X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH%2FSMESH_Gen.cxx;h=a9ef17d1eb215f0aa5ebb2679111f65eef81a9bb;hp=d120f41f1a4dbdc4d237ab0a147408d4470d4c2a;hb=9a54694a0ab1e5cbc558a35c4606ceea4f7af2ef;hpb=61c36a7e0c3f43b3aedd77ef20793ff15620defe diff --git a/src/SMESH/SMESH_Gen.cxx b/src/SMESH/SMESH_Gen.cxx index d120f41f1..a9ef17d1e 100644 --- a/src/SMESH/SMESH_Gen.cxx +++ b/src/SMESH/SMESH_Gen.cxx @@ -1,452 +1,1219 @@ -// SMESH SMESH : implementaion of SMESH idl descriptions +// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. // -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + +// SMESH SMESH : implementaion of SMESH idl descriptions // File : SMESH_Gen.cxx // Author : Paul RASCLE, EDF // Module : SMESH -// $Header$ +// + +//#define CHRONODEF #include "SMESH_Gen.hxx" -#include "SMESH_subMesh.hxx" + +#include "SMDS_Mesh.hxx" #include "SMDS_MeshElement.hxx" #include "SMDS_MeshNode.hxx" -#include "SMESHDriver.h" - -#include -#include +#include "SMESHDS_Document.hxx" +#include "SMESH_HypoFilter.hxx" +#include "SMESH_MesherHelper.hxx" +#include "SMESH_subMesh.hxx" #include "utilities.h" #include "OpUtil.hxx" +#include "Utils_ExceptHandlers.hxx" + +#include +#include + +#include "memoire.h" + +#ifdef WNT + #include +#endif + +using namespace std; + +//#include + //============================================================================= /*! - * default constructor: + * Constructor */ //============================================================================= SMESH_Gen::SMESH_Gen() { - MESSAGE("SMESH_Gen::SMESH_Gen"); - _localId = 0; - _hypothesisFactory.SetGen(this); + MESSAGE("SMESH_Gen::SMESH_Gen"); + _localId = 0; + _hypId = 0; + _segmentation = _nbSegments = 10; + SMDS_Mesh::_meshList.clear(); + MESSAGE(SMDS_Mesh::_meshList.size()); + //_counters = new counters(100); +#ifdef WITH_SMESH_CANCEL_COMPUTE + _compute_canceled = false; + _sm_current = NULL; +#endif + //vtkDebugLeaks::SetExitError(0); } //============================================================================= /*! - * + * Destructor */ //============================================================================= SMESH_Gen::~SMESH_Gen() { - MESSAGE("SMESH_Gen::~SMESH_Gen"); + MESSAGE("SMESH_Gen::~SMESH_Gen"); + std::map < int, StudyContextStruct * >::iterator i_sc = _mapStudyContext.begin(); + for ( ; i_sc != _mapStudyContext.end(); ++i_sc ) + { + delete i_sc->second->myDocument; + delete i_sc->second; + } } //============================================================================= /*! - * + * Creates a mesh in a study. + * if (theIsEmbeddedMode) { mesh modification commands are not logged } */ //============================================================================= -SMESH_Hypothesis *SMESH_Gen::CreateHypothesis(const char *anHyp, int studyId) - throw(SALOME_Exception) +SMESH_Mesh* SMESH_Gen::CreateMesh(int theStudyId, bool theIsEmbeddedMode) + throw(SALOME_Exception) { + Unexpect aCatch(SalomeException); + MESSAGE("SMESH_Gen::CreateMesh"); - MESSAGE("CreateHypothesis("<myDocument); + aStudyContext->mapMesh[_localId-1] = aMesh; - SMESH_Hypothesis *myHypothesis = _hypothesisFactory.Create(anHyp, studyId); - int hypId = myHypothesis->GetID(); - myStudyContext->mapHypothesis[hypId] = myHypothesis; - SCRUTE(studyId); - SCRUTE(hypId); - - // store hypothesis in SMESHDS document - - myStudyContext->myDocument->AddHypothesis(myHypothesis); - return myHypothesis; + return aMesh; } //============================================================================= /*! - * + * Compute a mesh */ //============================================================================= -SMESH_Mesh *SMESH_Gen::Init(int studyId, const TopoDS_Shape & aShape, int meshID) - throw(SALOME_Exception) +bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape, + const bool anUpward, + const ::MeshDimension aDim, + TSetOfInt* aShapesId) { - MESSAGE("SMESH_Gen::Init"); -// if (aShape.ShapeType() == TopAbs_COMPOUND) -// { -// INFOS("Mesh Compound not yet implemented!"); -// throw(SALOME_Exception(LOCALIZED("Mesh Compound not yet implemented!"))); -// } + MESSAGE("SMESH_Gen::Compute"); + MEMOSTAT; + + bool ret = true; + + SMESH_subMesh *sm = aMesh.GetSubMesh(aShape); + + const bool includeSelf = true; + const bool complexShapeFirst = true; + const int globalAlgoDim = 100; + + SMESH_subMeshIteratorPtr smIt; + + if ( anUpward ) // is called from below code here + { + // ----------------------------------------------- + // mesh all the sub-shapes starting from vertices + // ----------------------------------------------- + smIt = sm->getDependsOnIterator(includeSelf, !complexShapeFirst); + while ( smIt->more() ) + { + SMESH_subMesh* smToCompute = smIt->next(); + + // do not mesh vertices of a pseudo shape + const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType(); + if ( !aMesh.HasShapeToMesh() && aShType == TopAbs_VERTEX ) + continue; + + // check for preview dimension limitations + if ( aShapesId && GetShapeDim( aShType ) > (int)aDim ) + { + // clear compute state not to show previous compute errors + // if preview invoked less dimension less than previous + smToCompute->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); + continue; + } + + if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) + { +#ifdef WITH_SMESH_CANCEL_COMPUTE + if (_compute_canceled) + return false; + _sm_current = smToCompute; +#endif + smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE ); +#ifdef WITH_SMESH_CANCEL_COMPUTE + _sm_current = NULL; +#endif + } + + // we check all the submeshes here and detect if any of them failed to compute + if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) + ret = false; + else if ( aShapesId ) + aShapesId->insert( smToCompute->GetId() ); + } + //aMesh.GetMeshDS()->Modified(); + return