X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=idl%2FSMESH_MeshEditor.idl;h=57f50fb509d5aaa2787476473a2c956d21a9baba;hp=3cdbea8bff358e41799280eb1420223d24b39a5d;hb=de00066f64e01e9028cc5bfc0390911a590a9428;hpb=23d90107acec5e54ded86d9f309fe5cb42720b78 diff --git a/idl/SMESH_MeshEditor.idl b/idl/SMESH_MeshEditor.idl index 3cdbea8bf..57f50fb50 100644 --- a/idl/SMESH_MeshEditor.idl +++ b/idl/SMESH_MeshEditor.idl @@ -360,13 +360,25 @@ module SMESH * to \a facetToSplitNormal location are split, else \a facetToSplitNormal * is used to find the facet to split in all domains present in \a elems. */ - void SplitHexahedraIntoPrisms(in SMESH_IDSource elems, + void SplitHexahedraIntoPrisms(in SMESH_IDSource elems, in SMESH::PointStruct startHexPoint, in SMESH::DirStruct facetToSplitNormal, in short methodFlags, in boolean allDomains) raises (SALOME::SALOME_Exception); + /*! + * \brief Split bi-quadratic elements into linear ones without creation of additional nodes. + * - bi-quadratic triangle will be split into 3 linear quadrangles; + * - bi-quadratic quadrangle will be split into 4 linear quadrangles; + * - tri-quadratic hexahedron will be split into 8 linear hexahedra; + * Quadratic elements of lower dimension adjacent to the split bi-quadratic element + * will be split in order to keep the mesh conformal. + * \param elems - elements to split + */ + void SplitBiQuadraticIntoLinear(in ListOfIDSources elems) + raises (SALOME::SALOME_Exception); + enum Smooth_Method { LAPLACIAN_SMOOTH, CENTROIDAL_SMOOTH }; @@ -609,41 +621,45 @@ module SMESH in AxisStruct Axis, in double AngleInRadians, in boolean CopyGroups, - in string MeshName) + in string MeshName) raises (SALOME::SALOME_Exception); void RotateObject (in SMESH_IDSource theObject, in AxisStruct Axis, in double AngleInRadians, - in boolean Copy) + in boolean Copy) raises (SALOME::SALOME_Exception); ListOfGroups RotateObjectMakeGroups (in SMESH_IDSource theObject, in AxisStruct Axis, - in double AngleInRadians) + in double AngleInRadians) raises (SALOME::SALOME_Exception); SMESH_Mesh RotateObjectMakeMesh (in SMESH_IDSource theObject, in AxisStruct Axis, in double AngleInRadians, in boolean CopyGroups, - in string MeshName) + in string MeshName) raises (SALOME::SALOME_Exception); void FindCoincidentNodes (in double Tolerance, - out array_of_long_array GroupsOfNodes) + out array_of_long_array GroupsOfNodes, + in boolean SeparateCornersAndMedium) raises (SALOME::SALOME_Exception); void FindCoincidentNodesOnPart (in SMESH_IDSource SubMeshOrGroup, in double Tolerance, - out array_of_long_array GroupsOfNodes) + out array_of_long_array GroupsOfNodes, + in boolean SeparateCornersAndMedium) raises (SALOME::SALOME_Exception); void FindCoincidentNodesOnPartBut (in SMESH_IDSource SubMeshOrGroup, in double Tolerance, out array_of_long_array GroupsOfNodes, - in ListOfIDSources ExceptSubMeshOrGroups) + in ListOfIDSources ExceptSubMeshOrGroups, + in boolean SeparateCornersAndMedium) raises (SALOME::SALOME_Exception); - void MergeNodes (in array_of_long_array GroupsOfNodes) + void MergeNodes (in array_of_long_array GroupsOfNodes, + in SMESH::ListOfIDSources NodesToKeep) raises (SALOME::SALOME_Exception); /*!