X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=idl%2FSMESH_MeshEditor.idl;h=8c63fdbdab7dc8a9eb4e57da139fe1d08ef25781;hp=0b432117241d1f531ca6e5e6ad6136fd51e98b7a;hb=a0880e7c367025142b27c4669968a7611837c5a9;hpb=b22e182dd1a2c30be324b21074158390d00714b3 diff --git a/idl/SMESH_MeshEditor.idl b/idl/SMESH_MeshEditor.idl index 0b4321172..8c63fdbda 100644 --- a/idl/SMESH_MeshEditor.idl +++ b/idl/SMESH_MeshEditor.idl @@ -29,13 +29,37 @@ module SMESH { + interface NumericalFunctor; + enum Bnd_Dimension { BND_2DFROM3D, BND_1DFROM3D, BND_1DFROM2D }; + + struct FreeBorder + { + SMESH::long_array nodeIDs; // all nodes defining a free border + // 1st and last node is same in a closed border + }; + struct FreeBorderPart + { + short border; // border index within a sequence + long node1; // node index within the border-th FreeBorder + long node2; + long nodeLast; + }; + typedef sequence ListOfFreeBorders; + typedef sequence FreeBordersGroup; + typedef sequence ListOfFreeBorderGroups; + + struct CoincidentFreeBorders + { + ListOfFreeBorders borders; // nodes of all free borders + ListOfFreeBorderGroups coincidentGroups; // groups of coincident parts of borders + }; + + /*! * This interface makes modifications on the Mesh - removing elements and nodes etc. */ - interface NumericalFunctor; - interface SMESH_MeshEditor { /*! @@ -360,13 +384,25 @@ module SMESH * to \a facetToSplitNormal location are split, else \a facetToSplitNormal * is used to find the facet to split in all domains present in \a elems. */ - void SplitHexahedraIntoPrisms(in SMESH_IDSource elems, + void SplitHexahedraIntoPrisms(in SMESH_IDSource elems, in SMESH::PointStruct startHexPoint, in SMESH::DirStruct facetToSplitNormal, in short methodFlags, in boolean allDomains) raises (SALOME::SALOME_Exception); + /*! + * \brief Split bi-quadratic elements into linear ones without creation of additional nodes. + * - bi-quadratic triangle will be split into 3 linear quadrangles; + * - bi-quadratic quadrangle will be split into 4 linear quadrangles; + * - tri-quadratic hexahedron will be split into 8 linear hexahedra; + * Quadratic elements of lower dimension adjacent to the split bi-quadratic element + * will be split in order to keep the mesh conformal. + * \param elems - elements to split + */ + void SplitBiQuadraticIntoLinear(in ListOfIDSources elems) + raises (SALOME::SALOME_Exception); + enum Smooth_Method { LAPLACIAN_SMOOTH, CENTROIDAL_SMOOTH }; @@ -646,7 +682,8 @@ module SMESH in boolean SeparateCornersAndMedium) raises (SALOME::SALOME_Exception); - void MergeNodes (in array_of_long_array GroupsOfNodes) + void MergeNodes (in array_of_long_array GroupsOfNodes, + in SMESH::ListOfIDSources NodesToKeep) raises (SALOME::SALOME_Exception); /*! @@ -710,6 +747,21 @@ module SMESH short GetPointState(in double x, in double y, in double z) raises (SALOME::SALOME_Exception); + /*! + * Returns groups of FreeBorder's coincident within the given tolerance. + * If the tolerance <= 0.0 then one tenth of an average size of elements adjacent + * to free borders being compared is used. + */ + CoincidentFreeBorders FindCoincidentFreeBorders(in double tolerance); + + /*! + * Sew FreeBorder's of each group + */ + short SewCoincidentFreeBorders (in CoincidentFreeBorders freeBorders, + in boolean createPolygons, + in boolean createPolyedrs) + raises (SALOME::SALOME_Exception); + enum Sew_Error { SEW_OK, SEW_BORDER1_NOT_FOUND,