ret; + } + else + { + // ----------------------------------------------------------------- + // apply algos that DO NOT require Discreteized boundaries and DO NOT + // support submeshes, starting from the most complex shapes + // and collect submeshes with algos that DO support submeshes + // ----------------------------------------------------------------- + list< SMESH_subMesh* > smWithAlgoSupportingSubmeshes; + + // map to sort sm with same dim algos according to dim of + // the shape the algo assigned to (issue 0021217) + multimap< int, SMESH_subMesh* > shDim2sm; + multimap< int, SMESH_subMesh* >::reverse_iterator shDim2smIt; + TopoDS_Shape algoShape; + int prevShapeDim = -1; + + smIt = sm->getDependsOnIterator(includeSelf, complexShapeFirst); + while ( smIt->more() ) + { + SMESH_subMesh* smToCompute = smIt->next(); + if ( smToCompute->GetComputeState() != SMESH_subMesh::READY_TO_COMPUTE ) + continue; + + const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); + int aShapeDim = GetShapeDim( aSubShape ); + if ( aShapeDim < 1 ) break; + + // check for preview dimension limitations + if ( aShapesId && aShapeDim > (int)aDim ) + continue; + + SMESH_Algo* algo = GetAlgo( aMesh, aSubShape, &algoShape ); + if ( algo && !algo->NeedDiscreteBoundary() ) + { + if ( algo->SupportSubmeshes() ) + { + // reload sub-meshes from shDim2sm into smWithAlgoSupportingSubmeshes + // so that more local algos to go first + if ( prevShapeDim != aShapeDim ) + { + prevShapeDim = aShapeDim; + for ( shDim2smIt = shDim2sm.rbegin(); shDim2smIt != shDim2sm.rend(); ++shDim2smIt ) + if ( shDim2smIt->first == globalAlgoDim ) + smWithAlgoSupportingSubmeshes.push_back( shDim2smIt->second ); + else + smWithAlgoSupportingSubmeshes.push_front( shDim2smIt->second ); + shDim2sm.clear(); + } + // add smToCompute to shDim2sm map + if ( algoShape.IsSame( aMesh.GetShapeToMesh() )) + { + aShapeDim = globalAlgoDim; // to compute last + } + else + { + aShapeDim = GetShapeDim( algoShape ); + if ( algoShape.ShapeType() == TopAbs_COMPOUND ) + { + TopoDS_Iterator it( algoShape ); + aShapeDim += GetShapeDim( it.Value() ); + } + } + shDim2sm.insert( make_pair( aShapeDim, smToCompute )); + } + else + { +#ifdef WITH_SMESH_CANCEL_COMPUTE + if (_compute_canceled) + return false; + _sm_current = smToCompute; +#endif + smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE ); +#ifdef WITH_SMESH_CANCEL_COMPUTE + _sm_current = NULL; +#endif + if ( aShapesId ) + aShapesId->insert( smToCompute->GetId() ); + } + } + } + // reload sub-meshes from shDim2sm into smWithAlgoSupportingSubmeshes + for ( shDim2smIt = shDim2sm.rbegin(); shDim2smIt != shDim2sm.rend(); ++shDim2smIt ) + if ( shDim2smIt->first == globalAlgoDim ) + smWithAlgoSupportingSubmeshes.push_back( shDim2smIt->second ); + else + smWithAlgoSupportingSubmeshes.push_front( shDim2smIt->second ); + + // ------------------------------------------------------------ + // sort list of submeshes according to mesh order + // ------------------------------------------------------------ + aMesh.SortByMeshOrder( smWithAlgoSupportingSubmeshes ); + + // ------------------------------------------------------------ + // compute submeshes under shapes with algos that DO NOT require + // Discreteized boundaries and DO support submeshes + // ------------------------------------------------------------ + list< SMESH_subMesh* >::iterator subIt, subEnd; + subIt = smWithAlgoSupportingSubmeshes.begin(); + subEnd = smWithAlgoSupportingSubmeshes.end(); + // start from lower shapes + for ( ; subIt != subEnd; ++subIt ) + { + sm = *subIt; + + // get a shape the algo is assigned to + if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape )) + continue; // strange... - // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document + // look for more local algos + smIt = sm->getDependsOnIterator(!includeSelf, !complexShapeFirst); + while ( smIt->more() ) + { + SMESH_subMesh* smToCompute = smIt->next(); - StudyContextStruct *myStudyContext = GetStudyContext(studyId); + const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); + const int aShapeDim = GetShapeDim( aSubShape ); + //if ( aSubShape.ShapeType() == TopAbs_VERTEX ) continue; + if ( aShapeDim < 1 ) continue; - // create a new SMESH_mesh object + // check for preview dimension limitations + if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim ) + continue; + + SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); + filter + .And( SMESH_HypoFilter::IsApplicableTo( aSubShape )) + .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh )); - if(meshID == -1) - meshID=_localId++; - else if(_localId<=meshID) - _localId=meshID+1; + if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) { + if ( ! subAlgo->NeedDiscreteBoundary() ) continue; + SMESH_Hypothesis::Hypothesis_Status status; + if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status )) + // mesh a lower smToCompute starting from vertices + Compute( aMesh, aSubShape, /*anUpward=*/true, aDim, aShapesId ); + } + } + } + // ---------------------------------------------------------- + // apply the algos that do not require Discreteized boundaries + // ---------------------------------------------------------- + for ( subIt = smWithAlgoSupportingSubmeshes.begin(); subIt != subEnd; ++subIt ) + { + sm = *subIt; + if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) + { + const TopAbs_ShapeEnum aShType = sm->GetSubShape().ShapeType(); + // check for preview dimension limitations + if ( aShapesId && GetShapeDim( aShType ) > (int)aDim ) + continue; - SMESH_Mesh *mesh = new SMESH_Mesh(meshID, - studyId, - this, - myStudyContext->myDocument); - myStudyContext->mapMesh[meshID] = mesh; +#ifdef WITH_SMESH_CANCEL_COMPUTE + if (_compute_canceled) + return false; + _sm_current = sm; +#endif + sm->ComputeStateEngine( SMESH_subMesh::COMPUTE ); +#ifdef WITH_SMESH_CANCEL_COMPUTE + _sm_current = NULL; +#endif + if ( aShapesId ) + aShapesId->insert( sm->GetId() ); + } + } + // ----------------------------------------------- + // mesh the rest sub-shapes starting from vertices + // ----------------------------------------------- + ret = Compute( aMesh, aShape, /*anUpward=*/true, aDim, aShapesId ); + } - // associate a TopoDS_Shape to the mesh + MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret); + MEMOSTAT; - mesh->ShapeToMesh(aShape); - return mesh; + SMESHDS_Mesh *myMesh = aMesh.GetMeshDS(); + MESSAGE("*** compactMesh after compute"); + myMesh->compactMesh(); + + // fix quadratic mesh by bending iternal links near concave boundary + if ( aShape.IsSame( aMesh.GetShapeToMesh() ) && + !aShapesId && // not preview + ret ) // everything is OK + { + SMESH_MesherHelper aHelper( aMesh ); + if ( aHelper.IsQuadraticMesh() != SMESH_MesherHelper::LINEAR ) + { + aHelper.FixQuadraticElements( sm->GetComputeError() ); + } + } + return ret; } + +#ifdef WITH_SMESH_CANCEL_COMPUTE //============================================================================= /*! - * @TODO Doing a full update after computation is not optimal when doing a local - * remeshing. + * Prepare Compute a mesh */ //============================================================================= - -bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) -throw(SALOME_Exception) +void SMESH_Gen::PrepareCompute(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape) { - MESSAGE("SMESH_Gen::Compute"); -// bool isDone = false; -/* -Algo : s'appuie ou non sur une geometrie -Si geometrie: -Vertex : rien �faire (range le point) -Edge, Wire, collection d'edge et wire : 1D -Face, Shell, collection de Face et Shells : 2D -Solid, Collection de Solid : 3D -*/ -// *** corriger commentaires - // check hypothesis associated to the mesh : - // - only one algo : type compatible with the type of the shape - // - hypothesis = compatible with algo - // - check if hypothesis are applicable to this algo - // - check contradictions within hypothesis - // (test if enough hypothesis is done further) - - bool ret = true; - - SMESH_subMesh *sm = aMesh.GetSubMesh(aShape); -// SCRUTE(sm); - SMESH_subMesh *smToCompute = sm->GetFirstToCompute(); - while (smToCompute) - { - TopoDS_Shape subShape = smToCompute->GetSubShape(); - int dim = GetShapeDim(subShape); - //SCRUTE(dim); - if (dim > 0) - { - bool ret1 = smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE); - ret = ret && ret1; - } - else - { - ASSERT(dim == 0); - ASSERT(smToCompute->_vertexSet == false); - TopoDS_Vertex V1 = TopoDS::Vertex(subShape); - gp_Pnt P1 = BRep_Tool::Pnt(V1); - SMESHDS_Mesh * meshDS = aMesh.GetMeshDS(); - //MESSAGE("point "<AddNode(P1.X(), P1.Y(), P1.Z()); - meshDS->SetNodeOnVertex(node, V1); - smToCompute->GetSubMeshDS(); - smToCompute->_vertexSet = true; - smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE); - } - smToCompute = sm->GetFirstToCompute(); - } - - aMesh.GetMeshDS()->logFullUpdate(); - - return ret; + _compute_canceled = false; + _sm_current = NULL; } - //============================================================================= /*! - * + * Cancel Compute a mesh */ //============================================================================= - -SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape) +void SMESH_Gen::CancelCompute(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape) { - //MESSAGE("SMESH_Gen::GetAlgo"); - - const SMESHDS_Hypothesis *theHyp = NULL; - SMESH_Algo *algo = NULL; - const SMESHDS_Mesh * meshDS = aMesh.GetMeshDS(); - int hypType; - int hypId; - int algoDim; - - // try shape first, then main shape - - TopoDS_Shape mainShape = meshDS->ShapeToMesh(); - const TopoDS_Shape *shapeToTry[2] = { &aShape, &mainShape }; - - for (int iShape = 0; iShape < 2; iShape++) - { - TopoDS_Shape tryShape = (*shapeToTry[iShape]); - - const list& listHyp = - meshDS->GetHypothesis(tryShape); - list::const_iterator it=listHyp.begin(); - - int nb_algo = 0; - int shapeDim = GetShapeDim(aShape); - int typeOfShape = aShape.ShapeType(); - - while (it!=listHyp.end()) - { - const SMESHDS_Hypothesis *anHyp = *it; - hypType = anHyp->GetType(); - //SCRUTE(hypType); - if (hypType > SMESHDS_Hypothesis::PARAM_ALGO) - { - switch (hypType) - { - case SMESHDS_Hypothesis::ALGO_1D: - algoDim = 1; - break; - case SMESHDS_Hypothesis::ALGO_2D: - algoDim = 2; - break; - case SMESHDS_Hypothesis::ALGO_3D: - algoDim = 3; - break; - default: - algoDim = 0; - break; - } - //SCRUTE(algoDim); - //SCRUTE(shapeDim); - //SCRUTE(typeOfShape); - if (shapeDim == algoDim) // count only algos of shape dim. - { // discard algos for subshapes - hypId = anHyp->GetID(); // (of lower dim.) - ASSERT(_mapAlgo.find(hypId) != _mapAlgo.end()); - SMESH_Algo *anAlgo = _mapAlgo[hypId]; - //SCRUTE(anAlgo->GetShapeType()); - //if (anAlgo->GetShapeType() == typeOfShape) - if ((anAlgo->GetShapeType()) & (1 << typeOfShape)) - { // only specific TopoDS_Shape - nb_algo++; - theHyp = anHyp; - } - } - } - if (nb_algo > 1) return NULL; // more than one algo - it++; - } - if (nb_algo == 1) // one algo found : OK - break; // do not try a parent shape - } - - if (!theHyp) - return NULL; // no algo found - - hypType = theHyp->GetType(); - hypId = theHyp->GetID(); - - ASSERT(_mapAlgo.find(hypId) != _mapAlgo.end()); - algo = _mapAlgo[hypId]; - //MESSAGE("Algo found " << algo->GetName() << " Id " << hypId); - return algo; + _compute_canceled = true; + if(_sm_current) + { + _sm_current->ComputeStateEngine( SMESH_subMesh::COMPUTE_CANCELED ); + } } +#endif //============================================================================= /*! - * + * Evaluate a mesh */ //============================================================================= -StudyContextStruct *SMESH_Gen::GetStudyContext(int studyId) +bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape, + MapShapeNbElems& aResMap, + const bool anUpward, + TSetOfInt* aShapesId) { - // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document - - if (_mapStudyContext.find(studyId) == _mapStudyContext.end()) - { - _mapStudyContext[studyId] = new StudyContextStruct; - _mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId); - } - StudyContextStruct *myStudyContext = _mapStudyContext[studyId]; -// ASSERT(_mapStudyContext.find(studyId) != _mapStudyContext.end()); - return myStudyContext; + MESSAGE("SMESH_Gen::Evaluate"); + + bool ret = true; + + SMESH_subMesh *sm = aMesh.GetSubMesh(aShape); + + const bool includeSelf = true; + const bool complexShapeFirst = true; + SMESH_subMeshIteratorPtr smIt; + + if ( anUpward ) { // is called from below code here + // ----------------------------------------------- + // mesh all the sub-shapes starting from vertices + // ----------------------------------------------- + smIt = sm->getDependsOnIterator(includeSelf, !complexShapeFirst); + while ( smIt->more() ) { + SMESH_subMesh* smToCompute = smIt->next(); + + // do not mesh vertices of a pseudo shape + const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType(); + //if ( !aMesh.HasShapeToMesh() && aShType == TopAbs_VERTEX ) + // continue; + if ( !aMesh.HasShapeToMesh() ) { + if( aShType == TopAbs_VERTEX || aShType == TopAbs_WIRE || + aShType == TopAbs_SHELL ) + continue; + } + + smToCompute->Evaluate(aResMap); + if( aShapesId ) + aShapesId->insert( smToCompute->GetId() ); + } + return ret; + } + else { + // ----------------------------------------------------------------- + // apply algos that DO NOT require Discreteized boundaries and DO NOT + // support submeshes, starting from the most complex shapes + // and collect submeshes with algos that DO support submeshes + // ----------------------------------------------------------------- + list< SMESH_subMesh* > smWithAlgoSupportingSubmeshes; + smIt = sm->getDependsOnIterator(includeSelf, complexShapeFirst); + while ( smIt->more() ) { + SMESH_subMesh* smToCompute = smIt->next(); + const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); + const int aShapeDim = GetShapeDim( aSubShape ); + if ( aShapeDim < 1 ) break; + + SMESH_Algo* algo = GetAlgo( aMesh, aSubShape ); + if ( algo && !algo->NeedDiscreteBoundary() ) { + if ( algo->SupportSubmeshes() ) { + smWithAlgoSupportingSubmeshes.push_front( smToCompute ); + } + else { + smToCompute->Evaluate(aResMap); + if ( aShapesId ) + aShapesId->insert( smToCompute->GetId() ); + } + } + } + + // ------------------------------------------------------------ + // sort list of meshes according to mesh order + // ------------------------------------------------------------ + aMesh.SortByMeshOrder( smWithAlgoSupportingSubmeshes ); + + // ------------------------------------------------------------ + // compute submeshes under shapes with algos that DO NOT require + // Discreteized boundaries and DO support submeshes + // ------------------------------------------------------------ + list< SMESH_subMesh* >::iterator subIt, subEnd; + subIt = smWithAlgoSupportingSubmeshes.begin(); + subEnd = smWithAlgoSupportingSubmeshes.end(); + // start from lower shapes + for ( ; subIt != subEnd; ++subIt ) { + sm = *subIt; + + // get a shape the algo is assigned to + TopoDS_Shape algoShape; + if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape )) + continue; // strange... + + // look for more local algos + smIt = sm->getDependsOnIterator(!includeSelf, !complexShapeFirst); + while ( smIt->more() ) { + SMESH_subMesh* smToCompute = smIt->next(); + + const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); + const int aShapeDim = GetShapeDim( aSubShape ); + if ( aShapeDim < 1 ) continue; + + //const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType(); + + SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); + filter + .And( SMESH_HypoFilter::IsApplicableTo( aSubShape )) + .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh )); + + if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) { + SMESH_Hypothesis::Hypothesis_Status status; + if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status )) + // mesh a lower smToCompute starting from vertices + Evaluate( aMesh, aSubShape, aResMap, /*anUpward=*/true, aShapesId ); + } + } + } + // ---------------------------------------------------------- + // apply the algos that do not require Discreteized boundaries + // ---------------------------------------------------------- + for ( subIt = smWithAlgoSupportingSubmeshes.begin(); subIt != subEnd; ++subIt ) + { + sm = *subIt; + sm->Evaluate(aResMap); + if ( aShapesId ) + aShapesId->insert( sm->GetId() ); + } + + // ----------------------------------------------- + // mesh the rest sub-shapes starting from vertices + // ----------------------------------------------- + ret = Evaluate( aMesh, aShape, aResMap, /*anUpward=*/true, aShapesId ); + } + + MESSAGE( "VSR - SMESH_Gen::Evaluate() finished, OK = " << ret); + return ret; } -//============================================================================= -/*! - * - */ -//============================================================================= -void SMESH_Gen::Save(int studyId, const char *aUrlOfFile) +//======================================================================= +//function : checkConformIgnoredAlgos +//purpose : +//======================================================================= + +static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh, + SMESH_subMesh* aSubMesh, + const SMESH_Algo* aGlobIgnoAlgo, + const