X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH%2FSMESH_Mesh.cxx;h=5cf9ba6c52a40067a1575fc1e9d11be5c763d165;hp=866fda73926e79edab0079252b506292f3b302d2;hb=9357f5c87098aff2b95b754d69f66c76d2df9c24;hpb=0635c9fc80f67d1e5dc0e94ec85f487286a92070 diff --git a/src/SMESH/SMESH_Mesh.cxx b/src/SMESH/SMESH_Mesh.cxx index 866fda739..5cf9ba6c5 100644 --- a/src/SMESH/SMESH_Mesh.cxx +++ b/src/SMESH/SMESH_Mesh.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -19,6 +19,7 @@ // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + // SMESH SMESH : implementaion of SMESH idl descriptions // File : SMESH_Mesh.cxx // Author : Paul RASCLE, EDF @@ -61,6 +62,8 @@ #include "Utils_ExceptHandlers.hxx" +using namespace std; + // maximum stored group name length in MED file #define MAX_MED_GROUP_NAME_LENGTH 80 @@ -81,11 +84,11 @@ typedef SMESH_HypoFilter THypType; //============================================================================= SMESH_Mesh::SMESH_Mesh(int theLocalId, - int theStudyId, - SMESH_Gen* theGen, - bool theIsEmbeddedMode, - SMESHDS_Document* theDocument): - _groupId( 0 ) + int theStudyId, + SMESH_Gen* theGen, + bool theIsEmbeddedMode, + SMESHDS_Document* theDocument): + _groupId( 0 ), _nbSubShapes( 0 ) { MESSAGE("SMESH_Mesh::SMESH_Mesh(int localId)"); _id = theLocalId; @@ -96,6 +99,7 @@ SMESH_Mesh::SMESH_Mesh(int theLocalId, _myMeshDS = theDocument->GetMesh(_idDoc); _isShapeToMesh = false; _isAutoColor = false; + _isModified = false; _shapeDiagonal = 0.0; _myMeshDS->ShapeToMesh( PseudoShape() ); } @@ -110,8 +114,13 @@ SMESH_Mesh::~SMESH_Mesh() { INFOS("SMESH_Mesh::~SMESH_Mesh"); + // issue 0020340: EDF 1022 SMESH : Crash with FindNodeClosestTo in a second new study + // Notify event listeners at least that something happens + if ( SMESH_subMesh * sm = GetSubMeshContaining(1)) + sm->ComputeStateEngine( SMESH_subMesh::MESH_ENTITY_REMOVED ); + // delete groups - std::map < int, SMESH_Group * >::iterator itg; + map < int, SMESH_Group * >::iterator itg; for (itg = _mapGroup.begin(); itg != _mapGroup.end(); itg++) { SMESH_Group *aGroup = (*itg).second; delete aGroup; @@ -129,20 +138,22 @@ void SMESH_Mesh::ShapeToMesh(const TopoDS_Shape & aShape) { if(MYDEBUG) MESSAGE("SMESH_Mesh::ShapeToMesh"); - if ( !aShape.IsNull() && _isShapeToMesh ) - throw SALOME_Exception(LOCALIZED ("a shape to mesh has already been defined")); - + if ( !aShape.IsNull() && _isShapeToMesh ) { + if ( aShape.ShapeType() != TopAbs_COMPOUND && // group contents is allowed to change + _myMeshDS->ShapeToMesh().ShapeType() != TopAbs_COMPOUND ) + throw SALOME_Exception(LOCALIZED ("a shape to mesh has already been defined")); + } // clear current data if ( !_myMeshDS->ShapeToMesh().IsNull() ) { // removal of a shape to mesh, delete objects referring to sub-shapes: // - sub-meshes - std::map ::iterator i_sm = _mapSubMesh.begin(); + map ::iterator i_sm = _mapSubMesh.begin(); for ( ; i_sm != _mapSubMesh.end(); ++i_sm ) delete i_sm->second; _mapSubMesh.clear(); // - groups on geometry - std::map ::iterator i_gr = _mapGroup.begin(); + map ::iterator i_gr = _mapGroup.begin(); while ( i_gr != _mapGroup.end() ) { if ( dynamic_cast( i_gr->second->GetGroupDS() )) { _myMeshDS->RemoveGroup( i_gr->second->GetGroupDS() ); @@ -166,16 +177,18 @@ void SMESH_Mesh::ShapeToMesh(const TopoDS_Shape & aShape) { _myMeshDS->ShapeToMesh(aShape); _isShapeToMesh = true; + _nbSubShapes = _myMeshDS->MaxShapeIndex(); - // fill _mapAncestors - int desType, ancType; - for ( desType = TopAbs_VERTEX; desType > TopAbs_COMPOUND; desType-- ) - for ( ancType = desType - 1; ancType >= TopAbs_COMPOUND; ancType-- ) - TopExp::MapShapesAndAncestors ( aShape, - (TopAbs_ShapeEnum) desType, - (TopAbs_ShapeEnum) ancType, - _mapAncestors ); + // fill map of ancestors + fillAncestorsMap(aShape); + } + else + { + _isShapeToMesh = false; + _shapeDiagonal = 0.0; + _myMeshDS->ShapeToMesh( PseudoShape() ); } + _isModified = false; } //======================================================================= @@ -256,47 +269,7 @@ void SMESH_Mesh::Clear() sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); } } - -// // clear sub-meshes; get ready to re-compute as a side-effect - -// if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) ) -// { -// SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true, -// /*complexShapeFirst=*/false); -// while ( smIt->more() ) -// { -// sm = smIt->next(); -// TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType(); -// if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID ) -// // all other shapes depends on vertices so they are already cleaned -// sm->ComputeStateEngine( SMESH_subMesh::CLEAN ); -// // to recompute even if failed -// sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); -// } -// } - -// // clear entities not on sub-meshes - -// SMDS_VolumeIteratorPtr vIt = _myMeshDS->volumesIterator(); -// while ( vIt->more() ) -// _myMeshDS->RemoveFreeElement( vIt->next(), 0 ); - -// SMDS_FaceIteratorPtr fIt = _myMeshDS->facesIterator(); -// while ( fIt->more() ) -// _myMeshDS->RemoveFreeElement( fIt->next(), 0 ); - -// SMDS_EdgeIteratorPtr eIt = _myMeshDS->edgesIterator(); -// while ( eIt->more() ) -// _myMeshDS->RemoveFreeElement( eIt->next(), 0 ); - -// SMDS_NodeIteratorPtr nIt = _myMeshDS->nodesIterator(); -// while ( nIt->more() ) { -// const SMDS_MeshNode * node = nIt->next(); -// if ( node->NbInverseElements() == 0 ) -// _myMeshDS->RemoveFreeNode( node, 0 ); -// else -// _myMeshDS->RemoveNode(node); -// } + _isModified = false; } //======================================================================= @@ -311,14 +284,14 @@ void SMESH_Mesh::ClearSubMesh(const int theShapeId) if ( SMESH_subMesh *sm = GetSubMeshContaining( theShapeId ) ) { SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true, - /*complexShapeFirst=*/false); + /*complexShapeFirst=*/false); while ( smIt->more() ) { sm = smIt->next(); TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType(); if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID ) - // all other shapes depends on vertices so they are already cleaned - sm->ComputeStateEngine( SMESH_subMesh::CLEAN ); + // all other shapes depends on vertices so they are already cleaned + sm->ComputeStateEngine( SMESH_subMesh::CLEAN ); // to recompute even if failed sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); } @@ -354,26 +327,26 @@ int SMESH_Mesh::UNVToMesh(const char* theFileName) aGroup->InitSubGroupsIterator(); while (aGroup->MoreSubGroups()) { SMDS_MeshGroup* aSubGroup = (SMDS_MeshGroup*) aGroup->NextSubGroup(); - std::string aName = aGroupNames[aSubGroup]; + string aName = aGroupNames[aSubGroup]; int aId; SMESH_Group* aSMESHGroup = AddGroup( aSubGroup->GetType(), aName.c_str(), aId ); if ( aSMESHGroup ) { - if(MYDEBUG) MESSAGE("UNVToMesh - group added: "<( aSMESHGroup->GetGroupDS() ); - if ( aGroupDS ) { - aGroupDS->SetStoreName(aName.c_str()); - aSubGroup->InitIterator(); - const SMDS_MeshElement* aElement = 0; - while (aSubGroup->More()) { - aElement = aSubGroup->Next(); - if (aElement) { - aGroupDS->SMDSGroup().Add(aElement); - } - } - if (aElement) - aGroupDS->SetType(aElement->GetType()); - } + if(MYDEBUG) MESSAGE("UNVToMesh - group added: "<( aSMESHGroup->GetGroupDS() ); + if ( aGroupDS ) { + aGroupDS->SetStoreName(aName.c_str()); + aSubGroup->InitIterator(); + const SMDS_MeshElement* aElement = 0; + while (aSubGroup->More()) { + aElement = aSubGroup->Next(); + if (aElement) { + aGroupDS->SMDSGroup().Add(aElement); + } + } + if (aElement) + aGroupDS->SetType(aElement->GetType()); + } } } } @@ -405,10 +378,10 @@ int SMESH_Mesh::MEDToMesh(const char* theFileName, const char* theMeshName) } // Reading groups (sub-meshes are out of scope of MED import functionality) - std::list aGroupNames = myReader.GetGroupNamesAndTypes(); + list aGroupNames = myReader.GetGroupNamesAndTypes(); if(MYDEBUG) MESSAGE("MEDToMesh - Nb groups = "<::iterator name_type = aGroupNames.begin(); + list::iterator name_type = aGroupNames.begin(); for ( ; name_type != aGroupNames.end(); name_type++ ) { SMESH_Group* aGroup = AddGroup( name_type->second, name_type->first.c_str(), anId ); if ( aGroup ) { @@ -465,33 +438,6 @@ SMESH_Hypothesis::Hypothesis_Status if ( !subMesh || !subMesh->GetId()) return SMESH_Hypothesis::HYP_BAD_SUBSHAPE; - SMESHDS_SubMesh *subMeshDS = subMesh->GetSubMeshDS(); - if ( subMeshDS && subMeshDS->IsComplexSubmesh() ) // group of sub-shapes and maybe of not sub- - { - MESSAGE("AddHypothesis() to complex submesh"); - // return the worst but not fatal state of all group memebers - SMESH_Hypothesis::Hypothesis_Status aBestRet, aWorstNotFatal, ret; - aBestRet = SMESH_Hypothesis::HYP_BAD_DIM; - aWorstNotFatal = SMESH_Hypothesis::HYP_OK; - for ( TopoDS_Iterator itS ( aSubShape ); itS.More(); itS.Next()) - { - if ( !GetMeshDS()->ShapeToIndex( itS.Value() )) - continue; // not sub-shape - ret = AddHypothesis( itS.Value(), anHypId ); - if ( !SMESH_Hypothesis::IsStatusFatal( ret ) && ret > aWorstNotFatal ) - aWorstNotFatal = ret; - if ( ret < aBestRet ) - aBestRet = ret; - } - // bind hypotheses to a group just to know - SMESH_Hypothesis *anHyp = _gen->GetStudyContext(_studyId)->mapHypothesis[anHypId]; - GetMeshDS()->AddHypothesis( aSubShape, anHyp ); - - if ( SMESH_Hypothesis::IsStatusFatal( aBestRet )) - return aBestRet; - return aWorstNotFatal; - } - StudyContextStruct *sc = _gen->GetStudyContext(_studyId); if (sc->mapHypothesis.find(anHypId) == sc->mapHypothesis.end()) { @@ -537,7 +483,7 @@ SMESH_Hypothesis::Hypothesis_Status if (ret2 > ret) ret = ret2; - // check concurent hypotheses on ansestors + // check concurent hypotheses on ancestors if (ret < SMESH_Hypothesis::HYP_CONCURENT && !isGlobalHyp ) { SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false); @@ -553,9 +499,10 @@ SMESH_Hypothesis::Hypothesis_Status } } } + HasModificationsToDiscard(); // to reset _isModified flag if mesh become empty if(MYDEBUG) subMesh->DumpAlgoState(true); - SCRUTE(ret); + if(MYDEBUG) SCRUTE(ret); return ret; } @@ -572,45 +519,23 @@ SMESH_Hypothesis::Hypothesis_Status Unexpect aCatch(SalomeException); if(MYDEBUG) MESSAGE("SMESH_Mesh::RemoveHypothesis"); - SMESH_subMesh *subMesh = GetSubMesh(aSubShape); - SMESHDS_SubMesh *subMeshDS = subMesh->GetSubMeshDS(); - if ( subMeshDS && subMeshDS->IsComplexSubmesh() ) - { - // return the worst but not fatal state of all group memebers - SMESH_Hypothesis::Hypothesis_Status aBestRet, aWorstNotFatal, ret; - aBestRet = SMESH_Hypothesis::HYP_BAD_DIM; - aWorstNotFatal = SMESH_Hypothesis::HYP_OK; - for ( TopoDS_Iterator itS ( aSubShape ); itS.More(); itS.Next()) - { - if ( !GetMeshDS()->ShapeToIndex( itS.Value() )) - continue; // not sub-shape - ret = RemoveHypothesis( itS.Value(), anHypId ); - if ( !SMESH_Hypothesis::IsStatusFatal( ret ) && ret > aWorstNotFatal ) - aWorstNotFatal = ret; - if ( ret < aBestRet ) - aBestRet = ret; - } - SMESH_Hypothesis *anHyp = _gen->GetStudyContext(_studyId)->mapHypothesis[anHypId]; - GetMeshDS()->RemoveHypothesis( aSubShape, anHyp ); - - if ( SMESH_Hypothesis::IsStatusFatal( aBestRet )) - return aBestRet; - return aWorstNotFatal; - } - StudyContextStruct *sc = _gen->GetStudyContext(_studyId); if (sc->mapHypothesis.find(anHypId) == sc->mapHypothesis.end()) throw SALOME_Exception(LOCALIZED("hypothesis does