X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fviewing_meshes_overview.rst;h=44cb38860a93256031f6d3d6a06c0c3bc2971a75;hp=e3587624c756ee4fad3aa2bafe3f9e68e893d97f;hb=f513b3c72c0c9c1a0c68bae34813cb41ac6fdcd5;hpb=88141f757b048eaa5aae0be49faaf274448bbcaf;ds=sidebyside diff --git a/doc/salome/gui/SMESH/input/viewing_meshes_overview.rst b/doc/salome/gui/SMESH/input/viewing_meshes_overview.rst index e3587624c..44cb38860 100644 --- a/doc/salome/gui/SMESH/input/viewing_meshes_overview.rst +++ b/doc/salome/gui/SMESH/input/viewing_meshes_overview.rst @@ -4,21 +4,21 @@ Viewing meshes ************** -By default a just :ref:`compute_anchor` mesh will be +By default a just :ref:`computed ` mesh will be automatically displayed in the **VTK 3D Viewer**. (You can switch -off :ref:`automatic_update_pref` preference parameter +off :ref:`Automatic Update ` preference parameter to prevent this.) Click **Display only** to hide all other objects at the same time. **VTK 3D Viewer** is described in detail in the documentation on **GUI module**. -Use the following :ref:`mesh_preferences_page` +Use the following :ref:`preference parameters ` to adjust how the mesh is displayed by default: -* :ref:`automatic_update_pref` -* :ref:`display_mode_pref` -* :ref:`quadratic_2d_mode_pref` -* All parameters of :ref:`mesh_tab_preferences` Preferences dialog. +* :ref:`Automatic Update ` +* :ref:`Default display mode ` +* :ref:`Representation of the 2D quadratic elements ` +* All parameters of :ref:`Mesh ` tab page of Preferences dialog. After the mesh has appeared in the Viewer, you can select it with left mouse click and get information about it, change its @@ -32,43 +32,39 @@ right-clicking on the selected mesh. * **Rename** - allows to rename the object in the Object browser. * **Hide all** - allows to hide all objects in the viewer. * **Update** - refreshes the presentation of your mesh in the Object Browser, applying all recent changes. -* :ref:`mesh_infos_page` - provides information about the mesh. -* :ref:`find_element_by_point_page` - allows to find all mesh elements, to which belongs a point with the given coordinates. -* **Auto Color** - switch on / off auto-assigning colors for the groups. If switched on, a default color of a new group in :ref:`creating_groups_page` dialog is chosen randomly. -* :ref`:`numbering_page` - allows to display the ID numbers of all meshing elements or nodes composing your mesh in the viewer. -* :ref:`display_mode_page` - allows to select between Wireframe, Shading and Nodes presentation. -* :ref:`display_entity_page` - allows to display entities by types (Faces, Edges, Volumes etc.). +* :ref:`Mesh Information ` - provides information about the mesh. +* :ref:`Find Element by Point ` - allows to find all mesh elements, to which belongs a point with the given coordinates. +* **Auto Color** - switch on / off auto-assigning colors for the groups. If switched on, a default color of a new group in :ref:`Create Group ` dialog is chosen randomly. +* :ref:`Numbering ` - allows to display the ID numbers of all meshing elements or nodes composing your mesh in the viewer. +* :ref:`Display Mode ` - allows to select between Wireframe, Shading and Nodes presentation. +* :ref:`Display Entity ` - allows to display entities by types (Faces, Edges, Volumes etc.). .. _quadratic_2d_mode: -Quadratic 2D -============ - -* **2D Quadratic** - allows to select between the representation of quadratic edges as broken **lines** or as **arcs**. A default representation can be set in :ref:`quadratic_2d_mode_pref`. Arc representation applies to 1D and 2D elements only. +* **2D Quadratic** - allows to select between the representation of quadratic edges as broken **lines** or as **arcs**. A default representation can be set in :ref:`Preferences `. Arc representation applies to 1D and 2D elements only. * **Orientation of faces** - shows vectors of orientation of faces of the selected mesh. The orientation vector is shown for each 2D mesh element and for each free facet of a 3D mesh element. The vector direction is calculated by the first three nodes of the face produced by vectors n1-n2 and n1-n3. -* :ref:`colors_size_page` - allows to define several visual properties, including color of elements, shrink size, ... -* :ref:`transparency_page` - allows to change the transparency of mesh elements. -* :ref:`quality_page` - graphically presents various information about the mesh. +* :ref:`Properties ` - allows to define several visual properties, including color of elements, shrink size, ... +* :ref:`Transparency ` - allows to change the transparency of mesh elements. +* :ref:`Controls ` - graphically presents various information about the mesh. * **Hide** - allows to hide the selected mesh from the viewer. * **Show Only** - allows to display only the selected mesh, hiding all others from the viewer. -* :ref:`clipping_page` - allows to create cross-sections of the displayed objects. +* :ref:`Clipping ` - allows to create cross-sections of the displayed objects. * **Dump view** - exports an object from the viewer in bmp, png or jpeg image format. * **Change background** - allows to redefine the background color. By default it is black. * **View Operations** - allows to show/hide the visualization toolbar in the Viewer window. * **Recording Operations** - allows to show/hide the recording toolbar in the Viewer window. - +**Table of Contents** .. toctree:: - :maxdepth: 2 - - mesh_infos.rst - find_element_by_point.rst - numbering.rst - display_mode.rst - display_entity.rst - colors_size.rst - transparency.rst - clipping.rst - - + :maxdepth: 2 + :titlesonly: + + mesh_infos.rst + find_element_by_point.rst + numbering.rst + display_mode.rst + display_entity.rst + colors_size.rst + transparency.rst + clipping.rst