X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_Actor.h;h=9ef509d59b9b7b2c33d6bc9827c39553a2b720e1;hp=b2f68c394edc3eccbe2854d556ecf9e7faf946c0;hb=cb55604f37e3d2583272fd436bb6557b041948b5;hpb=e4737e85f0da6d3f90fd08f6be1c2825195fe16f diff --git a/src/OBJECT/SMESH_Actor.h b/src/OBJECT/SMESH_Actor.h index b2f68c394..9ef509d59 100644 --- a/src/OBJECT/SMESH_Actor.h +++ b/src/OBJECT/SMESH_Actor.h @@ -1,248 +1,185 @@ -// SMESH OBJECT : interactive object for SMESH visualization +// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE +// +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. // -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + +// SMESH OBJECT : interactive object for SMESH visualization // File : SMESH_Actor.h // Author : Nicolas REJNERI // Module : SMESH -// $Header$ - +// #ifndef SMESH_ACTOR_H #define SMESH_ACTOR_H -#include "SALOME_Actor.h" +#include // To fix some redefinition +#include #include "SMESH_Object.h" +#include "SMESH_ActorUtils.h" -class vtkProperty; -class vtkShrinkFilter; -class vtkPolyDataMapper; -class vtkUnstructuredGrid; -class vtkMergeFilter; -class vtkPolyData; +#include -class vtkMapper; -class vtkActor2D; -class vtkMaskPoints; -class vtkCellCenters; -class vtkLabeledDataMapper; -class vtkSelectVisiblePoints; +class vtkUnstructuredGrid; -class vtkScalarBarActor; -class vtkLookupTable; +class SMESH_ScalarBarActor; class vtkPlane; class vtkImplicitBoolean; -class vtkTimeStamp; +#ifndef DISABLE_PLOT2DVIEWER +class SPlot2d_Histogram; +#endif -class SMESH_DeviceActor; +namespace SMESH +{ + const vtkIdType DeleteActorEvent = vtkCommand::UserEvent + 100; +} - -class SMESH_Actor : public SALOME_Actor{ - friend class SMESH_VisualObj; +class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor +{ + static SMESH_Actor* New() { return NULL;} public: - vtkTypeMacro(SMESH_Actor,SALOME_Actor); + vtkTypeMacro(SMESH_Actor,SALOME_Actor) static SMESH_Actor* New(TVisualObjPtr theVisualObj, - const char* theEntry, - const char* theName, - int theIsClear); + const char* theEntry, + const char* theName, + int theIsClear); - virtual void ReleaseGraphicsResources(vtkWindow *renWin); - virtual int RenderOpaqueGeometry(vtkViewport *viewport); - virtual int RenderTranslucentGeometry(vtkViewport *viewport); - virtual void Render(vtkRenderer *ren); - - virtual void AddToRender(vtkRenderer* theRenderer); - virtual void RemoveFromRender(vtkRenderer* theRenderer); + virtual void SetSufaceColor(double r,double g,double b, int delta ) = 0; + virtual void GetSufaceColor(double& r,double& g,double& b, int& delta ) = 0; + + virtual void SetVolumeColor(double r,double g,double b, int delta ) = 0; + virtual void GetVolumeColor(double& r,double& g,double& b, int& delta) = 0; - virtual bool hasHighlight() { return true; } - virtual void highlight(bool theHighlight); - virtual void SetPreSelected(bool thePreselect = false); + virtual void SetEdgeColor(double r,double g,double b) = 0; + virtual void GetEdgeColor(double& r,double& g,double& b) = 0; - virtual bool IsInfinitive(); - - virtual void SetOpacity(float theValue); - virtual float GetOpacity(); - - void SetSufaceColor(float r,float g,float b); - void GetSufaceColor(float& r,float& g,float& b); - - void SetBackSufaceColor(float r,float g,float b); - void GetBackSufaceColor(float& r,float& g,float& b); - - void SetEdgeColor(float r,float g,float b); - void GetEdgeColor(float& r,float& g,float& b); - - void SetNodeColor(float r,float g,float b); - void GetNodeColor(float& r,float& g,float& b); + virtual void SetNodeColor(double r,double g,double b) = 0; + virtual void GetNodeColor(double& r,double& g,double& b) = 0; + + virtual void SetOutlineColor(double r,double g,double b) = 0; + virtual void GetOutlineColor(double& r,double& g,double& b) = 0; - void SetHighlightColor(float r,float g,float b); - void GetHighlightColor(float& r,float& g,float& b); + virtual void Set0DColor(double r,double g,double b) = 0; + virtual void