X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH%2FSMESH_MesherHelper.cxx;h=0556659dfe412cea035503dd439117b6c4d4529b;hp=eac668694252561560795e7f189f6ce4ff4ac8fe;hb=066bd16ca71e8fb8c62987c5e2307bb5b67ee34a;hpb=b0647ff5ab38e3d44a7d6aaa8cdb1b12e12a5959 diff --git a/src/SMESH/SMESH_MesherHelper.cxx b/src/SMESH/SMESH_MesherHelper.cxx index eac668694..0556659df 100644 --- a/src/SMESH/SMESH_MesherHelper.cxx +++ b/src/SMESH/SMESH_MesherHelper.cxx @@ -259,6 +259,7 @@ void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh) { // look for a "seam" edge, a real seam or an edge on period boundary TopoDS_Edge edge = TopoDS::Edge( exp.Current() ); + const int edgeID = meshDS->ShapeToIndex( edge ); if ( myParIndex ) { BRep_Tool::UVPoints( edge, face, uv1, uv2 ); @@ -305,7 +306,6 @@ void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh) if ( isSeam ) { // store seam shape indices, negative if shape encounters twice - int edgeID = meshDS->ShapeToIndex( edge ); mySeamShapeIds.insert( IsSeamShape( edgeID ) ? -edgeID : edgeID ); for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next() ) { int vertexID = meshDS->ShapeToIndex( v.Current() ); @@ -315,10 +315,15 @@ void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh) } // look for a degenerated edge if ( SMESH_Algo::isDegenerated( edge )) { - myDegenShapeIds.insert( meshDS->ShapeToIndex( edge )); + myDegenShapeIds.insert( edgeID ); for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next() ) myDegenShapeIds.insert( meshDS->ShapeToIndex( v.Current() )); } + if ( !BRep_Tool::SameParameter( edge ) || + !BRep_Tool::SameRange( edge )) + { + setPosOnShapeValidity( edgeID, false ); + } } } } @@ -527,11 +532,11 @@ void SMESH_MesherHelper::ToFixNodeParameters(bool toFix) //======================================================================= -//function : GetUVOnSeam +//function : getUVOnSeam //purpose : Select UV on either of 2 pcurves of a seam edge, closest to the given UV //======================================================================= -gp_Pnt2d SMESH_MesherHelper::GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& uv2 ) const +gp_Pnt2d SMESH_MesherHelper::getUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& uv2 ) const { gp_Pnt2d result = uv1; for ( int i = U_periodic; i <= V_periodic ; ++i ) @@ -568,38 +573,34 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, const SMDS_PositionPtr Pos = n->GetPosition(); bool uvOK = false; - if(Pos->GetTypeOfPosition()==SMDS_TOP_FACE) + if ( Pos->GetTypeOfPosition() == SMDS_TOP_FACE ) { // node has position on face - const SMDS_FacePosition* fpos = - static_cast( Pos ); - uv.SetCoord(fpos->GetUParameter(),fpos->GetVParameter()); + const SMDS_FacePosition* fpos = static_cast( Pos ); + uv.SetCoord( fpos->GetUParameter(), fpos->GetVParameter() ); if ( check ) - uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F )); + uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 2.*getFaceMaxTol( F )); // 2. from 22830 } - else if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE) + else if ( Pos->GetTypeOfPosition() == SMDS_TOP_EDGE ) { - // node has position on edge => it is needed to find - // corresponding edge from face, get pcurve for this - // edge and retrieve value from this pcurve - const SMDS_EdgePosition* epos = - static_cast( Pos ); - int edgeID = n->getshapeId(); - TopoDS_Edge E = TopoDS::Edge(GetMeshDS()->IndexToShape(edgeID)); + // node has position on EDGE => it is needed to find + // corresponding EDGE from FACE, get pcurve for this + // EDGE and retrieve value from this pcurve + const SMDS_EdgePosition* epos = static_cast( Pos ); + const int edgeID = n->getshapeId(); + const TopoDS_Edge& E = TopoDS::Edge( GetMeshDS()->IndexToShape( edgeID )); double f, l, u = epos->GetUParameter(); - Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E, F, f, l); - bool validU = ( f < u && u < l ); - if ( validU ) - uv = C2d->Value( u ); - else - uv.SetCoord( Precision::Infinite(),0.); + Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface( E, F, f, l ); + bool validU = ( !C2d.IsNull() && ( f < u ) && ( u < l )); + if ( validU ) uv = C2d->Value( u ); + else uv.SetCoord( Precision::Infinite(),0.); if ( check || !validU ) - uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F ),/*force=*/ !validU ); + uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 2.