SMESH_Algo* aLocIgnoAlgo, + bool & checkConform, + set& aCheckedMap, + list< SMESH_Gen::TAlgoStateError > & theErrors) { + ASSERT( aSubMesh ); + if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX) + return true; + + + bool ret = true; + + const list& listHyp = + aMesh.GetMeshDS()->GetHypothesis( aSubMesh->GetSubShape() ); + list::const_iterator it=listHyp.begin(); + for ( ; it != listHyp.end(); it++) + { + const SMESHDS_Hypothesis * aHyp = *it; + if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO) + continue; + + const SMESH_Algo* algo = dynamic_cast (aHyp); + ASSERT ( algo ); + + if ( aLocIgnoAlgo ) // algo is hidden by a local algo of upper dim + { + theErrors.push_back( SMESH_Gen::TAlgoStateError() ); + theErrors.back().Set( SMESH_Hypothesis::HYP_HIDDEN_ALGO, algo, false ); + INFOS( "Local <" << algo->GetName() << "> is hidden by local <" + << aLocIgnoAlgo->GetName() << ">"); + } + else + { + bool isGlobal = (aMesh.IsMainShape( aSubMesh->GetSubShape() )); + int dim = algo->GetDim(); + int aMaxGlobIgnoDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->GetDim() : -1 ); + bool isNeededDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->NeedLowerHyps( dim ) : false ); + + if (( dim < aMaxGlobIgnoDim && !isNeededDim ) && + ( isGlobal || !aGlobIgnoAlgo->SupportSubmeshes() )) + { + // algo is hidden by a global algo + theErrors.push_back( SMESH_Gen::TAlgoStateError() ); + theErrors.back().Set( SMESH_Hypothesis::HYP_HIDDEN_ALGO, algo, true ); + INFOS( ( isGlobal ? "Global" : "Local" ) + << " <" << algo->GetName() << "> is hidden by global <" + << aGlobIgnoAlgo->GetName() << ">"); + } + else if ( !algo->NeedDiscreteBoundary() && !isGlobal) + { + // local algo is not hidden and hides algos on sub-shapes + if (checkConform && !aSubMesh->IsConform( algo )) + { + ret = false; + checkConform = false; // no more check conformity + INFOS( "ERROR: Local <" << algo->GetName() << + "> would produce not conform mesh: " + " hypotesis is missing"); + theErrors.push_back( SMESH_Gen::TAlgoStateError() ); + theErrors.back().Set( SMESH_Hypothesis::HYP_NOTCONFORM, algo, false ); + } + + // sub-algos will be hidden by a local + SMESH_subMeshIteratorPtr revItSub = + aSubMesh->getDependsOnIterator( /*includeSelf=*/false, /*complexShapeFirst=*/true); + bool checkConform2 = false; + while ( revItSub->more() ) + { + SMESH_subMesh* sm = revItSub->next(); + checkConformIgnoredAlgos (aMesh, sm, aGlobIgnoAlgo, + algo, checkConform2, aCheckedMap, theErrors); + aCheckedMap.insert( sm ); + } + } + } + } + + return ret; } -//============================================================================= -/*! - * - */ -//============================================================================= +//======================================================================= +//function : checkMissing +//purpose : notify on missing hypothesis +// Return false if algo or hipothesis is missing +//======================================================================= -void SMESH_Gen::Load(int studyId, const char *aUrlOfFile) +static bool checkMissing(SMESH_Gen* aGen, + SMESH_Mesh& aMesh, + SMESH_subMesh* aSubMesh, + const int aTopAlgoDim, + bool* globalChecked, + const bool checkNoAlgo, + set& aCheckedMap, + list< SMESH_Gen::TAlgoStateError > & theErrors) { + switch ( aSubMesh->GetSubShape().ShapeType() ) + { + case TopAbs_EDGE: + case TopAbs_FACE: + case TopAbs_SOLID: break; // check this submesh, it can be meshed + default: + return true; // not meshable submesh + } + if ( aCheckedMap.count( aSubMesh )) + return true; + + //MESSAGE("=====checkMissing"); + + int ret = true; + SMESH_Algo* algo = 0; + + switch (aSubMesh->GetAlgoState()) + { + case SMESH_subMesh::NO_ALGO: { + if (checkNoAlgo) + { + // should there be any algo? + int shapeDim = SMESH_Gen::GetShapeDim( aSubMesh->GetSubShape() ); + if (aTopAlgoDim > shapeDim) + { + MESSAGE( "ERROR: " << shapeDim << "D algorithm is missing" ); + ret = false; + theErrors.push_back( SMESH_Gen::TAlgoStateError() ); + theErrors.back().Set( SMESH_Hypothesis::HYP_MISSING, shapeDim, true ); + } + } + return ret; + } + case SMESH_subMesh::MISSING_HYP: { + // notify if an algo missing hyp is attached to aSubMesh + algo = aSubMesh->GetAlgo(); + ASSERT( algo ); + bool IsGlobalHypothesis = aGen->IsGlobalHypothesis( algo, aMesh ); + if (!IsGlobalHypothesis || !globalChecked[ algo->GetDim() ]) + { + TAlgoStateErrorName errName = SMESH_Hypothesis::HYP_MISSING; + SMESH_Hypothesis::Hypothesis_Status status; + algo->CheckHypothesis( aMesh, aSubMesh->GetSubShape(), status ); + if ( status == SMESH_Hypothesis::HYP_BAD_PARAMETER ) { + MESSAGE( "ERROR: hypothesis of " << (IsGlobalHypothesis ? "Global " : "Local ") + << "<" << algo->GetName() << "> has a bad parameter value"); + errName = status; + } else if ( status == SMESH_Hypothesis::HYP_BAD_GEOMETRY ) { + MESSAGE( "ERROR: " << (IsGlobalHypothesis ? "Global " : "Local ") + << "<" << algo->GetName() << "> assigned to mismatching geometry"); + errName = status; + } else { + MESSAGE( "ERROR: " << (IsGlobalHypothesis ? "Global " : "Local ") + << "<" << algo->GetName() << "> misses some hypothesis"); + } + if (IsGlobalHypothesis) + globalChecked[ algo->GetDim() ] = true; + theErrors.push_back( SMESH_Gen::TAlgoStateError() ); + theErrors.back().Set( errName, algo, IsGlobalHypothesis ); + } + ret = false; + break; + } + case SMESH_subMesh::HYP_OK: + algo = aSubMesh->GetAlgo(); + ret = true; + if (!algo->NeedDiscreteBoundary()) + { + SMESH_subMeshIteratorPtr itsub = aSubMesh->getDependsOnIterator( /*includeSelf=*/false, + /*complexShapeFirst=*/false); + while ( itsub->more() ) + aCheckedMap.insert( itsub->next() ); + } + break; + default: ASSERT(0); + } + + // do not check under algo that hides sub-algos or + // re-start checking