X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Funiting_set_of_triangles.doc;h=b9704a41ab49f80f3a7f717bdc69d3b0799ee6fa;hp=fc3a74aed17adb28f66f0d853a98b97d19ba81aa;hb=54644afede59730525ebb89f87d5e09b620e329c;hpb=79b1ac2b6df9117f16f11d444b1f165d477a1813
diff --git a/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc b/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc
index fc3a74aed..b9704a41a 100644
--- a/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc
+++ b/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc
@@ -2,16 +2,17 @@
\page uniting_set_of_triangles_page Uniting a set of triangles
-\n In contrast to the previous operation this one allows to unite at
-once many triangles if they have adjacent edges.
+\n It is possible to unite many neighboring triangles into
+quadrangles by deletion of the common edge.
To union several triangles:
-- Display a mesh or a submesh in the 3D viewer.
+- Select a mesh (and display it in the 3D Viewer if you are going to
+ pick elements by mouse).
- In the \b Modification menu select the Union of triangles
-item or click "Union of triangles" button in the toolbar.
+ item or click "Union of triangles" button in the tool-bar.
-\image html image80.gif
+\image html image80.png
"Union of triangles" button
The following dialog box will appear:
@@ -20,32 +21,32 @@ The following dialog box will appear:
- The main list shall contain the triangles which will be
-united. You can click on an triangle in the 3D viewer and it will be
-highlighted. After that click the \b Add button and the ID of this
-triangle will be added to the list. To remove a selected element or
-elements from the list click the \b Remove button. The \b Sort button allows
-to sort the list of IDs. The Set filter button allows to apply a
-definite filter to selection of triangles.
-- Apply to all radio button allows to modify connectivity and
-type of all triangles of the currently displayed mesh or submesh.
-- \b Criterion menu allows to apply the operation only to those
-object which meet the chosen criterion (from the list of Quality
-Controls, i.e. Skew, Warping, Minimum Angle, etc.)
-- Select from set of fields allows to choose a submesh or an
-existing group whose triangle elements will be automatically added to
-the list.
+ united. You can click on a triangle in the 3D viewer and it will be
+ highlighted. After that click the \b Add button and the ID of this
+ triangle will be added to the list. To remove a selected element or
+ elements from the list click the \b Remove button. The \b Sort button allows
+ to sort the list of IDs. The Filter button allows to apply a
+ definite \ref filtering_elements "filter" to selection of triangles.
+- Apply to all radio button allows to apply the operation to
+ all triangles of the selected mesh.
+- Preview provides a preview in the viewer.
+- \b Criterion menu allows to choose a quality criterion,
+ which will be optimized to select triangles to unite.
+- Select from set of fields allows to choose a sub-mesh or an
+ existing group whose triangle elements then can be added to the
+ list.
-- Click the \b Apply or \b OK button to confirm the operation.
+- Click the \b Apply or Apply and Close button to confirm the operation.
If some selected triangle elements have no adjacent edges with one of
the others, the operation on these elements shall take no effect.
-\image html uniting_a_set_of_triangles1.png
+\image html uniting_a_set_of_triangles1.png "The chosen triangles"
-\image html uniting_a_set_of_triangles2.png
+\image html uniting_a_set_of_triangles2.png "The union of several triangles - several quadrangular cells are created"
See Also a sample TUI Script of a
\ref tui_uniting_set_of_triangles "Uniting a Set of Triangles" operation.