73b9aa4a7041c9aa;hp=b9023b3e6b3fb6ccef3eb365a809724568cea809;hb=88a6b8d690a5410a9097c2f924d4a63be6db5e77;hpb=2d46bce2985c40bfac0593abad88d590a8efca48 diff --git a/src/SMESHDS/SMESHDS_Mesh.cxx b/src/SMESHDS/SMESHDS_Mesh.cxx index b9023b3e6..7a8714424 100644 --- a/src/SMESHDS/SMESHDS_Mesh.cxx +++ b/src/SMESHDS/SMESHDS_Mesh.cxx @@ -1,46 +1,100 @@ -// SMESH SMESHDS : management of mesh data and SMESH document +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE +// +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. // +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// + +// SMESH SMESHDS : management of mesh data and SMESH document // File : SMESH_Mesh.cxx // Author : Yves FRICAUD, OCC // Module : SMESH -// $Header: - +// #include "SMESHDS_Mesh.hxx" -#include "SMDS_VertexPosition.hxx" + +#include "SMDS_Downward.hxx" #include "SMDS_EdgePosition.hxx" #include "SMDS_FacePosition.hxx" -#include +#include "SMDS_SpacePosition.hxx" +#include "SMDS_VertexPosition.hxx" +#include "SMESHDS_Group.hxx" +#include "SMESHDS_GroupOnGeom.hxx" +#include "SMESHDS_Script.hxx" +#include "SMESHDS_TSubMeshHolder.hxx" + +#include +#include #include +#include +#include +#include +#include +#include +#include +#include #include "utilities.h" + +class SMESHDS_Mesh::SubMeshHolder : public SMESHDS_TSubMeshHolder< const SMESHDS_SubMesh > +{ +}; + //======================================================================= //function : Create //purpose : //======================================================================= -SMESHDS_Mesh::SMESHDS_Mesh(int MeshID):myMeshID(MeshID) +SMESHDS_Mesh::SMESHDS_Mesh(int theMeshID, bool theIsEmbeddedMode): + myMeshID(theMeshID), + mySubMeshHolder( new SubMeshHolder ), + myIsEmbeddedMode(theIsEmbeddedMode) +{ + myScript = new SMESHDS_Script(theIsEmbeddedMode); + SetPersistentId(theMeshID); +} + +//======================================================================= +bool SMESHDS_Mesh::IsEmbeddedMode() +{ + return myIsEmbeddedMode; +} + +//================================================================================ +/*! + * \brief Store ID persistent during lifecycle + * + * Initially it was used to have a persistent reference to the mesh from the hypothesis + */ +//================================================================================ + +void SMESHDS_Mesh::SetPersistentId(int id) { - myScript = new SMESHDS_Script(); + if (NbNodes() == 0) + myPersistentID = id; +} +//================================================================================ +/*! + * \brief Return ID persistent during lifecycle + */ +//================================================================================ + +int SMESHDS_Mesh::GetPersistentId() const +{ + return myPersistentID; } //======================================================================= @@ -49,8 +103,40 @@ SMESHDS_Mesh::SMESHDS_Mesh(int MeshID):myMeshID(MeshID) //======================================================================= void SMESHDS_Mesh::ShapeToMesh(const TopoDS_Shape & S) { - myShape = S; - TopExp::MapShapes(myShape, myIndexToShape); + if ( !myShape.IsNull() && S.IsNull() ) // case: "save study" after geometry removal + { + // removal of a shape to mesh, delete ... + // - hypotheses + myShapeToHypothesis.Clear(); + // - shape indices in SMDS_Position of nodes + SMESHDS_SubMeshIteratorPtr smIt = SubMeshes(); + while ( SMESHDS_SubMesh* sm = const_cast< SMESHDS_SubMesh* >( smIt->next() )) { + if ( !sm->IsComplexSubmesh() ) { + SMDS_NodeIteratorPtr nIt = sm->GetNodes(); + while ( nIt->more() ) + sm->RemoveNode(nIt->next()); + } + } + // - sub-meshes + mySubMeshHolder->DeleteAll(); + + myIndexToShape.Clear(); + // - groups on geometry + std::set::iterator gr = myGroups.begin(); + while ( gr != myGroups.end() ) { + if ( dynamic_cast( *gr )) + myGroups.erase( gr++ ); + else + gr++; + } + } + else { + myShape = S; + if ( !S.IsNull() ) + TopExp::MapShapes(myShape, myIndexToShape); + } + + SMDS_Mesh::setNbShapes( MaxShapeIndex() ); } //======================================================================= @@ -59,18 +145,22 @@ void SMESHDS_Mesh::ShapeToMesh(const TopoDS_Shape & S) //======================================================================= bool SMESHDS_Mesh::AddHypothesis(const TopoDS_Shape & SS, - const SMESHDS_Hypothesis * H) + const SMESHDS_Hypothesis * H) { - list& alist=myShapeToHypothesis[SS]; + if (!myShapeToHypothesis.IsBound(SS/*.Oriented(TopAbs_FORWARD)*/)) { + std::list aList; + myShapeToHypothesis.Bind(SS/*.Oriented(TopAbs_FORWARD)*/, aList); + } + std::list& alist = + myShapeToHypothesis(SS/*.Oriented(TopAbs_FORWARD)*/); // ignore orientation of SS - //Check if the Hypothesis is still present - list::iterator ith=alist.begin(); + //Check if the Hypothesis is still present + std::list::iterator ith = find(alist.begin(),alist.end(), H ); - for (; ith!=alist.end(); ith++) - if (H == *ith) return false; + if (alist.end() != ith) return false; - alist.push_back(H); - return true; + alist.push_back(H); + return true; } //======================================================================= @@ -78,249 +168,984 @@ bool SMESHDS_Mesh::AddHypothesis(const TopoDS_Shape & SS, //purpose : //======================================================================= -bool SMESHDS_Mesh::RemoveHypothesis(const TopoDS_Shape & S, - const SMESHDS_Hypothesis * H) +bool SMESHDS_Mesh::RemoveHypothesis(const TopoDS_Shape & S, + const SMESHDS_Hypothesis * H) { - ShapeToHypothesis::iterator its=myShapeToHypothesis.find(S); - if(its!=myShapeToHypothesis.end()) - { - list::iterator ith=(*its).second.begin(); - - for (; ith!=(*its).second.end(); ith++) - if (H == *ith) - { - (*its).second.erase(ith); - return true; - } - } - return false; + if( myShapeToHypothesis.IsBound( S/*.Oriented(TopAbs_FORWARD)*/ ) ) + { + std::list& alist=myShapeToHypothesis.ChangeFind( S/*.Oriented(TopAbs_FORWARD)*/ ); + std::list::iterator ith=find(alist.begin(),alist.end(), H ); + if (ith != alist.end()) + { + alist.erase(ith); + return true; + } + } + return false; } //======================================================================= //function : AddNode //purpose : //======================================================================= -SMDS_MeshNode* SMESHDS_Mesh::AddNode(double x, double y, double z) -{ - SMDS_MeshNode* node = SMDS_Mesh::AddNode(x, y, z); - if(node!=NULL) myScript->AddNode(node->GetID(), x, y, z); - return node; +SMDS_MeshNode* SMESHDS_Mesh::AddNode(double x, double y, double z){ + SMDS_MeshNode* node = SMDS_Mesh::AddNode(x, y, z); + if(node!=NULL) myScript->AddNode(node->GetID(), x, y, z); + return node; +} + +SMDS_MeshNode* SMESHDS_Mesh::AddNodeWithID(double x, double y, double z, int ID){ + SMDS_MeshNode* node = SMDS_Mesh::AddNodeWithID(x,y,z,ID); + if(node!=NULL) myScript->AddNode(node->GetID(), x, y, z); + return node; } //======================================================================= //function : MoveNode //purpose : //======================================================================= -void SMESHDS_Mesh::MoveNode(int ID, double x, double y, double z) + +void SMESHDS_Mesh::MoveNode(const SMDS_MeshNode *n, double x, double y, double z) { - SMDS_MeshNode * node=const_cast(FindNode(ID)); - node->setXYZ(x,y,z); - myScript->MoveNode(ID, x, y, z); + SMDS_Mesh::MoveNode( n, x, y, z ); + myScript->MoveNode(n->GetID(), x, y, z); } //======================================================================= -//function : AddEdge +//function : ChangeElementNodes +//purpose : Changed nodes of an element provided that nb of nodes does not change +//======================================================================= + +bool SMESHDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem, + const SMDS_MeshNode * nodes[], + const int nbnodes) +{ + if ( ! SMDS_Mesh::ChangeElementNodes( elem, nodes, nbnodes )) + return false; + + std::vector IDs( nbnodes ); + for ( int i = 0; i < nbnodes; i++ ) + IDs [ i ] = nodes[ i ]->GetID(); + myScript->ChangeElementNodes( elem->GetID(), &IDs[0], nbnodes); + + return true; +} + +//======================================================================= +//function : ChangePolygonNodes //purpose : //======================================================================= -SMDS_MeshEdge* SMESHDS_Mesh::AddEdge(int idnode1, int idnode2) +bool SMESHDS_Mesh::ChangePolygonNodes +(const SMDS_MeshElement * elem, + std::vector nodes) { - SMDS_MeshEdge* e = SMDS_Mesh::AddEdge(idnode1, idnode2); - if(e!