X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH%2FSMESH_MeshEditor.hxx;h=deab63a88cf3630949f021b41d9116f294e2381d;hp=7368e3c0128a697742e3224f36cbfe72679626f7;hb=499f29d24922cec66e41b41a0039a954993bc6df;hpb=211c8198b38008ef702baea8cd4cfca806d0e389 diff --git a/src/SMESH/SMESH_MeshEditor.hxx b/src/SMESH/SMESH_MeshEditor.hxx index 7368e3c01..deab63a88 100644 --- a/src/SMESH/SMESH_MeshEditor.hxx +++ b/src/SMESH/SMESH_MeshEditor.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2022 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -30,9 +30,7 @@ #include "SMESH_SMESH.hxx" -#include "SMDS_MeshElement.hxx" #include "SMESH_Controls.hxx" -#include "SMESH_Mesh.hxx" #include "SMESH_TypeDefs.hxx" #include "SMESH_ComputeError.hxx" @@ -45,13 +43,24 @@ #include #include +class SMDS_MeshElement; class SMDS_MeshFace; class SMDS_MeshNode; -class gp_Ax1; -class gp_Vec; -class gp_Pnt; +class SMESHDS_Group; +class SMESHDS_Mesh; +class SMESHDS_SubMesh; +class SMESH_ElementSearcher; +class SMESH_Group; +class SMESH_Mesh; class SMESH_MesherHelper; class SMESH_NodeSearcher; +class SMESH_subMesh; +class TopoDS_Edge; +class TopoDS_Shape; +class TopoDS_Vertex; +class gp_Ax1; +class gp_Pnt; +class gp_Vec; // ============================================================ /*! @@ -65,38 +74,71 @@ public: SMESH_MeshEditor( SMESH_Mesh* theMesh ); - SMESH_Mesh * GetMesh() { return myMesh; } - SMESHDS_Mesh * GetMeshDS() { return myMesh->GetMeshDS(); } + SMESH_Mesh * GetMesh() { return myMesh; } + SMESHDS_Mesh * GetMeshDS(); const SMESH_SequenceOfElemPtr& GetLastCreatedNodes() const { return myLastCreatedNodes; } const SMESH_SequenceOfElemPtr& GetLastCreatedElems() const { return myLastCreatedElems; } - void CrearLastCreated(); + void ClearLastCreated(); SMESH_ComputeErrorPtr & GetError() { return myError; } + // -------------------------------------------------------------------------------- + struct ElemFeatures //!< Features of element to create + { + SMDSAbs_ElementType myType; + bool myIsPoly, myIsQuad; + smIdType myID; + double myBallDiameter; + std::vector myPolyhedQuantities; + std::vector myNodes; // not managed by ElemFeatures + + SMESH_EXPORT ElemFeatures( SMDSAbs_ElementType type=SMDSAbs_All, bool isPoly=false, bool isQuad=false ) + :myType( type ), myIsPoly(isPoly), myIsQuad(isQuad), myID(-1), myBallDiameter(0) {} + + SMESH_EXPORT ElemFeatures& Init( SMDSAbs_ElementType type, bool isPoly=false, bool isQuad=false ) + { myType = type; myIsPoly = isPoly; myIsQuad = isQuad; return *this; } + + SMESH_EXPORT ElemFeatures& Init( const SMDS_MeshElement* elem, bool basicOnly=true ); + + SMESH_EXPORT ElemFeatures& Init( double diameter ) + { myType = SMDSAbs_Ball; myBallDiameter = diameter; return *this; } + + SMESH_EXPORT ElemFeatures& Init( std::vector& quanities, bool isQuad=false ) + { myType = SMDSAbs_Volume; myIsPoly = 1; myIsQuad = isQuad; + myPolyhedQuantities.swap( quanities ); return *this; } + + SMESH_EXPORT ElemFeatures& Init( const std::vector& quanities, bool isQuad=false ) + { myType = SMDSAbs_Volume; myIsPoly = 1; myIsQuad = isQuad; + myPolyhedQuantities = quanities; return *this; } + + SMESH_EXPORT ElemFeatures& SetPoly(bool isPoly) { myIsPoly = isPoly; return *this; } + SMESH_EXPORT ElemFeatures& SetQuad(bool isQuad) { myIsQuad = isQuad; return *this; } + SMESH_EXPORT ElemFeatures& SetID (smIdType ID) { myID = ID; return *this; } + }; + /*! * \brief Add element */ SMDS_MeshElement* AddElement(const std::vector & nodes, - const SMDSAbs_ElementType type, - const bool isPoly, - const int ID = -1, - const double ballDiameter=0.); + const ElemFeatures& features); /*! * \brief Add element */ - SMDS_MeshElement* AddElement(const std::vector & nodeIDs, - const SMDSAbs_ElementType type, - const bool isPoly, - const int ID = -1); + SMDS_MeshElement* AddElement(const std::vector & nodeIDs, + const ElemFeatures& features); + /*! + * \brief Remove a node and fill a hole appeared by changing surrounding faces + */ + void RemoveNodeWithReconnection( const SMDS_MeshNode* node ); - int Remove (const std::list< int >& theElemIDs, const bool isNodes); + smIdType Remove (const std::list< smIdType >& theElemIDs, const bool isNodes); // Remove a node or an element. // Modify a compute state of sub-meshes which become empty void Create0DElementsOnAllNodes( const TIDSortedElemSet& elements, - TIDSortedElemSet& all0DElems); - // Create 0D elements on all nodes of the given object except those - // nodes on which a 0D element already exists. \a all0DElems returns + TIDSortedElemSet& all0DElems, + const bool duplicateElements); + // Create 0D elements on all nodes of the given. \a all0DElems returns // all 0D elements found or created on nodes of \a elements bool InverseDiag (const SMDS_MeshElement * theTria1, @@ -117,21 +159,42 @@ public: // with a quadrangle built on the same 4 nodes. // Return false if proper faces not found + void SplitEdge (const SMDS_MeshNode * theNode1, + const SMDS_MeshNode * theNode2, + double thePosition); + // Replace each triangle bound by theNode1-theNode2 link + // with two triangles by connecting a node made on the link with a node opposite to the link. + + void SplitFace (const SMDS_MeshElement * theFace, + double theX, + double theY, + double theZ ); + // Split a face into triangles each formed by two nodes of the face and a new node added + // at the given coordinates. + + bool Reorient (const SMDS_MeshElement * theElement); // Reverse theElement orientation - int Reorient2D (TIDSortedElemSet & theFaces, - const gp_Dir& theDirection, - const SMDS_MeshElement * theFace); - // Reverse theFaces whose orientation to be same as that of theFace - // oriented according to theDirection. Return nb of reoriented faces + int Reorient2D (TIDSortedElemSet & theFaces, + const gp_Vec& theDirection, + TIDSortedElemSet & theRefFaces, + bool theAllowNonManifold); + // Reverse theFaces whose orientation to be same as that of theRefFaces + // optionally oriented according to theDirection. Return nb of reoriented faces + + int Reorient2DBy3D (TIDSortedElemSet & theFaces, + TIDSortedElemSet & theVolumes, + const bool theOutsideNormal); + // Reorient faces basing on orientation of adjacent volumes. + // Return nb of reoriented faces /*! * \brief Fuse neighbour triangles into quadrangles. * \param theElems - The triangles to be fused. * \param theCriterion - Is used to choose a neighbour to fuse with. * \param theMaxAngle - Is a max angle between element normals at which fusion - * is still performed; theMaxAngle is mesured in radians. + * is still performed; theMaxAngle is measured in radians. * \return bool - Success or not. */ bool TriToQuad (TIDSortedElemSet & theElems, @@ -139,7 +202,7 @@ public: const double theMaxAngle); /*! * \brief Split quadrangles into triangles. - * \param theElems - The faces to be splitted. + * \param theElems - The faces to be split. * \param theCriterion - Is used to choose a diagonal for splitting. * \return bool - Success or not. */ @@ -147,7 +210,7 @@ public: SMESH::Controls::NumericalFunctorPtr theCriterion); /*! * \brief Split quadrangles into triangles. - * \param theElems - The faces to be splitted. + * \param theElems - The faces to be split. * \param the13Diag - Is used to choose a diagonal for splitting. * \return bool - Success or not. */ @@ -155,7 +218,7 @@ public: const bool the13Diag); /*! * \brief Split each of given quadrangles into 4 triangles. - * \param theElems - The faces to be splitted. If empty all faces are split. + * \param theElems - The faces to be split. If empty all faces are split. */ void QuadTo4Tri (TIDSortedElemSet & theElems); @@ -169,12 +232,43 @@ public: SMESH::Controls::NumericalFunctorPtr theCriterion); - enum SplitVolumToTetraFlags { HEXA_TO_5 = 1, HEXA_TO_6 = 2, HEXA_TO_24 = 3 };//! TFacetOfElem; + + //!<2nd arg of SplitVolumes() + enum SplitVolumToTetraFlags { HEXA_TO_5 = 1, // split into tetrahedra + HEXA_TO_6, + HEXA_TO_24, + HEXA_TO_2_PRISMS, // split into prisms + HEXA_TO_4_PRISMS }; + /*! + * \brief Split volumic elements into tetrahedra or prisms. + * If facet ID < 0, element is split into tetrahedra, + * else a hexahedron is split into prisms so that the given facet is + * split into triangles + */ + void SplitVolumes (const TFacetOfElem & theElems, const int theMethodFlags); + /*! - * \brief Split volumic elements into tetrahedra. + * \brief For hexahedra that will be split into prisms, finds facets to + * split into triangles + * \param [in,out] theHexas - the hexahedra + * \param [in] theFacetNormal - facet normal + * \param [out] theFacets - the hexahedra and found facet IDs */ - void SplitVolumesIntoTetra (const TIDSortedElemSet & theElems, const int theMethodFlags); + void GetHexaFacetsToSplit( TIDSortedElemSet& theHexas, + const gp_Ax1& theFacetNormal, + TFacetOfElem & theFacets); + /*! + * \brief Split bi-quadratic elements into linear ones without creation of additional nodes + * - bi-quadratic triangle will be split into 3 linear quadrangles; + * - bi-quadratic quadrangle will be split into 4 linear quadrangles; + * - tri-quadratic hexahedron will be split into 8 linear hexahedra; + * Quadratic elements of lower dimension adjacent to the split bi-quadratic element + * will be split in order to keep the mesh conformal. + * \param elems - elements to split + */ + void SplitBiQuadraticIntoLinear(TIDSortedElemSet& theElems); enum SmoothMethod { LAPLACIAN = 0, CENTROIDAL }; @@ -193,15 +287,16 @@ public: // If the2D, smoothing is performed using UV parameters of nodes // on geometrical faces + typedef TIDTypeCompare TElemSort; typedef std::map < const SMDS_MeshElement*, - std::list, TIDTypeCompare > TTElemOfElemListMap; + std::list, TElemSort > TTElemOfElemListMap; typedef std::map > TNodeOfNodeListMap; typedef TNodeOfNodeListMap::iterator TNodeOfNodeListMapItr; typedef std::vector TVecOfNnlmiMap; - typedef std::map TElemOfVecOfNnlmiMap; - typedef std::auto_ptr< std::list > PGroupIDs; + typedef std::map TElemOfVecOfNnlmiMap; + typedef std::unique_ptr< std::list< int > > PGroupIDs; - PGroupIDs RotationSweep (TIDSortedElemSet & theElements, + PGroupIDs RotationSweep (TIDSortedElemSet theElements[2], const gp_Ax1& theAxis, const double theAngle, const int theNbSteps, @@ -212,34 +307,130 @@ public: // by theAngle by theNbSteps /*! - * Auxilary flag for advanced extrusion. + * Flags of extrusion. * BOUNDARY: create or not boundary for result of extrusion * SEW: try to use existing