NO_ALGO state + ASSERT (algo); + bool isTopLocalAlgo = + ( aTopAlgoDim <= algo->GetDim() && !aGen->IsGlobalHypothesis( algo, aMesh )); + if (!algo->NeedDiscreteBoundary() || isTopLocalAlgo) + { + bool checkNoAlgo2 = ( algo->NeedDiscreteBoundary() ); + SMESH_subMeshIteratorPtr itsub = aSubMesh->getDependsOnIterator( /*includeSelf=*/false, + /*complexShapeFirst=*/true); + while ( itsub->more() ) + { + // sub-meshes should not be checked further more + SMESH_subMesh* sm = itsub->next(); + + if (isTopLocalAlgo) + { + //check algo on sub-meshes + int aTopAlgoDim2 = algo->GetDim(); + if (!checkMissing (aGen, aMesh, sm, aTopAlgoDim2, + globalChecked, checkNoAlgo2, aCheckedMap, theErrors)) + { + ret = false; + if (sm->GetAlgoState() == SMESH_subMesh::NO_ALGO ) + checkNoAlgo2 = false; + } + } + aCheckedMap.insert( sm ); + } + } + return ret; } -//============================================================================= -/*! - * - */ -//============================================================================= +//======================================================================= +//function : CheckAlgoState +//purpose : notify on bad state of attached algos, return false +// if Compute() would fail because of some algo bad state +//======================================================================= -void SMESH_Gen::Close(int studyId) +bool SMESH_Gen::CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape) { + list< TAlgoStateError > errors; + return GetAlgoState( aMesh, aShape, errors ); } -//============================================================================= +//======================================================================= +//function : GetAlgoState +//purpose : notify on bad state of attached algos, return false +// if Compute() would fail because of some algo bad state +// theErrors list contains problems description +//======================================================================= + +bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, + const TopoDS_Shape& theShape, + list< TAlgoStateError > & theErrors) +{ + //MESSAGE("SMESH_Gen::CheckAlgoState"); + + bool ret = true; + bool hasAlgo = false; + + SMESH_subMesh* sm = theMesh.GetSubMesh(theShape); + const SMESHDS_Mesh* meshDS = theMesh.GetMeshDS(); + TopoDS_Shape mainShape = meshDS->ShapeToMesh(); + + // ----------------- + // get global algos + // ----------------- + + const SMESH_Algo* aGlobAlgoArr[] = {0,0,0,0}; + + const list& listHyp = meshDS->GetHypothesis( mainShape ); + list::const_iterator it=listHyp.begin(); + for ( ; it != listHyp.end(); it++) + { + const SMESHDS_Hypothesis * aHyp = *it; + if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO) + continue; + + const SMESH_Algo* algo = dynamic_cast (aHyp); + ASSERT ( algo ); + + int dim = algo->GetDim(); + aGlobAlgoArr[ dim ] = algo; + + hasAlgo = true; + } + + // -------------------------------------------------------- + // info on algos that will be ignored because of ones that + // don't NeedDiscreteBoundary() attached to super-shapes, + // check that a conform mesh will be produced + // -------------------------------------------------------- + + + // find a global algo possibly hiding sub-algos + int dim; + const SMESH_Algo* aGlobIgnoAlgo = 0; + for (dim = 3; dim > 0; dim--) + { + if (aGlobAlgoArr[ dim ] && + !aGlobAlgoArr[ dim ]->NeedDiscreteBoundary() /*&& + !aGlobAlgoArr[ dim ]->SupportSubmeshes()*/ ) + { + aGlobIgnoAlgo = aGlobAlgoArr[ dim ]; + break; + } + } + + set aCheckedSubs; + bool checkConform = ( !theMesh.IsNotConformAllowed() ); + + // loop on theShape and its sub-shapes + SMESH_subMeshIteratorPtr revItSub = sm->getDependsOnIterator( /*includeSelf=*/true, + /*complexShapeFirst=*/true); + while ( revItSub->more() ) + { + SMESH_subMesh* smToCheck = revItSub->next(); + if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX) + break; + + if ( aCheckedSubs.insert( smToCheck ).second ) // not yet checked + if (!checkConformIgnoredAlgos (theMesh, smToCheck, aGlobIgnoAlgo, + 0, checkConform, aCheckedSubs, theErrors)) + ret = false; + + if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO ) + hasAlgo = true; + } + + // ---------------------------------------------------------------- + // info on missing hypothesis and find out if all needed algos are + // well defined + // ---------------------------------------------------------------- + + //MESSAGE( "---info on missing hypothesis and find out if all needed algos are"); + + // find max dim of global algo + int aTopAlgoDim = 0; + for (dim = 3; dim > 0; dim--) + { + if (aGlobAlgoArr[ dim ]) + { + aTopAlgoDim = dim; + break; + } + } + bool checkNoAlgo = theMesh.HasShapeToMesh() ? bool( aTopAlgoDim ) : false; + bool globalChecked[] = { false, false, false, false }; + + // loop on theShape and its sub-shapes + aCheckedSubs.clear(); + revItSub = sm->getDependsOnIterator( /*includeSelf=*/true, /*complexShapeFirst=*/true); + while ( revItSub->more() ) + { + SMESH_subMesh* smToCheck = revItSub->next(); + if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX) + break; + + if (!checkMissing (this, theMesh, smToCheck, aTopAlgoDim, + globalChecked, checkNoAlgo, aCheckedSubs, theErrors)) + { + ret = false; + if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO ) + checkNoAlgo = false; + } + } + + if ( !hasAlgo ) { + ret = false; + INFOS( "None algorithm attached" ); + theErrors.push_back( TAlgoStateError() ); + theErrors.back().Set( SMESH_Hypothesis::HYP_MISSING, 1, true ); + } + + return ret; +} + +//======================================================================= +//function : IsGlobalHypothesis +//purpose : check if theAlgo is attached to the main shape +//======================================================================= + +bool