not exist")); SMESH_Hypothesis *anHyp = sc->mapHypothesis[anHypId]; - int hypType = anHyp->GetType(); - if(MYDEBUG) SCRUTE(hypType); + if(MYDEBUG) { + int hypType = anHyp->GetType(); + SCRUTE(hypType); + } // shape bool isAlgo = ( !anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO ); int event = isAlgo ? SMESH_subMesh::REMOVE_ALGO : SMESH_subMesh::REMOVE_HYP; + SMESH_subMesh *subMesh = GetSubMesh(aSubShape); + SMESH_Hypothesis::Hypothesis_Status ret = subMesh->AlgoStateEngine(event, anHyp); // there may appear concurrent hyps that were covered by the removed hyp @@ -630,7 +555,7 @@ SMESH_Hypothesis::Hypothesis_Status if (ret2 > ret) // more severe ret = ret2; - // check concurent hypotheses on ansestors + // check concurent hypotheses on ancestors if (ret < SMESH_Hypothesis::HYP_CONCURENT && !IsMainShape( aSubShape ) ) { SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false); @@ -646,7 +571,9 @@ SMESH_Hypothesis::Hypothesis_Status } } } - + + HasModificationsToDiscard(); // to reset _isModified flag if mesh become empty + if(MYDEBUG) subMesh->DumpAlgoState(true); if(MYDEBUG) SCRUTE(ret); return ret; @@ -658,7 +585,7 @@ SMESH_Hypothesis::Hypothesis_Status */ //============================================================================= -const std::list& +const list& SMESH_Mesh::GetHypothesisList(const TopoDS_Shape & aSubShape) const throw(SALOME_Exception) { @@ -683,8 +610,8 @@ const SMESH_Hypothesis * SMESH_Mesh::GetHypothesis(const TopoDS_Shape & aSubS TopoDS_Shape* assignedTo) const { { - const std::list& hypList = _myMeshDS->GetHypothesis(aSubShape); - std::list::const_iterator hyp = hypList.begin(); + const list& hypList = _myMeshDS->GetHypothesis(aSubShape); + list::const_iterator hyp = hypList.begin(); for ( ; hyp != hypList.end(); hyp++ ) { const SMESH_Hypothesis * h = cSMESH_Hyp( *hyp ); if ( aFilter.IsOk( h, aSubShape)) { @@ -695,15 +622,18 @@ const SMESH_Hypothesis * SMESH_Mesh::GetHypothesis(const TopoDS_Shape & aSubS } if ( andAncestors ) { - TopTools_ListIteratorOfListOfShape it( GetAncestors( aSubShape )); - for (; it.More(); it.Next() ) + // user sorted submeshes of ancestors, according to stored submesh priority + const list smList = getAncestorsSubMeshes( aSubShape ); + list::const_iterator smIt = smList.begin(); + for ( ; smIt != smList.end(); smIt++ ) { - const std::list& hypList = _myMeshDS->GetHypothesis(it.Value()); - std::list::const_iterator hyp = hypList.begin(); + const TopoDS_Shape& curSh = (*smIt)->GetSubShape(); + const list& hypList = _myMeshDS->GetHypothesis(curSh); + list::const_iterator hyp = hypList.begin(); for ( ; hyp != hypList.end(); hyp++ ) { const SMESH_Hypothesis * h = cSMESH_Hyp( *hyp ); - if (aFilter.IsOk( h, it.Value() )) { - if ( assignedTo ) *assignedTo = it.Value(); + if (aFilter.IsOk( h, curSh )) { + if ( assignedTo ) *assignedTo = curSh; return h; } } @@ -735,7 +665,7 @@ int SMESH_Mesh::GetHypotheses(const TopoDS_Shape & aSubShape, bool mainHypFound = false; // fill in hypTypes - std::list::const_iterator hyp; + list::const_iterator hyp; for ( hyp = aHypList.begin(); hyp != aHypList.end(); hyp++ ) { if ( hypTypes.insert( (*hyp)->GetName() ).second ) nbHyps++; @@ -745,7 +675,7 @@ int SMESH_Mesh::GetHypotheses(const TopoDS_Shape & aSubShape, // get hypos from aSubShape { - const std::list& hypList = _myMeshDS->GetHypothesis(aSubShape); + const list& hypList = _myMeshDS->GetHypothesis(aSubShape); for ( hyp = hypList.begin(); hyp != hypList.end(); hyp++ ) if ( aFilter.IsOk (cSMESH_Hyp( *hyp ), aSubShape) && ( cSMESH_Hyp(*hyp)->IsAuxiliary() || !mainHypFound ) && @@ -762,14 +692,18 @@ int SMESH_Mesh::GetHypotheses(const TopoDS_Shape & aSubShape, if ( andAncestors ) { TopTools_MapOfShape map; - TopTools_ListIteratorOfListOfShape