*getFaceMaxTol( F ),/*force=*/ !validU ); - // for a node on a seam edge select one of UVs on 2 pcurves - if ( n2 && IsSeamShape( edgeID ) ) + // for a node on a seam EDGE select one of UVs on 2 pcurves + if ( n2 && IsSeamShape( edgeID )) { - uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0, check )); + uv = getUVOnSeam( uv, GetNodeUV( F, n2, 0, check )); } else { // adjust uv to period @@ -611,23 +612,22 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, if ( isUPeriodic || isVPeriodic ) { Standard_Real UF,UL,VF,VL; S->Bounds(UF,UL,VF,VL); - if ( isUPeriodic ) - newUV.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL)); - if ( isVPeriodic ) - newUV.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL)); - } - if ( n2 ) - { - gp_Pnt2d uv2 = GetNodeUV( F, n2, 0, check ); - if ( isUPeriodic && Abs( uv.X()-uv2.X() ) < Abs( newUV.X()-uv2.X() )) - newUV.SetX( uv.X() ); - if ( isVPeriodic && Abs( uv.Y()-uv2.Y() ) < Abs( newUV.Y()-uv2.Y() )) - newUV.SetY( uv.Y() ); + if ( isUPeriodic ) newUV.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL)); + if ( isVPeriodic ) newUV.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL)); + + if ( n2 ) + { + gp_Pnt2d uv2 = GetNodeUV( F, n2, 0, check ); + if ( isUPeriodic && Abs( uv.X()-uv2.X() ) < Abs( newUV.X()-uv2.X() )) + newUV.SetX( uv.X() ); + if ( isVPeriodic && Abs( uv.Y()-uv2.Y() ) < Abs( newUV.Y()-uv2.Y() )) + newUV.SetY( uv.Y() ); + } } uv = newUV; } } - else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX) + else if ( Pos->GetTypeOfPosition() == SMDS_TOP_VERTEX ) { if ( int vertexID = n->getshapeId() ) { const TopoDS_Vertex& V = TopoDS::Vertex(GetMeshDS()->IndexToShape(vertexID)); @@ -646,7 +646,7 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, // get UV of a vertex closest to the node double dist = 1e100; gp_Pnt pn = XYZ( n ); - for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !uvOK && vert.More(); vert.Next() ) { + for ( TopExp_Explorer vert( F,TopAbs_VERTEX ); !uvOK && vert.More(); vert.Next() ) { TopoDS_Vertex curV = TopoDS::Vertex( vert.Current() ); gp_Pnt p = BRep_Tool::Pnt( curV ); double curDist = p.SquareDistance( pn ); @@ -675,16 +675,26 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, } } } - if ( n2 && IsSeamShape( vertexID ) ) - uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 )); + if ( n2 && IsSeamShape( vertexID )) + { + bool isSeam = ( myShape.IsSame( F )); + if ( !isSeam ) { + SMESH_MesherHelper h( *myMesh ); + h.SetSubShape( F ); + isSeam = IsSeamShape( vertexID ); + } + + if ( isSeam ) + uv = getUVOnSeam( uv, GetNodeUV( F, n2, 0 )); + } } } else { - uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F )); + uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 2.*getFaceMaxTol( F )); } - if ( check ) + if ( check && !uvOK ) *check = uvOK; return uv.XY(); @@ -703,9 +713,11 @@ bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F, double distXYZ[4]) const { int shapeID = n->getshapeId(); - bool infinit = ( Precision::IsInfinite( uv.X() ) || Precision::IsInfinite( uv.Y() )); - bool zero = ( uv.X() == 0. && uv.Y() == 0. ); - if ( force || toCheckPosOnShape( shapeID ) || infinit || zero ) + bool infinit; + if (( infinit = ( Precision::IsInfinite( uv.X() ) || Precision::IsInfinite( uv.Y() ))) || + ( force ) || + ( uv.X() == 0. && uv.Y() == 0. ) || + ( toCheckPosOnShape( shapeID ))) { // check that uv is correct TopLoc_Location loc; @@ -750,7 +762,7 @@ bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F, const_cast(n)->SetPosition ( SMDS_PositionPtr( new SMDS_FacePosition( U, V ))); } - else if ( uv.Modulus() > numeric_limits::min() ) + else if ( myShape.IsSame(F) && uv.Modulus() > numeric_limits::min() ) { setPosOnShapeValidity( shapeID, true ); } @@ -939,9 +951,11 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E, double distXYZ[4]) const { int shapeID = n->getshapeId(); - bool infinit = Precision::IsInfinite( u ); - bool zero = ( u == 0. ); - if ( force || infinit || zero || toCheckPosOnShape( shapeID )) + bool infinit; + if (( infinit = Precision::IsInfinite( u )) || + ( force ) || + ( u == 0. ) || + ( toCheckPosOnShape( shapeID ))) { TopLoc_Location loc; double f,l; Handle(Geom_Curve) curve = BRep_Tool::Curve( E,loc,f,l ); @@ -1037,15 +1051,22 