X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_DeviceActor.h;h=70c39ba71acaa85deef999795af4666b885c1dab;hp=5a6169a95f3bb0f03c4c19cf7101fde21fa2f4bc;hb=cb55604f37e3d2583272fd436bb6557b041948b5;hpb=0635c9fc80f67d1e5dc0e94ec85f487286a92070 diff --git a/src/OBJECT/SMESH_DeviceActor.h b/src/OBJECT/SMESH_DeviceActor.h index 5a6169a95..70c39ba71 100644 --- a/src/OBJECT/SMESH_DeviceActor.h +++ b/src/OBJECT/SMESH_DeviceActor.h @@ -1,24 +1,25 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. // -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // -// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + // SMESH OBJECT : interactive object for SMESH visualization // File : SMESH_DeviceActor.h // Author : Nicolas REJNERI @@ -29,6 +30,7 @@ #define SMESH_DEVICE_ACTOR_H #include +#include #include "SMESH_Controls.hxx" #include "SMESH_Object.h" @@ -39,26 +41,27 @@ class vtkCell; class vtkProperty; class vtkMergeFilter; class vtkShrinkFilter; -class vtkPolyDataMapper; class vtkUnstructuredGrid; -class vtkScalarBarActor; class vtkLookupTable; class vtkImplicitBoolean; class vtkPassThroughFilter; +class vtkPlaneCollection; class VTKViewer_Transform; class VTKViewer_TransformFilter; class VTKViewer_ExtractUnstructuredGrid; +class VTKViewer_PolyDataMapper; class SMESH_ExtractGeometry; class SMESH_FaceOrientationFilter; +class SMESH_ScalarBarActor; class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{ friend class SMESH_ActorDef; public: - vtkTypeMacro(SMESH_DeviceActor,vtkLODActor); + vtkTypeMacro(SMESH_DeviceActor,vtkLODActor) static SMESH_DeviceActor* New(); void SetStoreClippingMapping(bool theStoreMapping); @@ -66,21 +69,39 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{ void SetStoreIDMapping(bool theStoreMapping); virtual int GetNodeObjId(int theVtkID); - virtual vtkFloatingPointType* GetNodeCoord(int theObjID); + virtual double* GetNodeCoord(int theObjID); + virtual int GetNodeVtkId(int theObjID); virtual int GetElemObjId(int theVtkID); virtual vtkCell* GetElemCell(int theObjID); virtual void SetTransform(VTKViewer_Transform* theTransform); - virtual unsigned long int GetMTime(); + virtual vtkMTimeType GetMTime(); virtual void SetFacesOriented(bool theIsFacesOriented); virtual bool GetFacesOriented() { return myIsFacesOriented; } + virtual void SetFacesOrientationColor(double r,double g,double b); + virtual void GetFacesOrientationColor(double& r,double& g,double& b); + + virtual void SetFacesOrientationScale(double theScale); + virtual double GetFacesOrientationScale(); + + virtual void SetFacesOrientation3DVectors(bool theState); + virtual bool GetFacesOrientation3DVectors(); + + //---------------------------------------------------------------------------- + //! Setting for displaying quadratic elements + virtual void SetQuadraticArcMode(bool theFlag); + virtual bool GetQuadraticArcMode(); + + virtual void SetQuadraticArcAngle(double theMaxAngle); + virtual double GetQuadraticArcAngle(); + void UpdateFaceOrientation(); - vtkFloatingPointType GetShrinkFactor(); - void SetShrinkFactor(vtkFloatingPointType value); + double GetShrinkFactor(); + void SetShrinkFactor(double value); bool IsShrunkable() { return myIsShrinkable;} bool IsShrunk() { return myIsShrunk;} @@ -100,29 +121,51 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{ VTKViewer_ExtractUnstructuredGrid* GetExtractUnstructuredGrid(); vtkUnstructuredGrid* GetUnstructuredGrid(); + void SetPlaneCollection( vtkPlaneCollection* theCollection ); + void SetControlMode(SMESH::Controls::FunctorPtr theFunctor, - vtkScalarBarActor* theScalarBarActor, - vtkLookupTable* theLookupTable); + SMESH_ScalarBarActor* theScalarBarActor, + vtkLookupTable* theLookupTable); void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor, - vtkScalarBarActor* theScalarBarActor, - vtkLookupTable* theLookupTable); + SMESH_ScalarBarActor* theScalarBarActor, + vtkLookupTable* theLookupTable); void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor); bool IsHighlited() { return myIsHighlited;} void SetHighlited(bool theIsHighlited); + virtual + void + SetCoincident3DAllowed(bool theIsFeatureEdgesAllowed); + + virtual + bool + IsCoincident3DAllowed() const; + virtual void Render(vtkRenderer *, vtkMapper *); void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed); bool IsImplicitFunctionUsed() const{ return myIsImplicitFunctionUsed;} + void SetMarkerEnabled( bool ); + void SetBallEnabled( bool ); + void SetBallScale( double ); + void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale ); + void SetMarkerTexture( int, VTK::MarkerTexture ); + VTK::MarkerType GetMarkerType(); + VTK::MarkerScale GetMarkerScale(); + int GetMarkerTexture(); + double GetBallScale(); + protected: void Init(TVisualObjPtr theVisualObj, vtkImplicitBoolean* theImplicitBoolean); void SetUnstructuredGrid(vtkUnstructuredGrid* theGrid); - vtkPolyDataMapper *myMapper; + VTKViewer_PolyDataMapper *myMapper; TVisualObjPtr myVisualObj; + vtkSmartPointer myPlaneCollection; + vtkProperty *myProperty; EReperesent myRepresentation; @@ -148,16 +191,16 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{ bool myIsHighlited; - vtkFloatingPointType myPolygonOffsetFactor; - vtkFloatingPointType myPolygonOffsetUnits; + double myPolygonOffsetFactor; + double myPolygonOffsetUnits; void - SetPolygonOffsetParameters(vtkFloatingPointType factor, - vtkFloatingPointType units); + SetPolygonOffsetParameters(double factor, + double units); void - GetPolygonOffsetParameters(vtkFloatingPointType& factor, - vtkFloatingPointType& units) + GetPolygonOffsetParameters(double& factor, + double& units) { factor = myPolygonOffsetFactor; units = myPolygonOffsetUnits;