=NULL) myScript->AddEdge(e->GetID(), idnode1, idnode2); - return e; + ASSERT(nodes.size() > 3); + + return ChangeElementNodes(elem, &nodes[0], nodes.size()); } //======================================================================= -//function :AddFace +//function : ChangePolyhedronNodes //purpose : //======================================================================= -SMDS_MeshFace* SMESHDS_Mesh::AddFace(int idnode1, int idnode2, int idnode3) +bool SMESHDS_Mesh::ChangePolyhedronNodes +(const SMDS_MeshElement * elem, + std::vector nodes, + std::vector quantities) { - SMDS_MeshFace *f = SMDS_Mesh::AddFace(idnode1, idnode2, idnode3); - if(f!=NULL) myScript->AddFace(f->GetID(), idnode1, idnode2, idnode3); - return f; + ASSERT(nodes.size() > 3); + + //if (!SMDS_Mesh::ChangePolyhedronNodes(elem, nodes, quantities)) + return false; + + int i, len = nodes.size(); + std::vector nodes_ids (len); + for (i = 0; i < len; i++) { + nodes_ids[i] = nodes[i]->GetID(); + } + myScript->ChangePolyhedronNodes(elem->GetID(), nodes_ids, quantities); + + return true; +} + +//======================================================================= +//function : Renumber +//purpose : +//======================================================================= + +void SMESHDS_Mesh::Renumber (const bool isNodes, const int startID, const int deltaID) +{ + // TODO not possible yet to have node numbers not starting to O and continuous. + if ( !this->IsCompacted() ) + this->CompactMesh(); + // SMDS_Mesh::Renumber( isNodes, startID, deltaID ); + // myScript->Renumber( isNodes, startID, deltaID ); +} + +//======================================================================= +//function : Add0DElement +//purpose : +//======================================================================= +SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElementWithID(int nodeID, int ID) +{ + SMDS_Mesh0DElement* anElem = SMDS_Mesh::Add0DElementWithID(nodeID, ID); + if (anElem) myScript->Add0DElement(ID, nodeID); + return anElem; +} + +SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElementWithID +(const SMDS_MeshNode * node, int ID) +{ + return Add0DElementWithID(node->GetID(), ID); +} + +SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElement(const SMDS_MeshNode * node) +{ + SMDS_Mesh0DElement* anElem = SMDS_Mesh::Add0DElement(node); + if (anElem) myScript->Add0DElement(anElem->GetID(), node->GetID()); + return anElem; +} + +//======================================================================= +//function :AddBallWithID +//purpose : +//======================================================================= + +SMDS_BallElement* SMESHDS_Mesh::AddBallWithID(int node, double diameter, int ID) +{ + SMDS_BallElement* anElem = SMDS_Mesh::AddBallWithID(node,diameter,ID); + if (anElem) myScript->AddBall(anElem->GetID(), node, diameter); + return anElem; +} + +SMDS_BallElement* SMESHDS_Mesh::AddBallWithID(const SMDS_MeshNode * node, + double diameter, + int ID) +{ + SMDS_BallElement* anElem = SMDS_Mesh::AddBallWithID(node,diameter,ID); + if (anElem) myScript->AddBall(anElem->GetID(), node->GetID(), diameter); + return anElem; +} + +SMDS_BallElement* SMESHDS_Mesh::AddBall (const SMDS_MeshNode * node, + double diameter) +{ + SMDS_BallElement* anElem = SMDS_Mesh::AddBall(node,diameter); + if (anElem) myScript->AddBall(anElem->GetID(), node->GetID(), diameter); + return anElem; +} + +//======================================================================= +//function :AddEdgeWithID +//purpose : +//======================================================================= + +SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(int n1, int n2, int ID) +{ + SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdgeWithID(n1,n2,ID); + if(anElem) myScript->AddEdge(ID,n1,n2); + return anElem; +} + +SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + int ID) +{ + return AddEdgeWithID(n1->GetID(), + n2->GetID(), + ID); +} + +SMDS_MeshEdge* SMESHDS_Mesh::AddEdge(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2) +{ + SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdge(n1,n2); + if(anElem) myScript->AddEdge(anElem->GetID(), + n1->GetID(), + n2->GetID()); + return anElem; } //======================================================================= //function :AddFace //purpose : //======================================================================= -SMDS_MeshFace* SMESHDS_Mesh::AddFace(int idnode1, int idnode2, int idnode3, - int idnode4) +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int ID) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1, n2, n3, ID); + if(anElem) myScript->AddFace(ID,n1,n2,n3); + return anElem; +} + +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + int ID) +{ + return AddFaceWithID(n1->GetID(), + n2->GetID(), + n3->GetID(), + ID); +} + +SMDS_MeshFace* SMESHDS_Mesh::AddFace( const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3) { - SMDS_MeshFace *f = SMDS_Mesh::AddFace(idnode1, idnode2, idnode3, idnode4); - if(f!=NULL) - myScript->AddFace(f->GetID(), idnode1, idnode2, idnode3, idnode4); - return f; + SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1, n2, n3); + if(anElem) myScript->AddFace(anElem->GetID(), + n1->GetID(), + n2->GetID(), + n3->GetID()); + return anElem; } //======================================================================= -//function :AddVolume +//function :AddFace //purpose : //======================================================================= -SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3, - int idnode4) +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4, int ID) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1, n2, n3, n4, ID); + if(anElem) myScript->AddFace(ID, n1, n2, n3, n4); + return anElem; +} + +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + int ID) { - SMDS_MeshVolume *f = SMDS_Mesh::AddVolume(idnode1, idnode2, idnode3, - idnode4); - if(f!=NULL) - myScript->AddVolume(f->GetID(), idnode1, idnode2, idnode3, idnode4); - return f; + return AddFaceWithID(n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + ID); +} + +SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1, n2, n3, n4); + if(anElem) myScript->AddFace(anElem->GetID(), + n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID()); + return anElem; } //======================================================================= //function :AddVolume //purpose : //======================================================================= -SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3, - int idnode4, int idnode5) +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, ID); + if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4); + return anElem; +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + int ID) +{ + return AddVolumeWithID(n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + ID); +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4) { - SMDS_MeshVolume *v = SMDS_Mesh::AddVolume(idnode1, idnode2, idnode3, - idnode4, idnode5); - if(v!=NULL) - myScript->AddVolume(v->GetID(), idnode1, idnode2, idnode3, idnode4, - idnode5); - return v; + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4); + if(anElem) myScript->AddVolume(anElem->GetID(), + n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID()); + return anElem; } //======================================================================= //function :AddVolume //purpose : //======================================================================= -SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3, - int idnode4, int idnode5, int idnode6) +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, ID); + if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5); + return anElem; +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + int ID) +{ + return AddVolumeWithID(n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + n5->GetID(), + ID); +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5) { - SMDS_MeshVolume *v= - SMDS_Mesh::AddVolume(idnode1, idnode2, idnode3, idnode4, idnode5, - idnode6); - if(v!