X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH%2FSMESH_Gen.cxx;h=ce860fc5eac101ae570d6d3d9e857b0be3b54326;hp=f5a0deab031cebd7478409d2bbc22cd1580c5ee5;hb=386c76ea033aef391a39dfc3b015ed081ed49fd5;hpb=a1c755a149f475165dab26863dcd93239a1ccfc3 diff --git a/src/SMESH/SMESH_Gen.cxx b/src/SMESH/SMESH_Gen.cxx index f5a0deab0..ce860fc5e 100644 --- a/src/SMESH/SMESH_Gen.cxx +++ b/src/SMESH/SMESH_Gen.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -35,6 +35,7 @@ #include "SMDS_MeshNode.hxx" #include "SMESHDS_Document.hxx" #include "SMESH_HypoFilter.hxx" +#include "SMESH_Mesh.hxx" #include "SMESH_MesherHelper.hxx" #include "SMESH_subMesh.hxx" @@ -47,7 +48,7 @@ #include "memoire.h" -#ifdef WNT +#ifdef WIN32 #include #endif @@ -64,15 +65,11 @@ using namespace std; SMESH_Gen::SMESH_Gen() { - MESSAGE("SMESH_Gen::SMESH_Gen"); _localId = 0; _hypId = 0; _segmentation = _nbSegments = 10; SMDS_Mesh::_meshList.clear(); - MESSAGE(SMDS_Mesh::_meshList.size()); - //_counters = new counters(100); _compute_canceled = false; - _sm_current = NULL; //vtkDebugLeaks::SetExitError(0); } @@ -84,7 +81,6 @@ SMESH_Gen::SMESH_Gen() SMESH_Gen::~SMESH_Gen() { - MESSAGE("SMESH_Gen::~SMESH_Gen"); std::map < int, StudyContextStruct * >::iterator i_sc = _mapStudyContext.begin(); for ( ; i_sc != _mapStudyContext.end(); ++i_sc ) { @@ -104,7 +100,6 @@ SMESH_Mesh* SMESH_Gen::CreateMesh(int theStudyId, bool theIsEmbeddedMode) throw(SALOME_Exception) { Unexpect aCatch(SalomeException); - MESSAGE("SMESH_Gen::CreateMesh"); // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document StudyContextStruct *aStudyContext = GetStudyContext(theStudyId); @@ -133,7 +128,6 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const ::MeshDimension aDim /*=::MeshDim_3D*/, TSetOfInt* aShapesId /*=0*/) { - MESSAGE("SMESH_Gen::Compute"); MEMOSTAT; bool ret = true; @@ -182,9 +176,9 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, { if (_compute_canceled) return false; - _sm_current = smToCompute; + setCurrentSubMesh( smToCompute ); smToCompute->ComputeStateEngine( computeEvent ); - _sm_current = NULL; + setCurrentSubMesh( NULL ); } // we check all the sub-meshes here and detect if any of them failed to compute @@ -232,7 +226,7 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, if ( aShapesId && aShapeDim > (int)aDim ) continue; - SMESH_Algo* algo = GetAlgo( aMesh, aSubShape, &algoShape ); + SMESH_Algo* algo = GetAlgo( smToCompute, &algoShape ); if ( algo && !algo->NeedDiscreteBoundary() ) { if ( algo->SupportSubmeshes() ) @@ -269,9 +263,9 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, { if (_compute_canceled) return false; - _sm_current = smToCompute; + setCurrentSubMesh( smToCompute ); smToCompute->ComputeStateEngine( computeEvent ); - _sm_current = NULL; + setCurrentSubMesh( NULL ); if ( aShapesId ) aShapesId->insert( smToCompute->GetId() ); } @@ -288,27 +282,27 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, // Apply all-dimensional algorithms supporing sub-meshes // ====================================================== + std::vector< SMESH_subMesh* > smVec; for ( aShapeDim = 0; aShapeDim < 4; ++aShapeDim ) { // ------------------------------------------------ // sort list of sub-meshes according to mesh order // ------------------------------------------------ - aMesh.SortByMeshOrder( smWithAlgoSupportingSubmeshes[ aShapeDim ] ); + smVec.assign( smWithAlgoSupportingSubmeshes[ aShapeDim ].begin(), + smWithAlgoSupportingSubmeshes[ aShapeDim ].end() ); + aMesh.SortByMeshOrder( smVec ); // ------------------------------------------------------------ // compute sub-meshes with local uni-dimensional algos under // sub-meshes with all-dimensional algos // ------------------------------------------------------------ - list< SMESH_subMesh* >::iterator subIt, subEnd; - subIt = smWithAlgoSupportingSubmeshes[ aShapeDim ].begin(); - subEnd = smWithAlgoSupportingSubmeshes[ aShapeDim ].end(); // start from lower shapes - for ( ; subIt != subEnd; ++subIt ) + for ( size_t i = 0; i < smVec.size(); ++i ) { - sm = *subIt; + sm = smVec[i]; // get a shape the algo is assigned to - if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape )) + if ( !GetAlgo( sm, & algoShape )) continue; // strange... // look for more local algos @@ -331,7 +325,8 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, .And( SMESH_HypoFilter::IsApplicableTo( aSubShape )) .