X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_Actor.h;h=7ad9d2f886909e799fde5ab6e3644be8aa24457a;hp=04dd4ceaded1aa10efba45ecead63f1591a44031;hb=2ffe4e63a878965af69ac04a01c57243e45e6e86;hpb=79b1ac2b6df9117f16f11d444b1f165d477a1813 diff --git a/src/OBJECT/SMESH_Actor.h b/src/OBJECT/SMESH_Actor.h index 04dd4cead..7ad9d2f88 100644 --- a/src/OBJECT/SMESH_Actor.h +++ b/src/OBJECT/SMESH_Actor.h @@ -1,44 +1,56 @@ -// SMESH OBJECT : interactive object for SMESH visualization +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. // +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// + +// SMESH OBJECT : interactive object for SMESH visualization // File : SMESH_Actor.h // Author : Nicolas REJNERI // Module : SMESH -// $Header$ - +// #ifndef SMESH_ACTOR_H #define SMESH_ACTOR_H +#include // To fix some redefinition #include #include "SMESH_Object.h" +#include "SMESH_ActorUtils.h" + +#include class vtkUnstructuredGrid; -class vtkScalarBarActor; +class SMESH_ScalarBarActor; class vtkPlane; class vtkImplicitBoolean; +#ifndef DISABLE_PLOT2DVIEWER +class SPlot2d_Histogram; +#endif + +namespace SMESH +{ + const vtkIdType DeleteActorEvent = vtkCommand::UserEvent + 100; +} + class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor { static SMESH_Actor* New() { return NULL;} @@ -46,46 +58,70 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor public: vtkTypeMacro(SMESH_Actor,SALOME_Actor); static SMESH_Actor* New(TVisualObjPtr theVisualObj, - const char* theEntry, - const char* theName, - int theIsClear); - - virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + const char* theEntry, + const char* theName, + int theIsClear); - virtual void SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetSufaceColor(double r,double g,double b, int delta ) = 0; + virtual void GetSufaceColor(double& r,double& g,double& b, int& delta ) = 0; + + virtual void SetVolumeColor(double r,double g,double b, int delta ) = 0; + virtual void GetVolumeColor(double& r,double& g,double& b, int& delta) = 0; + + virtual void SetEdgeColor(double r,double g,double b) = 0; + virtual void GetEdgeColor(double& r,double& g,double& b) = 0; + + virtual void SetNodeColor(double r,double g,double b) = 0; + virtual void GetNodeColor(double& r,double& g,double& b) = 0; - virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetOutlineColor(double r,double g,double b) = 0; + virtual void GetOutlineColor(double& r,double& g,double& b) = 0; - virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void Set0DColor(double r,double g,double b) = 0; + virtual void Get0DColor(double& r,double& g,double& b) = 0; - virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetBallColor(double r,double g,double b) = 0; + virtual void GetBallColor(double& r,double& g,double& b) = 0; - virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; - virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; + virtual void SetHighlightColor(double r,double g,double b) = 0; + virtual void GetHighlightColor(double& r,double& g,double& b) = 0; + + virtual void SetPreHighlightColor(double r,double g,double b) = 0; + virtual void GetPreHighlightColor(double& r,double& g,double& b) = 0; - virtual vtkFloatingPointType GetLineWidth() = 0; - virtual void SetLineWidth(vtkFloatingPointType theVal) = 0; + virtual double GetLineWidth() = 0; + virtual void SetLineWidth(double theVal) = 0; + + virtual double GetOutlineWidth() = 0; + virtual void SetOutlineWidth(double theVal) = 0; - virtual void SetNodeSize(vtkFloatingPointType size) = 0; - virtual vtkFloatingPointType GetNodeSize() = 0; + virtual void Set0DSize(double size) = 0; + virtual double Get0DSize() = 0; + + virtual void SetBallSize(double size) = 0; + virtual double GetBallSize() = 0; + + virtual void SetBallScale(double size) = 0; + virtual double GetBallScale() = 0; enum