=NULL) - myScript->AddVolume(v->GetID(), idnode1, idnode2, idnode3, idnode4, - idnode5, idnode6); - return v; + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5); + if(anElem) myScript->AddVolume(anElem->GetID(), + n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + n5->GetID()); + return anElem; } //======================================================================= //function :AddVolume //purpose : //======================================================================= -SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3, - int idnode4, int idnode5, int idnode6, int idnode7, int idnode8) +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int ID) +{ + SMDS_MeshVolume *anElem= SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID); + if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5, n6); + return anElem; +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + int ID) { - SMDS_MeshVolume *v= - SMDS_Mesh::AddVolume(idnode1, idnode2, idnode3, idnode4, idnode5, - idnode6, idnode7, idnode8); - if(v!=NULL) - myScript->AddVolume(v->GetID(), idnode1, idnode2, idnode3, idnode4, - idnode5, idnode6, idnode7, idnode8); - return v; + return AddVolumeWithID(n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + n5->GetID(), + n6->GetID(), + ID); +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6); + if(anElem) myScript->AddVolume(anElem->GetID(), + n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + n5->GetID(), + n6->GetID()); + return anElem; } //======================================================================= -//function : RemoveNode +//function :AddVolume //purpose : //======================================================================= -void SMESHDS_Mesh::RemoveNode(int ID) +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int n7, int n8, int ID) +{ + SMDS_MeshVolume *anElem= SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID); + if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5, n6, n7, n8); + return anElem; +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + int ID) +{ + return AddVolumeWithID(n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + n5->GetID(), + n6->GetID(), + n7->GetID(), + n8->GetID(), + ID); +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8) { - SMDS_Mesh::RemoveNode(ID); - myScript->RemoveNode(ID); + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6, n7, n8); + if(anElem) myScript->AddVolume(anElem->GetID(), + n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + n5->GetID(), + n6->GetID(), + n7->GetID(), + n8->GetID()); + return anElem; } + //======================================================================= -//function : RemoveElement -//purpose : -//======================================================================== -void SMESHDS_Mesh::RemoveElement(int ID) +//function :AddVolume +//purpose : add hexagonal prism +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, + int n5, int n6, int n7, int n8, + int n9, int n10, int n11, int n12, + int ID) +{ + SMDS_MeshVolume *anElem= SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, ID); + if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12); + return anElem; +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + const SMDS_MeshNode * n9, + const SMDS_MeshNode * n10, + const SMDS_MeshNode * n11, + const SMDS_MeshNode * n12, + int ID) { - SMDS_Mesh::RemoveElement(ID); - myScript->RemoveElement(ID); + return AddVolumeWithID(n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + n5->GetID(), + n6->GetID(), + n7->GetID(), + n8->GetID(), + n9->GetID(), + n10->GetID(), + n11->GetID(), + n12->GetID(), + ID); } +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + const SMDS_MeshNode * n9, + const SMDS_MeshNode * n10, + const SMDS_MeshNode * n11, + const SMDS_MeshNode * n12) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12); + if(anElem) myScript->AddVolume(anElem->GetID(), + n1->GetID(), + n2->GetID(), + n3->GetID(), + n4->GetID(), + n5->GetID(), + n6->GetID(), + n7->GetID(), + n8->GetID(), + n9->GetID(), + n10->GetID(), + n11->GetID(), + n12->GetID()); + return anElem; +} + + //======================================================================= -//function : SetNodeOnVolume +//function : AddPolygonalFace //purpose : //======================================================================= -void SMESHDS_Mesh::SetNodeInVolume(SMDS_MeshNode * aNode, - const TopoDS_Shell & S) +SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFaceWithID (const std::vector& nodes_ids, + const int ID) { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); + SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFaceWithID(nodes_ids, ID); + if (anElem) { + myScript->AddPolygonalFace(ID, nodes_ids); + } + return anElem; +} - int Index = myIndexToShape.FindIndex(S); +SMDS_MeshFace* +SMESHDS_Mesh::AddPolygonalFaceWithID (const std::vector& nodes, + const int ID) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID); + if (anElem) { + int i, len = nodes.size(); + std::vector nodes_ids (len); + for (i = 0; i < len; i++) { + nodes_ids[i] = nodes[i]->GetID(); + } + myScript->AddPolygonalFace(ID, nodes_ids); + } + return anElem; +} - //Set Position on Node - //Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (myFaceToId(S),0.,0.);; - //aNode->SetPosition(aPos); +SMDS_MeshFace* +SMESHDS_Mesh::AddPolygonalFace (const std::vector& nodes) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFace(nodes); + if (anElem) { + int i, len = nodes.size(); + std::vector nodes_ids (len); + for (i = 0; i < len; i++) { + nodes_ids[i] = nodes[i]->GetID(); + } + myScript->AddPolygonalFace(anElem->GetID(), nodes_ids); + } + return anElem; +} - //Update or build submesh - map::iterator it=myShapeIndexToSubMesh.find(Index); - if (it==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh(this); - myShapeIndexToSubMesh[Index]->AddNode(aNode); +//======================================================================= +//function : AddQuadPolygonalFace +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddQuadPolygonalFaceWithID (const std::vector& nodes_ids, + const int ID) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddQuadPolygonalFaceWithID(nodes_ids, ID); + if (anElem) { + myScript->AddQuadPolygonalFace(ID, nodes_ids); + } + return anElem; +} + +SMDS_MeshFace* +SMESHDS_Mesh::AddQuadPolygonalFaceWithID (const std::vector& nodes, + const int ID) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddQuadPolygonalFaceWithID(nodes, ID); + if (anElem) { + int i, len = nodes.size(); + std::vector nodes_ids (len); + for (i = 0; i < len; i++) { + nodes_ids[i] = nodes[i]->GetID(); + } + myScript->AddQuadPolygonalFace(ID, nodes_ids); + } + return anElem; +} + +SMDS_MeshFace* +SMESHDS_Mesh::AddQuadPolygonalFace (const std::vector& nodes) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddQuadPolygonalFace(nodes); + if (anElem) { + int i, len = nodes.size(); + std::vector nodes_ids (len); + for (i = 0; i < len; i++) { + nodes_ids[i] = nodes[i]->GetID(); + } + myScript->AddQuadPolygonalFace(anElem->GetID(), nodes_ids); + } + return anElem; } + //======================================================================= -//function : SetNodeOnFace +//function : AddPolyhedralVolume //purpose : //======================================================================= -void SMESHDS_Mesh::SetNodeOnFace(SMDS_MeshNode * aNode, - const TopoDS_Face & S) +SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolumeWithID (const std::vector& nodes_ids, + const std::vector& quantities, + const int ID) { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); + SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes_ids, quantities, ID); + if (anElem) { + myScript->AddPolyhedralVolume(ID, nodes_ids, quantities); + } + return anElem; +} - int Index = myIndexToShape.FindIndex(S); +SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolumeWithID +(const std::vector& nodes, + const std::vector& quantities, + const int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID); + if (anElem) { + int i, len = nodes.size(); + std::vector nodes_ids (len); + for (i = 0; i < len; i++) { + nodes_ids[i] = nodes[i]->GetID(); + } + myScript->AddPolyhedralVolume(ID, nodes_ids, quantities); + } + return anElem; +} - //Set Position on Node - aNode->SetPosition(new SMDS_FacePosition(Index, 0., 0.)); +SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolume +(const std::vector& nodes, + const std::vector& quantities) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolume(nodes, quantities); + if (anElem) { + int i, len = nodes.size(); + std::vector nodes_ids (len); + for (i = 0; i < len; i++) { + nodes_ids[i] = nodes[i]->GetID(); + } + myScript->AddPolyhedralVolume(anElem->GetID(), nodes_ids, quantities); + } + return anElem; +} - //Update or build submesh - map::iterator it=myShapeIndexToSubMesh.find(Index); - if (it==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh(this); +//======================================================================= +//function : removeFromContainers +//purpose : +//======================================================================= - myShapeIndexToSubMesh[Index]->AddNode(aNode); +static void removeFromContainers (SMESHDS_Mesh* theMesh, + std::set& theGroups, + std::vector& theElems) +{ + if ( theElems.empty() ) + return; + + // Rm from group + // Element can belong to several groups + if ( !theGroups.empty() ) + { + std::set::iterator GrIt = theGroups.begin(); + for ( ; GrIt != theGroups.end(); GrIt++ ) + { + SMESHDS_Group* group = dynamic_cast( *GrIt ); + if ( !group || group->IsEmpty() ) continue; + + std::vector::iterator elIt = theElems.begin(); + for ( ; elIt != theElems.end(); elIt++ ) + { + group->SMDSGroup().Remove( *elIt ); + if ( group->IsEmpty() ) break; + } + } + } + + //const bool deleted=true; + + // Rm from sub-meshes + // Element should belong to only one sub-mesh + // if ( theMesh->SubMeshes()->more() ) + // { + // std::list::iterator elIt = theElems.begin(); + // if ( isNode ) { + // for ( ; elIt != theElems.end(); ++elIt ) + // if ( SMESHDS_SubMesh* sm = theMesh->MeshElements( (*elIt)->getshapeId() )) + // sm->RemoveNode( static_cast (*elIt), deleted ); + // } + // else { + // for ( ; elIt != theElems.end(); ++elIt ) + // if ( SMESHDS_SubMesh* sm = theMesh->MeshElements( (*elIt)->getshapeId() )) + // sm->RemoveElement( *elIt, deleted ); + // } + // } } //======================================================================= -//function : SetNodeOnEdge +//function : RemoveNode +//purpose : +//======================================================================= +void SMESHDS_Mesh::RemoveNode(const SMDS_MeshNode * n) +{ + if ( RemoveFreeNode( n, 0, true )) + return; + + myScript->RemoveNode(n->GetID()); + + // remove inverse elements from the sub-meshes + for ( SMDS_ElemIteratorPtr eIt = n->GetInverseElementIterator(); eIt->more() ; ) + { + const SMDS_MeshElement* e = eIt->next(); + if ( SMESHDS_SubMesh * sm = MeshElements( e->getshapeId() )) + sm->RemoveElement( e ); + } + if ( SMESHDS_SubMesh * sm = MeshElements( n->getshapeId() )) + sm->RemoveNode( n ); + + + std::vector removedElems; + std::vector removedNodes; + + SMDS_Mesh::RemoveElement( n, removedElems, removedNodes, true ); + + removeFromContainers( this, myGroups, removedElems ); + removeFromContainers( this, myGroups, removedNodes ); +} + +//======================================================================= +//function : RemoveFreeNode //purpose : //======================================================================= -void SMESHDS_Mesh::SetNodeOnEdge(SMDS_MeshNode * aNode, - const TopoDS_Edge & S) +bool SMESHDS_Mesh::RemoveFreeNode(const SMDS_MeshNode * n, + SMESHDS_SubMesh * subMesh, + bool fromGroups) { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); + if ( n->NbInverseElements() > 0 ) + return false; + + myScript->RemoveNode(n->GetID()); + + // Rm from group + // Node can belong to several groups + if ( fromGroups && !myGroups.empty() ) { + std::set::iterator GrIt = myGroups.begin(); + for (; GrIt != myGroups.end(); GrIt++) { + SMESHDS_Group* group = dynamic_cast(*GrIt); + if (group && group->GetType() == SMDSAbs_Node ) + group->SMDSGroup().Remove(n); + } + } + + // Rm from sub-mesh + // Node should belong to only one sub-mesh + if ( !subMesh || !subMesh->RemoveNode( n )) + if (( subMesh = MeshElements( n->getshapeId() ))) + subMesh->RemoveNode(n); + + SMDS_Mesh::RemoveFreeElement(n); + + return true; +} - int Index = myIndexToShape.FindIndex(S); +//======================================================================= +//function : RemoveElement +//purpose : +//======================================================================== +void SMESHDS_Mesh::RemoveElement(const SMDS_MeshElement * elt) +{ + if (elt->GetType() == SMDSAbs_Node) + { + RemoveNode( static_cast( elt )); + return; + } + //if (!hasConstructionEdges() && !hasConstructionFaces()) + { + SMESHDS_SubMesh* subMesh=0; + if ( elt->getshapeId() > 0 ) + subMesh = MeshElements( elt->getshapeId() ); + + RemoveFreeElement( elt, subMesh, true ); + return; + } + + myScript->RemoveElement(elt->GetID()); + + std::vector removedElems; + std::vector removedNodes; + + SMDS_Mesh::RemoveElement(elt, removedElems, removedNodes ); + + removeFromContainers( this, myGroups, removedElems ); +} - //Set Position on Node - aNode->SetPosition(new SMDS_EdgePosition(Index, 0.)); +//======================================================================= +//function : RemoveFreeElement +//purpose : +//======================================================================== +void SMESHDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elt, + SMESHDS_SubMesh * subMesh, + bool fromGroups) +{ + if (elt->GetType() == SMDSAbs_Node) { + RemoveFreeNode( static_cast(elt), subMesh, fromGroups); + return; + } + + // if (hasConstructionEdges() || hasConstructionFaces()) + // // this methods is only for meshes without descendants + // return; + + myScript->RemoveElement(elt->GetID()); + + // Rm from group + // Element can belong to several groups + if ( fromGroups && !myGroups.empty() ) { + std::set::iterator GrIt = myGroups.begin(); + for (; GrIt != myGroups.end(); GrIt++) { + SMESHDS_Group* group = dynamic_cast(*GrIt); + if (group && !group->IsEmpty()) + group->SMDSGroup().Remove(elt); + } + } + + // Rm from sub-mesh + // Element should belong to only one sub-mesh + if ( !subMesh && elt->getshapeId() > 0 ) + subMesh = MeshElements( elt->getshapeId() ); + if ( subMesh ) + subMesh->RemoveElement( elt ); + + SMDS_Mesh::RemoveFreeElement( elt ); +} - //Update or build submesh - map::iterator it=myShapeIndexToSubMesh.find(Index); - if (it==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh(this); +//================================================================================ +/*! + * \brief Remove all data from the mesh + */ +//================================================================================ - myShapeIndexToSubMesh[Index]->AddNode(aNode); +void SMESHDS_Mesh::ClearMesh() +{ + myScript->ClearMesh(); + SMDS_Mesh::Clear(); + + // clear submeshes + SMESHDS_SubMeshIteratorPtr smIt = SubMeshes(); + while ( SMESHDS_SubMesh* sm = const_cast< SMESHDS_SubMesh* >( smIt->next() )) + sm->Clear(); + + // clear groups + TGroups::iterator group, groupEnd = myGroups.end(); + for ( group = myGroups.begin(); group != groupEnd; ++group ) { + if ( SMESHDS_Group* g = dynamic_cast(*group)) { + SMDSAbs_ElementType groupType = g->GetType(); + g->Clear(); + g->SetType( groupType ); + } + else + { + (*group)->Extent(); // to free cached elements in GroupOnFilter's + } + } +} + +//================================================================================ +/*! + * \brief return submesh by shape + * \param shape - the sub-shape + * \retval SMESHDS_SubMesh* - the found submesh + */ +//================================================================================ + +SMESHDS_SubMesh* SMESHDS_Mesh::getSubmesh( const TopoDS_Shape & shape ) +{ + if ( shape.IsNull() ) + return 0; + + return NewSubMesh( ShapeToIndex( shape )); +} + +//================================================================================ +/*! + * \brief Add element or node to submesh + * \param elem - element to add + * \param subMesh - submesh to be filled in + */ +//================================================================================ + +int SMESHDS_Mesh::add(const SMDS_MeshElement* elem, SMESHDS_SubMesh* subMesh ) +{ + if ( elem && subMesh ) { + subMesh->AddElement( elem ); + return subMesh->GetID(); + } + return 0; } //======================================================================= -//function : SetNodeOnVertex -//purpose : +//function : SetNodeOnVolume +//purpose : //======================================================================= -void SMESHDS_Mesh::SetNodeOnVertex(SMDS_MeshNode * aNode, - const TopoDS_Vertex & S) +void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode* aNode, + const TopoDS_Shell & S) { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); + if ( int shapeID = add( aNode, getSubmesh( S ))) + const_cast< SMDS_MeshNode* > + ( aNode )->SetPosition( SMDS_SpacePosition::originSpacePosition(), shapeID ); +} - int Index = myIndexToShape.FindIndex(S); +//======================================================================= +//function : SetNodeOnVolume +//purpose : +//======================================================================= +void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode * aNode, + const TopoDS_Solid & S) +{ + if ( int shapeID = add( aNode, getSubmesh( S ))) + const_cast< SMDS_MeshNode* > + ( aNode )->SetPosition( SMDS_SpacePosition::originSpacePosition(), shapeID ); +} - //Set Position on Node - aNode->SetPosition(new SMDS_VertexPosition(Index)); +//======================================================================= +//function : SetNodeOnFace +//purpose : +//======================================================================= +void SMESHDS_Mesh::SetNodeOnFace(const SMDS_MeshNode * aNode, + const TopoDS_Face & S, + double u, + double v) +{ + if ( int shapeID = add( aNode, getSubmesh( S ))) + const_cast< SMDS_MeshNode* > + ( aNode )->SetPosition(SMDS_PositionPtr( new SMDS_FacePosition( u, v )), shapeID ); +} - //Update or build submesh - map::iterator it=myShapeIndexToSubMesh.find(Index); - if (it==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh(this); +//======================================================================= +//function : SetNodeOnEdge +//purpose : +//======================================================================= +void SMESHDS_Mesh::SetNodeOnEdge(const SMDS_MeshNode * aNode, + const TopoDS_Edge & S, + double u) +{ + if ( int shapeID = add( aNode, getSubmesh( S ))) + const_cast< SMDS_MeshNode* > + ( aNode )->SetPosition(SMDS_PositionPtr( new SMDS_EdgePosition( u )), shapeID ); +} - myShapeIndexToSubMesh[Index]->AddNode(aNode); +//======================================================================= +//function : SetNodeOnVertex +//purpose : +//======================================================================= +void SMESHDS_Mesh::SetNodeOnVertex(const SMDS_MeshNode * aNode, + const TopoDS_Vertex & S) +{ + if ( int shapeID = add( aNode, getSubmesh( S ))) + const_cast< SMDS_MeshNode* > + ( aNode )->SetPosition(SMDS_PositionPtr( new SMDS_VertexPosition()), shapeID ); } //======================================================================= @@ -329,40 +1154,31 @@ void SMESHDS_Mesh::SetNodeOnVertex(SMDS_MeshNode * aNode, //======================================================================= void SMESHDS_Mesh::UnSetNodeOnShape(const SMDS_MeshNode* aNode) { - MESSAGE("not implemented"); + int shapeId = aNode->getshapeId(); + if (shapeId > 0) + if ( SMESHDS_SubMesh* sm = MeshElements( shapeId )) + sm->RemoveNode(aNode); } //======================================================================= //function : SetMeshElementOnShape -//purpose : +//purpose : //======================================================================= void SMESHDS_Mesh::SetMeshElementOnShape(const SMDS_MeshElement * anElement, - const TopoDS_Shape & S) + const TopoDS_Shape & S) { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); - - int Index = myIndexToShape.FindIndex(S); - - if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this); - - myShapeIndexToSubMesh[Index]->AddElement(anElement); + add( anElement, getSubmesh(S) ); } //======================================================================= //function : UnSetMeshElementOnShape //purpose : //======================================================================= -void SMESHDS_Mesh:: -UnSetMeshElementOnShape(const SMDS_MeshElement * anElement, - const TopoDS_Shape & S) +void SMESHDS_Mesh::UnSetMeshElementOnShape(const SMDS_MeshElement * elem, + const TopoDS_Shape & S) { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); - - int Index = myIndexToShape.FindIndex(S); - - if (myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]->RemoveElement(anElement); + if ( SMESHDS_SubMesh* sm = MeshElements( S )) + sm->RemoveElement(elem); } //======================================================================= @@ -371,22 +1187,67 @@ UnSetMeshElementOnShape(const SMDS_MeshElement * anElement, //======================================================================= TopoDS_Shape SMESHDS_Mesh::ShapeToMesh() const { - return myShape; + return myShape; +} + +//======================================================================= +//function : IsGroupOfSubShapes +//purpose : return true if at least one sub-shape of theShape is a sub-shape +// of myShape or theShape == myShape +//======================================================================= + +bool SMESHDS_Mesh::IsGroupOfSubShapes (const TopoDS_Shape& theShape) const +{ + if ( myIndexToShape.Contains(theShape) ) + return true; + + for ( TopoDS_Iterator it( theShape ); it.More(); it.Next() ) + if (IsGroupOfSubShapes( it.Value() )) + return true; + + return false; } /////////////////////////////////////////////////////////////////////////////// /// Return the sub mesh linked to the a given TopoDS_Shape or NULL if the given /// TopoDS_Shape is unknown /////////////////////////////////////////////////////////////////////////////// -SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const TopoDS_Shape & S) +SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const TopoDS_Shape & S) const { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); + int Index = ShapeToIndex(S); + return (SMESHDS_SubMesh *) ( Index ? mySubMeshHolder->Get( Index ) : 0 ); +} - int Index = myIndexToShape.FindIndex(S); - if (myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end()) - return myShapeIndexToSubMesh[Index]; - else - return NULL; +/////////////////////////////////////////////////////////////////////////////// +/// Return the sub mesh by Id of shape it is linked to +/////////////////////////////////////////////////////////////////////////////// +SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const int Index) const +{ + return const_cast< SMESHDS_SubMesh* >( mySubMeshHolder->Get( Index )); +} + +//======================================================================= +//function : SubMeshIndices +//purpose : +//======================================================================= +std::list SMESHDS_Mesh::SubMeshIndices() const +{ + std::list anIndices; + SMESHDS_SubMeshIteratorPtr smIt = SubMeshes(); + while ( const SMESHDS_SubMesh* sm = smIt->next() ) + anIndices.push_back( sm->GetID() ); + + return anIndices; +} + +//======================================================================= +//function : SubMeshes +//purpose : +//======================================================================= + +SMESHDS_SubMeshIteratorPtr SMESHDS_Mesh::SubMeshes() const +{ + return SMESHDS_SubMeshIteratorPtr( mySubMeshHolder->GetIterator() ); } //======================================================================= @@ -394,14 +1255,29 @@ SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const TopoDS_Shape & S) //purpose : //======================================================================= -const list& SMESHDS_Mesh::GetHypothesis( - const TopoDS_Shape & S) const +const std::list& +SMESHDS_Mesh::GetHypothesis(const TopoDS_Shape & S) const { - if (myShapeToHypothesis.find(S)!