nodes or create new nodes in any case + * GROUPS: to create groups + * BY_AVG_NORMAL: step size is measured along average normal to elements, + * else step size is measured along average normal of any element + * USE_INPUT_ELEMS_ONLY: to use only input elements to compute extrusion direction + * for ExtrusionByNormal() + * SCALE_LINEAR_VARIATION: to make linear variation of scale factors + * ANGLE_LINEAR_VARIATION: to make linear variation of angles */ enum ExtrusionFlags { EXTRUSION_FLAG_BOUNDARY = 0x01, - EXTRUSION_FLAG_SEW = 0x02 + EXTRUSION_FLAG_SEW = 0x02, + EXTRUSION_FLAG_GROUPS = 0x04, + EXTRUSION_FLAG_BY_AVG_NORMAL = 0x08, + EXTRUSION_FLAG_USE_INPUT_ELEMS_ONLY = 0x10, + EXTRUSION_FLAG_SCALE_LINEAR_VARIATION = 0x20, + EXTRUSION_FLAG_ANGLE_LINEAR_VARIATION = 0x40 }; - + /*! - * special structure for control of extrusion functionality + * Generator of nodes for extrusion functionality */ - struct ExtrusParam { - gp_Dir myDir; // direction of extrusion + class SMESH_EXPORT ExtrusParam + { + public: + //! Point on extrusion path + struct PathPoint + { + gp_Pnt myPnt; + gp_Dir myTgt; + double myAngle, myScale; + PathPoint(): myPnt(99., 99., 99.), myTgt(1.,0.,0.), myAngle(0), myScale(0) {} + }; + + ExtrusParam( const gp_Vec& theStep, + const int theNbSteps, + const std::list& theScales, + const std::list& theAngles, + const gp_XYZ* theBaseP, + const int theFlags = 0, + const double theTolerance = 1e-6); + ExtrusParam( const gp_Dir& theDir, + Handle(TColStd_HSequenceOfReal) theSteps, + const int theFlags = 0, + const double theTolerance = 1e-6); + ExtrusParam( const double theStep, + const int theNbSteps, + const int theFlags, + const int theDim); // for extrusion by normal + ExtrusParam( const std::vector< PathPoint >& thePoints, + const gp_Pnt* theBaseP, + const std::list& theScales, + const bool theMakeGroups); // for extrusion along path + + SMESH_SequenceOfNode& ChangeNodes() { return myNodes; } + int& Flags() { return myFlags; } + bool ToMakeBoundary() const { return myFlags & EXTRUSION_FLAG_BOUNDARY; } + bool ToMakeGroups() const { return myFlags & EXTRUSION_FLAG_GROUPS; } + bool ToUseInpElemsOnly() const { return myFlags & EXTRUSION_FLAG_USE_INPUT_ELEMS_ONLY; } + bool IsScaleVariation() const { return myFlags & EXTRUSION_FLAG_SCALE_LINEAR_VARIATION; } + bool IsAngleVariation() const { return myFlags & EXTRUSION_FLAG_ANGLE_LINEAR_VARIATION; } + int NbSteps() const { + return mySteps.IsNull() ? (int)myPathPoints.size() - 1: mySteps->Length(); + } + // stores elements to use for extrusion by normal, depending on + // state of EXTRUSION_FLAG_USE_INPUT_ELEMS_ONLY flag; + // define myBaseP for scaling + void SetElementsToUse( const TIDSortedElemSet& elems, const TIDSortedElemSet& nodes ); + + // creates nodes and returns number of nodes added in \a newNodes + int MakeNodes( SMESHDS_Mesh* mesh, + const SMDS_MeshNode* srcNode, + std::list & newNodes, + const bool makeMediumNodes) + { + return (this->*myMakeNodesFun)( mesh, srcNode, newNodes, makeMediumNodes ); + } + private: + + gp_Dir myDir; // direction of extrusion Handle(TColStd_HSequenceOfReal) mySteps; // magnitudes for each step - SMESH_SequenceOfNode myNodes; // nodes for using in sewing + std::vector myScales;// scale factors + std::vector myAngles;// angles + gp_XYZ myBaseP; // scaling/rotation center + SMESH_SequenceOfNode myNodes; // nodes for using in sewing + int myFlags; // see ExtrusionFlags + double myTolerance; // tolerance for sewing nodes + const