X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHDS%2FSMESHDS_Group.cxx;h=e6df602ff343532c4a4bda2185c1ee3ed681d323;hp=9c7dfa4a96e9ae2984f0e6d9dda4cc5dbee5aacd;hb=d8bc11015235c68631ac85d7e8cf278edc9809d1;hpb=92595f008083c36efe3fb4d5005655ef12582ad0 diff --git a/src/SMESHDS/SMESHDS_Group.cxx b/src/SMESHDS/SMESHDS_Group.cxx index 9c7dfa4a9..e6df602ff 100644 --- a/src/SMESHDS/SMESHDS_Group.cxx +++ b/src/SMESHDS/SMESHDS_Group.cxx @@ -1,34 +1,31 @@ -// SMESH SMESHDS : idl implementation based on 'SMESH' unit's classes +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2004 CEA -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. // +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMESHDS_Group.cxx // Module : SMESH -// $Header$ +// #include "SMESHDS_Group.hxx" #include "SMESHDS_Mesh.hxx" -using namespace std; - //============================================================================= /*! * @@ -38,8 +35,8 @@ using namespace std; SMESHDS_Group::SMESHDS_Group (const int theID, const SMESHDS_Mesh* theMesh, const SMDSAbs_ElementType theType) - : SMESHDS_GroupBase(theID,theMesh,theType), - myGroup(theMesh,theType) + : SMESHDS_GroupBase(theID,theMesh,theType), + myGroup(theMesh,theType) { } @@ -48,7 +45,7 @@ SMESHDS_Group::SMESHDS_Group (const int theID, //purpose : //======================================================================= -int SMESHDS_Group::Extent() +int SMESHDS_Group::Extent() const { return myGroup.Extent(); } @@ -77,6 +74,18 @@ bool SMESHDS_Group::Contains (const int theID) return false; } +//======================================================================= +//function : Contains +//purpose : +//======================================================================= + +bool SMESHDS_Group::Contains (const SMDS_MeshElement* elem) +{ + if (elem) + return myGroup.Contains(elem); + return false; +} + //============================================================================= /*! * @@ -85,7 +94,17 @@ bool SMESHDS_Group::Contains (const int theID) bool SMESHDS_Group::Add (const int theID) { - const SMDS_MeshElement* aElem = findInMesh (theID); + return Add( findInMesh( theID )); +} + +//============================================================================= +/*! + * + */ +//============================================================================= + +bool SMESHDS_Group::Add (const SMDS_MeshElement* aElem ) +{ if (!aElem || myGroup.Contains(aElem)) return false; @@ -113,7 +132,8 @@ bool SMESHDS_Group::Remove (const int theID) return true; } -//======================================================================= + +//====================================================================== //function : Clear //purpose : //======================================================================= @@ -123,28 +143,26 @@ void SMESHDS_Group::Clear() myGroup.Clear(); resetIterator(); } - -// ===================== -// class MyGroupIterator -// ===================== - -class MyGroupIterator: public SMDS_ElemIterator -{ - const SMDS_MeshGroup& myGroup; - public: - MyGroupIterator(const SMDS_MeshGroup& group): myGroup(group) { myGroup.InitIterator(); } - bool more() { return myGroup.More(); } - const SMDS_MeshElement* next() { return myGroup.Next(); } -}; - + //======================================================================= //function : GetElements //purpose : //======================================================================= -SMDS_ElemIteratorPtr SMESHDS_Group::GetElements() +SMDS_ElemIteratorPtr SMESHDS_Group::GetElements() const +{ + return myGroup.GetElements(); +} + +//================================================================================ +/*! + * \brief Return a value allowing to find out if a group has changed or not + */ +//================================================================================ + +int SMESHDS_Group::GetTic() const { - return SMDS_ElemIteratorPtr( new MyGroupIterator ( myGroup )); + return myGroup.Tic(); } //======================================================================= @@ -154,11 +172,14 @@ SMDS_ElemIteratorPtr SMESHDS_Group::GetElements() void SMESHDS_Group::SetType(SMDSAbs_ElementType theType) { - if ( myGroup.IsEmpty() || GetType() == SMDSAbs_All ) { + if ( myGroup.IsEmpty() || GetType() == SMDSAbs_All ) + { SMESHDS_GroupBase::SetType( theType ); myGroup.SetType ( theType ); } else + { SMESHDS_GroupBase::SetType( myGroup.GetType() ); + } }