X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH%2FSMESH_MesherHelper.cxx;h=329c17e62402040814231a790de0a462215c5bc5;hp=b7d8759e9dc2b56710b655bbf2f07288cd6f0142;hb=52d825495306f72048c8754aa5c86c6a390f8262;hpb=2cd148d0668de3bfbeeceeb7df1995bb5b39475b diff --git a/src/SMESH/SMESH_MesherHelper.cxx b/src/SMESH/SMESH_MesherHelper.cxx index b7d8759e9..329c17e62 100644 --- a/src/SMESH/SMESH_MesherHelper.cxx +++ b/src/SMESH/SMESH_MesherHelper.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -242,35 +242,68 @@ void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh) for ( TopExp_Explorer eF( aSh, TopAbs_FACE ); eF.More(); eF.Next() ) { const TopoDS_Face& face = TopoDS::Face( eF.Current() ); - TopLoc_Location loc; - Handle(Geom_Surface) surface = BRep_Tool::Surface( face, loc ); + BRepAdaptor_Surface surf( face, false ); + if ( surf.IsUPeriodic() || surf.IsUClosed() ) { + myParIndex |= U_periodic; + myPar1[0] = surf.FirstUParameter(); + myPar2[0] = surf.LastUParameter(); + } + if ( surf.IsVPeriodic() || surf.IsVClosed() ) { + myParIndex |= V_periodic; + myPar1[1] = surf.FirstVParameter(); + myPar2[1] = surf.LastVParameter(); + } - if ( surface->IsUPeriodic() || surface->IsVPeriodic() || - surface->IsUClosed() || surface->IsVClosed() ) + gp_Pnt2d uv1, uv2; + for (TopExp_Explorer exp( face, TopAbs_EDGE ); exp.More(); exp.Next()) { - //while ( surface->IsKind(STANDARD_TYPE(Geom_RectangularTrimmedSurface ))) - //surface = Handle(Geom_RectangularTrimmedSurface)::DownCast( surface )->BasisSurface(); - GeomAdaptor_Surface surf( surface ); - - for (TopExp_Explorer exp( face, TopAbs_EDGE ); exp.More(); exp.Next()) + // look for a "seam" edge, a real seam or an edge on period boundary + TopoDS_Edge edge = TopoDS::Edge( exp.Current() ); + if ( myParIndex ) { - // look for a seam edge - const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() ); - if ( BRep_Tool::IsClosed( edge, face )) { - // initialize myPar1, myPar2 and myParIndex - gp_Pnt2d uv1, uv2; - BRep_Tool::UVPoints( edge, face, uv1, uv2 ); - if ( Abs( uv1.Coord(1) - uv2.Coord(1) ) < Abs( uv1.Coord(2) - uv2.Coord(2) )) + BRep_Tool::UVPoints( edge, face, uv1, uv2 ); + const double du = Abs( uv1.Coord(1) - uv2.Coord(1) ); + const double dv = Abs( uv1.Coord(2) - uv2.Coord(2) ); + + bool isSeam = BRep_Tool::IsClosed( edge, face ); + if ( isSeam ) // real seam - having two pcurves on face + { + // pcurve can lie not on pediod boundary (22582, mesh_Quadratic_01/C9) + if ( du < dv ) { - myParIndex |= U_periodic; - myPar1[0] = surf.FirstUParameter(); - myPar2[0] = surf.LastUParameter(); + double u1 = uv1.Coord(1); + edge.Reverse(); + BRep_Tool::UVPoints( edge, face, uv1, uv2 ); + double u2 = uv1.Coord(1); + myPar1[0] = Min( u1, u2 ); + myPar2[0] = Max( u1, u2 ); } - else { - myParIndex |= V_periodic; - myPar1[1] = surf.FirstVParameter(); - myPar2[1] = surf.LastVParameter(); + else + { + double v1 = uv1.Coord(2); + edge.Reverse(); + BRep_Tool::UVPoints( edge, face, uv1, uv2 ); + double v2 = uv1.Coord(2); + myPar1[1] = Min( v1, v2 ); + myPar2[1] = Max( v1, v2 ); } + } + else //if ( !isSeam ) + { + // one pcurve but on period boundary (22772, mesh_Quadratic_01/D1) + if (( myParIndex & U_periodic ) && du < Precision::PConfusion() ) + { + isSeam = ( Abs( uv1.Coord(1) - myPar1[0] ) < Precision::PConfusion() || + Abs( uv1.Coord(1) - myPar2[0] ) < Precision::PConfusion() ); + } + else if (( myParIndex & V_periodic ) && dv < Precision::PConfusion() ) + { + isSeam = ( Abs( uv1.Coord(2) - myPar1[1] ) < Precision::PConfusion() || + Abs( uv1.Coord(2) - myPar2[1] ) < Precision::PConfusion() ); + } + } + if ( isSeam ) + { // store seam shape indices, negative if shape encounters twice int edgeID = meshDS->ShapeToIndex( edge ); mySeamShapeIds.insert( IsSeamShape( edgeID ) ? -edgeID : edgeID ); @@ -279,25 +312,12 @@ void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh) mySeamShapeIds.insert( IsSeamShape( vertexID ) ? -vertexID : vertexID ); } } - - // look for a degenerated edge - if ( SMESH_Algo::isDegenerated( edge )) { - myDegenShapeIds.insert( meshDS->ShapeToIndex( edge )); - for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next() ) - myDegenShapeIds.insert( meshDS->ShapeToIndex( v.Current() )); - } } - if ( !myDegenShapeIds.empty() && !myParIndex ) { - if ( surface->IsUPeriodic() || surface->IsUClosed() ) { - myParIndex |= U_periodic; - myPar1[0] = surf.FirstUParameter(); - myPar2[0] = surf.LastUParameter(); - } - else if ( surface->IsVPeriodic() || surface->IsVClosed() ) { - myParIndex |= V_periodic; - myPar1[1] = surf.FirstVParameter(); - myPar2[1] = surf.LastVParameter(); - } + // look for a degenerated edge + if ( SMESH_Algo::isDegenerated( edge )) { + myDegenShapeIds.insert( meshDS->ShapeToIndex( edge )); + for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next() ) + myDegenShapeIds.insert( meshDS->ShapeToIndex( v.Current() )); } } } @@ -373,10 +393,13 @@ void SMESH_MesherHelper::AddTLinkNode(const SMDS_MeshNode* n1, */ //================================================================================ -void SMESH_MesherHelper::AddTLinks(const SMDS_MeshEdge* edge) +bool SMESH_MesherHelper::AddTLinks(const SMDS_MeshEdge* edge) { - if ( edge->IsQuadratic() ) + if ( edge && edge->IsQuadratic() ) AddTLinkNode(edge->GetNode(0), edge->GetNode(1), edge->GetNode(2)); + else + return false; + return true; } //================================================================================ @@ -385,8 +408,9 @@ void SMESH_MesherHelper::AddTLinks(const SMDS_MeshEdge* edge) */ //================================================================================ -void SMESH_MesherHelper::AddTLinks(const SMDS_MeshFace* f) +bool SMESH_MesherHelper::AddTLinks(const SMDS_MeshFace* f) { + bool isQuad = true; if ( !f->IsPoly() ) switch ( f->NbNodes() ) { case 7: @@ -410,7 +434,9 @@ void SMESH_MesherHelper::AddTLinks(const SMDS_MeshFace* f) AddTLinkNode(f->GetNode(2),f->GetNode(3),f->GetNode(6)); AddTLinkNode(f->GetNode(3),f->GetNode(0),f->GetNode(7)); break; default:; + isQuad = false; } + return isQuad; } //================================================================================ @@ -419,7 +445,7 @@ void SMESH_MesherHelper::AddTLinks(const SMDS_MeshFace* f) */ //================================================================================ -void SMESH_MesherHelper::AddTLinks(const SMDS_MeshVolume* volume) +bool SMESH_MesherHelper::AddTLinks(const SMDS_MeshVolume* volume) { if ( volume->IsQuadratic() ) { @@ -453,7 +479,9 @@ void SMESH_MesherHelper::AddTLinks(const SMDS_MeshVolume* volume) nFCenter )); } } + return true; } + return false; } //================================================================================ @@ -478,7 +506,10 @@ bool SMESH_MesherHelper::toCheckPosOnShape(int shapeID ) const void SMESH_MesherHelper::setPosOnShapeValidity(int shapeID, bool ok ) const { - ((SMESH_MesherHelper*)this)->myNodePosShapesValidity.insert( make_pair( shapeID, ok)); + std::map< int,bool >::iterator sh_ok = + ((SMESH_MesherHelper*)this)->myNodePosShapesValidity.insert( make_pair( shapeID, ok)).first; + if ( !ok ) + sh_ok->second = ok; } //======================================================================= @@ -510,8 +541,8 @@ gp_Pnt2d SMESH_MesherHelper::GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& u double p1 = uv1.Coord( i ); double dp1 = Abs( p1-myPar1[i-1]), dp2 = Abs( p1-myPar2[i-1]); if ( myParIndex == i || - dp1 < ( myPar2[i-1] - myPar2[i-1] ) / 100. || - dp2 < ( myPar2[i-1] - myPar2[i-1] ) / 100. ) + dp1 < ( myPar2[i-1] - myPar1[i-1] ) / 100. || + dp2 < ( myPar2[i-1] - myPar1[i-1] ) / 