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E, //======================================================================= //function : GetMediumPos //purpose : Return index and type of the shape (EDGE or FACE only) to -// set a medium node on +// set a medium node on //param : useCurSubShape - if true, returns the shape set via SetSubShape() // if any +//param : expectedSupport - shape type corresponding to element being created, +// e.g TopAbs_EDGE if SMDSAbs_Edge is created +// basing on \a n1 and \a n2 +// Calling GetMediumPos() with useCurSubShape=true is OK only for the +// case where the lower dim mesh is already constructed and converted to quadratic, +// else, nodes on EDGEs are assigned to FACE, for example. //======================================================================= std::pair SMESH_MesherHelper::GetMediumPos(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2, - const bool useCurSubShape) + const bool useCurSubShape, + TopAbs_ShapeEnum expectedSupport) { if ( useCurSubShape && !myShape.IsNull() ) return std::make_pair( myShapeID, myShape.ShapeType() ); @@ -1064,17 +1085,19 @@ SMESH_MesherHelper::GetMediumPos(const SMDS_MeshNode* n1, shapeID = n2->getshapeId(); shape = GetSubShapeByNode( n1, GetMeshDS() ); } - else + else // 2 different shapes { const SMDS_TypeOfPosition Pos1 = n1->GetPosition()->GetTypeOfPosition(); const SMDS_TypeOfPosition Pos2 = n2->GetPosition()->GetTypeOfPosition(); if ( Pos1 == SMDS_TOP_3DSPACE || Pos2 == SMDS_TOP_3DSPACE ) { + // in SOLID } else if ( Pos1 == SMDS_TOP_FACE || Pos2 == SMDS_TOP_FACE ) { - if ( Pos1 != SMDS_TOP_FACE || Pos2 != SMDS_TOP_FACE ) + // in FACE or SOLID + if ( Pos1 != SMDS_TOP_FACE || Pos2 != SMDS_TOP_FACE ) // not 2 FACEs { if ( Pos1 != SMDS_TOP_FACE ) std::swap( n1,n2 ); TopoDS_Shape F = GetSubShapeByNode( n1, GetMeshDS() ); @@ -1099,7 +1122,7 @@ SMESH_MesherHelper::GetMediumPos(const SMDS_MeshNode* n1, shape = GetCommonAncestor( V1, V2, *myMesh, TopAbs_EDGE ); if ( shape.IsNull() ) shape = GetCommonAncestor( V1, V2, *myMesh, TopAbs_FACE ); } - else // VERTEX and EDGE + else // on VERTEX and EDGE { if ( Pos1 != SMDS_TOP_VERTEX ) std::swap( n1,n2 ); TopoDS_Shape V = GetSubShapeByNode( n1, GetMeshDS() ); @@ -1115,7 +1138,41 @@ SMESH_MesherHelper::GetMediumPos(const SMDS_MeshNode* n1, { if ( shapeID < 1 ) shapeID = GetMeshDS()->ShapeToIndex( shape ); - shapeType = shape.ShapeType(); + shapeType = shape.ShapeType(); // EDGE or FACE + + if ( expectedSupport < shapeType && + expectedSupport != TopAbs_SHAPE && + !myShape.IsNull() && + myShape.ShapeType() == expectedSupport ) + { + // e.g. a side of triangle connects nodes on the same EDGE but does not + // lie on this EDGE (an arc with a coarse mesh) + // => shapeType == TopAbs_EDGE, expectedSupport == TopAbs_FACE; + // hope that myShape is a right shape, return it if the found shape + // has converted elements of corresponding dim (segments in our example) + int nbConvertedElems = 0; + SMDSAbs_ElementType type = ( shapeType == TopAbs_FACE ? SMDSAbs_Face : SMDSAbs_Edge ); + for ( int iN = 0; iN < 2; ++iN ) + { + const SMDS_MeshNode* n = iN ? n2 : n1; + SMDS_ElemIteratorPtr it = n->GetInverseElementIterator( type ); + while ( it->more() ) + { + const SMDS_MeshElement* elem = it->next(); + if ( elem->getshapeId() == shapeID && + elem->IsQuadratic() ) + { + ++nbConvertedElems; + break; + } + } + } + if ( nbConvertedElems == 2 ) + { + shapeType = myShape.ShapeType(); + shapeID = myShapeID; + } + } } return make_pair( shapeID, shapeType ); } @@ -1186,11 +1243,11 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetCentralNode(const SMDS_MeshNode* n1, } else { - PShapeIteratorPtr it = GetAncestors(shape, *GetMesh(), TopAbs_FACE ); + PShapeIteratorPtr it = GetAncestors( shape, *GetMesh(), TopAbs_FACE ); while ( const TopoDS_Shape* face = it->next() ) { faceID = meshDS->ShapeToIndex( *face ); - itMapWithIdFace = faceId2nbNodes.insert( std::make_pair( faceID, 0 ) ).first; + itMapWithIdFace = faceId2nbNodes.insert( std::make_pair( faceID, 0 )).first; itMapWithIdFace->second++; } } @@ -1358,21 +1415,20 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetCentralNode(const SMDS_MeshNode* n1, TopoDS_Face F; gp_XY uvAvg; - bool badTria=false; if ( shapeType == TopAbs_FACE ) { F = TopoDS::Face( meshDS->IndexToShape( faceID )); - bool check; - gp_XY uv1 = GetNodeUV( F, n1, n23, &check ); - gp_XY uv2 = GetNodeUV( F, n2, n31, &check ); - gp_XY uv3 = GetNodeUV( F, n3, n12, &check ); - gp_XY uv12 = GetNodeUV( F, n12, n3, &check ); - gp_XY uv23 = GetNodeUV( F, n23, n1, &check ); - gp_XY uv31 = GetNodeUV( F, n31, n2, &check ); + bool checkOK = true, badTria = false; + gp_XY uv1 = GetNodeUV( F, n1, n23, &checkOK ); + gp_XY uv2 = GetNodeUV( F, n2, n31, &checkOK ); + gp_XY uv3 = GetNodeUV( F, n3, n12, &checkOK ); + gp_XY uv12 = GetNodeUV( F, n12, n3, &checkOK ); + gp_XY uv23 = GetNodeUV( F, n23, n1, &checkOK ); + gp_XY uv31 = GetNodeUV( F, n31, n2, &checkOK ); uvAvg = GetCenterUV( uv1,uv2,uv3, uv12,uv23,uv31, &badTria ); - if ( badTria ) - force3d = false; + if ( badTria || !checkOK ) + force3d = true; } // Create a central node @@ -1418,7 +1474,8 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetCentralNode(const SMDS_MeshNode* n1, const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2, - bool force3d) + bool force3d, + TopAbs_ShapeEnum expectedSupport) { // Find existing node @@ -1441,12 +1498,10 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1, int faceID = -1, edgeID = -1; TopoDS_Edge E; double u [2]; TopoDS_Face F; gp_XY uv[2]; - bool uvOK[2] = { false, false }; + bool uvOK[2] = { true, true }; + const bool useCurSubShape = ( !myShape.IsNull() && myShape.ShapeType() == TopAbs_EDGE ); - pair pos = GetMediumPos( n1, n2, mySetElemOnShape ); - // calling GetMediumPos() with useCurSubShape=mySetElemOnShape is OK only for the - // case where the lower dim mesh is already constructed, else, nodes on EDGEs are - // assigned to FACE, for example. + pair pos = GetMediumPos( n1, n2, useCurSubShape, expectedSupport ); // get positions of the given nodes on shapes if ( pos.second == TopAbs_FACE ) @@ -1765,9 +1820,9 @@ SMDS_MeshFace* SMESH_MesherHelper::AddFace(const SMDS_MeshNode* n1, elem = meshDS->AddFace(n1, n2, n3); } else { - const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d); - const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d); - const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,force3d); + const SMDS_MeshNode* n12 = GetMediumNode( n1, n2, force3d, TopAbs_FACE ); + const SMDS_MeshNode* n23 = GetMediumNode( n2, n3, force3d, TopAbs_FACE ); + const SMDS_MeshNode* n31 = GetMediumNode( n3, n1, force3d, TopAbs_FACE ); if(myCreateBiQuadratic) { const SMDS_MeshNode* nCenter = GetCentralNode(n1, n2, n3, n12, n23, n31, force3d); @@ -1831,10 +1886,10 @@ SMDS_MeshFace* SMESH_MesherHelper::AddFace(const SMDS_MeshNode* n1, elem = meshDS->AddFace(n1, n2, n3, n4); } else { - const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d); - const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d); - const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,force3d); - const SMDS_MeshNode* n41 = GetMediumNode(n4,n1,force3d); + const SMDS_MeshNode* n12 = GetMediumNode( n1, n2, force3d, TopAbs_FACE ); + const SMDS_MeshNode* n23 = GetMediumNode( n2, n3, force3d, TopAbs_FACE ); + const SMDS_MeshNode* n34 = GetMediumNode( n3, n4, force3d, TopAbs_FACE ); + const SMDS_MeshNode* n41 = GetMediumNode( n4, n1, force3d, TopAbs_FACE ); if(myCreateBiQuadratic) { const SMDS_MeshNode* nCenter = GetCentralNode(n1, n2, n3, n4, n12, n23, n34, n41, force3d); @@ -1881,7 +1936,7 @@ SMDS_MeshFace* SMESH_MesherHelper::AddPolygonalFace (const vectorAddVolume(n1, n2, n3, n4, n5, n6); } else { - const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d); - const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d); - const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,force3d); + const SMDS_MeshNode* n12 = GetMediumNode( n1, n2, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n23 = GetMediumNode( n2, n3, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n31 = GetMediumNode( n3, n1, force3d, TopAbs_SOLID ); - const SMDS_MeshNode* n45 = GetMediumNode(n4,n5,force3d); - const SMDS_MeshNode* n56 = GetMediumNode(n5,n6,force3d); - const SMDS_MeshNode* n64 = GetMediumNode(n6,n4,force3d); + const SMDS_MeshNode* n45 = GetMediumNode( n4, n5, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n56 = GetMediumNode( n5, n6, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n64 = GetMediumNode( n6, n4, force3d, TopAbs_SOLID ); - const SMDS_MeshNode* n14 = GetMediumNode(n1,n4,force3d); - const SMDS_MeshNode* n25 = GetMediumNode(n2,n5,force3d); - const SMDS_MeshNode* n36 = GetMediumNode(n3,n6,force3d); + const SMDS_MeshNode* n14 = GetMediumNode( n1, n4, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n25 = GetMediumNode( n2, n5, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n36 = GetMediumNode( n3, n6, force3d, TopAbs_SOLID ); if(id) - elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, n5, n6, + elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, n5, n6, n12, n23, n31, n45, n56, n64, n14, n25, n36, id); else elem = meshDS->AddVolume(n1, n2, n3, n4, n5, n6, @@ -1953,7 +2008,7 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2, const SMDS_MeshNode* n3, const SMDS_MeshNode* n4, - const int id, + const int id, const bool force3d) { SMESHDS_Mesh * meshDS = GetMeshDS(); @@ -1965,13 +2020,13 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, elem = meshDS->AddVolume(n1, n2, n3, n4); } else { - const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d); - const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d); - const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,force3d); + const SMDS_MeshNode* n12 = GetMediumNode( n1, n2, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n23 = GetMediumNode( n2, n3, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n31 = GetMediumNode( n3, n1, force3d, TopAbs_SOLID ); - const SMDS_MeshNode* n14 = GetMediumNode(n1,n4,force3d); - const SMDS_MeshNode* n24 = GetMediumNode(n2,n4,force3d); - const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,force3d); + const SMDS_MeshNode* n14 = GetMediumNode( n1, n4, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n24 = GetMediumNode( n2, n4, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n34 = GetMediumNode( n3, n4, force3d, TopAbs_SOLID ); if(id) elem = meshDS->AddVolumeWithID(n1, n2, n3, n4, n12, n23, n31, n14, n24, n34, id); @@ -1994,7 +2049,7 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, const SMDS_MeshNode* n3, const SMDS_MeshNode* n4, const SMDS_MeshNode* n5, - const int id, + const int id, const bool force3d) { SMDS_MeshVolume* elem = 0; @@ -2005,15 +2060,15 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, elem = GetMeshDS()->AddVolume(n1, n2, n3, n4, n5); } else { - const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d); - const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d); - const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,force3d); - const SMDS_MeshNode* n41 = GetMediumNode(n4,n1,force3d); + const SMDS_MeshNode* n12 = GetMediumNode( n1, n2, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n23 = GetMediumNode( n2, n3, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n34 = GetMediumNode( n3, n4, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n41 = GetMediumNode( n4, n1, force3d, TopAbs_SOLID ); - const SMDS_MeshNode* n15 = GetMediumNode(n1,n5,force3d); - const SMDS_MeshNode* n25 = GetMediumNode(n2,n5,force3d); - const SMDS_MeshNode* n35 = GetMediumNode(n3,n5,force3d); - const SMDS_MeshNode* n45 = GetMediumNode(n4,n5,force3d); + const SMDS_MeshNode* n15 = GetMediumNode( n1, n5, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n25 = GetMediumNode( n2, n5, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n35 = GetMediumNode( n3, n5, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n45 = GetMediumNode( n4, n5, force3d, TopAbs_SOLID ); if(id) elem = GetMeshDS()->AddVolumeWithID ( n1, n2, n3, n4, n5, @@ -2033,7 +2088,7 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, //======================================================================= //function : AddVolume -//purpose : Creates bi-quadratic, quadratic or linear hexahedron +//purpose : Creates tri-quadratic, quadratic or linear hexahedron //======================================================================= SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, @@ -2056,28 +2111,28 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, elem = meshDS->AddVolume(n1, n2, n3, n4, n5, n6, n7, n8); } else { - const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d); - const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,force3d); - const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,force3d); - const SMDS_MeshNode* n41 = GetMediumNode(n4,n1,force3d); - - const SMDS_MeshNode* n56 = GetMediumNode(n5,n6,force3d); - const SMDS_MeshNode* n67 = GetMediumNode(n6,n7,force3d); - const