SMESH_Gen::IsGlobalHypothesis(const SMESH_Hypothesis* theHyp, SMESH_Mesh& aMesh) +{ + SMESH_HypoFilter filter( SMESH_HypoFilter::Is( theHyp )); + return aMesh.GetHypothesis( aMesh.GetMeshDS()->ShapeToMesh(), filter, false ); +} + +//================================================================================ /*! - * + * \brief Return paths to xml files of plugins */ -//============================================================================= +//================================================================================ -const char *SMESH_Gen::ComponentDataType() +std::vector< std::string > SMESH_Gen::GetPluginXMLPaths() { + // Get paths to xml files of plugins + vector< string > xmlPaths; + string sep; + if ( const char* meshersList = getenv("SMESH_MeshersList") ) + { + string meshers = meshersList, plugin; + string::size_type from = 0, pos; + while ( from < meshers.size() ) + { + // cut off plugin name + pos = meshers.find( ':', from ); + if ( pos != string::npos ) + plugin = meshers.substr( from, pos-from ); + else + plugin = meshers.substr( from ), pos = meshers.size(); + from = pos + 1; + + // get PLUGIN_ROOT_DIR path + string rootDirVar, pluginSubDir = plugin; + if ( plugin == "StdMeshers" ) + rootDirVar = "SMESH", pluginSubDir = "smesh"; + else + for ( pos = 0; pos < plugin.size(); ++pos ) + rootDirVar += toupper( plugin[pos] ); + rootDirVar += "_ROOT_DIR"; + + const char* rootDir = getenv( rootDirVar.c_str() ); + if ( !rootDir || strlen(rootDir) == 0 ) + { + rootDirVar = plugin + "_ROOT_DIR"; // HexoticPLUGIN_ROOT_DIR + rootDir = getenv( rootDirVar.c_str() ); + if ( !rootDir || strlen(rootDir) == 0 ) continue; + } + + // get a separator from rootDir + for ( pos = strlen( rootDir )-1; pos >= 0 && sep.empty(); --pos ) + if ( rootDir[pos] == '/' || rootDir[pos] == '\\' ) + { + sep = rootDir[pos]; + break; + } +#ifdef WNT + if (sep.empty() ) sep = "\\"; +#else + if (sep.empty() ) sep = "/"; +#endif + + // get a path to resource file + string xmlPath = rootDir; + if ( xmlPath[ xmlPath.size()-1 ] != sep[0] ) + xmlPath += sep; + xmlPath += "share" + sep + "salome" + sep + "resources" + sep; + for ( pos = 0; pos < pluginSubDir.size(); ++pos ) + xmlPath += tolower( pluginSubDir[pos] ); + xmlPath += sep + plugin + ".xml"; + bool fileOK; +#ifdef WNT + fileOK = (GetFileAttributes(xmlPath.c_str()) != INVALID_FILE_ATTRIBUTES); +#else + fileOK = (access(xmlPath.c_str(), F_OK) == 0); +#endif + if ( fileOK ) + xmlPaths.push_back( xmlPath ); + } + } + + return xmlPaths; +} + +//======================================================================= +namespace // Access to type of input and output of an algorithm +//======================================================================= +{ + struct AlgoData + { + int _dim; + set _inElemTypes; // acceptable types of input mesh element + set _outElemTypes; // produced types of mesh elements + + bool IsCompatible( const AlgoData& algo2 ) const + { + if ( _dim > algo2._dim ) return algo2.IsCompatible( *this ); + // algo2 is of highter dimension + if ( _outElemTypes.empty() || algo2._inElemTypes.empty() ) + return false; + bool compatible = true; + set::const_iterator myOutType = _outElemTypes.begin(); + for ( ; myOutType != _outElemTypes.end() && compatible; ++myOutType ) + compatible = algo2._inElemTypes.count( *myOutType ); + return compatible; + } + }; + + //================================================================================ + /*! + * \brief Return AlgoData of the algorithm + */ + //================================================================================ + + const AlgoData& getAlgoData( const SMESH_Algo* algo ) + { + static map< string, AlgoData > theDataByName; + if ( theDataByName.empty() ) + { + // Read Plugin.xml files + vector< string > xmlPaths = SMESH_Gen::GetPluginXMLPaths(); + LDOMParser xmlParser; + for ( size_t iXML = 0; iXML < xmlPaths.size(); ++iXML ) + { + bool error = xmlParser.parse( xmlPaths[iXML].c_str() ); + if ( error ) + { + TCollection_AsciiString data; + INFOS( xmlParser.GetError(data) ); + continue; + } + // + // + LDOM_Document xmlDoc = xmlParser.getDocument(); + LDOM_NodeList algoNodeList = xmlDoc.getElementsByTagName( "algorithm" ); + for ( int i = 0; i < algoNodeList.getLength(); ++i ) + { + LDOM_Node algoNode = algoNodeList.item( i ); + LDOM_Element& algoElem = (LDOM_Element&) algoNode; + TCollection_AsciiString algoType = algoElem.getAttribute("type"); + TCollection_AsciiString input = algoElem.getAttribute("input"); + TCollection_AsciiString output = algoElem.getAttribute("output"); + TCollection_AsciiString dim = algoElem.getAttribute("dim"); + if ( algoType.IsEmpty() ) continue; + AlgoData & data = theDataByName[ algoType.ToCString() ]; + data._dim = dim.IntegerValue(); + for ( int isInput = 0; isInput < 2; ++isInput ) + { + TCollection_AsciiString& typeStr = isInput ? input : output; + set& typeSet = isInput ? data._inElemTypes : data._outElemTypes; + int beg = 1, end; + while ( beg <= typeStr.Length() ) + { + while ( beg < typeStr.Length() && !isalpha( typeStr.Value( beg ) )) + ++beg; + end = beg; + while ( end < typeStr.Length() && isalpha( typeStr.Value( end + 1 ) )) + ++end; + if ( end > beg ) + { + TCollection_AsciiString typeName = typeStr.SubString( beg, end ); + if ( typeName == "EDGE" ) typeSet.insert( SMDSGeom_EDGE ); + else if ( typeName == "TRIA" ) typeSet.insert( SMDSGeom_TRIANGLE ); + else if ( typeName == "QUAD" ) typeSet.insert( SMDSGeom_QUADRANGLE ); + } + beg = end + 1; + } + } + } + } + } + return theDataByName[ algo->GetName() ]; + } } //============================================================================= /*! - * + * Finds algo to mesh a shape. Optionally returns a shape the found algo is bound to */ //============================================================================= -const char *SMESH_Gen::IORToLocalPersistentID(const char *IORString, - bool & IsAFile) +SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape, + TopoDS_Shape* assignedTo) { + SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); + filter.And( filter.IsApplicableTo( aShape )); + + TopoDS_Shape assignedToShape; + SMESH_Algo* algo = + (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, &assignedToShape ); + + if ( algo && + aShape.ShapeType() == TopAbs_FACE && + !aShape.IsSame( assignedToShape ) && + SMESH_MesherHelper::NbAncestors( aShape, aMesh, TopAbs_SOLID ) > 1 ) + { + // Issue 0021559. If there is another 2D algo with different types of output + // elements that can be used to mesh aShape, and 3D algos on adjacent SOLIDs + // have different types of input elements, we choose a most appropriate 2D algo. + + // try to find a concurrent 2D algo + filter.AndNot( filter.Is( algo )); + TopoDS_Shape assignedToShape2; + SMESH_Algo* algo2 = + (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, &assignedToShape2 ); + if ( algo2 && // algo found + !assignedToShape2.IsSame( aMesh.GetShapeToMesh() ) && // algo is local + ( SMESH_MesherHelper::GetGroupType( assignedToShape2 ) == // algo of the same level + SMESH_MesherHelper::GetGroupType( assignedToShape )) && + aMesh.IsOrderOK( aMesh.GetSubMesh( assignedToShape2 ), // no forced order + aMesh.GetSubMesh( assignedToShape ))) + { + // get algos on the adjacent SOLIDs + filter.Init( filter.IsAlgo() ).And( filter.HasDim( 3 )); + vector< SMESH_Algo* > algos3D; + PShapeIteratorPtr solidIt = SMESH_MesherHelper::GetAncestors( aShape, aMesh, + TopAbs_SOLID ); + while ( const TopoDS_Shape* solid = solidIt->next() ) + if ( SMESH_Algo* algo3D = (SMESH_Algo*) aMesh.GetHypothesis( *solid, filter, true )) + { + algos3D.push_back( algo3D ); + filter.AndNot( filter.HasName( algo3D->GetName() )); + } + // check compatibility of algos + if ( algos3D.size() > 1 ) + { + const AlgoData& algoData = getAlgoData( algo ); + const AlgoData& algoData2 = getAlgoData( algo2 ); + const AlgoData& algoData3d0 = getAlgoData( algos3D[0] ); + const AlgoData& algoData3d1 = getAlgoData( algos3D[1] ); + if (( algoData2.IsCompatible( algoData3d0 ) && + algoData2.IsCompatible( algoData3d1 )) + && + !(algoData.IsCompatible( algoData3d0 ) && + algoData.IsCompatible( algoData3d1 ))) + algo = algo2; + } + } + } + + if ( assignedTo && algo ) + * assignedTo = assignedToShape; + + return algo; } //============================================================================= /*! - * + * Returns StudyContextStruct for a study */ //============================================================================= -const char *SMESH_Gen::LocalPersistentIDToIOR(const char *aLocalPersistentID) +StudyContextStruct *SMESH_Gen::GetStudyContext(int studyId) { + // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document + + if (_mapStudyContext.find(studyId) == _mapStudyContext.end()) + { + _mapStudyContext[studyId] = new StudyContextStruct; + _mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId); + } + StudyContextStruct *myStudyContext = _mapStudyContext[studyId]; + return myStudyContext; } -//============================================================================= +//================================================================================ /*! - * + * \brief Return shape dimension by TopAbs_ShapeEnum */ -//============================================================================= +//================================================================================ -int SMESH_Gen::GetShapeDim(const TopoDS_Shape & aShape) +int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType) { - int shapeDim = -1; // Shape dimension: 0D, 1D, 2D, 3D - int type = aShape.ShapeType(); - switch (type) - { -// case TopAbs_COMPOUND: -// { -// break; -// } - case TopAbs_COMPOUND: - case TopAbs_COMPSOLID: - case TopAbs_SOLID: - case TopAbs_SHELL: - { - shapeDim = 3; - break; - } - // case TopAbs_SHELL: - case TopAbs_FACE: - { - shapeDim = 2; - break; - } - case TopAbs_WIRE: - case TopAbs_EDGE: - { - shapeDim = 1; - break; - } - case TopAbs_VERTEX: - { - shapeDim = 0; - break; - } - } -// SCRUTE(shapeDim); - return shapeDim; + static vector dim; + if ( dim.empty() ) + { + dim.resize( TopAbs_SHAPE, -1 ); + dim[ TopAbs_COMPOUND ] = MeshDim_3D; + dim[ TopAbs_COMPSOLID ] = MeshDim_3D; + dim[ TopAbs_SOLID ] = MeshDim_3D; + dim[ TopAbs_SHELL ] = MeshDim_2D; + dim[ TopAbs_FACE ] = MeshDim_2D; + dim[ TopAbs_WIRE ] = MeshDim_1D; + dim[ TopAbs_EDGE ] = MeshDim_1D; + dim[ TopAbs_VERTEX ] = MeshDim_0D; + } + return dim[ aShapeType ]; } -/** - * Import a mesh from a file - * @param fileName file name to be imported - * @param fileType Currently it could be either "DAT", "UNV" or "MED". - * @todo +//============================================================================= +/*! + * Genarate a new id unique withing this Gen */ -SMESH_Mesh * SMESH_Gen::Import(int studyId, const char * fileName, - const char * fileType) +//============================================================================= + +int SMESH_Gen::GetANewId() { - MESSAGE("SMESH_Gen::Import("<SetDocument(myStudyContext->myDocument); - reader->SetFile(string(fileName)); - reader->Read();*/ - // currently we only read one mesh from a file (limitation on MED files). - - // create a new SMESH_mesh object - SMESH_Mesh *mesh = new SMESH_Mesh(_localId++, studyId, this, - myStudyContext->myDocument); - myStudyContext->mapMesh[_localId] = mesh; - - Mesh_Reader * reader = SMESHDriver::GetMeshReader(string(fileType)); - reader->SetMesh(mesh->GetMeshDS()); - reader->SetFile(string(fileName)); - reader->Read(); - - mesh->GetMeshDS()->logFullUpdate(); - - return mesh; + return _hypId++; } -