=myShapeToHypothesis.end()) - return myShapeToHypothesis.find(S)->second; + if ( myShapeToHypothesis.IsBound( S/*.Oriented(TopAbs_FORWARD)*/ ) ) // ignore orientation of S + return myShapeToHypothesis.Find( S/*.Oriented(TopAbs_FORWARD)*/ ); - static list empty; - return empty; + static std::list empty; + return empty; +} + +//================================================================================ +/*! + * \brief returns true if the hypothesis is assigned to any sub-shape + */ +//================================================================================ + +bool SMESHDS_Mesh::IsUsedHypothesis(const SMESHDS_Hypothesis * H) const +{ + ShapeToHypothesis::Iterator s2h( myShapeToHypothesis ); + for ( ; s2h.More(); s2h.Next() ) + if ( std::find( s2h.Value().begin(), s2h.Value().end(), H ) != s2h.Value().end() ) + return true; + return false; } //======================================================================= @@ -410,7 +1286,7 @@ const list& SMESHDS_Mesh::GetHypothesis( //======================================================================= SMESHDS_Script* SMESHDS_Mesh::GetScript() { - return myScript; + return myScript; } //======================================================================= @@ -419,18 +1295,17 @@ SMESHDS_Script* SMESHDS_Mesh::GetScript() //======================================================================= void SMESHDS_Mesh::ClearScript() { - myScript->Clear(); + myScript->Clear(); } //======================================================================= //function : HasMeshElements //purpose : //======================================================================= -bool SMESHDS_Mesh::HasMeshElements(const TopoDS_Shape & S) +bool SMESHDS_Mesh::HasMeshElements(const TopoDS_Shape & S) const { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); - int Index = myIndexToShape.FindIndex(S); - return myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end(); + int Index = myIndexToShape.FindIndex(S); + return mySubMeshHolder->Get( Index ); } //======================================================================= @@ -439,39 +1314,96 @@ bool SMESHDS_Mesh::HasMeshElements(const TopoDS_Shape & S) //======================================================================= bool SMESHDS_Mesh::HasHypothesis(const TopoDS_Shape & S) { - return myShapeToHypothesis.find(S)!=myShapeToHypothesis.end(); + return myShapeToHypothesis.IsBound(S/*.Oriented(TopAbs_FORWARD)*/); } //======================================================================= //function : NewSubMesh //purpose : //======================================================================= -void SMESHDS_Mesh::NewSubMesh(int Index) +SMESHDS_SubMesh * SMESHDS_Mesh::NewSubMesh(int Index) +{ + SMESHDS_SubMesh* SM = MeshElements( Index ); + if ( !SM ) + { + SM = new SMESHDS_SubMesh(this, Index); + mySubMeshHolder->Add( Index, SM ); + } + return SM; +} + +//======================================================================= +//function : AddCompoundSubmesh +//purpose : +//======================================================================= + +int SMESHDS_Mesh::AddCompoundSubmesh(const TopoDS_Shape& S, + TopAbs_ShapeEnum type) { - if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end()) - { - SMESHDS_SubMesh* SM = new SMESHDS_SubMesh(this); - myShapeIndexToSubMesh[Index]=SM; - } + int aMainIndex = 0; + if ( IsGroupOfSubShapes( S )) + { + aMainIndex = myIndexToShape.Add( S ); + bool all = ( type == TopAbs_SHAPE ); + if ( all ) // corresponding simple submesh may exist + aMainIndex = -aMainIndex; + SMESHDS_SubMesh * aNewSub = NewSubMesh( aMainIndex ); + if ( !aNewSub->IsComplexSubmesh() ) // is empty + { + int shapeType = Max( TopAbs_SOLID, all ? myShape.ShapeType() : type ); + int typeLimit = all ? TopAbs_VERTEX : type; + for ( ; shapeType <= typeLimit; shapeType++ ) + { + TopExp_Explorer exp( S, TopAbs_ShapeEnum( shapeType )); + for ( ; exp.More(); exp.Next() ) + { + int index = myIndexToShape.FindIndex( exp.Current() ); + if ( index ) + aNewSub->AddSubMesh( NewSubMesh( index )); + } + } + } + } + return aMainIndex; } //======================================================================= //function : IndexToShape //purpose : //======================================================================= -TopoDS_Shape SMESHDS_Mesh::IndexToShape(int ShapeIndex) +const TopoDS_Shape& SMESHDS_Mesh::IndexToShape(int ShapeIndex) const { - return myIndexToShape.FindKey(ShapeIndex); + try + { + if ( ShapeIndex > 0 ) + return myIndexToShape.FindKey(ShapeIndex); + } + catch ( ... ) + { + } + static TopoDS_Shape nullShape; + return nullShape; +} + +//================================================================================ +/*! + * \brief Return max index of sub-mesh + */ +//================================================================================ + +int SMESHDS_Mesh::MaxSubMeshIndex() const +{ + return mySubMeshHolder->GetMaxID(); } //======================================================================= //function : ShapeToIndex //purpose : //======================================================================= -int SMESHDS_Mesh::ShapeToIndex(const TopoDS_Shape & S) +int SMESHDS_Mesh::ShapeToIndex(const TopoDS_Shape & S) const { - if (myShape.IsNull()) MESSAGE("myShape is NULL"); - return myIndexToShape.FindIndex(S); + int index = myIndexToShape.FindIndex(S); + return index; } //======================================================================= @@ -480,74 +1412,858 @@ int SMESHDS_Mesh::ShapeToIndex(const TopoDS_Shape & S) //======================================================================= void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode* aNode, int Index) { - //Set Position on Node - //Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (myFaceToId(S),0.,0.);; - //aNode->SetPosition(aPos); + if ( int shapeID = add( aNode, NewSubMesh( Index ))) + ((SMDS_MeshNode*) aNode)->SetPosition( SMDS_SpacePosition::originSpacePosition(), shapeID ); +} - //Update or build submesh - if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this); +//======================================================================= +//function : SetNodeOnFace +//purpose : +//======================================================================= +void SMESHDS_Mesh::SetNodeOnFace(const SMDS_MeshNode* aNode, int Index, double u, double v) +{ + //Set Position on Node + if ( int shapeID = add( aNode, NewSubMesh( Index ))) + const_cast< SMDS_MeshNode* > + ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_FacePosition( u, v )), shapeID ); +} - myShapeIndexToSubMesh[Index]->AddNode(aNode); +//======================================================================= +//function : SetNodeOnEdge +//purpose : +//======================================================================= +void SMESHDS_Mesh::SetNodeOnEdge(const SMDS_MeshNode* aNode, + int Index, + double u) +{ + //Set Position on Node + if ( int shapeID = add( aNode, NewSubMesh( Index ))) + const_cast< SMDS_MeshNode* > + ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition( u )), shapeID ); } //======================================================================= -//function : SetNodeOnFace +//function : SetNodeOnVertex +//purpose : +//======================================================================= +void SMESHDS_Mesh::SetNodeOnVertex(const SMDS_MeshNode* aNode, int Index) +{ + //Set Position on Node + if ( int shapeID = add( aNode, NewSubMesh( Index ))) + const_cast< SMDS_MeshNode* > + ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_VertexPosition()), shapeID ); +} + +//======================================================================= +//function : SetMeshElementOnShape //purpose : //======================================================================= -void SMESHDS_Mesh::SetNodeOnFace(SMDS_MeshNode* aNode, int Index) +void SMESHDS_Mesh::SetMeshElementOnShape(const SMDS_MeshElement* anElement, + int Index) { - //Set Position on Node - aNode->SetPosition(new SMDS_FacePosition(Index, 0., 0.)); + add( anElement, NewSubMesh( Index )); +} + +//======================================================================= +//function : ~SMESHDS_Mesh +//purpose : +//======================================================================= +SMESHDS_Mesh::~SMESHDS_Mesh() +{ + // myScript + delete myScript; + // submeshes + delete mySubMeshHolder; +} - //Update or build submesh - if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this); - myShapeIndexToSubMesh[Index]->AddNode(aNode); +//******************************************************************** +//******************************************************************** +//******** ********* +//***** Methods for addition of quadratic elements ****** +//******** ********* +//******************************************************************** +//******************************************************************** + +//======================================================================= +//function : AddEdgeWithID +//purpose : +//======================================================================= +SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(int n1, int n2, int n12, int ID) +{ + SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdgeWithID(n1,n2,n12,ID); + if(anElem) myScript->AddEdge(ID,n1,n2,n12); + return anElem; } //======================================================================= -//function : SetNodeOnEdge +//function : AddEdge //purpose : //======================================================================= -void SMESHDS_Mesh::SetNodeOnEdge(SMDS_MeshNode* aNode, int Index) +SMDS_MeshEdge* SMESHDS_Mesh::AddEdge(const SMDS_MeshNode* n1, + const SMDS_MeshNode* n2, + const SMDS_MeshNode* n12) { - //Set Position on Node - aNode->SetPosition(new SMDS_EdgePosition(Index, 0.)); + SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdge(n1,n2,n12); + if(anElem) myScript->AddEdge(anElem->GetID(), + n1->GetID(), + n2->GetID(), + n12->GetID()); + return anElem; +} - //Update or build submesh - if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this); +//======================================================================= +//function : AddEdgeWithID +//purpose : +//======================================================================= +SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n12, + int ID) +{ + return AddEdgeWithID(n1->GetID(), + n2->GetID(), + n12->GetID(), + ID); +} - myShapeIndexToSubMesh[Index]->AddNode(aNode); + +//======================================================================= +//function : AddFace +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1,n2,n3,n12,n23,n31); + if(anElem) myScript->AddFace(anElem->GetID(), + n1->GetID(), n2->GetID(), n3->GetID(), + n12->GetID(), n23->GetID(), n31->GetID()); + return anElem; } //======================================================================= -//function : SetNodeOnVertex +//function : AddFaceWithID //purpose : //======================================================================= -void SMESHDS_Mesh::SetNodeOnVertex(SMDS_MeshNode* aNode, int Index) +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, + int n12,int n23,int n31, int ID) { - //Set Position on Node - aNode->SetPosition(new SMDS_VertexPosition(Index)); + SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,ID); + if(anElem) myScript->AddFace(ID,n1,n2,n3,n12,n23,n31); + return anElem; +} - //Update or build submesh - if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this); +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + int ID) +{ + return AddFaceWithID(n1->GetID(), n2->GetID(), n3->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + ID); +} - myShapeIndexToSubMesh[Index]->AddNode(aNode); +//======================================================================= +//function : AddFace +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * nCenter) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1,n2,n3,n12,n23,n31,nCenter); + if(anElem) myScript->AddFace(anElem->GetID(), + n1->GetID(), n2->GetID(), n3->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + nCenter->GetID()); + return anElem; } //======================================================================= -//function : SetMeshElementOnShape +//function : AddFaceWithID //purpose : //======================================================================= -void SMESHDS_Mesh::SetMeshElementOnShape(const SMDS_MeshElement* anElement, - int Index) +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, + int n12,int n23,int n31, int nCenter, int ID) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,nCenter,ID); + if(anElem) myScript->AddFace(ID,n1,n2,n3,n12,n23,n31,nCenter); + return anElem; +} + +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * nCenter, + int ID) { - if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end()) - myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh(this); + return AddFaceWithID(n1->GetID(), n2->GetID(), n3->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + nCenter->GetID(), ID); +} + + +//======================================================================= +//function : AddFace +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1,n2,n3,n4,n12,n23,n34,n41); + if(anElem) myScript->AddFace(anElem->GetID(), + n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID()); + return anElem; +} + +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4, + int n12,int n23,int n34,int n41, int ID) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,ID); + if(anElem) myScript->AddFace(ID,n1,n2,n3,n4,n12,n23,n34,n41); + return anElem; +} - myShapeIndexToSubMesh[Index]->AddElement(anElement); +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + int ID) +{ + return AddFaceWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + ID); +} + + +//======================================================================= +//function : AddFace +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * nCenter) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1,n2,n3,n4,n12,n23,n34,n41,nCenter); + if(anElem) myScript->AddFace(anElem->GetID(), + n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + nCenter->GetID()); + return anElem; +} + +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4, + int n12,int n23,int n34,int n41, + int nCenter, int ID) +{ + SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,nCenter,ID); + if(anElem) myScript->AddFace(ID,n1,n2,n3,n4,n12,n23,n34,n41,nCenter); + return anElem; +} + +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * nCenter, + int ID) +{ + return AddFaceWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + nCenter->GetID(), ID); +} + + +//======================================================================= +//function : AddVolume +//purpose : +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n24, + const SMDS_MeshNode * n34) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n12,n23,n31,n14,n24,n34); + if(anElem) myScript->AddVolume(anElem->GetID(), + n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + n14->GetID(), n24->GetID(), n34->GetID()); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, + int n12,int n23,int n31, + int n14,int n24,int n34, int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n12,n23, + n31,n14,n24,n34,ID); + if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n12,n23,n31,n14,n24,n34); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order tetrahedron of 10 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n24, + const SMDS_MeshNode * n34, + int ID) +{ + return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + n14->GetID(), n24->GetID(), n34->GetID(), ID); +} + + +//======================================================================= +//function : AddVolume +//purpose : +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n35, + const SMDS_MeshNode * n45) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n12,n23,n34,n41, + n15,n25,n35,n45); + if(anElem) + myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(), + n3->GetID(), n4->GetID(), n5->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + n15->GetID(), n25->GetID(), n35->GetID(), n45->GetID()); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, + int n12,int n23,int n34,int n41, + int n15,int n25,int n35,int n45, int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5, + n12,n23,n34,n41, + n15,n25,n35,n45,ID); + if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n12,n23,n34,n41, + n15,n25,n35,n45); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order pyramid of 13 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n35, + const SMDS_MeshNode * n45, + int ID) +{ + return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), + n4->GetID(), n5->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + n15->GetID(), n25->GetID(), n35->GetID(), n45->GetID(), + ID); +} + + +//======================================================================= +//function : AddVolume +//purpose : 2nd order pentahedron (prism) with 15 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n45, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n64, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n36) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n6,n12,n23,n31, + n45,n56,n64,n14,n25,n36); + if(anElem) + myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(), + n3->GetID(), n4->GetID(), n5->GetID(), n6->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + n45->GetID(), n56->GetID(), n64->GetID(), + n14->GetID(), n25->GetID(), n36->GetID()); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2nd order pentahedron (prism) with 15 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, + int n4, int n5, int n6, + int n12,int n23,int n31, + int n45,int n56,int n64, + int n14,int n25,int