SMDS_MeshNode* n78 = GetMediumNode(n7,n8,force3d); - const SMDS_MeshNode* n85 = GetMediumNode(n8,n5,force3d); - - const SMDS_MeshNode* n15 = GetMediumNode(n1,n5,force3d); - const SMDS_MeshNode* n26 = GetMediumNode(n2,n6,force3d); - const SMDS_MeshNode* n37 = GetMediumNode(n3,n7,force3d); - const SMDS_MeshNode* n48 = GetMediumNode(n4,n8,force3d); + const SMDS_MeshNode* n12 = GetMediumNode( n1, n2, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n23 = GetMediumNode( n2, n3, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n34 = GetMediumNode( n3, n4, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n41 = GetMediumNode( n4, n1, force3d, TopAbs_SOLID ); + + const SMDS_MeshNode* n56 = GetMediumNode( n5, n6, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n67 = GetMediumNode( n6, n7, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n78 = GetMediumNode( n7, n8, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n85 = GetMediumNode( n8, n5, force3d, TopAbs_SOLID ); + + const SMDS_MeshNode* n15 = GetMediumNode( n1, n5, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n26 = GetMediumNode( n2, n6, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n37 = GetMediumNode( n3, n7, force3d, TopAbs_SOLID ); + const SMDS_MeshNode* n48 = GetMediumNode( n4, n8, force3d, TopAbs_SOLID ); if(myCreateBiQuadratic) { - const SMDS_MeshNode* n1234 = GetCentralNode(n1,n2,n3,n4,n12,n23,n34,n41,force3d); - const SMDS_MeshNode* n1256 = GetCentralNode(n1,n2,n5,n6,n12,n26,n56,n15,force3d); - const SMDS_MeshNode* n2367 = GetCentralNode(n2,n3,n6,n7,n23,n37,n67,n26,force3d); - const SMDS_MeshNode* n3478 = GetCentralNode(n3,n4,n7,n8,n34,n48,n78,n37,force3d); - const SMDS_MeshNode* n1458 = GetCentralNode(n1,n4,n5,n8,n41,n48,n15,n85,force3d); - const SMDS_MeshNode* n5678 = GetCentralNode(n5,n6,n7,n8,n56,n67,n78,n85,force3d); + const SMDS_MeshNode* n1234 = GetCentralNode( n1,n2,n3,n4,n12,n23,n34,n41,force3d ); + const SMDS_MeshNode* n1256 = GetCentralNode( n1,n2,n5,n6,n12,n26,n56,n15,force3d ); + const SMDS_MeshNode* n2367 = GetCentralNode( n2,n3,n6,n7,n23,n37,n67,n26,force3d ); + const SMDS_MeshNode* n3478 = GetCentralNode( n3,n4,n7,n8,n34,n48,n78,n37,force3d ); + const SMDS_MeshNode* n1458 = GetCentralNode( n1,n4,n5,n8,n41,n48,n15,n85,force3d ); + const SMDS_MeshNode* n5678 = GetCentralNode( n5,n6,n7,n8,n56,n67,n78,n85,force3d ); vector pointsOnShapes( SMESH_Block::ID_Shell ); @@ -2098,9 +2153,9 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, pointsOnShapes[ SMESH_Block::ID_Ex11 ] = SMESH_TNodeXYZ( n78 ); pointsOnShapes[ SMESH_Block::ID_E0y1 ] = SMESH_TNodeXYZ( n12 ); pointsOnShapes[ SMESH_Block::ID_E1y1 ] = SMESH_TNodeXYZ( n56 ); - pointsOnShapes[ SMESH_Block::ID_E00z ] = SMESH_TNodeXYZ( n41 ); - pointsOnShapes[ SMESH_Block::ID_E10z ] = SMESH_TNodeXYZ( n85 ); - pointsOnShapes[ SMESH_Block::ID_E01z ] = SMESH_TNodeXYZ( n23 ); + pointsOnShapes[ SMESH_Block::ID_E00z ] = SMESH_TNodeXYZ( n41 ); + pointsOnShapes[ SMESH_Block::ID_E10z ] = SMESH_TNodeXYZ( n85 ); + pointsOnShapes[ SMESH_Block::ID_E01z ] = SMESH_TNodeXYZ( n23 ); pointsOnShapes[ SMESH_Block::ID_E11z ] = SMESH_TNodeXYZ( n67 ); pointsOnShapes[ SMESH_Block::ID_Fxy0 ] = SMESH_TNodeXYZ( n3478 ); @@ -2215,7 +2270,7 @@ SMESH_MesherHelper::AddPolyhedralVolume (const std::vector // if ( n1->GetPosition()->GetTypeOfPosition() != SMDS_TOP_3DSPACE && // n2->GetPosition()->GetTypeOfPosition() != SMDS_TOP_3DSPACE ) { - const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d); + const SMDS_MeshNode* n12 = GetMediumNode( n1, n2, force3d, TopAbs_SOLID ); newNodes.push_back( n12 ); newQuantities.back()++; } @@ -2340,10 +2395,38 @@ bool SMESH_MesherHelper::LoadNodeColumns(TParam2ColumnMap & theParam2 for ( int iE = 0; edge != theBaseSide.end(); ++edge, ++iE ) { map< double, const SMDS_MeshNode*> sortedBaseNN; - SMESH_Algo::GetSortedNodesOnEdge( theMesh, *edge,/*noMedium=*/true, sortedBaseNN); + SMESH_Algo::GetSortedNodesOnEdge( theMesh, *edge,/*noMedium=*/true, sortedBaseNN ); + + map< double, const SMDS_MeshNode*>::iterator u_n; + // pb with mesh_Projection_2D_00/A1 fixed by adding expectedSupport arg to GetMediumPos() + // so the following solution is commented (hope forever :) + // + // SMESH_Algo::GetSortedNodesOnEdge( theMesh, *edge,/*noMedium=*/true, sortedBaseNN, + // // SMDSAbs_Edge here is needed to be coherent