X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Funiting_set_of_triangles.doc;h=b9704a41ab49f80f3a7f717bdc69d3b0799ee6fa;hp=6397bd4014fc292db859969f34a8d2196189c156;hb=7084b4f9799cf4a0145ba86ab8b653de8f2d2bdb;hpb=d64c9cac70573c5789a61c314f5ac5ffc3428f4a diff --git a/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc b/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc index 6397bd401..b9704a41a 100644 --- a/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc +++ b/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc @@ -2,7 +2,7 @@ \page uniting_set_of_triangles_page Uniting a set of triangles -\n In MESH you can union many neighboring triangles (cells) into +\n It is possible to unite many neighboring triangles into quadrangles by deletion of the common edge. To union several triangles: @@ -10,7 +10,7 @@ quadrangles by deletion of the common edge.
  • Select a mesh (and display it in the 3D Viewer if you are going to pick elements by mouse).
  • In the \b Modification menu select the Union of triangles - item or click "Union of triangles" button in the toolbar. + item or click "Union of triangles" button in the tool-bar. \image html image80.png
    "Union of triangles" button