TIDSortedElemSet* myElemsToUse; // elements to use for extrusion by normal + std::vector< PathPoint > myPathPoints; // points along a path + int (ExtrusParam::* myMakeNodesFun)(SMESHDS_Mesh*, // function of extrusion method + const SMDS_MeshNode*, + std::list &, + const bool); + int makeNodesByDir( SMESHDS_Mesh* mesh, + const SMDS_MeshNode* srcNode, + std::list & newNodes, + const bool makeMediumNodes); + int makeNodesByDirAndSew( SMESHDS_Mesh* mesh, + const SMDS_MeshNode* srcNode, + std::list & newNodes, + const bool makeMediumNodes); + int makeNodesByNormal2D( SMESHDS_Mesh* mesh, + const SMDS_MeshNode* srcNode, + std::list & newNodes, + const bool makeMediumNodes); + int makeNodesByNormal1D( SMESHDS_Mesh* mesh, + const SMDS_MeshNode* srcNode, + std::list & newNodes, + const bool makeMediumNodes); + int makeNodesAlongTrack( SMESHDS_Mesh* mesh, + const SMDS_MeshNode* srcNode, + std::list & newNodes, + const bool makeMediumNodes); + // step iteration + void beginStepIter( bool withMediumNodes ); + bool moreSteps(); + double nextStep(); + std::vector< double > myCurSteps; + bool myWithMediumNodes; + int myNextStep; }; - /*! - * Create new node in the mesh with given coordinates - * (auxiliary for advanced extrusion) - */ - const SMDS_MeshNode* CreateNode(const double x, - const double y, - const double z, - const double tolnode, - SMESH_SequenceOfNode& aNodes); - /*! * Generate new elements by extrusion of theElements * It is a method used in .idl file. All functionality @@ -252,12 +443,11 @@ public: * @param theTolerance - uses for comparing locations of nodes if flag * EXTRUSION_FLAG_SEW is set */ - PGroupIDs ExtrusionSweep (TIDSortedElemSet & theElems, + PGroupIDs ExtrusionSweep (TIDSortedElemSet theElems[2], const gp_Vec& theStep, const int theNbSteps, TTElemOfElemListMap& newElemsMap, - const bool theMakeGroups, - const int theFlags = EXTRUSION_FLAG_BOUNDARY, + const int theFlags, const double theTolerance = 1.e-6); /*! @@ -270,12 +460,9 @@ public: * EXTRUSION_FLAG_SEW is set * @param theParams - special structure for manage of extrusion */ - PGroupIDs ExtrusionSweep (TIDSortedElemSet & theElems, + PGroupIDs ExtrusionSweep (TIDSortedElemSet theElems[2], ExtrusParam& theParams, - TTElemOfElemListMap& newElemsMap, - const bool theMakeGroups, - const int theFlags, - const double theTolerance); + TTElemOfElemListMap& newElemsMap); // Generate new elements by extrusion of theElements @@ -291,25 +478,17 @@ public: EXTR_CANT_GET_TANGENT }; - Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet & theElements, - SMESH_subMesh* theTrackPattern, - const SMDS_MeshNode* theNodeStart, - const bool theHasAngles, - std::list& theAngles, - const bool theLinearVariation, - const bool theHasRefPoint, - const gp_Pnt& theRefPoint, - const bool theMakeGroups); - Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet & theElements, - SMESH_Mesh* theTrackPattern, + Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet theElements[2], + SMESH_Mesh* theTrackMesh, + SMDS_ElemIteratorPtr theTrackIterator, const SMDS_MeshNode* theNodeStart, - const bool theHasAngles, std::list& theAngles, - const bool theLinearVariation, - const bool theHasRefPoint, - const gp_Pnt& theRefPoint, + const bool theAngleVariation, + std::list& theScales, + const bool theScaleVariation, + const gp_Pnt* theRefPoint, const bool theMakeGroups); - // Generate new elements by extrusion of theElements along path given by theTrackPattern, + // Generate new elements