n36, int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5,n6, + n12,n23,n31, + n45,n56,n64, + n14,n25,n36,ID); + if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n6,n12,n23,n31, + n45,n56,n64,n14,n25,n36); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order Pentahedron (prism) with 15 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n45, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n64, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n36, + int ID) +{ + return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), + n4->GetID(), n5->GetID(), n6->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + n45->GetID(), n56->GetID(), n64->GetID(), + n14->GetID(), n25->GetID(), n36->GetID(), + ID); +} +//======================================================================= +//function : AddVolume +//purpose : 2nd order pentahedron (prism) with 18 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n45, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n64, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n36, + const SMDS_MeshNode * n1245, + const SMDS_MeshNode * n2356, + const SMDS_MeshNode * n1346) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n6,n12,n23,n31, + n45,n56,n64,n14,n25,n36, + n1245, n2356, n1346); + if(anElem) + myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(), + n3->GetID(), n4->GetID(), n5->GetID(), n6->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + n45->GetID(), n56->GetID(), n64->GetID(), + n14->GetID(), n25->GetID(), n36->GetID(), + n1245->GetID(), n2356->GetID(), n1346->GetID()); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2nd order pentahedron (prism) with 18 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, + int n4, int n5, int n6, + int n12,int n23,int n31, + int n45,int n56,int n64, + int n14,int n25,int n36, + int n1245, int n2356, int n1346, + int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5,n6, + n12,n23,n31, + n45,n56,n64, + n14,n25,n36, + n1245, n2356, n1346, ID); + if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n6,n12,n23,n31, + n45,n56,n64,n14,n25,n36, n1245, n2356, n1346); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order Pentahedron with 18 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n45, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n64, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n36, + const SMDS_MeshNode * n1245, + const SMDS_MeshNode * n2356, + const SMDS_MeshNode * n1346, + int ID) +{ + return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), + n4->GetID(), n5->GetID(), n6->GetID(), + n12->GetID(), n23->GetID(), n31->GetID(), + n45->GetID(), n56->GetID(), n64->GetID(), + n14->GetID(), n25->GetID(), n36->GetID(), + n1245->GetID(), n2356->GetID(), n1346->GetID(), ID); +} + + +//======================================================================= +//function : AddVolume +//purpose : add quadratic hexahedron +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n67, + const SMDS_MeshNode * n78, + const SMDS_MeshNode * n85, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n26, + const SMDS_MeshNode * n37, + const SMDS_MeshNode * n48) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n6,n7,n8, + n12,n23,n34,n41, + n56,n67,n78,n85, + n15,n26,n37,n48); + if(anElem) + myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(), + n3->GetID(), n4->GetID(), n5->GetID(), + n6->GetID(), n7->GetID(), n8->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + n56->GetID(), n67->GetID(), n78->GetID(), n85->GetID(), + n15->GetID(), n26->GetID(), n37->GetID(), n48->GetID()); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, + int n5, int n6, int n7, int n8, + int n12,int n23,int n34,int n41, + int n56,int n67,int n78,int n85, + int n15,int n26,int n37,int n48, int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5,n6,n7,n8, + n12,n23,n34,n41, + n56,n67,n78,n85, + n15,n26,n37,n48,ID); + if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n6,n7,n8,n12,n23,n34,n41, + n56,n67,n78,n85,n15,n26,n37,n48); + return anElem; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order Hexahedrons with 20 nodes +//======================================================================= +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n67, + const SMDS_MeshNode * n78, + const SMDS_MeshNode * n85, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n26, + const SMDS_MeshNode * n37, + const SMDS_MeshNode * n48, + int ID) +{ + return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(), + n5->GetID(), n6->GetID(), n7->GetID(), n8->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + n56->GetID(), n67->GetID(), n78->GetID(), n85->GetID(), + n15->GetID(), n26->GetID(), n37->GetID(), n48->GetID(), + ID); +} + +//======================================================================= +//function : AddVolume +//purpose : add tri-quadratic hexahedron of 27 nodes +//======================================================================= + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n67, + const SMDS_MeshNode * n78, + const SMDS_MeshNode * n85, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n26, + const SMDS_MeshNode * n37, + const SMDS_MeshNode * n48, + const SMDS_MeshNode * n1234, + const SMDS_MeshNode * n1256, + const SMDS_MeshNode * n2367, + const SMDS_MeshNode * n3478, + const SMDS_MeshNode * n1458, + const SMDS_MeshNode * n5678, + const SMDS_MeshNode * nCenter) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n6,n7,n8, + n12,n23,n34,n41, + n56,n67,n78,n85, + n15,n26,n37,n48, + n1234,n1256,n2367,n3478,n1458,n5678,nCenter); + if(anElem) + myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(), + n3->GetID(), n4->GetID(), n5->GetID(), + n6->GetID(), n7->GetID(), n8->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + n56->GetID(), n67->GetID(), n78->GetID(), n85->GetID(), + n15->GetID(), n26->GetID(), n37->GetID(), n48->GetID(), + n1234->GetID(),n1256->GetID(),n2367->GetID(),n3478->GetID(), + n1458->GetID(),n5678->GetID(),nCenter->GetID()); + return anElem; +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, + int n5, int n6, int n7, int n8, + int n12,int n23,int n34,int n41, + int n56,int n67,int n78,int n85, + int n15,int n26,int n37,int n48, + int n1234,int n1256,int n2367,int n3478, + int n1458,int n5678,int nCenter, + int ID) +{ + SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5,n6,n7,n8, + n12,n23,n34,n41, + n56,n67,n78,n85, + n15,n26,n37,n48, + n1234, n1256, n2367, n3478, + n1458, n5678, nCenter, + ID); + if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n6,n7,n8,n12,n23,n34,n41, + n56,n67,n78,n85,n15,n26,n37,n48, + n1234, n1256, n2367, n3478, + n1458, n5678, nCenter); + return anElem; +} + +SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n67, + const SMDS_MeshNode * n78, + const SMDS_MeshNode * n85, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n26, + const SMDS_MeshNode * n37, + const SMDS_MeshNode * n48, + const SMDS_MeshNode * n1234, + const SMDS_MeshNode * n1256, + const SMDS_MeshNode * n2367, + const SMDS_MeshNode * n3478, + const SMDS_MeshNode * n1458, + const SMDS_MeshNode * n5678, + const SMDS_MeshNode * nCenter, + int ID) +{ + return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(), + n5->GetID(), n6->GetID(), n7->GetID(), n8->GetID(), + n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(), + n56->GetID(), n67->GetID(), n78->GetID(), n85->GetID(), + n15->GetID(), n26->GetID(), n37->GetID(), n48->GetID(), + n1234->GetID(),n1256->GetID(),n2367->GetID(),n3478->GetID(), + n1458->GetID(),n5678->GetID(),nCenter->GetID(), ID); +} + +void SMESHDS_Mesh::CompactMesh() +{ + if ( IsCompacted() ) + return; + + SMDS_Mesh::CompactMesh(); + + this->myScript->SetModified(true); // notify GUI client for buildPrs when update +} + +void SMESHDS_Mesh::CleanDownWardConnectivity() +{ + myGrid->CleanDownwardConnectivity(); +} + +void SMESHDS_Mesh::BuildDownWardConnectivity(bool withEdges) +{ + myGrid->BuildDownwardConnectivity(withEdges); +} + +/*! change some nodes in cell without modifying type or internal connectivity. + * Nodes inverse connectivity is maintained up to date. + * @param vtkVolId vtk id of the cell. + * @param localClonedNodeIds map old node id to new node id. + * @return ok if success. + */ +bool SMESHDS_Mesh::ModifyCellNodes(int vtkVolId, std::map localClonedNodeIds) +{ + myGrid->ModifyCellNodes(vtkVolId, localClonedNodeIds); + return true; }