it( GetAncestors( aSubShape )); - for (; it.More(); it.Next() ) + + // user sorted submeshes of ancestors, according to stored submesh priority + const list smList = getAncestorsSubMeshes( aSubShape ); + list::const_iterator smIt = smList.begin(); + for ( ; smIt != smList.end(); smIt++ ) { - if ( !map.Add( it.Value() )) + const TopoDS_Shape& curSh = (*smIt)->GetSubShape(); + if ( !map.Add( curSh )) continue; - const std::list& hypList = _myMeshDS->GetHypothesis(it.Value()); + const list& hypList = _myMeshDS->GetHypothesis(curSh); for ( hyp = hypList.begin(); hyp != hypList.end(); hyp++ ) - if (aFilter.IsOk( cSMESH_Hyp( *hyp ), it.Value() ) && + if (aFilter.IsOk( cSMESH_Hyp( *hyp ), curSh ) && ( cSMESH_Hyp(*hyp)->IsAuxiliary() || !mainHypFound ) && hypTypes.insert( (*hyp)->GetName() ).second ) { @@ -789,7 +723,7 @@ int SMESH_Mesh::GetHypotheses(const TopoDS_Shape & aSubShape, */ //============================================================================= -const std::list & SMESH_Mesh::GetLog() throw(SALOME_Exception) +const list & SMESH_Mesh::GetLog() throw(SALOME_Exception) { Unexpect aCatch(SalomeException); if(MYDEBUG) MESSAGE("SMESH_Mesh::GetLog"); @@ -822,10 +756,16 @@ SMESH_subMesh *SMESH_Mesh::GetSubMesh(const TopoDS_Shape & aSubShape) int index = _myMeshDS->ShapeToIndex(aSubShape); // for submeshes on GEOM Group - if ( !index && aSubShape.ShapeType() == TopAbs_COMPOUND ) { + if (( !index || index > _nbSubShapes ) && aSubShape.ShapeType() == TopAbs_COMPOUND ) { TopoDS_Iterator it( aSubShape ); if ( it.More() ) + { index = _myMeshDS->AddCompoundSubmesh( aSubShape, it.Value().ShapeType() ); + if ( index > _nbSubShapes ) _nbSubShapes = index; // not to create sm for this group again + + // fill map of Ancestors + fillAncestorsMap(aSubShape); + } } // if ( !index ) // return NULL; // neither sub-shape nor a group @@ -839,6 +779,7 @@ SMESH_subMesh *SMESH_Mesh::GetSubMesh(const TopoDS_Shape & aSubShape) { aSubMesh = new SMESH_subMesh(index, this, _myMeshDS, aSubShape); _mapSubMesh[index] = aSubMesh; + ClearMeshOrder(); } return aSubMesh; } @@ -887,19 +828,19 @@ throw(SALOME_Exception) */ //================================================================================ -std::list +list SMESH_Mesh::GetGroupSubMeshesContaining(const TopoDS_Shape & aSubShape) const throw(SALOME_Exception) { Unexpect aCatch(SalomeException); - std::list found; + list found; SMESH_subMesh * subMesh = GetSubMeshContaining(aSubShape); if ( !subMesh ) return found; // submeshes of groups have max IDs, so search from the map end - std::map::const_reverse_iterator i_sm; + map::const_reverse_iterator i_sm; for ( i_sm = _mapSubMesh.rbegin(); i_sm != _mapSubMesh.rend(); ++i_sm) { SMESHDS_SubMesh * ds = i_sm->second->GetSubMeshDS(); if ( ds && ds->IsComplexSubmesh() ) { @@ -1029,6 +970,7 @@ void SMESH_Mesh::NotifySubMeshesHypothesisModification(const SMESH_Hypothesis* h } } } + HasModificationsToDiscard(); // to reset _isModified flag if mesh become empty } //============================================================================= @@ -1048,6 +990,57 @@ bool SMESH_Mesh::GetAutoColor() throw(SALOME_Exception) return _isAutoColor; } +//======================================================================= +//function : SetIsModified +//purpose : Set the flag meaning that the mesh has been edited "manually" +//======================================================================= + +void SMESH_Mesh::SetIsModified(bool isModified) +{ + _isModified = isModified; + + if ( _isModified ) + // check if mesh becomes empty as result of modification + HasModificationsToDiscard(); +} + +//======================================================================= +//function : HasModificationsToDiscard +//purpose : Return true if the