Get0DColor(double& r,double& g,double& b) = 0; - void SetPreHighlightColor(float r,float g,float b); - void GetPreHighlightColor(float& r,float& g,float& b); - - float GetLineWidth(); - void SetLineWidth(float theVal); + virtual void SetBallColor(double r,double g,double b) = 0; + virtual void GetBallColor(double& r,double& g,double& b) = 0; - void SetNodeSize(float size) ; - float GetNodeSize() ; + virtual void UpdateSelectionProps() = 0; + + virtual double GetLineWidth() = 0; + virtual void SetLineWidth(double theVal) = 0; - virtual int GetNodeObjId(int theVtkID); - virtual float* GetNodeCoord(int theObjID); + virtual double GetOutlineWidth() = 0; + virtual void SetOutlineWidth(double theVal) = 0; - virtual int GetElemObjId(int theVtkID); - virtual vtkCell* GetElemCell(int theObjID); + virtual void Set0DSize(double size) = 0; + virtual double Get0DSize() = 0; - virtual int GetObjDimension( const int theObjId ); + virtual void SetBallSize(double size) = 0; + virtual double GetBallSize() = 0; - virtual void SetVisibility(int theMode); - void SetVisibility(int theMode, bool theIsUpdateRepersentation); + virtual void SetBallScale(double size) = 0; + virtual double GetBallScale() = 0; enum EReperesent { ePoint, eEdge, eSurface}; - virtual void SetRepresentation(int theMode); - void SetPointRepresentation(bool theIsPointsVisible); - bool GetPointRepresentation(); - - virtual float* GetBounds(); - virtual void SetTransform(SALOME_Transform* theTransform); + + enum EEntityMode { e0DElements = 0x01, eEdges = 0x02, eFaces = 0x04, eVolumes = 0x08, eBallElem = 0x10, eAllEntity = 0x1f}; - vtkUnstructuredGrid* GetUnstructuredGrid(); - virtual vtkDataSet* GetInput(); - virtual vtkMapper* GetMapper(); + enum EQuadratic2DRepresentation { eLines = 0x01, eArcs = 0x02 }; - virtual float GetShrinkFactor(); - virtual void SetShrinkFactor(float value ); + virtual void SetEntityMode(unsigned int theMode) = 0; + virtual unsigned int GetEntityMode() const = 0; - virtual bool IsShrunkable() { return myIsShrinkable;} - virtual bool IsShrunk() { return myIsShrunk;} - virtual void SetShrink(); - virtual void UnShrink(); + virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation) = 0; + virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation() = 0; - void SetPointsLabeled(bool theIsPointsLabeled); - bool GetPointsLabeled(){ return myIsPointsLabeled;} + virtual void SetPointRepresentation(bool theIsPointsVisible) = 0; + virtual bool GetPointRepresentation() = 0; - void SetCellsLabeled(bool theIsCellsLabeled); - bool GetCellsLabeled(){ return myIsCellsLabeled;} + virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0; - enum eControl{eNone, eLengthEdges, eFreeBorders, eFreeEdges, eMultiConnection, - eArea, eTaper, eAspectRatio, eMinimumAngle, eWarping, eSkew}; - void SetControlMode(eControl theMode); - eControl GetControlMode(){ return myColorMode;} + virtual void SetShrinkFactor(double theValue) = 0; - enum e1DControl{e1DNone, e1DColored, e1DHighlited}; - e1DControl Get1DControlMode(){ return my1DColorMode;} + virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0; + virtual bool GetPointsLabeled() = 0; - vtkScalarBarActor* GetScalarBarActor(){ return myScalarBarActor;} + virtual void SetCellsLabeled(bool theIsCellsLabeled) = 0; + virtual bool GetCellsLabeled() = 0; - void SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane); - void GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane); + virtual void SetFacesOriented(bool theIsFacesOriented) = 0; + virtual bool GetFacesOriented() = 0; - vtkImplicitBoolean* GetPlaneContainer(); + virtual void SetFacesOrientationColor(double r,double g,double b) = 0; + virtual void GetFacesOrientationColor(double& r,double& g,double& b) = 0; - TVisualObjPtr GetObject() { return myVisualObj;} + virtual void SetFacesOrientationScale(double theScale) = 0; + virtual double GetFacesOrientationScale() = 0; - void SetControlsPrecision( const long p ) { myControlsPrecision = p; } - long