with + // // StdMeshers_FaceSide used by Quadrangle to get nodes + // // on EDGE; else pb in mesh_Projection_2D_00/A1 where a + // // medium node on EDGE is medium in a triangle but not + // // in a segment + // SMDSAbs_Edge ); + // if ( faceSubMesh->GetElements()->next()->IsQuadratic() ) + // // filter off nodes medium in faces on theFace (same pb with mesh_Projection_2D_00/A1) + // for ( u_n = sortedBaseNN.begin(); u_n != sortedBaseNN.end() ; ) + // { + // const SMDS_MeshNode* node = u_n->second; + // SMDS_ElemIteratorPtr faceIt = node->GetInverseElementIterator( SMDSAbs_Face ); + // if ( faceIt->more() && node ) { + // const SMDS_MeshElement* face = faceIt->next(); + // if ( faceSubMesh->Contains( face ) && face->IsMediumNode( node )) + // node = 0; + // } + // if ( !node ) + // sortedBaseNN.erase( u_n++ ); + // else + // ++u_n; + // } if ( sortedBaseNN.empty() ) continue; - map< double, const SMDS_MeshNode*>::iterator u_n = sortedBaseNN.begin(); + u_n = sortedBaseNN.begin(); if ( theProxyMesh ) // from sortedBaseNN remove nodes not shared by faces of faceSubMesh { const SMDS_MeshNode* n1 = (++sortedBaseNN.begin())->second; @@ -2464,7 +2547,7 @@ namespace //======================================================================= //function : IsStructured -//purpose : Return true if 2D mesh on FACE is structured +//purpose : Return true if 2D mesh on FACE is a structured rectangle //======================================================================= bool SMESH_MesherHelper::IsStructured( SMESH_subMesh* faceSM ) @@ -2575,7 +2658,7 @@ bool SMESH_MesherHelper::IsDistorted2D( SMESH_subMesh* faceSM, if ( !smDS || smDS->NbElements() == 0 ) return false; SMDS_ElemIteratorPtr faceIt = smDS->GetElements(); - double prevArea2D = 0; + double prevArea = 0; vector< const SMDS_MeshNode* > nodes; vector< gp_XY > uv; bool* toCheckUV = checkUV ? & checkUV : 0; @@ -2613,15 +2696,15 @@ bool SMESH_MesherHelper::IsDistorted2D( SMESH_subMesh* faceSM, uv[ i ] = helper.GetNodeUV( F, nodes[ i ], inFaceNode, toCheckUV ); // compare orientation of triangles + double faceArea = 0; for ( int iT = 0, nbT = nodes.size()-2; iT < nbT; ++iT ) { gp_XY v1 = uv[ iT+1 ] - uv[ 0 ]; gp_XY v2 = uv[ iT+2 ] - uv[ 0 ]; - double area2D = v2 ^ v1; - if (( haveBadFaces = ( area2D * prevArea2D < 0 ))) - break; - prevArea2D = area2D; + faceArea += v2 ^ v1; } + haveBadFaces = ( faceArea * prevArea < 0 ); + prevArea = faceArea; } return haveBadFaces; @@ -2848,6 +2931,24 @@ double SMESH_MesherHelper::MaxTolerance( const TopoDS_Shape& shape ) return tol; } +//================================================================================ +/*! + * \brief Return MaxTolerance( face ), probably cached + */ +//================================================================================ + +double SMESH_MesherHelper::getFaceMaxTol( const TopoDS_Shape& face ) const +{ + int faceID = GetMeshDS()->ShapeToIndex( face ); + + SMESH_MesherHelper* me = const_cast< SMESH_MesherHelper* >( this ); + double & tol = me->myFaceMaxTol.insert( make_pair( faceID, -1. )).first->second; + if ( tol < 0 ) + tol = MaxTolerance( face ); + + return tol; +} + //================================================================================ /*! * \brief Return an angle between two EDGEs sharing a common VERTEX with reference @@ -4193,7 +4294,7 @@ namespace { // Structures used by FixQuadraticElements() continue; gp_XYZ edgeDir = SMESH_TNodeXYZ( nOnEdge[0] ) - SMESH_TNodeXYZ( nOnEdge[1] ); gp_XYZ edgeNorm = faceNorm ^ edgeDir; - n = theHelper.GetMediumNode( nOnEdge[0], nOnEdge[1], true ); + n = theHelper.GetMediumNode( nOnEdge[0], nOnEdge[1], true ); // find n, not create gp_XYZ pN0 = SMESH_TNodeXYZ( nOnEdge[0] ); gp_XYZ pMedium = SMESH_TNodeXYZ( n ); // on-edge node location gp_XYZ pFaceN = SMESH_TNodeXYZ( nOnFace ); // on-face node location @@ -4606,6 +4707,8 @@ void SMESH_MesherHelper::FixQuadraticElements(SMESH_ComputeErrorPtr& compError, // 3. Compute displacement of medium nodes // --------------------------------------- + SMESH_MesherHelper faceHlp(*myMesh); + // two loops on QFaces: the first is to treat boundary links, the second is for internal ones. TopLoc_Location loc; bool checkUV; @@ -4689,22 +4792,23 @@ void SMESH_MesherHelper::FixQuadraticElements(SMESH_ComputeErrorPtr& compError, TopoDS_Face face; if ( !isInside ) { - // compute node displacement of end links of chain in parametric space of face + // compute node displacement of end links of chain in parametric space of FACE TChainLink& linkOnFace = *(++chain.begin()); const SMDS_MeshNode* nodeOnFace = linkOnFace->_mediumNode; TopoDS_Shape f = GetSubShapeByNode( nodeOnFace, GetMeshDS() ); if ( !f.IsNull() && f.ShapeType() == TopAbs_FACE ) { face = TopoDS::Face( f ); + faceHlp.SetSubShape( face ); Handle(Geom_Surface) surf = BRep_Tool::Surface(face,loc); bool isStraight[2]; for ( int is1 = 0; is1 < 2; ++is1 ) // move0 or move1 { TChainLink& link = is1 ? chain.back() : chain.front(); - gp_XY uvm = GetNodeUV( face, link->_mediumNode, nodeOnFace, &checkUV); - gp_XY uv1 = GetNodeUV( face, link->node1(), nodeOnFace, &checkUV); - gp_XY uv2 = GetNodeUV( face, link->node2(), nodeOnFace, &checkUV); - gp_XY uv12 = GetMiddleUV( surf, uv1, uv2); + gp_XY uvm = faceHlp.GetNodeUV( face, link->_mediumNode, nodeOnFace, &checkUV ); + gp_XY uv1 = faceHlp.GetNodeUV( face, link->node1(), nodeOnFace, &checkUV ); + gp_XY uv2 = faceHlp.GetNodeUV( face, link->node2(), nodeOnFace, &checkUV ); + gp_XY uv12 = faceHlp.GetMiddleUV( surf, uv1, uv2 ); // uvMove = uvm - uv12 gp_XY uvMove = applyIn2D(surf, uvm, uv12, gp_XY_Subtracted, /*inPeriod=*/false); ( is1 ? move1 : move0 ).SetCoord( uvMove.X(), uvMove.Y(), 0 ); @@ -4719,10 +4823,10 @@ void SMESH_MesherHelper::FixQuadraticElements(SMESH_ComputeErrorPtr& compError, } // check if a chain is already fixed - gp_XY uvm = GetNodeUV( face, linkOnFace->_mediumNode, 0, &checkUV); - gp_XY uv1 = GetNodeUV( face, linkOnFace->node1(), nodeOnFace, &checkUV); - gp_XY uv2 = GetNodeUV( face, linkOnFace->node2(), nodeOnFace, &checkUV); - gp_XY uv12 = GetMiddleUV( surf, uv1, uv2); + gp_XY uvm = faceHlp.GetNodeUV( face, linkOnFace->_mediumNode, 0, &checkUV ); + gp_XY uv1 = faceHlp.GetNodeUV( face, linkOnFace->node1(), nodeOnFace, &checkUV ); + gp_XY uv2 = faceHlp.GetNodeUV( face, linkOnFace->node2(), nodeOnFace, &checkUV ); + gp_XY uv12 = faceHlp.GetMiddleUV( surf, uv1, uv2 ); if (( uvm - uv12 ).SquareModulus() > 1e-10 ) { MSG("Already fixed - ignore"); @@ -4767,8 +4871,8 @@ void SMESH_MesherHelper::FixQuadraticElements(SMESH_ComputeErrorPtr& compError, else { // compute 3D displacement by 2D one Handle(Geom_Surface) s = BRep_Tool::Surface(face,loc); - gp_XY oldUV = GetNodeUV( face, (*link1)->_mediumNode, 0, &checkUV); - gp_XY newUV = applyIn2D( s, oldUV, gp_XY( move.X(),move.Y()), gp_XY_Added); + gp_XY oldUV = faceHlp.GetNodeUV( face, (*link1)->_mediumNode, 0, &checkUV ); + gp_XY newUV = applyIn2D( s, oldUV, gp_XY( move.X(),move.Y()), gp_XY_Added ); gp_Pnt newPnt = s->Value( newUV.X(), newUV.Y()); move = gp_Vec( XYZ((*link1)->_mediumNode), newPnt.Transformed(loc) ); if ( SMDS_FacePosition* nPos = @@ -4778,8 +4882,8 @@ void SMESH_MesherHelper::FixQuadraticElements(SMESH_ComputeErrorPtr& compError, if ( (XYZ((*link1)->node1()) - XYZ((*link1)->node2())).SquareModulus() < move.SquareMagnitude()) { - gp_XY uv0 = GetNodeUV( face, (*link0)->_mediumNode, 0, &checkUV); - gp_XY uv2 = GetNodeUV( face, (*link2)->_mediumNode, 0, &checkUV); + gp_XY uv0 = faceHlp.GetNodeUV( face, (*link0)->_mediumNode, 0, &checkUV ); + gp_XY uv2 = faceHlp.GetNodeUV( face, (*link2)->_mediumNode, 0, &checkUV ); MSG( "TOO LONG MOVE \t" << "uv0: "<begin_nodes(), tria->end_nodes() ); // UV + bool uvOK = true, badTria; for ( int i = 0; i < 6; ++i ) { - uv[ i ] = GetNodeUV( F, nodes[i], nodes[(i+1)%3], &checkUV ); + uv[ i ] = GetNodeUV( F, nodes[i], nodes[(i+1)%3], &uvOK ); // as this method is used after mesh generation, UV of nodes is not // updated according to bending links, so we update if ( nodes[i]->GetPosition()->GetTypeOfPosition() == SMDS_TOP_FACE ) CheckNodeUV( F, nodes[i], uv[ i ], 2*tol, /*force=*/true ); } // move the central node - gp_XY uvCent = GetCenterUV( uv[0], uv[1], uv[2], uv[3], uv[4], uv[5] ); - gp_Pnt p = surf->Value( uvCent.X(), uvCent.Y() ).Transformed( loc ); + gp_Pnt p; + if ( !uvOK || badTria ) + { + p = ( SMESH_TNodeXYZ( nodes[3] ) + + SMESH_TNodeXYZ( nodes[4] ) + + SMESH_TNodeXYZ( nodes[5] )) / 3; + } + else + { + gp_XY uvCent = GetCenterUV( uv[0], uv[1], uv[2], uv[3], uv[4], uv[5], &badTria ); + p = surf->Value( uvCent.X(), uvCent.Y() ).Transformed( loc ); + } GetMeshDS()->MoveNode( tria->GetNode(6), p.X(), p.Y(), p.Z() ); } }