100. ) { double p2 = uv2.Coord( i ); double p1Alt = ( dp1 < dp2 ) ? myPar2[i-1] : myPar1[i-1]; @@ -541,7 +572,7 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, { // node has position on face const SMDS_FacePosition* fpos = - static_cast(n->GetPosition()); + static_cast( Pos ); uv.SetCoord(fpos->GetUParameter(),fpos->GetVParameter()); if ( check ) uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F )); @@ -552,7 +583,7 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, // corresponding edge from face, get pcurve for this // edge and retrieve value from this pcurve const SMDS_EdgePosition* epos = - static_cast(n->GetPosition()); + static_cast( Pos ); int edgeID = n->getshapeId(); TopoDS_Edge E = TopoDS::Edge(GetMeshDS()->IndexToShape(edgeID)); double f, l, u = epos->GetUParameter(); @@ -576,14 +607,24 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc); Standard_Boolean isUPeriodic = S->IsUPeriodic(); Standard_Boolean isVPeriodic = S->IsVPeriodic(); + gp_Pnt2d newUV = uv; if ( isUPeriodic || isVPeriodic ) { Standard_Real UF,UL,VF,VL; S->Bounds(UF,UL,VF,VL); - if(isUPeriodic) - uv.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL)); - if(isVPeriodic) - uv.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL)); + if ( isUPeriodic ) + newUV.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL)); + if ( isVPeriodic ) + newUV.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL)); } + if ( n2 ) + { + gp_Pnt2d uv2 = GetNodeUV( F, n2, 0, check ); + if ( isUPeriodic && Abs( uv.X()-uv2.X() ) < Abs( newUV.X()-uv2.X() )) + newUV.SetX( uv.X() ); + if ( isVPeriodic && Abs( uv.Y()-uv2.Y() ) < Abs( newUV.Y()-uv2.Y() )) + newUV.SetY( uv.Y() ); + } + uv = newUV; } } else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX) @@ -661,9 +702,10 @@ bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F, const bool force, double distXYZ[4]) const { - int shapeID = n->getshapeId(); + int shapeID = n->getshapeId(); bool infinit = ( Precision::IsInfinite( uv.X() ) || Precision::IsInfinite( uv.Y() )); - if ( force || toCheckPosOnShape( shapeID ) || infinit ) + bool zero = ( uv.X() == 0. && uv.Y() == 0. ); + if ( force || toCheckPosOnShape( shapeID ) || infinit || zero ) { // check that uv is correct TopLoc_Location loc; @@ -896,9 +938,10 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E, const bool force, double distXYZ[4]) const { - int shapeID = n->getshapeId(); + int shapeID = n->getshapeId(); bool infinit = Precision::IsInfinite( u ); - if ( force || toCheckPosOnShape( shapeID ) || infinit ) + bool zero = ( u == 0. ); + if ( force || infinit || zero || toCheckPosOnShape( shapeID )) { TopLoc_Location loc; double f,l; Handle(Geom_Curve) curve = BRep_Tool::Curve( E,loc,f,l ); @@ -915,7 +958,7 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E, gp_Pnt nodePnt = SMESH_TNodeXYZ( n ); if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() ); gp_Pnt curvPnt; - double dist = u; + double dist = 2*tol; if ( !infinit ) { curvPnt = curve->Value( u ); @@ -1195,10 +1238,11 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetCentralNode(const SMDS_MeshNode* n1, } else // ( force3d || F.IsNull() ) { - P = ( SMESH_TNodeXYZ( n1 ) + - SMESH_TNodeXYZ( n2 ) + - SMESH_TNodeXYZ( n3 ) + - SMESH_TNodeXYZ( n4 ) ) / 4; + P = calcTFI (0.5, 0.5, + SMESH_TNodeXYZ(n1), SMESH_TNodeXYZ(n2), + SMESH_TNodeXYZ(n3), SMESH_TNodeXYZ(n4), + SMESH_TNodeXYZ(n12), SMESH_TNodeXYZ(n23), + SMESH_TNodeXYZ(n34), SMESH_TNodeXYZ(n41)); centralNode = meshDS->AddNode( P.X(), P.Y(), P.Z() ); if ( !F.IsNull() ) // force3d @@ -1423,8 +1467,16 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1, return getMediumNodeOnComposedWire(n1,n2,force3d); } E = TopoDS::Edge(meshDS->IndexToShape( edgeID = pos.first )); - u[0] = GetNodeU(E,n1,n2, force3d ? 