X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH%2FSMESH_Gen.cxx;h=2e8a963078a6e67d006db824b98c0e813d38c4bc;hp=38a64e884847716621328f12184529e7d5043793;hb=refs%2Ftags%2FdistribGeom_28Feb13;hpb=db647c3bf2cc438899640070c9d6810e661ac2cc diff --git a/src/SMESH/SMESH_Gen.cxx b/src/SMESH/SMESH_Gen.cxx index 38a64e884..2e8a96307 100644 --- a/src/SMESH/SMESH_Gen.cxx +++ b/src/SMESH/SMESH_Gen.cxx @@ -1,104 +1,103 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. // -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // -// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + // SMESH SMESH : implementaion of SMESH idl descriptions // File : SMESH_Gen.cxx // Author : Paul RASCLE, EDF // Module : SMESH +// + +//#define CHRONODEF #include "SMESH_Gen.hxx" -#include "SMESH_subMesh.hxx" -#include "SMESH_HypoFilter.hxx" -#include "SMESHDS_Document.hxx" + +#include "SMDS_Mesh.hxx" #include "SMDS_MeshElement.hxx" #include "SMDS_MeshNode.hxx" +#include "SMESHDS_Document.hxx" +#include "SMESH_HypoFilter.hxx" +#include "SMESH_MesherHelper.hxx" +#include "SMESH_subMesh.hxx" #include "utilities.h" #include "OpUtil.hxx" #include "Utils_ExceptHandlers.hxx" -#include -#include -#include -#include +#include + +#include "memoire.h" + +#ifdef WNT + #include +#endif using namespace std; +//#include + + //============================================================================= /*! - * default constructor: + * Constructor */ //============================================================================= SMESH_Gen::SMESH_Gen() { - MESSAGE("SMESH_Gen::SMESH_Gen"); - _localId = 0; - _hypId = 0; - _segmentation = 10; + MESSAGE("SMESH_Gen::SMESH_Gen"); + _localId = 0; + _hypId = 0; + _segmentation = _nbSegments = 10; + SMDS_Mesh::_meshList.clear(); + MESSAGE(SMDS_Mesh::_meshList.size()); + //_counters = new counters(100); +#ifdef WITH_SMESH_CANCEL_COMPUTE + _compute_canceled = false; + _sm_current = NULL; +#endif + //vtkDebugLeaks::SetExitError(0); } //============================================================================= /*! - * + * Destructor */ //============================================================================= SMESH_Gen::~SMESH_Gen() { - MESSAGE("SMESH_Gen::~SMESH_Gen"); + MESSAGE("SMESH_Gen::~SMESH_Gen"); + std::map < int, StudyContextStruct * >::iterator i_sc = _mapStudyContext.begin(); + for ( ; i_sc != _mapStudyContext.end(); ++i_sc ) + { + delete i_sc->second->myDocument; + delete i_sc->second; + } } //============================================================================= /*! - * - */ -//============================================================================= - -/*SMESH_Hypothesis *SMESH_Gen::CreateHypothesis(const char *anHyp, int studyId) - throw(SALOME_Exception) -{ - - MESSAGE("CreateHypothesis("<GetID(); - myStudyContext->mapHypothesis[hypId] = myHypothesis; - SCRUTE(studyId); - SCRUTE(hypId); - - // store hypothesis in SMESHDS document - - myStudyContext->myDocument->AddHypothesis(myHypothesis); - return myHypothesis; -}*/ - -//============================================================================= -/*! - * + * Creates a mesh in a study. + * if (theIsEmbeddedMode) { mesh modification commands are not logged } */ //============================================================================= @@ -113,11 +112,11 @@ SMESH_Mesh* SMESH_Gen::CreateMesh(int theStudyId, bool theIsEmbeddedMode) // create a new SMESH_mesh object SMESH_Mesh *aMesh = new SMESH_Mesh(_localId++, - theStudyId, - this, - theIsEmbeddedMode, - aStudyContext->myDocument); - aStudyContext->mapMesh[_localId] = aMesh; + theStudyId, + this, + theIsEmbeddedMode, + aStudyContext->myDocument); + aStudyContext->mapMesh[_localId-1] = aMesh; return aMesh; } @@ -131,10 +130,11 @@ SMESH_Mesh* SMESH_Gen::CreateMesh(int theStudyId, bool theIsEmbeddedMode) bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, const bool anUpward, - const ::MeshDimension aDim, - TSetOfInt* aShapesId) + const ::MeshDimension aDim, + TSetOfInt* aShapesId) { MESSAGE("SMESH_Gen::Compute"); + MEMOSTAT; bool ret = true; @@ -142,13 +142,14 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const bool includeSelf = true; const bool complexShapeFirst = true; + const int globalAlgoDim = 100; SMESH_subMeshIteratorPtr smIt; if ( anUpward ) // is called from below code here { // ----------------------------------------------- - // mesh all the subshapes starting from vertices + // mesh all the sub-shapes starting from vertices // ----------------------------------------------- smIt = sm->getDependsOnIterator(includeSelf, !complexShapeFirst); while ( smIt->more() ) @@ -163,31 +164,50 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, // check for preview dimension limitations if ( aShapesId && GetShapeDim( aShType ) > (int)aDim ) { - // clear compute state to not show previous compute errors + // clear compute state not to show previous compute errors // if preview invoked less dimension less than previous smToCompute->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE ); - continue; + continue; } if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) + { +#ifdef WITH_SMESH_CANCEL_COMPUTE + if (_compute_canceled) + return false; + _sm_current = smToCompute; +#endif smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE ); +#ifdef WITH_SMESH_CANCEL_COMPUTE + _sm_current = NULL; +#endif + } // we check all the submeshes here and detect if any of them failed to compute if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) ret = false; else if ( aShapesId ) - aShapesId->insert( smToCompute->GetId() ); + aShapesId->insert( smToCompute->GetId() ); } + //aMesh.GetMeshDS()->Modified(); return ret; } else { // ----------------------------------------------------------------- - // apply algos that DO NOT require descretized boundaries and DO NOT + // apply algos that DO NOT require Discreteized boundaries and DO NOT // support submeshes, starting from the most complex shapes // and collect submeshes with algos that DO support submeshes // ----------------------------------------------------------------- list< SMESH_subMesh* > smWithAlgoSupportingSubmeshes; + + // map to sort sm with same dim algos according to dim of + // the shape the algo assigned to (issue 0021217) + multimap< int, SMESH_subMesh* > shDim2sm; + multimap< int, SMESH_subMesh* >::reverse_iterator shDim2smIt; + TopoDS_Shape algoShape; + int prevShapeDim = -1; + smIt = sm->getDependsOnIterator(includeSelf, complexShapeFirst); while ( smIt->more() ) { @@ -196,40 +216,87 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, continue; const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); - const int aShapeDim = GetShapeDim( aSubShape ); + int aShapeDim = GetShapeDim( aSubShape ); if ( aShapeDim < 1 ) break; // check for preview dimension limitations if ( aShapesId && aShapeDim > (int)aDim ) - continue; + continue; - SMESH_Algo* algo = GetAlgo( aMesh, aSubShape ); - if ( algo && !algo->NeedDescretBoundary() ) + SMESH_Algo* algo = GetAlgo( aMesh, aSubShape, &algoShape ); + if ( algo && !algo->NeedDiscreteBoundary() ) { if ( algo->SupportSubmeshes() ) - smWithAlgoSupportingSubmeshes.push_back( smToCompute ); + { + // reload sub-meshes from shDim2sm into smWithAlgoSupportingSubmeshes + // so that more local algos to go first + if ( prevShapeDim != aShapeDim ) + { + prevShapeDim = aShapeDim; + for ( shDim2smIt = shDim2sm.rbegin(); shDim2smIt != shDim2sm.rend(); ++shDim2smIt ) + if ( shDim2smIt->first == globalAlgoDim ) + smWithAlgoSupportingSubmeshes.push_back( shDim2smIt->second ); + else + smWithAlgoSupportingSubmeshes.push_front( shDim2smIt->second ); + shDim2sm.clear(); + } + // add smToCompute to shDim2sm map + if ( algoShape.IsSame( aMesh.GetShapeToMesh() )) + { + aShapeDim = globalAlgoDim; // to compute last + } + else + { + aShapeDim = GetShapeDim( algoShape ); + if ( algoShape.ShapeType() == TopAbs_COMPOUND ) + { + TopoDS_Iterator it( algoShape ); + aShapeDim += GetShapeDim( it.Value() ); + } + } + shDim2sm.insert( make_pair( aShapeDim, smToCompute )); + } else - { + { +#ifdef WITH_SMESH_CANCEL_COMPUTE + if (_compute_canceled) + return false; + _sm_current = smToCompute; +#endif smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE ); - if ( aShapesId ) - aShapesId->insert( smToCompute->GetId() ); - } +#ifdef WITH_SMESH_CANCEL_COMPUTE + _sm_current = NULL; +#endif + if ( aShapesId ) + aShapesId->insert( smToCompute->GetId() ); + } } } + // reload sub-meshes from shDim2sm into smWithAlgoSupportingSubmeshes + for ( shDim2smIt = shDim2sm.rbegin(); shDim2smIt != shDim2sm.rend(); ++shDim2smIt ) + if ( shDim2smIt->first == globalAlgoDim ) + smWithAlgoSupportingSubmeshes.push_back( shDim2smIt->second ); + else + smWithAlgoSupportingSubmeshes.push_front( shDim2smIt->second ); + + // ------------------------------------------------------------ + // sort list of submeshes according to mesh order + // ------------------------------------------------------------ + aMesh.SortByMeshOrder( smWithAlgoSupportingSubmeshes ); + // ------------------------------------------------------------ // compute submeshes under shapes with algos that DO NOT require - // descretized boundaries and DO support submeshes + // Discreteized boundaries and DO support submeshes // ------------------------------------------------------------ - list< SMESH_subMesh* >::reverse_iterator subIt, subEnd; - subIt = smWithAlgoSupportingSubmeshes.rbegin(); - subEnd = smWithAlgoSupportingSubmeshes.rend(); + list< SMESH_subMesh* >::iterator subIt, subEnd; + subIt = smWithAlgoSupportingSubmeshes.begin(); + subEnd = smWithAlgoSupportingSubmeshes.end(); // start from lower shapes for ( ; subIt != subEnd; ++subIt ) { sm = *subIt; // get a shape the algo is assigned to - TopoDS_Shape algoShape; if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape )) continue; // strange... @@ -240,20 +307,21 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, SMESH_subMesh* smToCompute = smIt->next(); const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); - const int aShapeDim = GetShapeDim( aSubShape ); + const int aShapeDim = GetShapeDim( aSubShape ); //if ( aSubShape.ShapeType() == TopAbs_VERTEX ) continue; - if ( aShapeDim < 1 ) continue; + if ( aShapeDim < 1 ) continue; - // check for preview dimension limitations - if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim ) - continue; - + // check for preview dimension limitations + if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim ) + continue; + SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); filter .And( SMESH_HypoFilter::IsApplicableTo( aSubShape )) - .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape )); + .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh )); if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) { + if ( ! subAlgo->NeedDiscreteBoundary() ) continue; SMESH_Hypothesis::Hypothesis_Status status; if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status )) // mesh a lower smToCompute starting from vertices @@ -262,32 +330,87 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, } } // ---------------------------------------------------------- - // apply the algos that do not require descretized boundaries + // apply the algos that do not require Discreteized boundaries // ---------------------------------------------------------- - for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt ) + for ( subIt = smWithAlgoSupportingSubmeshes.begin(); subIt != subEnd; ++subIt ) + { + sm = *subIt; if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) { - const TopAbs_ShapeEnum aShType = sm->GetSubShape().ShapeType(); - // check for preview dimension limitations - if ( aShapesId && GetShapeDim( aShType ) > (int)aDim ) - continue; - + const TopAbs_ShapeEnum aShType = sm->GetSubShape().ShapeType(); + // check for preview dimension limitations + if ( aShapesId && GetShapeDim( aShType ) > (int)aDim ) + continue; + +#ifdef WITH_SMESH_CANCEL_COMPUTE + if (_compute_canceled) + return false; + _sm_current = sm; +#endif sm->ComputeStateEngine( SMESH_subMesh::COMPUTE ); - if ( aShapesId ) - aShapesId->insert( sm->GetId() ); +#ifdef WITH_SMESH_CANCEL_COMPUTE + _sm_current = NULL; +#endif + if ( aShapesId ) + aShapesId->insert( sm->GetId() ); } - + } // ----------------------------------------------- - // mesh the rest subshapes starting from vertices + // mesh the rest sub-shapes starting from vertices // ----------------------------------------------- ret = Compute( aMesh, aShape, /*anUpward=*/true, aDim, aShapesId ); } MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret); + MEMOSTAT; + + SMESHDS_Mesh *myMesh = aMesh.GetMeshDS(); + MESSAGE("*** compactMesh after compute"); + myMesh->compactMesh(); + + // fix quadratic mesh by bending iternal links near concave boundary + if ( aShape.IsSame( aMesh.GetShapeToMesh() ) && + !aShapesId && // not preview + ret ) // everything is OK + { + SMESH_MesherHelper aHelper( aMesh ); + if ( aHelper.IsQuadraticMesh() != SMESH_MesherHelper::LINEAR ) + { + aHelper.FixQuadraticElements( sm->GetComputeError() ); + } + } return ret; } +#ifdef WITH_SMESH_CANCEL_COMPUTE +//============================================================================= +/*! + * Prepare Compute a mesh + */ +//============================================================================= +void SMESH_Gen::PrepareCompute(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape) +{ + _compute_canceled = false; + _sm_current = NULL; +} +//============================================================================= +/*! + * Cancel Compute a mesh + */ +//============================================================================= +void SMESH_Gen::CancelCompute(SMESH_Mesh & aMesh, + const TopoDS_Shape & aShape) +{ + _compute_canceled = true; + if(_sm_current) + { + _sm_current->ComputeStateEngine( SMESH_subMesh::COMPUTE_CANCELED ); + } +} +#endif + //============================================================================= /*! * Evaluate a mesh @@ -297,8 +420,8 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, MapShapeNbElems& aResMap, - const bool anUpward, - TSetOfInt* aShapesId) + const bool anUpward, + TSetOfInt* aShapesId) { MESSAGE("SMESH_Gen::Evaluate"); @@ -312,7 +435,7 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, if ( anUpward ) { // is called from below code here // ----------------------------------------------- - // mesh all the subshapes starting from vertices + // mesh all the sub-shapes starting from vertices // ----------------------------------------------- smIt = sm->getDependsOnIterator(includeSelf, !complexShapeFirst); while ( smIt->more() ) { @@ -323,20 +446,20 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, //if ( !aMesh.HasShapeToMesh() && aShType == TopAbs_VERTEX ) // continue; if ( !aMesh.HasShapeToMesh() ) { - if( aShType == TopAbs_VERTEX || aShType == TopAbs_WIRE || - aShType == TopAbs_SHELL ) - continue; + if( aShType == TopAbs_VERTEX || aShType == TopAbs_WIRE || + aShType == TopAbs_SHELL ) + continue; } smToCompute->Evaluate(aResMap); if( aShapesId ) - aShapesId->insert( smToCompute->GetId() ); + aShapesId->insert( smToCompute->GetId() ); } return ret; } else { // ----------------------------------------------------------------- - // apply algos that DO NOT require descretized boundaries and DO NOT + // apply algos that DO NOT require Discreteized boundaries and DO NOT // support submeshes, starting from the most complex shapes // and collect submeshes with algos that DO support submeshes // ----------------------------------------------------------------- @@ -349,24 +472,30 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, if ( aShapeDim < 1 ) break; SMESH_Algo* algo = GetAlgo( aMesh, aSubShape ); - if ( algo && !algo->NeedDescretBoundary() ) { + if ( algo && !algo->NeedDiscreteBoundary() ) { if ( algo->SupportSubmeshes() ) { - smWithAlgoSupportingSubmeshes.push_back( smToCompute ); - } + smWithAlgoSupportingSubmeshes.push_front( smToCompute ); + } else { smToCompute->Evaluate(aResMap); - if ( aShapesId ) - aShapesId->insert( smToCompute->GetId() ); - } + if ( aShapesId ) + aShapesId->insert( smToCompute->GetId() ); + } } } + + // ------------------------------------------------------------ + // sort list of meshes according to mesh order + // ------------------------------------------------------------ + aMesh.SortByMeshOrder( smWithAlgoSupportingSubmeshes ); + // ------------------------------------------------------------ // compute submeshes under shapes with algos that DO NOT require - // descretized boundaries and DO support submeshes + // Discreteized boundaries and DO support submeshes // ------------------------------------------------------------ - list< SMESH_subMesh* >::reverse_iterator subIt, subEnd; - subIt = smWithAlgoSupportingSubmeshes.rbegin(); - subEnd = smWithAlgoSupportingSubmeshes.rend(); + list< SMESH_subMesh* >::iterator subIt, subEnd; + subIt = smWithAlgoSupportingSubmeshes.begin(); + subEnd = smWithAlgoSupportingSubmeshes.end(); // start from lower shapes for ( ; subIt != subEnd; ++subIt ) { sm = *subIt; @@ -382,17 +511,18 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, SMESH_subMesh* smToCompute = smIt->next(); const TopoDS_Shape& aSubShape = smToCompute->GetSubShape(); - const int aShapeDim = GetShapeDim( aSubShape ); - if ( aShapeDim < 1 ) continue; + const int aShapeDim = GetShapeDim( aSubShape ); + if ( aShapeDim < 1 ) continue; - //const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType(); + //const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType(); SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); filter .And( SMESH_HypoFilter::IsApplicableTo( aSubShape )) - .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape )); + .