X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_Actor.h;h=7ad9d2f886909e799fde5ab6e3644be8aa24457a;hp=4e04546f42237bb77bfd10fb74bfb149a8d9c2dd;hb=2ffe4e63a878965af69ac04a01c57243e45e6e86;hpb=bd4e115a78b52e3fbc016e5e30bb0e19b2a9e7d6 diff --git a/src/OBJECT/SMESH_Actor.h b/src/OBJECT/SMESH_Actor.h index 4e04546f4..7ad9d2f88 100644 --- a/src/OBJECT/SMESH_Actor.h +++ b/src/OBJECT/SMESH_Actor.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -31,6 +31,7 @@ #include // To fix some redefinition #include #include "SMESH_Object.h" +#include "SMESH_ActorUtils.h" #include @@ -61,38 +62,47 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor const char* theName, int theIsClear); - virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta ) = 0; - virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta ) = 0; + virtual void SetSufaceColor(double r,double g,double b, int delta ) = 0; + virtual void GetSufaceColor(double& r,double& g,double& b, int& delta ) = 0; - virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetVolumeColor(double r,double g,double b, int delta ) = 0; + virtual void GetVolumeColor(double& r,double& g,double& b, int& delta) = 0; - virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetEdgeColor(double r,double g,double b) = 0; + virtual void GetEdgeColor(double& r,double& g,double& b) = 0; + + virtual void SetNodeColor(double r,double g,double b) = 0; + virtual void GetNodeColor(double& r,double& g,double& b) = 0; - virtual void SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetOutlineColor(double r,double g,double b) = 0; + virtual void GetOutlineColor(double& r,double& g,double& b) = 0; - virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void Set0DColor(double r,double g,double b) = 0; + virtual void Get0DColor(double& r,double& g,double& b) = 0; - virtual void SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetBallColor(double r,double g,double b) = 0; + virtual void GetBallColor(double& r,double& g,double& b) = 0; - virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetHighlightColor(double r,double g,double b) = 0; + virtual void GetHighlightColor(double& r,double& g,double& b) = 0; - virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetPreHighlightColor(double r,double g,double b) = 0; + virtual void GetPreHighlightColor(double& r,double& g,double& b) = 0; - virtual vtkFloatingPointType GetLineWidth() = 0; - virtual void SetLineWidth(vtkFloatingPointType theVal) = 0; + virtual double GetLineWidth() = 0; + virtual void SetLineWidth(double theVal) = 0; + + virtual double GetOutlineWidth() = 0; + virtual void SetOutlineWidth(double theVal) = 0; - virtual void Set0DSize(vtkFloatingPointType size) = 0; - virtual vtkFloatingPointType Get0DSize() = 0; + virtual void Set0DSize(double size) = 0; + virtual double Get0DSize() = 0; - virtual void SetBallSize(vtkFloatingPointType size) = 0; - virtual vtkFloatingPointType GetBallSize() = 0; + virtual void SetBallSize(double size) = 0; + virtual double GetBallSize() = 0; + + virtual void SetBallScale(double size) = 0; + virtual double GetBallScale() = 0; enum EReperesent { ePoint, eEdge, eSurface}; @@ -111,7 +121,7 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0; - virtual void SetShrinkFactor(vtkFloatingPointType theValue) = 0; + virtual void SetShrinkFactor(double theValue) = 0; virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0; virtual bool GetPointsLabeled() = 0; @@ -122,24 +132,27 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual void SetFacesOriented(bool theIsFacesOriented) = 0; virtual bool GetFacesOriented() = 0; - virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0; - virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]) = 0; + virtual void SetFacesOrientationColor(double r,double g,double b) = 0; + virtual void GetFacesOrientationColor(double& r,double& g,double& b) = 0; - virtual void SetFacesOrientationScale(vtkFloatingPointType theScale) = 0; - virtual vtkFloatingPointType GetFacesOrientationScale() = 0; + virtual void SetFacesOrientationScale(double theScale) = 0; + virtual double GetFacesOrientationScale() = 0; virtual void SetFacesOrientation3DVectors(bool theState) = 0; virtual bool GetFacesOrientation3DVectors() = 0; - enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes, + enum eControl{eNone, eLength, eLength2D, eDeflection2D, eFreeBorders, eFreeEdges, eFreeNodes, eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio, eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D, eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume, eOverConstrainedFace, eOverConstrainedVolume, eCoincidentNodes, - eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D }; + eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D, eNodeConnectivityNb, + eCustomControl }; virtual void SetControlMode(eControl theMode) = 0; + virtual void SetControl(SMESH::Controls::FunctorPtr) = 0; virtual eControl GetControlMode() = 0; virtual SMESH::Controls::FunctorPtr GetFunctor() = 0; + virtual int GetNumberControlEntities() = 0; virtual SMESH_ScalarBarActor* GetScalarBarActor() = 0; @@ -147,6 +160,8 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual vtkIdType GetNumberOfClippingPlanes() = 0; virtual vtkPlane* GetClippingPlane(vtkIdType theID) = 0; virtual vtkIdType AddClippingPlane(vtkPlane* thePlane) = 0; + virtual void AddOpenGLClippingPlane(vtkPlane* thePlane) = 0; + virtual void SetOpenGLClippingPlane() = 0; virtual TVisualObjPtr GetObject() = 0; @@ -156,6 +171,13 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual void UpdateScalarBar() = 0; virtual void UpdateDistribution() = 0; + virtual void SetPointsFontProperties( SMESH::LabelFont family, int size, + bool bold, bool italic, bool shadow, + double r, double g, double b ) = 0; + virtual void SetCellsFontProperties( SMESH::LabelFont family, int size, + bool bold, bool italic, bool shadow, + double r, double g, double b ) = 0; + #ifndef DISABLE_PLOT2DVIEWER virtual SPlot2d_Histogram* GetPlot2Histogram() = 0; virtual SPlot2d_Histogram* UpdatePlot2Histogram() = 0;