0 : &uvOK[0]); - u[1] = GetNodeU(E,n2,n1, force3d ? 0 : &uvOK[1]); + try { + u[0] = GetNodeU(E,n1,n2, force3d ? 0 : &uvOK[0]); + u[1] = GetNodeU(E,n2,n1, force3d ? 0 : &uvOK[1]); + } + catch ( Standard_Failure& f ) + { + // issue 22502 / a node is on VERTEX not belonging to E + // issue 22568 / both nodes are on non-connected VERTEXes + return getMediumNodeOnComposedWire(n1,n2,force3d); + } } if ( !force3d & uvOK[0] && uvOK[1] ) @@ -1443,7 +1495,6 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1, if ( myParIndex & U_periodic ) uv[1].SetCoord( 1, uv[0].Coord( 1 )); else uv[1].SetCoord( 2, uv[0].Coord( 2 )); } - TopLoc_Location loc; Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc); gp_XY UV = GetMiddleUV( S, uv[0], uv[1] ); @@ -1522,67 +1573,108 @@ const SMDS_MeshNode* SMESH_MesherHelper::getMediumNodeOnComposedWire(const SMDS_ const SMDS_MeshNode* n2, bool force3d) { - gp_Pnt middle = 0.5 * XYZ(n1) + 0.5 * XYZ(n2); + SMESH_TNodeXYZ p1( n1 ), p2( n2 ); + gp_Pnt middle = 0.5 * p1 + 0.5 * p2; SMDS_MeshNode* n12 = AddNode( middle.X(), middle.Y(), middle.Z() ); // To find position on edge and 3D position for n12, // project to 2 edges and select projection most close to - double u = 0, distMiddleProj = Precision::Infinite(), distXYZ[4]; - int iOkEdge = 0; - TopoDS_Edge edges[2]; + TopoDS_Edge bestEdge; + double u = 0, distMiddleProj = Precision::Infinite(), distXYZ[4], f,l; + + // get shapes under the nodes + TopoDS_Shape shape[2]; + int nbShapes = 0; for ( int is2nd = 0; is2nd < 2; ++is2nd ) { - // get an edge const SMDS_MeshNode* n = is2nd ? n2 : n1; - TopoDS_Shape shape = GetSubShapeByNode( n, GetMeshDS() ); - if ( shape.IsNull() || shape.ShapeType() != TopAbs_EDGE ) - continue; + TopoDS_Shape S = GetSubShapeByNode( n, GetMeshDS() ); + if ( !S.IsNull() ) + shape[ nbShapes++ ] = S; + } + // get EDGEs + vector< TopoDS_Shape > edges; + for ( int iS = 0; iS < nbShapes; ++iS ) + { + switch ( shape[iS].ShapeType() ) { + case TopAbs_EDGE: + { + edges.push_back( shape[iS] ); + break; + } + case TopAbs_VERTEX: + { + TopoDS_Shape edge; + if ( nbShapes == 2 && iS==0 && shape[1-iS].ShapeType() == TopAbs_VERTEX ) + edge = GetCommonAncestor( shape[iS], shape[1-iS], *myMesh, TopAbs_EDGE ); - // project to get U of projection and distance from middle to projection - TopoDS_Edge edge = edges[ is2nd ] = TopoDS::Edge( shape ); - double node2MiddleDist = middle.Distance( XYZ(n) ); - double foundU = GetNodeU( edge, n ); - CheckNodeU( edge, n12, foundU, 2*BRep_Tool::Tolerance(edge), /*force=*/true, distXYZ ); - if ( distXYZ[0] < node2MiddleDist ) + if ( edge.IsNull() ) + { + PShapeIteratorPtr eIt = GetAncestors( shape[iS], *myMesh, TopAbs_EDGE ); + while( const TopoDS_Shape* e = eIt->next() ) + edges.push_back( *e ); + } + break; + } + case TopAbs_FACE: { - distMiddleProj = distXYZ[0]; - u = foundU; - iOkEdge = is2nd; + if ( nbShapes == 1 || shape[1-iS].ShapeType() < TopAbs_EDGE ) + for ( TopExp_Explorer e( shape[iS], TopAbs_EDGE ); e.More(); e.Next() ) + edges.push_back( e.Current() ); + break; + } + default: + continue; } } - if ( Precision::IsInfinite( distMiddleProj )) + // project to get U of projection and distance from middle to projection + for ( size_t iE = 0; iE < edges.size(); ++iE ) { - // both projections failed; set n12 on the edge of n1 with U of a common vertex - TopoDS_Vertex vCommon; - if ( TopExp::CommonVertex( edges[0], edges[1], vCommon )) - u = BRep_Tool::Parameter( vCommon, edges[0] ); - else + const TopoDS_Edge& edge = TopoDS::Edge( edges[ iE ]); + distXYZ[0] = distMiddleProj; + double testU = 0; + CheckNodeU( edge, n12, testU, 2 * BRep_Tool::Tolerance(edge), /*force=*/true, distXYZ ); + if ( distXYZ[0] < distMiddleProj ) { - double f,l, u0 = GetNodeU( edges[0], n1 ); - BRep_Tool::Range( edges[0],f,l ); - u = ( fabs(u0-f) < fabs(u0-l) ) ? f : l; + distMiddleProj = distXYZ[0]; + u = testU; + bestEdge = edge; } - iOkEdge = 0; - distMiddleProj = 0; - } - - // move n12 to position of a successfull projection - double tol = BRep_Tool::Tolerance(edges[ iOkEdge ]); - if ( !force3d && distMiddleProj > 2*tol ) - { - TopLoc_Location loc; double f,l; - Handle(Geom_Curve) curve = BRep_Tool::Curve( edges[iOkEdge],loc,f,l ); - gp_Pnt p = curve->Value( u ); - GetMeshDS()->MoveNode( n12, p.X(), p.Y(), p.Z() ); } - - //if ( mySetElemOnShape ) node is not elem! + // { + // // both projections failed; set n12 on the edge of n1 with U of a common vertex + // TopoDS_Vertex vCommon; + // if ( TopExp::CommonVertex( edges[0], edges[1], vCommon )) + // u = BRep_Tool::Parameter( vCommon, edges[0] ); + // else + // { + // double f,l, u0 = GetNodeU( edges[0], n1 ); + // BRep_Tool::Range( edges[0],f,l ); + // u = ( fabs(u0-f) < fabs(u0-l) ) ? f : l; + // } + // iOkEdge = 0; + // distMiddleProj = 0; + // } + + if ( !bestEdge.IsNull() ) { - int edgeID = GetMeshDS()->ShapeToIndex( edges[iOkEdge] ); - if ( edgeID != n12->getshapeId() ) - GetMeshDS()->UnSetNodeOnShape( n12 ); - GetMeshDS()->SetNodeOnEdge(n12, edgeID, u); + // move n12 to position of a successfull projection + //double tol = BRep_Tool::Tolerance(edges[ iOkEdge ]); + if ( !force3d /*&& distMiddleProj > 2*tol*/ ) + { + TopLoc_Location loc; + Handle(Geom_Curve) curve = BRep_Tool::Curve( bestEdge,loc,f,l ); + gp_Pnt p = curve->Value( u ).Transformed( loc ); + GetMeshDS()->MoveNode( n12, p.X(), p.Y(), p.Z() ); + } + //if ( mySetElemOnShape ) node is not elem! + { + int edgeID = GetMeshDS()->ShapeToIndex( bestEdge ); + if ( edgeID != n12->getshapeId() ) + GetMeshDS()->UnSetNodeOnShape( n12 ); + GetMeshDS()->SetNodeOnEdge(n12, edgeID, u); + } } myTLinkNodeMap.insert( make_pair( SMESH_TLink(n1,n2), n12 )); @@ -2267,11 +2359,12 @@ bool SMESH_MesherHelper::LoadNodeColumns(TParam2ColumnMap & theParam2 while ( ++u_n != sortedBaseNN.end() && !isNodeInSubMesh( u_n->second, faceSubMesh )); sortedBaseNN.erase( sortedBaseNN.begin(), u_n ); } - if ( u_n = --sortedBaseNN.end(), !isNodeInSubMesh( u_n->second, faceSubMesh )) - { - while ( u_n != sortedBaseNN.begin() && !isNodeInSubMesh( (--u_n)->second, faceSubMesh )); - sortedBaseNN.erase( ++u_n, sortedBaseNN.end() ); - } + if ( !sortedBaseNN.empty() ) + if ( u_n = --sortedBaseNN.end(), !isNodeInSubMesh( u_n->second, faceSubMesh )) + { + while ( u_n != sortedBaseNN.begin() && !isNodeInSubMesh( (--u_n)->second, faceSubMesh )); + sortedBaseNN.erase( ++u_n, sortedBaseNN.end() ); + } if ( sortedBaseNN.empty() ) continue; } @@ -2288,7 +2381,7 @@ bool SMESH_MesherHelper::LoadNodeColumns(TParam2ColumnMap & theParam2 u2nn->second.push_back( u_n->second ); } } - if ( theParam2ColumnMap.empty() ) + if ( theParam2ColumnMap.size() < 2 ) return false; } @@ -2371,7 +2464,7 @@ namespace //======================================================================= //function : IsStructured -//purpose : Return true if 2D mesh on FACE is structured +//purpose : Return true if 2D mesh on FACE is a structured rectangle //======================================================================= bool SMESH_MesherHelper::IsStructured( SMESH_subMesh* faceSM ) @@ -2461,6 +2554,79 @@ bool SMESH_MesherHelper::IsStructured( SMESH_subMesh* faceSM ) return true; } +//======================================================================= +//function : IsDistorted2D +//purpose : Return true if 2D mesh on FACE is ditorted +//======================================================================= + +bool SMESH_MesherHelper::IsDistorted2D( SMESH_subMesh* faceSM, + bool checkUV) +{ + if ( !faceSM || faceSM->GetSubShape().ShapeType() != TopAbs_FACE ) + return false; + + bool haveBadFaces = false; + + SMESH_MesherHelper