GetControlsPrecision() const { return myControlsPrecision; } + virtual void SetFacesOrientation3DVectors(bool theState) = 0; + virtual bool GetFacesOrientation3DVectors() = 0; - protected: - TVisualObjPtr myVisualObj; - vtkTimeStamp* myTimeStamp; + enum eControl{eNone, eLength, eLength2D, eDeflection2D, eFreeBorders, eFreeEdges, eFreeNodes, + eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio, + eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D, + eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume, + eOverConstrainedFace, eOverConstrainedVolume, eCoincidentNodes, + eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D, eNodeConnectivityNb, + eCustomControl }; + virtual void SetControlMode(eControl theMode) = 0; + virtual void SetControl(SMESH::Controls::FunctorPtr) = 0; + virtual eControl GetControlMode() = 0; + virtual SMESH::Controls::FunctorPtr GetFunctor() = 0; + virtual int GetNumberControlEntities() = 0; - vtkScalarBarActor* myScalarBarActor; - vtkLookupTable* myLookupTable; + virtual SMESH_ScalarBarActor* GetScalarBarActor() = 0; - vtkProperty* mySurfaceProp; - vtkProperty* myBackSurfaceProp; - vtkProperty* myEdgeProp; - vtkProperty* myNodeProp; + virtual void RemoveAllClippingPlanes() = 0; + virtual vtkIdType GetNumberOfClippingPlanes() = 0; + virtual vtkPlane* GetClippingPlane(vtkIdType theID) = 0; + virtual vtkIdType AddClippingPlane(vtkPlane* thePlane) = 0; + virtual void AddOpenGLClippingPlane(vtkPlane* thePlane) = 0; + virtual void SetOpenGLClippingPlane() = 0; - SMESH_DeviceActor* myBaseActor; - SMESH_DeviceActor* myNodeActor; - SMESH_DeviceActor* myPickableActor; + virtual TVisualObjPtr GetObject() = 0; - vtkProperty* myHighlightProp; - vtkProperty* myPreselectProp; - SMESH_DeviceActor* myHighlitableActor; - SMESH_DeviceActor* myNodeHighlitableActor; + virtual void SetControlsPrecision( const long ) = 0; + virtual long GetControlsPrecision() const = 0; - eControl myColorMode; - SMESH_DeviceActor* my2DActor; - SMESH_DeviceActor* my3DActor; - SMESH_DeviceActor* myControlActor; + virtual void UpdateScalarBar() = 0; + virtual void UpdateDistribution() = 0; - e1DControl my1DColorMode; - vtkProperty* my1DProp; - SMESH_DeviceActor* my1DActor; - vtkProperty* my1DExtProp; - SMESH_DeviceActor* my1DExtActor; + virtual void SetPointsFontProperties( SMESH::LabelFont family, int size, + bool bold, bool italic, bool shadow, + double r, double g, double b ) = 0; + virtual void SetCellsFontProperties( SMESH::LabelFont family, int size, + bool bold, bool italic, bool shadow, + double r, double g, double b ) = 0; - bool myIsPointsVisible; + virtual void UpdateFilter() = 0; - bool myIsShrinkable; - bool myIsShrunk; - - bool myIsPointsLabeled; - vtkUnstructuredGrid* myPointsNumDataSet; - vtkActor2D *myPointLabels; - vtkMaskPoints* myPtsMaskPoints; - vtkLabeledDataMapper* myPtsLabeledDataMapper; - vtkSelectVisiblePoints* myPtsSelectVisiblePoints; - - bool myIsCellsLabeled; - vtkUnstructuredGrid* myCellsNumDataSet; - vtkActor2D *myCellsLabels; - vtkMaskPoints* myClsMaskPoints; - vtkCellCenters* myCellCenters; - vtkLabeledDataMapper* myClsLabeledDataMapper; - vtkSelectVisiblePoints* myClsSelectVisiblePoints; - - vtkImplicitBoolean* myImplicitBoolean; - - long myControlsPrecision; - - SMESH_Actor(); - ~SMESH_Actor(); - - bool Init(TVisualObjPtr theVisualObj, - const char* theEntry, - const char* theName, - int theIsClear); - - void SetIsShrunkable(bool theShrunkable); - void UpdateHighlight(); - void Update(); - - private: - // hide the two parameter Render() method from the user and the compiler. - virtual void Render(vtkRenderer *, vtkMapper *) {}; - virtual void ShallowCopy(vtkProp *prop); - virtual void SetMapper(vtkMapper *); - static SMESH_Actor* New(); - - // Not implemented. - SMESH_Actor(const SMESH_Actor&); - void operator=(const SMESH_Actor&); +#ifndef DISABLE_PLOT2DVIEWER + virtual SPlot2d_Histogram* GetPlot2Histogram() = 0; + virtual SPlot2d_Histogram* UpdatePlot2Histogram() = 0; +#endif };