by extrusion of theElements along path given by theTrackIterator, // theHasAngles are the rotation angles, base point can be given by theRefPoint PGroupIDs Transform (TIDSortedElemSet & theElements, @@ -319,19 +498,29 @@ public: SMESH_Mesh* theTargetMesh=0); // Move or copy theElements applying theTrsf to their nodes + PGroupIDs Offset( TIDSortedElemSet & theElements, + const double theValue, + SMESH_Mesh* theTgtMesh, + const bool theMakeGroups, + const bool theCopyElements, + const bool theFixSelfIntersection); + // Make an offset mesh from a source 2D mesh + typedef std::list< std::list< const SMDS_MeshNode* > > TListOfListOfNodes; void FindCoincidentNodes (TIDSortedNodeSet & theNodes, const double theTolerance, - TListOfListOfNodes & theGroupsOfNodes); + TListOfListOfNodes & theGroupsOfNodes, + bool theSeparateCornersAndMedium); // Return list of group of nodes close to each other within theTolerance. // Search among theNodes or in the whole mesh if theNodes is empty. - void MergeNodes (TListOfListOfNodes & theNodeGroups); + void MergeNodes (TListOfListOfNodes & theNodeGroups, + const bool theAvoidMakingHoles = false); // In each group, the cdr of nodes are substituted by the first one // in all elements. - typedef std::list< std::list< int > > TListOfListOfElementsID; + typedef std::list< std::list< smIdType > > TListOfListOfElementsID; void FindEqualElements(TIDSortedElemSet & theElements, TListOfListOfElementsID & theGroupsOfElementsID); @@ -394,9 +583,9 @@ public: // of the side 2. If nb of links in the free border and // between theSide2FirstNode and theSide2LastNode are different, // additional nodes are inserted on a link provided that no - // volume elements share the splitted link. + // volume elements share the split link. // The side 2 is a free border if theSide2IsFreeBorder == true. - // Sewing is peformed between the given first, second and last + // Sewing is performed between the given first, second and last // nodes on the sides. // theBorderFirstNode is merged with theSide2FirstNode. // if (!theSide2IsFreeBorder) then theSide2SecondNode gives @@ -531,7 +720,8 @@ public: double OrientedAngle(const gp_Pnt& p0, const gp_Pnt& p1, const gp_Pnt& g1, const gp_Pnt& g2); bool DoubleNodesOnGroupBoundaries( const std::vector& theElems, - bool createJointElems); + bool createJointElems, + bool onAllBoundaries); bool CreateFlatElementsOnFacesGroups( const std::vector& theElems ); @@ -564,29 +754,32 @@ public: /*! * \brief Convert elements contained in a submesh to quadratic - * \return int - nb of checked elements + * \return smIdType - nb of checked elements */ - int convertElemToQuadratic(SMESHDS_SubMesh * theSm, - SMESH_MesherHelper& theHelper, - const bool theForce3d); + smIdType convertElemToQuadratic(SMESHDS_SubMesh * theSm, + SMESH_MesherHelper& theHelper, + const bool theForce3d); /*! * \brief Convert quadratic elements to linear ones and remove quadratic nodes * \return nb of checked elements */ - int removeQuadElem( SMESHDS_SubMesh * theSm, - SMDS_ElemIteratorPtr theItr, - const int theShapeID); + smIdType removeQuadElem( SMESHDS_SubMesh * theSm, + SMDS_ElemIteratorPtr theItr, + const int theShapeID); /*! * \brief Create groups of elements made during transformation * \param nodeGens - nodes making corresponding myLastCreatedNodes * \param elemGens - elements making corresponding myLastCreatedElems * \param postfix - to append to names of new groups + * \param targetMesh - mesh to create groups in + * \param topPresent - is there "top" elements that are created by sweeping */ PGroupIDs generateGroups(const SMESH_SequenceOfElemPtr& nodeGens, const SMESH_SequenceOfElemPtr& elemGens, const std::string& postfix, - SMESH_Mesh* targetMesh=0); + SMESH_Mesh* targetMesh=0, + const bool topPresent=true); /*! * \brief Create elements by sweeping an element * \param elem - element to sweep @@ -598,9 +791,23 @@ public: void sweepElement(const SMDS_MeshElement* elem, const std::vector & newNodesItVec, std::list& newElems, - const int nbSteps, + const size_t nbSteps, SMESH_SequenceOfElemPtr& srcElements); + /*! + * \brief Computes new connectivity of an element after merging nodes + * \param [in] elems - the element + * \param [out] newElemDefs - definition(s) of result element(s) + * \param [inout] nodeNodeMap - nodes to merge + * \param [in] avoidMakingHoles - if true and and the element becomes invalid + * after merging (but not degenerated), removes nodes causing + * the invalidity from \a nodeNodeMap. + * \return bool - true if the element should be removed + */ + bool applyMerge( const SMDS_MeshElement* elems, + std::vector< ElemFeatures >& newElemDefs, + TNodeNodeMap& nodeNodeMap, + const bool avoidMakingHoles ); /*! * \brief Create 1D and 2D elements around swept elements * \param mapNewNodes - source nodes and ones generated from them @@ -617,42 +824,19 @@ public: const int nbSteps, SMESH_SequenceOfElemPtr& srcElements); - struct SMESH_MeshEditor_PathPoint - { - gp_Pnt myPnt; - gp_Dir myTgt; - double myAngle, myPrm; - - SMESH_MeshEditor_PathPoint(): myPnt(99., 99., 99.), myTgt(1.,0.,0.), myAngle(0), myPrm(0) {} - void SetPnt (const gp_Pnt& aP3D) { myPnt =aP3D; } - void SetTangent (const gp_Dir& aTgt) { myTgt =aTgt; } - void SetAngle (const double& aBeta) { myAngle=aBeta; } - void SetParameter(const double& aPrm) { myPrm =aPrm; } - const gp_Pnt& Pnt ()const { return myPnt; } - const gp_Dir& Tangent ()const { return myTgt; } - double Angle ()const { return myAngle; } - double Parameter ()const { return myPrm; } - }; - Extrusion_Error MakeEdgePathPoints(std::list& aPrms, - const TopoDS_Edge& aTrackEdge, - bool aFirstIsStart, - std::list& aLPP); - Extrusion_Error MakeExtrElements(TIDSortedElemSet& theElements, - std::list& theFullList, - const bool theHasAngles, - std::list& theAngles, - const bool theLinearVariation, - const bool theHasRefPoint, - const gp_Pnt& theRefPoint, - const bool theMakeGroups); - void LinearAngleVariation(const int NbSteps, - list& theAngles); - - bool doubleNodes( SMESHDS_Mesh* theMeshDS, - const TIDSortedElemSet& theElems, - const TIDSortedElemSet& theNodesNot, - std::map< const SMDS_MeshNode*, const SMDS_MeshNode* >& theNodeNodeMap, - const bool theIsDoubleElem ); + static void linearAngleVariation(const int NbSteps, + std::list& theAngles); + static void linearScaleVariation(const int NbSteps, + std::list& theScales); + + bool doubleNodes( SMESHDS_Mesh* theMeshDS, + const TIDSortedElemSet& theElems, + const TIDSortedElemSet& theNodesNot, + TNodeNodeMap& theNodeNodeMap, + const bool theIsDoubleElem ); + + void copyPosition( const SMDS_MeshNode* from, + const SMDS_MeshNode* to ); private: @@ -661,7 +845,7 @@ private: // Nodes and elements created during last operation SMESH_SequenceOfElemPtr myLastCreatedNodes, myLastCreatedElems; - // Description of error/warning occured during last operation + // Description of error/warning occurred during last operation SMESH_ComputeErrorPtr myError; };