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh )); if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) { + if ( ! subAlgo->NeedDiscreteBoundary() ) continue; SMESH_Hypothesis::Hypothesis_Status status; if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status )) // mesh a lower smToCompute starting from vertices @@ -401,16 +531,18 @@ bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh, } } // ---------------------------------------------------------- - // apply the algos that do not require descretized boundaries + // apply the algos that do not require Discreteized boundaries // ---------------------------------------------------------- - for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt ) { + for ( subIt = smWithAlgoSupportingSubmeshes.begin(); subIt != subEnd; ++subIt ) + { + sm = *subIt; sm->Evaluate(aResMap); if ( aShapesId ) - aShapesId->insert( sm->GetId() ); + aShapesId->insert( sm->GetId() ); } // ----------------------------------------------- - // mesh the rest subshapes starting from vertices + // mesh the rest sub-shapes starting from vertices // ----------------------------------------------- ret = Evaluate( aMesh, aShape, aResMap, /*anUpward=*/true, aShapesId ); } @@ -430,7 +562,7 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh, const SMESH_Algo* aGlobIgnoAlgo, const SMESH_Algo* aLocIgnoAlgo, bool & checkConform, - map& aCheckedMap, + set& aCheckedMap, list< SMESH_Gen::TAlgoStateError > & theErrors) { ASSERT( aSubMesh ); @@ -454,23 +586,29 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh, if ( aLocIgnoAlgo ) // algo is hidden by a local algo of upper dim { + theErrors.push_back( SMESH_Gen::TAlgoStateError() ); + theErrors.back().Set( SMESH_Hypothesis::HYP_HIDDEN_ALGO, algo, false ); INFOS( "Local <" << algo->GetName() << "> is hidden by local <" << aLocIgnoAlgo->GetName() << ">"); } else { - bool isGlobal = (aMesh.IsMainShape( aSubMesh->GetSubShape() )); - int dim = algo->GetDim(); + bool isGlobal = (aMesh.IsMainShape( aSubMesh->GetSubShape() )); + int dim = algo->GetDim(); int aMaxGlobIgnoDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->GetDim() : -1 ); + bool isNeededDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->NeedLowerHyps( dim ) : false ); - if ( dim < aMaxGlobIgnoDim ) + if (( dim < aMaxGlobIgnoDim && !isNeededDim ) && + ( isGlobal || !aGlobIgnoAlgo->SupportSubmeshes() )) { // algo is hidden by a global algo + theErrors.push_back( SMESH_Gen::TAlgoStateError() ); + theErrors.back().Set( SMESH_Hypothesis::HYP_HIDDEN_ALGO, algo, true ); INFOS( ( isGlobal ? "Global" : "Local" ) << " <" << algo->GetName() << "> is hidden by global <" << aGlobIgnoAlgo->GetName() << ">"); } - else if ( !algo->NeedDescretBoundary() && !isGlobal) + else if ( !algo->NeedDiscreteBoundary() && !isGlobal) { // local algo is not hidden and hides algos on sub-shapes if (checkConform && !aSubMesh->IsConform( algo )) @@ -485,19 +623,15 @@ static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh, } // sub-algos will be hidden by a local - const map& smMap = aSubMesh->DependsOn(); - map::const_reverse_iterator revItSub; + SMESH_subMeshIteratorPtr revItSub = + aSubMesh->getDependsOnIterator( /*includeSelf=*/false, /*complexShapeFirst=*/true); bool checkConform2 = false; - for ( revItSub = smMap.rbegin(); revItSub != smMap.rend(); revItSub++) + while ( revItSub->more() ) { - checkConformIgnoredAlgos (aMesh, (*revItSub).second, aGlobIgnoAlgo, + SMESH_subMesh* sm = revItSub->next(); + checkConformIgnoredAlgos (aMesh, sm, aGlobIgnoAlgo, algo, checkConform2, aCheckedMap, theErrors); - int key = (*revItSub).first; - SMESH_subMesh* sm = (*revItSub).second; - if ( aCheckedMap.find( key ) == aCheckedMap.end() ) - { - aCheckedMap[ key ] = sm; - } + aCheckedMap.insert( sm ); } } } @@ -518,10 +652,18 @@ static bool checkMissing(SMESH_Gen* aGen, const int aTopAlgoDim, bool* globalChecked, const bool checkNoAlgo, - map& aCheckedMap, + set& aCheckedMap, list< SMESH_Gen::TAlgoStateError > & theErrors) { - if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX) + switch ( aSubMesh->GetSubShape().ShapeType() ) + { + case TopAbs_EDGE: + case TopAbs_FACE: + case TopAbs_SOLID: break; // check this submesh, it can be meshed + default: + return true; // not meshable submesh + } + if ( aCheckedMap.count( aSubMesh )) return true; //MESSAGE("=====checkMissing"); @@ -548,7 +690,7 @@ static bool checkMissing(SMESH_Gen* aGen, } case SMESH_subMesh::MISSING_HYP: { // notify if an algo missing hyp is attached to aSubMesh - algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() ); + algo = aSubMesh->GetAlgo(); ASSERT( algo ); bool IsGlobalHypothesis = aGen->IsGlobalHypothesis( algo, aMesh ); if (!IsGlobalHypothesis || !globalChecked[ algo->GetDim() ]) @@ -577,8 +719,15 @@ static bool checkMissing(SMESH_Gen* aGen, break; } case SMESH_subMesh::HYP_OK: - algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() ); + algo = aSubMesh->GetAlgo(); ret = true; + if (!algo->NeedDiscreteBoundary()) + { + SMESH_subMeshIteratorPtr itsub = aSubMesh->getDependsOnIterator( /*includeSelf=*/false, + /*complexShapeFirst=*/false); + while ( itsub->more() ) + aCheckedMap.insert( itsub->next() ); + } break; default: ASSERT(0); } @@ -588,18 +737,15 @@ static bool checkMissing(SMESH_Gen* aGen, ASSERT (algo); bool isTopLocalAlgo = ( aTopAlgoDim <= algo->GetDim() && !aGen->IsGlobalHypothesis( algo, aMesh )); - if (!algo->NeedDescretBoundary() || isTopLocalAlgo) + if (!algo->NeedDiscreteBoundary() || isTopLocalAlgo) { - bool checkNoAlgo2 = ( algo->NeedDescretBoundary() ); - const map& subMeshes = aSubMesh->DependsOn(); - map::const_iterator itsub; - for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++) + bool checkNoAlgo2 = ( algo->NeedDiscreteBoundary() ); + SMESH_subMeshIteratorPtr itsub = aSubMesh->getDependsOnIterator( /*includeSelf=*/false, + /*complexShapeFirst=*/true); + while ( itsub->more() ) { // sub-meshes should not be checked further more - int key = (*itsub).first; - SMESH_subMesh* sm = (*itsub).second; - if ( aCheckedMap.find( key ) == aCheckedMap.end() ) - aCheckedMap[ key ] = sm; + SMESH_subMesh* sm = itsub->next(); if (isTopLocalAlgo) { @@ -613,6 +759,7 @@ static bool checkMissing(SMESH_Gen* aGen, checkNoAlgo2 = false; } } + aCheckedMap.insert( sm ); } } return ret; @@ -646,9 +793,9 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, bool ret = true; bool hasAlgo = false; - SMESH_subMesh* sm = theMesh.GetSubMesh(theShape); + SMESH_subMesh* sm = theMesh.GetSubMesh(theShape); const SMESHDS_Mesh* meshDS = theMesh.GetMeshDS(); - TopoDS_Shape mainShape = meshDS->ShapeToMesh(); + TopoDS_Shape mainShape = meshDS->ShapeToMesh(); // ----------------- // get global algos @@ -675,7 +822,7 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, // -------------------------------------------------------- // info on algos that will be ignored because of ones that - // don't NeedDescretBoundary() attached to super-shapes, + // don't NeedDiscreteBoundary() attached to super-shapes, // check that a conform mesh will be produced // -------------------------------------------------------- @@ -686,46 +833,33 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, for (dim = 3; dim > 0; dim--) { if (aGlobAlgoArr[ dim ] && - !aGlobAlgoArr[ dim ]->NeedDescretBoundary()) + !aGlobAlgoArr[ dim ]->NeedDiscreteBoundary() /*&& + !aGlobAlgoArr[ dim ]->SupportSubmeshes()*/ ) { aGlobIgnoAlgo = aGlobAlgoArr[ dim ]; break; } } - const map& smMap = sm->DependsOn(); - map::const_reverse_iterator revItSub = smMap.rbegin(); - map aCheckedMap; + set aCheckedSubs; bool checkConform = ( !theMesh.IsNotConformAllowed() ); - int aKey = 1; - SMESH_subMesh* smToCheck = sm; // loop on theShape and its sub-shapes - while ( smToCheck ) + SMESH_subMeshIteratorPtr revItSub = sm->getDependsOnIterator( /*includeSelf=*/true, + /*complexShapeFirst=*/true); + while ( revItSub->more() ) { + SMESH_subMesh* smToCheck = revItSub->next(); if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX) break; - if ( aCheckedMap.find( aKey ) == aCheckedMap.end() ) + if ( aCheckedSubs.insert( smToCheck ).second ) // not yet checked if (!checkConformIgnoredAlgos (theMesh, smToCheck, aGlobIgnoAlgo, - 0, checkConform, aCheckedMap, theErrors)) + 0, checkConform, aCheckedSubs, theErrors)) ret = false; if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO ) hasAlgo = true; - - // next subMesh - if (revItSub != smMap.rend()) - { - aKey = (*revItSub).first; - smToCheck = (*revItSub).second; - revItSub++; - } - else - { - smToCheck = 0; - } - } // ---------------------------------------------------------------- @@ -745,36 +879,25 @@ bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh, break; } } - aCheckedMap.clear(); - smToCheck = sm; - revItSub = smMap.rbegin(); bool checkNoAlgo = theMesh.HasShapeToMesh() ? bool( aTopAlgoDim ) : false; bool globalChecked[] = { false, false, false, false }; // loop on theShape and its sub-shapes - while ( smToCheck ) + aCheckedSubs.clear(); + revItSub = sm->getDependsOnIterator( /*includeSelf=*/true, /*complexShapeFirst=*/true); + while ( revItSub->more() ) { + SMESH_subMesh* smToCheck = revItSub->next(); if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX) break; - if ( aCheckedMap.find( aKey ) == aCheckedMap.end() ) - if (!checkMissing (this, theMesh, smToCheck, aTopAlgoDim, - globalChecked, checkNoAlgo, aCheckedMap, theErrors)) - { - ret = false; - if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO ) - checkNoAlgo = false; - } - - // next subMesh - if (revItSub != smMap.rend()) + if (!checkMissing (this, theMesh, smToCheck, aTopAlgoDim, + globalChecked, checkNoAlgo, aCheckedSubs, theErrors)) { - aKey = (*revItSub).first; - smToCheck = (*revItSub).second; - revItSub++; + ret = false; + if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO ) + checkNoAlgo = false; } - else - smToCheck = 0; } if ( !hasAlgo ) { @@ -798,9 +921,86 @@ bool SMESH_Gen::IsGlobalHypothesis(const SMESH_Hypothesis* theHyp, SMESH_Mesh& a return aMesh.GetHypothesis( aMesh.GetMeshDS()->ShapeToMesh(), filter, false ); } +//================================================================================ +/*! + * \brief Return paths to xml files of plugins + */ +//================================================================================ + +std::vector< std::string > SMESH_Gen::GetPluginXMLPaths() +{ + // Get paths to xml files of plugins + vector< string > xmlPaths; + string sep; + if ( const char* meshersList = getenv("SMESH_MeshersList") ) + { + string meshers = meshersList, plugin; + string::size_type from = 0, pos; + while ( from < meshers.size() ) + { + // cut off plugin name + pos = meshers.find( ':', from ); + if ( pos != string::npos ) + plugin = meshers.substr( from, pos-from ); + else + plugin = meshers.substr( from ), pos = meshers.size(); + from = pos + 1; + + // get PLUGIN_ROOT_DIR path + string rootDirVar, pluginSubDir = plugin; + if ( plugin == "StdMeshers" ) + rootDirVar = "SMESH", pluginSubDir = "smesh"; + else + for ( pos = 0; pos < plugin.size(); ++pos ) + rootDirVar += toupper( plugin[pos] ); + rootDirVar += "_ROOT_DIR"; + + const char* rootDir = getenv( rootDirVar.c_str() ); + if ( !rootDir || strlen(rootDir) == 0 ) + { + rootDirVar = plugin + "_ROOT_DIR"; // HexoticPLUGIN_ROOT_DIR + rootDir = getenv( rootDirVar.c_str() ); + if ( !rootDir || strlen(rootDir) == 0 ) continue; + } + + // get a separator from rootDir + for ( pos = strlen( rootDir )-1; pos >= 0 && sep.empty(); --pos ) + if ( rootDir[pos] == '/' || rootDir[pos] == '\\' ) + { + sep = rootDir[pos]; + break; + } +#ifdef WNT + if (sep.empty() ) sep = "\\"; +#else + if (sep.empty() ) sep = "/"; +#endif + + // get a path to resource file + string xmlPath = rootDir; + if ( xmlPath[ xmlPath.size()-1 ] != sep[0] ) + xmlPath += sep; + xmlPath += "share" + sep + "salome" + sep + "resources" + sep; + for ( pos = 0; pos < pluginSubDir.size(); ++pos ) + xmlPath += tolower( pluginSubDir[pos] ); + xmlPath += sep + plugin + ".xml"; + bool fileOK; +#ifdef WNT + fileOK = (GetFileAttributes(xmlPath.c_str()) != INVALID_FILE_ATTRIBUTES); +#else + fileOK = (access(xmlPath.c_str(), F_OK) == 0); +#endif + if ( fileOK ) + xmlPaths.push_back( xmlPath ); + } + } + + return xmlPaths; +} + //============================================================================= /*! - * + * Finds algo to mesh a shape. Optionally returns a shape the found algo is bound to */ //============================================================================= @@ -808,68 +1008,94 @@ SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape, TopoDS_Shape* assignedTo) { - SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() ); filter.And( filter.IsApplicableTo( aShape )); - return (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, assignedTo ); + typedef SMESH_Algo::Features AlgoData; + + TopoDS_Shape assignedToShape; + SMESH_Algo* algo = + (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, &assignedToShape ); + + if ( algo && + aShape.ShapeType() == TopAbs_FACE && + !aShape.IsSame( assignedToShape ) && + SMESH_MesherHelper::NbAncestors( aShape, aMesh, TopAbs_SOLID ) > 1 ) + { + // Issue 0021559. If there is another 2D algo with different types of output + // elements that can be used to mesh aShape, and 3D algos on adjacent SOLIDs + // have different types of input elements, we choose a most appropriate 2D algo. + + // try to find a concurrent 2D algo + filter.AndNot( filter.Is( algo )); + TopoDS_Shape assignedToShape2; + SMESH_Algo* algo2 = + (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, &assignedToShape2 ); + if ( algo2 && // algo