helper( *faceSM->GetFather() ); + helper.SetSubShape( faceSM->GetSubShape() ); + + const TopoDS_Face& F = TopoDS::Face( faceSM->GetSubShape() ); + SMESHDS_SubMesh* smDS = helper.GetMeshDS()->MeshElements( F ); + if ( !smDS || smDS->NbElements() == 0 ) return false; + + SMDS_ElemIteratorPtr faceIt = smDS->GetElements(); + double prevArea2D = 0; + vector< const SMDS_MeshNode* > nodes; + vector< gp_XY > uv; + bool* toCheckUV = checkUV ? & checkUV : 0; + while ( faceIt->more() && !haveBadFaces ) + { + const SMDS_MeshElement* face = faceIt->next(); + + // get nodes + nodes.resize( face->NbCornerNodes() ); + SMDS_MeshElement::iterator n = face->begin_nodes(); + for ( size_t i = 0; i < nodes.size(); ++n, ++i ) + nodes[ i ] = *n; + + // avoid elems on degenarate shapes as UV on them can be wrong + if ( helper.HasDegeneratedEdges() ) + { + bool isOnDegen = false; + for ( size_t i = 0; ( i < nodes.size() && !isOnDegen ); ++i ) + isOnDegen = helper.IsDegenShape( nodes[ i ]->getshapeId() ); + if ( isOnDegen ) + continue; + } + // prepare to getting UVs + const SMDS_MeshNode* inFaceNode = 0; + if ( helper.HasSeam() ) { + for ( size_t i = 0; ( i < nodes.size() && !inFaceNode ); ++i ) + if ( !helper.IsSeamShape( nodes[ i ]->getshapeId() )) + inFaceNode = nodes[ i ]; + if ( !inFaceNode ) + continue; + } + // get UVs + uv.resize( nodes.size() ); + for ( size_t i = 0; i < nodes.size(); ++i ) + uv[ i ] = helper.GetNodeUV( F, nodes[ i ], inFaceNode, toCheckUV ); + + // compare orientation of triangles + for ( int iT = 0, nbT = nodes.size()-2; iT < nbT; ++iT ) + { + gp_XY v1 = uv[ iT+1 ] - uv[ 0 ]; + gp_XY v2 = uv[ iT+2 ] - uv[ 0 ]; + double area2D = v2 ^ v1; + if (( haveBadFaces = ( area2D * prevArea2D < 0 ))) + break; + prevArea2D = area2D; + } + } + + return haveBadFaces; +} + //================================================================================ /*! * \brief Find out elements orientation on a geometrical face @@ -2640,6 +2806,28 @@ bool SMESH_MesherHelper::IsSubShape( const TopoDS_Shape& shape, SMESH_Mesh* aMes (shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape )); } +//======================================================================= +//function : IsBlock +//purpose : +//======================================================================= + +bool SMESH_MesherHelper::IsBlock( const TopoDS_Shape& shape ) +{ + if ( shape.IsNull() ) + return false; + + TopoDS_Shell shell; + TopExp_Explorer exp( shape, TopAbs_SHELL ); + if ( !exp.More() ) return false; + shell = TopoDS::Shell( exp.Current() ); + if ( exp.Next(), exp.More() ) return false; + + TopoDS_Vertex v; + TopTools_IndexedMapOfOrientedShape map; + return SMESH_Block::FindBlockShapes( shell, v, v, map ); +} + + //================================================================================ /*! * \brief Return maximal tolerance of shape @@ -2671,23 +2859,22 @@ double SMESH_MesherHelper::MaxTolerance( const TopoDS_Shape& shape ) */ //================================================================================ -double SMESH_MesherHelper::GetAngle( const TopoDS_Edge & theE1, - const TopoDS_Edge & theE2, - const TopoDS_Face & theFace) +double SMESH_MesherHelper::GetAngle( const TopoDS_Edge & theE1, + const TopoDS_Edge & theE2, + const TopoDS_Face & theFace, + const TopoDS_Vertex & theCommonV, + gp_Vec* theFaceNormal) { double angle = 1e100; try { - TopoDS_Vertex vCommon; - if ( !TopExp::CommonVertex( theE1, theE2, vCommon )) - return angle; double f,l; Handle(Geom_Curve) c1 = BRep_Tool::Curve( theE1, f,l ); Handle(Geom_Curve) c2 = BRep_Tool::Curve( theE2, f,l ); Handle(Geom2d_Curve) c2d1 = BRep_Tool::CurveOnSurface( theE1, theFace, f,l ); Handle(Geom_Surface) surf = BRep_Tool::Surface( theFace ); - double p1 = BRep_Tool::Parameter( vCommon, theE1 ); - double p2 = BRep_Tool::Parameter( vCommon, theE2 ); + double p1 = BRep_Tool::Parameter( theCommonV, theE1 ); + double p2 = BRep_Tool::Parameter( theCommonV, theE2 ); if ( c1.IsNull() || c2.IsNull() ) return angle; gp_XY uv = c2d1->Value( p1 ).XY(); @@ -2696,10 +2883,10 @@ double SMESH_MesherHelper::GetAngle( const TopoDS_Edge & theE1, gp_Vec vec1, vec2, vecRef = du ^ dv; int nbLoops = 0; double p1tmp = p1; - while ( vecRef.SquareMagnitude() < std::numeric_limits::min() ) + while ( vecRef.SquareMagnitude() < 1e-25 ) { double dp = ( l - f ) / 1000.; - p1tmp += dp * (( Abs( p1 - f ) > Abs( p1 - l )) ? +1. : -1.); + p1tmp += dp * (( Abs( p1 - f ) > Abs( p1 - l )) ? -1. : +1.); uv = c2d1->Value( p1tmp ).XY(); surf->D1( uv.X(), uv.Y(), p, du, dv ); vecRef = du ^ dv; @@ -2713,16 +2900,33 @@ double SMESH_MesherHelper::GetAngle( const TopoDS_Edge & theE1, } if ( theFace.Orientation() == TopAbs_REVERSED ) vecRef.Reverse(); + if ( theFaceNormal ) *theFaceNormal = vecRef; + c1->D1( p1, p, vec1 ); c2->D1( p2, p, vec2 ); - TopoDS_Face F = theFace; - if ( F.Orientation() == TopAbs_INTERNAL ) - F.Orientation( TopAbs_FORWARD ); + // TopoDS_Face F = theFace; + // if ( F.Orientation() == TopAbs_INTERNAL ) + // F.Orientation( TopAbs_FORWARD ); if ( theE1.Orientation() /*GetSubShapeOri( F, theE1 )*/ == TopAbs_REVERSED ) vec1.Reverse(); if ( theE2.Orientation() /*GetSubShapeOri( F, theE2 )*/ == TopAbs_REVERSED ) vec2.Reverse(); angle = vec1.AngleWithRef( vec2, vecRef ); + + if ( Abs ( angle ) >= 0.99 * M_PI ) + { + BRep_Tool::Range( theE1, f, l ); + p1 += 1e-7 * ( p1-f < l-p1 ? +1. : -1. ); + c1->D1( p1, p, vec1 ); + if ( theE1.Orientation() == TopAbs_REVERSED ) + vec1.Reverse(); + BRep_Tool::Range( theE2, f, l ); + p2 += 1e-7 * ( p2-f < l-p2 ? +1. : -1. ); + c2->D1( p2, p, vec2 ); + if ( theE2.Orientation() == TopAbs_REVERSED ) + vec2.Reverse(); + angle = vec1.AngleWithRef( vec2, vecRef ); + } } catch (...) { @@ -2920,7 +3124,7 @@ namespace { // Structures used by FixQuadraticElements() //======================================================================= #define __DMP__(txt) \ - //cout << txt + // cout << txt #define MSG(txt) __DMP__(txt<GetSubShape()); -// const SMDS_MeshNode* inFaceNode = uvHelper->GetNodeUVneedInFaceNode() ? GetNodeInFace() : 0; -// gp_XY uv1 = uvHelper->GetNodeUV( face, _sides[i]->node1(), inFaceNode ); -// gp_XY uv2 = uvHelper->GetNodeUV( face, _sides[i]->node2(), inFaceNode ); -// norm.SetCoord( uv1.Y() - uv2.Y(), uv2.X() - uv1.X(), 0 ); - -// const QLink* otherLink = _sides[(i + 1) % _sides.size()]; -// const SMDS_MeshNode* otherNode = -// otherLink->node1() == _sides[i]->node1() ? otherLink->node2() : otherLink->node1(); -// gp_XY pIn = uvHelper->GetNodeUV( face, otherNode, inFaceNode ); -// vecOut.SetCoord( uv1.X() - pIn.X(), uv1.Y() - pIn.Y(), 0 ); -// } -// else { - norm = _normal ^ gp_Vec( XYZ(_sides[i]->node1()), XYZ(_sides[i]->node2())); - gp_XYZ pIn = ( XYZ( _sides[0]->node1() ) + - XYZ( _sides[0]->node2() ) + - XYZ( _sides[1]->node1() )) / 3.; - vecOut.SetXYZ( _sides[i]->MiddlePnt() - pIn ); - //} + gp_Vec norm = _normal ^ gp_Vec( XYZ(_sides[i]->node1()), XYZ(_sides[i]->node2())); + gp_XYZ pIn = ( _sides[ (i+1)%3 ]->MiddlePnt() + + _sides[ (i+2)%3 ]->MiddlePnt() ) / 2.; + gp_Vec vecOut = ( _sides[i]->MiddlePnt() - pIn ); + if ( norm * vecOut < 0 ) norm.Reverse(); double mag2 = norm.SquareMagnitude(); @@ -3402,10 +3590,26 @@ namespace { // Structures used by FixQuadraticElements() int iL1 = (iL + 1) % 3, iL2 = (iL + 2) % 3; // indices of the two other links of triangle TLinkInSet link1 = theLinks.find( _sides[iL1] ); TLinkInSet link2 = theLinks.find( _sides[iL2] ); - if ( link1 == theLinks.end() || link2 == theLinks.end() ) - return thePrevLen; - const QFace* f1 = link1->NextFace( this ); // adjacent