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh )); - if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) { + if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( smToCompute, filter, true)) + { if ( ! subAlgo->NeedDiscreteBoundary() ) continue; SMESH_Hypothesis::Hypothesis_Status status; if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status )) @@ -343,10 +338,9 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, // -------------------------------- // apply the all-dimensional algos // -------------------------------- - subIt = smWithAlgoSupportingSubmeshes[ aShapeDim ].begin(); - for ( ; subIt != subEnd; ++subIt ) + for ( size_t i = 0; i < smVec.size(); ++i ) { - sm = *subIt; + sm = smVec[i]; if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) { const TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType(); @@ -356,9 +350,9 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, if (_compute_canceled) return false; - _sm_current = sm; + setCurrentSubMesh( sm ); sm->ComputeStateEngine( computeEvent ); - _sm_current = NULL; + setCurrentSubMesh( NULL ); if ( aShapesId ) aShapesId->insert( sm->GetId() ); } @@ -371,11 +365,10 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, ret = Compute( aMesh, aShape, aShapeOnly, /*anUpward=*/true, aDim, aShapesId ); } - MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret); MEMOSTAT; SMESHDS_Mesh *myMesh = aMesh.GetMeshDS(); - MESSAGE("*** compactMesh after compute"); + //MESSAGE("*** compactMesh after compute"); myMesh->compactMesh(); // fix quadratic mesh by bending iternal links near concave boundary @@ -392,8 +385,6 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, return ret; } - -#ifdef WITH_SMESH_CANCEL_COMPUTE //============================================================================= /*! * Prepare Compute a mesh @@ -403,8 +394,9 @@ void SMESH_Gen::PrepareCompute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) { _compute_canceled = false; - _sm_current = NULL; + resetCurrentSubMesh(); } + //============================================================================= /*! * Cancel Compute a mesh @@ -414,12 +406,45 @@ void SMESH_Gen::CancelCompute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) { _compute_canceled = true; - if(_sm_current) - { - _sm_current->ComputeStateEngine( SMESH_subMesh::COMPUTE_CANCELED ); - } + if ( const SMESH_subMesh* sm = GetCurrentSubMesh() ) + { + const_cast< SMESH_subMesh* >( sm )->ComputeStateEngine( SMESH_subMesh::COMPUTE_CANCELED ); + } + resetCurrentSubMesh(); +} + +//================================================================================ +/*! + * \brief Returns a sub-mesh being currently computed + */ +//================================================================================ + +const SMESH_subMesh* SMESH_Gen::GetCurrentSubMesh() const +{ + return _sm_current.empty() ? 0 : _sm_current.back(); +} + +//================================================================================ +/*! + * \brief Sets a sub-mesh being currently computed. + * + * An algorithm can call Compute() for a sub-shape, hence we keep a stack of sub-meshes + */ +//================================================================================ + +void SMESH_Gen::setCurrentSubMesh(SMESH_subMesh* sm) +{ + if ( sm ) + _sm_current.push_back( sm ); + + else if ( !_sm_current.empty() ) + _sm_current.pop_back(); +} + +void SMESH_Gen::resetCurrentSubMesh() +{ + _sm_current.clear(); } -#endif //============================================================================= /*! @@ -433,8 +458,6 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, const bool anUpward, TSetOfInt* aShapesId) { - MESSAGE("SMESH_Gen::Evaluate"); - bool ret = true; SMESH_subMesh *sm = aMesh.GetSubMesh(aShape); @@ -481,7 +504,7 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, const int aShapeDim = GetShapeDim( aSubShape ); if ( aShapeDim < 1 ) break; - SMESH_Algo* algo = GetAlgo( aMesh, aSubShape ); + SMESH_Algo* algo = GetAlgo( smToCompute ); if ( algo && !algo->NeedDiscreteBoundary() ) { if ( algo->SupportSubmeshes() ) { smWithAlgoSupportingSubmeshes.push_front( smToCompute ); @@ -497,22 +520,22 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, // ------------------------------------------------------------ // sort list of meshes according to mesh order // ------------------------------------------------------------ - aMesh.SortByMeshOrder( smWithAlgoSupportingSubmeshes ); + std::vector< SMESH_subMesh* > smVec( smWithAlgoSupportingSubmeshes.begin(), + smWithAlgoSupportingSubmeshes.end() ); + aMesh.SortByMeshOrder( smVec ); // ------------------------------------------------------------ // compute sub-meshes under shapes with algos that DO NOT require // Discreteized boundaries and DO support sub-meshes // ------------------------------------------------------------ - list< SMESH_subMesh* >::iterator subIt, subEnd; - subIt = smWithAlgoSupportingSubmeshes.begin(); - subEnd = smWithAlgoSupportingSubmeshes.end(); // start from lower shapes - for ( ; subIt != subEnd; ++subIt ) { - sm = *subIt; + for ( size_t i = 0; i < smVec.size(); ++i ) + { + sm = smVec[i]; // get a shape the algo is assigned to TopoDS_Shape algoShape; - if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape )) + if ( !GetAlgo( sm, & algoShape )) continue; // strange... // look for more local algos @@ -529,7 +552,8 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, .And( SMESH_HypoFilter::IsApplicableTo( aSubShape )) .