X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH%2FSMESH_subMesh.hxx;h=f38d6367a53d925f21715f565c88e8010c9651a4;hp=0c956cea623af7fa8627fde9e16b659e71c95be7;hb=5d68554076bbca0e1e95fb0db215a6c2b84b6c54;hpb=9a54694a0ab1e5cbc558a35c4606ceea4f7af2ef diff --git a/src/SMESH/SMESH_subMesh.hxx b/src/SMESH/SMESH_subMesh.hxx index 0c956cea6..f38d6367a 100644 --- a/src/SMESH/SMESH_subMesh.hxx +++ b/src/SMESH/SMESH_subMesh.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -80,11 +80,13 @@ class SMESH_EXPORT SMESH_subMesh SMESH_Algo* GetAlgo() const; const std::map < int, SMESH_subMesh * >& DependsOn(); + bool DependsOn( const SMESH_subMesh* other ) const; /*! - * \brief Return iterator on the submeshes this one depends on + * \brief Return iterator on the sub-meshes this one depends on. By default + * most simple sub-meshes go first. */ SMESH_subMeshIteratorPtr getDependsOnIterator(const bool includeSelf, - const bool complexShapeFirst) const; + const bool complexShapeFirst=false) const; const TopoDS_Shape & GetSubShape() const; @@ -107,7 +109,7 @@ class SMESH_EXPORT SMESH_subMesh }; enum compute_event { - MODIF_ALGO_STATE, COMPUTE, COMPUTE_CANCELED, + MODIF_ALGO_STATE, COMPUTE, COMPUTE_SUBMESH, COMPUTE_CANCELED, CLEAN, SUBMESH_COMPUTED, SUBMESH_RESTORED, SUBMESH_LOADED, MESH_ENTITY_REMOVED, CHECK_COMPUTE_STATE }; @@ -244,7 +246,7 @@ public: bool IsEmpty() const; bool IsMeshComputed() const; - // check if _subMeshDS contains mesh elements + // check if _subMeshDS contains mesh elements unless _alwaysComputed==true /*! * \brief Allow algo->Compute() if a subshape of lower dim is meshed but @@ -253,8 +255,10 @@ public: void SetIsAlwaysComputed(bool isAlCo); bool IsAlwaysComputed() { return _alwaysComputed; } - bool SubMeshesComputed() const; + bool SubMeshesComputed(bool * isFailedToCompute=0) const; + int GetComputeCost() const; + // how costly is to compute this sub-mesh /*! * \brief Find common submeshes (based on shared subshapes with other @@ -273,7 +277,7 @@ protected: void updateDependantsState(const compute_event theEvent); void updateSubMeshState(const compute_state theState); void cleanDependants(); - void cleanDependsOn(); + void cleanDependsOn( SMESH_Algo* algoRequiringCleaning=0 ); void setAlgoState(algo_state state); /*! @@ -282,7 +286,9 @@ protected: */ TopoDS_Shape getCollection(SMESH_Gen * theGen, SMESH_Algo* theAlgo, - bool & theSubComputed); + bool & theSubComputed, + bool & theSubFailed, + std::vector& theSubs); /*! * \brief Update compute_state by _computeError * \retval bool - false if there are errors @@ -302,6 +308,7 @@ protected: const SMESH_Hypothesis * theHyp, const int theHypType = 0); // + int computeCost() const; protected: @@ -313,11 +320,14 @@ protected: std::map < int, SMESH_subMesh * >_mapDepend; bool _dependenceAnalysed; + SMESH_Algo * _algo; // the algorithm found by last *StateEngine() call algo_state _algoState; compute_state _computeState; SMESH_ComputeErrorPtr _computeError; + int _computeCost; // how costly is to compute this sub-mesh + int _realComputeCost; // _computeCost depending on presence of needed hypotheses - // allow algo->Compute() if a subshape of lower dim is meshed but + // allow algo->Compute() if a sub-shape of lower dim is meshed but // none mesh entity is bound to it. Eg StdMeshers_CompositeSegment_1D can // mesh several edges as a whole and leave some of them without mesh entities bool _alwaysComputed;