faces - const QFace* f2 = link2->NextFace( this ); + + const QFace *f1 = 0, *f2 = 0; // adjacent faces + bool isBndLink1 = true, isBndLink2 = true; + if ( link1 != theLinks.end() && link2 != theLinks.end() ) + { + f1 = link1->NextFace( this ); + f2 = link2->NextFace( this ); + + isBndLink1 = ( theLink->MediumPos() > (*link1)->MediumPos() ); + isBndLink2 = ( theLink->MediumPos() > (*link2)->MediumPos() ); + if ( theStep == theFirstStep ) // (issue 22541) quad-dominant mesh + { + if ( !isBndLink1 && !f1 ) + f1 = (*link1)->GetContinuesFace( this ); // get a quadrangle face + if ( !isBndLink2 && !f2 ) + f2 = (*link2)->GetContinuesFace( this ); + } + } + else if ( _sides.size() < 4 ) + return thePrevLen; // propagate to adjacent faces till limit step or boundary double len1 = thePrevLen + (theLink->MiddlePnt() - _sides[iL1]->MiddlePnt()).Modulus(); @@ -3414,7 +3618,7 @@ namespace { // Structures used by FixQuadraticElements() gp_Vec linkDir2(0,0,0); try { OCC_CATCH_SIGNALS; - if ( f1 && theLink->MediumPos() <= (*link1)->MediumPos() ) + if ( f1 && !isBndLink1 ) len1 = f1->MoveByBoundary ( *link1, theRefVec, theLinks, theFaceHelper, len1, theStep-1, &linkDir1, theSign); else @@ -3425,7 +3629,7 @@ namespace { // Structures used by FixQuadraticElements() } try { OCC_CATCH_SIGNALS; - if ( f2 && theLink->MediumPos() <= (*link2)->MediumPos() ) + if ( f2 && !isBndLink2 ) len2 = f2->MoveByBoundary ( *link2, theRefVec, theLinks, theFaceHelper, len2, theStep-1, &linkDir2, theSign); else @@ -3448,7 +3652,7 @@ namespace { // Structures used by FixQuadraticElements() MSG(string(theStep,'.')<<" Move "<< theLink->_mediumNode->GetID()<< " by " << refProj * ( 1 - r ) << " following " << - (choose1 ? *link1->_qlink : *link2->_qlink)); + (choose1 ? *link1->_qlink : *link2->_qlink)); // warning: link1 can be invalid if ( theLinkNorm ) *theLinkNorm = linkNorm; } @@ -3538,7 +3742,7 @@ namespace { // Structures used by FixQuadraticElements() } else if ( _faces.size() > 1 ) // not found, set NULL by the first face { - _faces.insert( ++_faces.begin(), 0 ); + _faces.insert( ++_faces.begin(), (QFace*) 0 ); } } //================================================================================ @@ -4081,9 +4285,11 @@ namespace { // Structures used by FixQuadraticElements() //BRepClass3d_SolidClassifier solidClassifier( shape ); TIDSortedElemSet checkedVols, movedNodes; - for ( faceIt.ReInit(); faceIt.More(); faceIt.Next() ) // loop on FACEs of a SOLID + //for ( faceIt.ReInit(); faceIt.More(); faceIt.Next() ) // loop on FACEs of a SOLID + for ( size_t iF = 0; iF < concaveFaces.size(); ++iF ) // loop on concave FACEs { - const TopoDS_Shape& face = faceIt.Current(); + //const TopoDS_Shape& face = faceIt.Current(); + const TopoDS_Shape& face = concaveFaces[ iF ]; SMESHDS_SubMesh* faceSM = meshDS->MeshElements( face ); if ( !faceSM ) continue; @@ -4098,11 +4304,16 @@ namespace { // Structures used by FixQuadraticElements() if ( !vertexSM ) continue; nodeIt = vertexSM->GetNodes(); } + // get ids of sub-shapes of the FACE + set< int > subIDs; + SMESH_subMeshIteratorPtr smIt = + theHelper.GetMesh()->GetSubMesh( face )->getDependsOnIterator(/*includeSelf=*/true); + while ( smIt->more() ) + subIDs.insert( smIt->next()->GetId() ); // find suspicious volumes adjacent to the FACE vector< const SMDS_MeshNode* > nOnFace( 4 ); const SMDS_MeshNode* nInSolid; - //vector< const SMDS_MeshElement* > intersectedFaces; while ( nodeIt->more() ) { const SMDS_MeshNode* n = nodeIt->next(); @@ -4124,8 +4335,10 @@ namespace { // Structures used by FixQuadraticElements() n = *volNode; if ( n->GetPosition()->GetDim() == 3 ) nInSolid = n; - else + else if ( subIDs.count( n->getshapeId() )) nOnFace.push_back( n ); + else + nInSolid = n; } if ( !nInSolid || nOnFace.size() != nbN - 1 ) continue;