X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_Actor.h;h=6de50af116431745fd1198b0bd6aa5dfa348b866;hp=7ad9d2f886909e799fde5ab6e3644be8aa24457a;hb=b09372829929f8f561495d6c16527134971a1909;hpb=560f8b2d0c2a7fdb4047f981cfac56ed3629bc1a diff --git a/src/OBJECT/SMESH_Actor.h b/src/OBJECT/SMESH_Actor.h index 7ad9d2f88..6de50af11 100644 --- a/src/OBJECT/SMESH_Actor.h +++ b/src/OBJECT/SMESH_Actor.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -56,7 +56,7 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor static SMESH_Actor* New() { return NULL;} public: - vtkTypeMacro(SMESH_Actor,SALOME_Actor); + vtkTypeMacro(SMESH_Actor,SALOME_Actor) static SMESH_Actor* New(TVisualObjPtr theVisualObj, const char* theEntry, const char* theName, @@ -83,12 +83,8 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual void SetBallColor(double r,double g,double b) = 0; virtual void GetBallColor(double& r,double& g,double& b) = 0; - virtual void SetHighlightColor(double r,double g,double b) = 0; - virtual void GetHighlightColor(double& r,double& g,double& b) = 0; - - virtual void SetPreHighlightColor(double r,double g,double b) = 0; - virtual void GetPreHighlightColor(double& r,double& g,double& b) = 0; - + virtual void UpdateSelectionProps() = 0; + virtual double GetLineWidth() = 0; virtual void SetLineWidth(double theVal) = 0; @@ -152,7 +148,7 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor virtual void SetControl(SMESH::Controls::FunctorPtr) = 0; virtual eControl GetControlMode() = 0; virtual SMESH::Controls::FunctorPtr GetFunctor() = 0; - virtual int GetNumberControlEntities() = 0; + virtual smIdType GetNumberControlEntities() = 0; virtual SMESH_ScalarBarActor* GetScalarBarActor() = 0; @@ -178,6 +174,8 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor bool bold, bool italic, bool shadow, double r, double g, double b ) = 0; + virtual void UpdateFilter() = 0; + #ifndef DISABLE_PLOT2DVIEWER virtual SPlot2d_Histogram* GetPlot2Histogram() = 0; virtual SPlot2d_Histogram* UpdatePlot2Histogram() = 0;