mesh has been edited since a total re-compute +// and those modifications may prevent successful partial re-compute. +// As a side effect reset _isModified flag if mesh is empty +//issue : 0020693 +//======================================================================= + +bool SMESH_Mesh::HasModificationsToDiscard() const +{ + if ( ! _isModified ) + return false; + + // return true if there the next Compute() will be partial and + // existing but changed elements may prevent successful re-compute + bool hasComputed = false, hasNotComputed = false; + map ::const_iterator i_sm = _mapSubMesh.begin(); + for ( ; i_sm != _mapSubMesh.end() ; ++i_sm ) + switch ( i_sm->second->GetSubShape().ShapeType() ) + { + case TopAbs_EDGE: + case TopAbs_FACE: + case TopAbs_SOLID: + if ( i_sm->second->IsMeshComputed() ) + hasComputed = true; + else + hasNotComputed = true; + if ( hasComputed && hasNotComputed) + return true; + } + + if ( !hasComputed ) + const_cast(this)->_isModified = false; + + return false; +} + //============================================================================= /*! Export* methods. * To store mesh contents on disk in different formats. @@ -1056,12 +1049,15 @@ bool SMESH_Mesh::GetAutoColor() throw(SALOME_Exception) bool SMESH_Mesh::HasDuplicatedGroupNamesMED() { - set aGroupNames; - for ( std::map::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) { + //set aGroupNames; // Corrected for Mantis issue 0020028 + map< SMDSAbs_ElementType, set > aGroupNames; + for ( map::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) + { SMESH_Group* aGroup = it->second; - std::string aGroupName = aGroup->GetName(); + SMDSAbs_ElementType aType = aGroup->GetGroupDS()->GetType(); + string aGroupName = aGroup->GetName(); aGroupName.resize(MAX_MED_GROUP_NAME_LENGTH); - if (!aGroupNames.insert(aGroupName).second) + if (!aGroupNames[aType].insert(aGroupName).second) return true; } @@ -1069,9 +1065,9 @@ bool SMESH_Mesh::HasDuplicatedGroupNamesMED() } void SMESH_Mesh::ExportMED(const char *file, - const char* theMeshName, - bool theAutoGroups, - int theVersion) + const char* theMeshName, + bool theAutoGroups, + int theVersion) throw(SALOME_Exception) { Unexpect aCatch(SalomeException); @@ -1094,17 +1090,19 @@ void SMESH_Mesh::ExportMED(const char *file, } // Pass groups to writer. Provide unique group names. - set aGroupNames; + //set aGroupNames; // Corrected for Mantis issue 0020028 + map< SMDSAbs_ElementType, set > aGroupNames; char aString [256]; int maxNbIter = 10000; // to guarantee cycle finish - for ( std::map::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) { + for ( map::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) { SMESH_Group* aGroup = it->second; SMESHDS_GroupBase* aGroupDS = aGroup->GetGroupDS(); if ( aGroupDS ) { + SMDSAbs_ElementType aType = aGroupDS->GetType(); string aGroupName0 = aGroup->GetName(); aGroupName0.resize(MAX_MED_GROUP_NAME_LENGTH); string aGroupName = aGroupName0; - for (int i = 1; !aGroupNames.insert(aGroupName).second && i < maxNbIter; i++) { + for (int i = 1; !aGroupNames[aType].insert(aGroupName).second && i < maxNbIter; i++) { sprintf(&aString[0], "GR_%d_%s", i, aGroupName0.c_str()); aGroupName = aString; aGroupName.resize(MAX_MED_GROUP_NAME_LENGTH); @@ -1137,11 +1135,11 @@ void SMESH_Mesh::ExportUNV(const char *file) throw(SALOME_Exception) myWriter.SetMeshId(_idDoc); // myWriter.SetGroups(_mapGroup); - for ( std::map::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) { + for ( map::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) { SMESH_Group* aGroup = it->second; SMESHDS_GroupBase* aGroupDS = aGroup->GetGroupDS(); if ( aGroupDS ) { - std::string aGroupName = aGroup->GetName(); + string aGroupName = aGroup->GetName(); aGroupDS->SetStoreName( aGroupName.c_str() ); myWriter.AddGroup( aGroupDS ); } @@ -1178,6 +1176,18 @@ int SMESH_Mesh::NbNodes() throw(SALOME_Exception) */ //================================================================================ +int SMESH_Mesh::Nb0DElements() throw(SALOME_Exception) +{ + Unexpect aCatch(SalomeException); + return _myMeshDS->GetMeshInfo().Nb0DElements(); +} + +//================================================================================ +/*! + * \brief Return number of edges of given order in the mesh + */ +//================================================================================ + int SMESH_Mesh::NbEdges(SMDSAbs_ElementOrder order) throw(SALOME_Exception) { Unexpect aCatch(SalomeException); @@ -1347,7 +1357,7 @@ bool SMESH_Mesh::IsMainShape(const TopoDS_Shape& theShape) const SMESH_Group* SMESH_Mesh::AddGroup (const SMDSAbs_ElementType theType, const char* theName, - int& theId, + int& theId, const TopoDS_Shape& theShape) { if (_mapGroup.find(_groupId) != _mapGroup.end()) @@ -1391,10 +1401,10 @@ SMESH_Group* SMESH_Mesh::GetGroup (const int theGroupID) */ //============================================================================= -std::list SMESH_Mesh::GetGroupIds() const +list SMESH_Mesh::GetGroupIds() const { - std::list anIds; - for ( std::map::const_iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) + list anIds; + for ( map::const_iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) anIds.push_back( it->first ); return anIds; @@ -1459,7 +1469,7 @@ ostream& SMESH_Mesh::Dump(ostream& save) save << clause << ".1) Number of " << orderStr << " triangles: \t" << nb3 << endl; save << clause << ".2) Number of " << orderStr << " quadrangles:\t" << nb4 << endl; if ( nb3 + nb4 != NbFaces(order) ) { - std::map myFaceMap; + map myFaceMap; SMDS_FaceIteratorPtr itFaces=_myMeshDS->facesIterator(); while( itFaces->more( ) ) { int nbNodes = itFaces->next()->NbNodes(); @@ -1484,7 +1494,7 @@ ostream& SMESH_Mesh::Dump(ostream& save) save << clause << ".3) Number of " << orderStr << " prisms: \t" << nb6 << endl; save << clause << ".4) Number of " << orderStr << " pyramids:\t" << nb5 << endl; if ( nb8 + nb4 + nb5 + nb6 != NbVolumes(order) ) { - std::map myVolumesMap; + map myVolumesMap; SMDS_VolumeIteratorPtr itVolumes=_myMeshDS->volumesIterator(); while( itVolumes->more( ) ) { int nbNodes = itVolumes->next()->NbNodes(); @@ -1523,7 +1533,7 @@ SMDSAbs_ElementType SMESH_Mesh::GetElementType( const int id, const bool iselem SMESH_Group* SMESH_Mesh::ConvertToStandalone ( int theGroupID ) { SMESH_Group* aGroup = 0; - std::map < int, SMESH_Group * >::iterator itg = _mapGroup.find( theGroupID ); + map < int, SMESH_Group * >::iterator itg = _mapGroup.find( theGroupID ); if ( itg == _mapGroup.end() ) return aGroup; @@ -1551,3 +1561,143 @@ SMESH_Group* SMESH_Mesh::ConvertToStandalone ( int theGroupID ) return aGroup; } +//============================================================================= +/*! + * \brief remove submesh order from Mesh + */ +//============================================================================= + +void SMESH_Mesh::ClearMeshOrder() +{ + _mySubMeshOrder.clear(); +} + +//============================================================================= +/*! + * \brief remove submesh order from Mesh + */ +//============================================================================= + +void SMESH_Mesh::SetMeshOrder(const TListOfListOfInt& theOrder ) +{ + _mySubMeshOrder = theOrder; +} + +//============================================================================= +/*! + * \brief return submesh order if any + */ +//============================================================================= + +const TListOfListOfInt& SMESH_Mesh::GetMeshOrder() const +{ + return _mySubMeshOrder; +} + +//============================================================================= +/*! + * \brief fill _mapAncestors + */ +//============================================================================= + +void SMESH_Mesh::fillAncestorsMap(const TopoDS_Shape& theShape) +{ + + int desType, ancType; + if ( !theShape.IsSame( GetShapeToMesh()) && theShape.ShapeType() == TopAbs_COMPOUND ) + { + // a geom group is added. Insert it into lists of ancestors before + // the first ancestor more complex than group members + int memberType = TopoDS_Iterator( theShape ).Value().ShapeType(); + for ( desType = TopAbs_VERTEX; desType >= memberType; desType-- ) + for (TopExp_Explorer des( theShape, TopAbs_ShapeEnum( desType )); des.More(); des.Next()) + { + TopTools_ListOfShape& ancList = _mapAncestors.ChangeFromKey( des.Current() ); + TopTools_ListIteratorOfListOfShape ancIt (ancList); + while ( ancIt.More() && ancIt.Value().ShapeType() >= memberType ) + ancIt.Next(); + if ( ancIt.More() ) + ancList.InsertBefore( theShape, ancIt ); + } + } + { + for ( desType = TopAbs_VERTEX; desType > TopAbs_COMPOUND; desType-- ) + for ( ancType = desType - 1; ancType >= TopAbs_COMPOUND; ancType-- ) + TopExp::MapShapesAndAncestors ( theShape, + (TopAbs_ShapeEnum) desType, + (TopAbs_ShapeEnum) ancType, + _mapAncestors ); + } +} + +//============================================================================= +/*! + * \brief sort submeshes according to stored mesh order + * \param theListToSort in out list to be sorted + * \return FALSE if nothing sorted + */ +//============================================================================= + +bool SMESH_Mesh::SortByMeshOrder(list& theListToSort) const +{ + if ( !_mySubMeshOrder.size() || theListToSort.size() < 2) + return true; + + bool res = false; + list onlyOrderedList; + // collect all ordered submeshes in one list as pointers + // and get their positions within theListToSort + typedef list::iterator TPosInList; + map< int, TPosInList > sortedPos; + TPosInList smBeg = theListToSort.begin(), smEnd = theListToSort.end(); + TListOfListOfInt::const_iterator listIddIt = _mySubMeshOrder.begin(); + for( ; listIddIt != _mySubMeshOrder.end(); listIddIt++) { + const TListOfInt& listOfId = *listIddIt; + TListOfInt::const_iterator idIt = listOfId.begin(); + for ( ; idIt != listOfId.end(); idIt++ ) { + if ( SMESH_subMesh * sm = GetSubMeshContaining( *idIt )) { + TPosInList smPos = find( smBeg, smEnd, sm ); + if ( smPos != smEnd ) { + onlyOrderedList.push_back( sm ); + sortedPos[ distance( smBeg, smPos )] = smPos; + } + } + } + } + if (onlyOrderedList.size() < 2) + return res; + res = true; + + list::iterator onlyBIt = onlyOrderedList.begin(); + list::iterator onlyEIt = onlyOrderedList.end(); + + // iterates on ordered submeshes and insert them in detected positions + map< int, TPosInList >::iterator i_pos = sortedPos.begin(); + for ( ; onlyBIt != onlyEIt; ++onlyBIt, ++i_pos ) + *(i_pos->second) = *onlyBIt; + + return res; +} + +//============================================================================= +/*! + * \brief sort submeshes according to stored mesh order + * \param theListToSort in out list to be sorted + * \return FALSE if nothing sorted + */ +//============================================================================= + +list SMESH_Mesh::getAncestorsSubMeshes + (const TopoDS_Shape& theSubShape) const +{ + list listOfSubMesh; + TopTools_ListIteratorOfListOfShape it( GetAncestors( theSubShape )); + for (; it.More(); it.Next() ) + if ( SMESH_subMesh* sm = GetSubMeshContaining( it.Value() )) + listOfSubMesh.push_back(sm); + + // sort submeshes according to stored mesh order + SortByMeshOrder( listOfSubMesh ); + + return listOfSubMesh; +}