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh )); - if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) { + if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( smToCompute, filter, true )) + { if ( ! subAlgo->NeedDiscreteBoundary() ) continue; SMESH_Hypothesis::Hypothesis_Status status; if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status )) @@ -541,9 +565,9 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, // ---------------------------------------------------------- // apply the algos that do not require Discreteized boundaries // ---------------------------------------------------------- - for ( subIt = smWithAlgoSupportingSubmeshes.begin(); subIt != subEnd; ++subIt ) + for ( size_t i = 0; i < smVec.size(); ++i ) { - sm = *subIt; + sm = smVec[i]; sm->Evaluate(aResMap); if ( aShapesId ) aShapesId->insert( sm->GetId() ); @@ -676,8 +700,6 @@ static bool checkMissing(SMESH_Gen* aGen, if ( aCheckedMap.count( aSubMesh )) return true; - //MESSAGE("=====checkMissing"); - int ret = true; SMESH_Algo* algo = 0; @@ -798,8 +820,6 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape, list< TAlgoStateError > & theErrors) { - //MESSAGE("SMESH_Gen::CheckAlgoState"); - bool ret = true; bool hasAlgo = false; @@ -877,8 +897,6 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, // well defined // ---------------------------------------------------------------- - //MESSAGE( "---info on missing hypothesis and find out if all needed algos are"); - // find max dim of global algo int aTopAlgoDim = 0; for (dim = 3; dim > 0; dim--) @@ -912,9 +930,8 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, if ( !hasAlgo ) { ret = false; - INFOS( "None algorithm attached" ); theErrors.push_back( TAlgoStateError() ); - theErrors.back().Set( SMESH_Hypothesis::HYP_MISSING, 1, true ); + theErrors.back().Set( SMESH_Hypothesis::HYP_MISSING, theMesh.HasShapeToMesh() ? 1 : 3, true ); } return ret; @@ -980,7 +997,7 @@ std::vector< std::string > SMESH_Gen::GetPluginXMLPaths() sep = rootDir[pos]; break; } -#ifdef WNT +#ifdef WIN32 if (sep.empty() ) sep = "\\"; #else if (sep.empty() ) sep = "/"; @@ -995,7 +1012,7 @@ std::vector< std::string > SMESH_Gen::GetPluginXMLPaths() xmlPath += tolower( pluginSubDir[pos] ); xmlPath += sep + plugin + ".xml"; bool fileOK; -#ifdef WNT +#ifdef WIN32 fileOK = (GetFileAttributes(xmlPath.c_str()) != INVALID_FILE_ATTRIBUTES); #else fileOK = (access(xmlPath.c_str(), F_OK) == 0); @@ -1018,6 +1035,23 @@ SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, TopoDS_Shape* assignedTo) { + return GetAlgo( aMesh.GetSubMesh( aShape ), assignedTo ); +} + +//============================================================================= +/*! + * Finds algo to mesh a sub-mesh. Optionally returns a shape the found algo is bound to + */ +//============================================================================= + +SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_subMesh * aSubMesh, + TopoDS_Shape* assignedTo) +{ + if ( !aSubMesh ) return 0; + + const TopoDS_Shape & aShape = aSubMesh->GetSubShape(); + SMESH_Mesh& aMesh = *aSubMesh->GetFather(); + SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); filter.And( filter.IsApplicableTo( aShape )); @@ -1025,7 +1059,7 @@ SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, TopoDS_Shape assignedToShape; SMESH_Algo* algo = - (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, &assignedToShape ); + (SMESH_Algo*) aMesh.GetHypothesis( aSubMesh, filter, true, &assignedToShape ); if ( algo && aShape.ShapeType() == TopAbs_FACE && @@ -1040,7 +1074,7 @@ SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, filter.AndNot( filter.Is( algo )); TopoDS_Shape assignedToShape2; SMESH_Algo* algo2 = - (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, &assignedToShape2 ); + (SMESH_Algo*) aMesh.GetHypothesis( aSubMesh, filter, true, &assignedToShape2 ); if ( algo2 && // algo found !assignedToShape2.IsSame( aMesh.GetShapeToMesh() ) && // algo is local ( SMESH_MesherHelper::GetGroupType( assignedToShape2 ) == // algo of the same level