X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_ActorDef.h;h=c891d3cc8765f08fecf2be7dde9dd1df84224e5c;hp=11d7fe41ac030f0ae2fa35d61108dc60a9a49b73;hb=db4fd22d08c1c2f80e854c94f0cc86fa3e052cf8;hpb=f5016d85b7b4b88623723027a1585c6414c4dc66 diff --git a/src/OBJECT/SMESH_ActorDef.h b/src/OBJECT/SMESH_ActorDef.h index 11d7fe41a..c891d3cc8 100644 --- a/src/OBJECT/SMESH_ActorDef.h +++ b/src/OBJECT/SMESH_ActorDef.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -100,51 +100,51 @@ class SMESH_ActorDef : public SMESH_Actor virtual bool IsInfinitive(); - virtual void SetOpacity(vtkFloatingPointType theValue); - virtual vtkFloatingPointType GetOpacity(); + virtual void SetOpacity(double theValue); + virtual double GetOpacity(); - virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ); - virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta); + virtual void SetSufaceColor(double r,double g,double b, int delta ); + virtual void GetSufaceColor(double& r,double& g,double& b, int& delta); - virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ); - virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta); + virtual void SetVolumeColor(double r,double g,double b, int delta ); + virtual void GetVolumeColor(double& r,double& g,double& b, int& delta); - virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetEdgeColor(double r,double g,double b); + virtual void GetEdgeColor(double& r,double& g,double& b); - virtual void SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetOutlineColor(double r,double g,double b); + virtual void GetOutlineColor(double& r,double& g,double& b); - virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetNodeColor(double r,double g,double b); + virtual void GetNodeColor(double& r,double& g,double& b); - virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void Set0DColor(double r,double g,double b); + virtual void Get0DColor(double& r,double& g,double& b); - virtual void SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetBallColor(double r,double g,double b); + virtual void GetBallColor(double& r,double& g,double& b); - virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetHighlightColor(double r,double g,double b); + virtual void GetHighlightColor(double& r,double& g,double& b); - virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetPreHighlightColor(double r,double g,double b); + virtual void GetPreHighlightColor(double& r,double& g,double& b); - virtual vtkFloatingPointType GetLineWidth(); - virtual void SetLineWidth(vtkFloatingPointType theVal); + virtual double GetLineWidth(); + virtual void SetLineWidth(double theVal); - virtual vtkFloatingPointType GetOutlineWidth(); - virtual void SetOutlineWidth(vtkFloatingPointType theVal); + virtual double GetOutlineWidth(); + virtual void SetOutlineWidth(double theVal); - virtual void Set0DSize(vtkFloatingPointType size); - virtual vtkFloatingPointType Get0DSize(); + virtual void Set0DSize(double size); + virtual double Get0DSize(); - virtual void SetBallSize(vtkFloatingPointType size); - virtual vtkFloatingPointType GetBallSize(); + virtual void SetBallSize(double size); + virtual double GetBallSize(); virtual int GetNodeObjId(int theVtkID); - virtual vtkFloatingPointType* GetNodeCoord(int theObjID); + virtual double* GetNodeCoord(int theObjID); virtual int GetElemObjId(int theVtkID); virtual vtkCell* GetElemCell(int theObjID); @@ -162,15 +162,15 @@ class SMESH_ActorDef : public SMESH_Actor virtual void SetPointRepresentation(bool theIsPointsVisible); virtual bool GetPointRepresentation(); - virtual vtkFloatingPointType* GetBounds(); + virtual double* GetBounds(); virtual void SetTransform(VTKViewer_Transform* theTransform); virtual vtkUnstructuredGrid* GetUnstructuredGrid(); virtual vtkDataSet* GetInput(); virtual vtkMapper* GetMapper(); - virtual vtkFloatingPointType GetShrinkFactor(); - virtual void SetShrinkFactor(vtkFloatingPointType theValue); + virtual double GetShrinkFactor(); + virtual void SetShrinkFactor(double theValue); virtual bool IsShrunkable() { return myIsShrinkable;} virtual bool IsShrunk() { return myIsShrunk;} @@ -180,17 +180,24 @@ class SMESH_ActorDef : public SMESH_Actor virtual void SetPointsLabeled(bool theIsPointsLabeled); virtual bool GetPointsLabeled(); + virtual void SetPointsFontProperties( SMESH::LabelFont family, int size, + bool bold, bool italic, bool shadow, + double r, double g, double b ); + virtual void SetCellsFontProperties( SMESH::LabelFont family, int size, + bool bold, bool italic, bool shadow, + double r, double g, double b ); + virtual void SetCellsLabeled(bool theIsCellsLabeled); virtual bool GetCellsLabeled(); virtual void SetFacesOriented(bool theIsFacesOriented); virtual bool GetFacesOriented(); - virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b); - virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b); + virtual void SetFacesOrientationColor(double r,double g,double b); + virtual void GetFacesOrientationColor(double& r,double& g,double& b); - virtual void SetFacesOrientationScale(vtkFloatingPointType theScale); - virtual vtkFloatingPointType GetFacesOrientationScale(); + virtual void SetFacesOrientationScale(double theScale); + virtual double GetFacesOrientationScale(); virtual void SetFacesOrientation3DVectors(bool theState); virtual bool GetFacesOrientation3DVectors(); @@ -252,9 +259,6 @@ class SMESH_ActorDef : public SMESH_Actor vtkProperty* myOutLineProp; vtkProperty* myPreselectProp; - vtkProperty* myBallHighlightProp; - vtkProperty* myBallPreselectProp; - SMESH_DeviceActor* myHighlitableActor; eControl myControlMode;