X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_SVTKActor.h;h=357e739b4c090cc14a7ce26e49bd87502a6436f3;hp=08c47d3f41e050f54e5986c3f9c6bb0189f85e54;hb=499f29d24922cec66e41b41a0039a954993bc6df;hpb=bd8f1aee7c78f7d2eb82bd4fec5e08c9e3d280ce diff --git a/src/OBJECT/SMESH_SVTKActor.h b/src/OBJECT/SMESH_SVTKActor.h index 08c47d3f4..357e739b4 100644 --- a/src/OBJECT/SMESH_SVTKActor.h +++ b/src/OBJECT/SMESH_SVTKActor.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2022 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -41,26 +41,27 @@ class SMESHOBJECT_EXPORT SMESH_SVTKActor : public SVTK_Actor { public: static SMESH_SVTKActor* New(); - vtkTypeMacro(SMESH_SVTKActor, SVTK_Actor); + vtkTypeMacro(SMESH_SVTKActor, SVTK_Actor) + void SetBallScale(double theSize); void SetBallSize(float theSize); void Set0DSize(float theSize); //! To publish the actor an all its internal devices virtual void - AddToRender(vtkRenderer* theRendere); + AddToRender(vtkRenderer* theRendere); virtual void SetVisibility( int theVisibility ); - //! Initialiaze the instance completely + //! Initialize the instance completely virtual void Initialize(); //! Allow to recostruct selected cells from source SALOME_Actor and map of subindexes virtual void MapCells(SALOME_Actor* theMapActor, - const TColStd_IndexedMapOfInteger& theMapIndex); + const SVTK_TIndexedMapOfVtkId& theMapIndex); //! To remove the actor an all its internal devices @@ -68,13 +69,16 @@ public: void RemoveFromRender(vtkRenderer* theRendere); + void SetVisualObject(TVisualObjPtr theVisualObj); + protected: SVTK_DeviceActor* my0DActor; SVTK_DeviceActor* myBallActor; vtkUnstructuredGrid* my0DGrid; vtkUnstructuredGrid* myBallGrid; - + TVisualObjPtr myVisualObj; + SMESH_SVTKActor(); virtual ~SMESH_SVTKActor(); };