EReperesent { ePoint, eEdge, eSurface}; - enum EEntityMode { eEdges = 0x01, eFaces = 0x02, eVolumes = 0x04, eAllEntity = 0x07}; + enum EEntityMode { e0DElements = 0x01, eEdges = 0x02, eFaces = 0x04, eVolumes = 0x08, eBallElem = 0x10, eAllEntity = 0x1f}; + + enum EQuadratic2DRepresentation { eLines = 0x01, eArcs = 0x02 }; + virtual void SetEntityMode(unsigned int theMode) = 0; virtual unsigned int GetEntityMode() const = 0; + virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation) = 0; + virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation() = 0; + virtual void SetPointRepresentation(bool theIsPointsVisible) = 0; virtual bool GetPointRepresentation() = 0; virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0; - virtual void SetShrinkFactor(vtkFloatingPointType theValue) = 0; + virtual void SetShrinkFactor(double theValue) = 0; virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0; virtual bool GetPointsLabeled() = 0; @@ -93,21 +129,39 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual void SetCellsLabeled(bool theIsCellsLabeled) = 0; virtual bool GetCellsLabeled() = 0; - enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eMultiConnection, - eArea, eTaper, eAspectRatio, eMinimumAngle, eWarping, eSkew, - eAspectRatio3D, eMultiConnection2D, eVolume3D}; + virtual void SetFacesOriented(bool theIsFacesOriented) = 0; + virtual bool GetFacesOriented() = 0; + + virtual void SetFacesOrientationColor(double r,double g,double b) = 0; + virtual void GetFacesOrientationColor(double& r,double& g,double& b) = 0; + + virtual void SetFacesOrientationScale(double theScale) = 0; + virtual double GetFacesOrientationScale() = 0; + + virtual void SetFacesOrientation3DVectors(bool theState) = 0; + virtual bool GetFacesOrientation3DVectors() = 0; + + enum eControl{eNone, eLength, eLength2D, eDeflection2D, eFreeBorders, eFreeEdges, eFreeNodes, + eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio, + eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D, + eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume, + eOverConstrainedFace, eOverConstrainedVolume, eCoincidentNodes, + eCoincidentElems1D, eCoincidentElems2D, eCoincidentElems3D, eNodeConnectivityNb, + eCustomControl }; virtual void SetControlMode(eControl theMode) = 0; + virtual void SetControl(SMESH::Controls::FunctorPtr) = 0; virtual eControl GetControlMode() = 0; + virtual SMESH::Controls::FunctorPtr GetFunctor() = 0; + virtual int GetNumberControlEntities() = 0; - virtual vtkScalarBarActor* GetScalarBarActor() = 0; - - virtual void SetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType theDist, vtkPlane* thePlane) = 0; - virtual void GetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType& theDist, vtkPlane* thePlane) = 0; + virtual SMESH_ScalarBarActor* GetScalarBarActor() = 0; virtual void RemoveAllClippingPlanes() = 0; virtual vtkIdType GetNumberOfClippingPlanes() = 0; virtual vtkPlane* GetClippingPlane(vtkIdType theID) = 0; virtual vtkIdType AddClippingPlane(vtkPlane* thePlane) = 0; + virtual void AddOpenGLClippingPlane(vtkPlane* thePlane) = 0; + virtual void SetOpenGLClippingPlane() = 0; virtual TVisualObjPtr GetObject() = 0; @@ -115,6 +169,19 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual long GetControlsPrecision() const = 0; virtual void UpdateScalarBar() = 0; + virtual void UpdateDistribution() = 0; + + virtual void SetPointsFontProperties( SMESH::LabelFont family, int size, + bool bold, bool italic, bool shadow, + double r, double g, double b ) = 0; + virtual void SetCellsFontProperties( SMESH::LabelFont family, int size, + bool bold, bool italic, bool shadow, + double r, double g, double b ) = 0; + +#ifndef DISABLE_PLOT2DVIEWER + virtual SPlot2d_Histogram* GetPlot2Histogram() = 0; + virtual SPlot2d_Histogram* UpdatePlot2Histogram() = 0; +#endif };