found + !assignedToShape2.IsSame( aMesh.GetShapeToMesh() ) && // algo is local + ( SMESH_MesherHelper::GetGroupType( assignedToShape2 ) == // algo of the same level + SMESH_MesherHelper::GetGroupType( assignedToShape )) && + aMesh.IsOrderOK( aMesh.GetSubMesh( assignedToShape2 ), // no forced order + aMesh.GetSubMesh( assignedToShape ))) + { + // get algos on the adjacent SOLIDs + filter.Init( filter.IsAlgo() ).And( filter.HasDim( 3 )); + vector< SMESH_Algo* > algos3D; + PShapeIteratorPtr solidIt = SMESH_MesherHelper::GetAncestors( aShape, aMesh, + TopAbs_SOLID ); + while ( const TopoDS_Shape* solid = solidIt->next() ) + if ( SMESH_Algo* algo3D = (SMESH_Algo*) aMesh.GetHypothesis( *solid, filter, true )) + { + algos3D.push_back( algo3D ); + filter.AndNot( filter.HasName( algo3D->GetName() )); + } + // check compatibility of algos + if ( algos3D.size() > 1 ) + { + const AlgoData& algoData = algo->SMESH_Algo::GetFeatures(); + const AlgoData& algoData2 = algo2->SMESH_Algo::GetFeatures(); + const AlgoData& algoData3d0 = algos3D[0]->SMESH_Algo::GetFeatures(); + const AlgoData& algoData3d1 = algos3D[1]->SMESH_Algo::GetFeatures(); + if (( algoData2.IsCompatible( algoData3d0 ) && + algoData2.IsCompatible( algoData3d1 )) + && + !(algoData.IsCompatible( algoData3d0 ) && + algoData.IsCompatible( algoData3d1 ))) + algo = algo2; + } + } + } + + if ( assignedTo && algo ) + * assignedTo = assignedToShape; + + return algo; } //============================================================================= /*! - * + * Returns StudyContextStruct for a study */ //============================================================================= StudyContextStruct *SMESH_Gen::GetStudyContext(int studyId) { - // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document - - if (_mapStudyContext.find(studyId) == _mapStudyContext.end()) - { - _mapStudyContext[studyId] = new StudyContextStruct; - _mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId); - } - StudyContextStruct *myStudyContext = _mapStudyContext[studyId]; -// ASSERT(_mapStudyContext.find(studyId) != _mapStudyContext.end()); - return myStudyContext; -} - -// //============================================================================= -// /*! -// * -// */ -// //============================================================================= - -// void SMESH_Gen::Save(int studyId, const char *aUrlOfFile) -// { -// } - -// //============================================================================= -// /*! -// * -// */ -// //============================================================================= - -// void SMESH_Gen::Load(int studyId, const char *aUrlOfFile) -// { -// } - -// //============================================================================= -// /*! -// * -// */ -// //============================================================================= + // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document -// void SMESH_Gen::Close(int studyId) -// { -// } + if (_mapStudyContext.find(studyId) == _mapStudyContext.end()) + { + _mapStudyContext[studyId] = new StudyContextStruct; + _mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId); + } + StudyContextStruct *myStudyContext = _mapStudyContext[studyId]; + return myStudyContext; +} -//============================================================================= +//================================================================================ /*! - * + * \brief Return shape dimension by TopAbs_ShapeEnum */ -//============================================================================= +//================================================================================ int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType) { @@ -880,7 +1106,7 @@ int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType) dim[ TopAbs_COMPOUND ] = MeshDim_3D; dim[ TopAbs_COMPSOLID ] = MeshDim_3D; dim[ TopAbs_SOLID ] = MeshDim_3D; - dim[ TopAbs_SHELL ] = MeshDim_3D; + dim[ TopAbs_SHELL ] = MeshDim_2D; dim[ TopAbs_FACE ] = MeshDim_2D; dim[ TopAbs_WIRE ] = MeshDim_1D; dim[ TopAbs_EDGE ] = MeshDim_1D; @@ -891,12 +1117,11 @@ int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType) //============================================================================= /*! - * + * Genarate a new id unique withing this Gen */ //============================================================================= int SMESH_Gen::GetANewId() { - //MESSAGE("SMESH_Gen::GetANewId"); - return _hypId++; + return _hypId++; }