X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fsmoothing.doc;h=801b1c9d8a4b24de5cb98973d2be67928ad10c44;hp=77a59f880e8b57e9f5d148ff6dfc9fced588d06f;hb=3c33b141570dd9eee180f7149b5f97a0a30884db;hpb=0635c9fc80f67d1e5dc0e94ec85f487286a92070
diff --git a/doc/salome/gui/SMESH/input/smoothing.doc b/doc/salome/gui/SMESH/input/smoothing.doc
index 77a59f880..801b1c9d8 100644
--- a/doc/salome/gui/SMESH/input/smoothing.doc
+++ b/doc/salome/gui/SMESH/input/smoothing.doc
@@ -2,43 +2,51 @@
\page smoothing_page Smoothing
-\n Smoothing is used to adjust the locations of element corners
-(nodes) to reduce distortions in these elements.
+\n Smoothing is used to improve quality of 2D mesh by adjusting the
+locations of element corners (nodes).
+
+\note Depending on the chosen method and mesh geometry
+the smoothing can actually decrease the quality of elements and even
+make some elements inverted.
To apply smoothing to the elements of your mesh:
-- Display a mesh or a submesh in the 3D viewer.
+
- In the \b Modification menu select the \b Smoothing item or click
"Smoothing" button in the toolbar.
\image html image84.png
"Smoothing" button
-The dialog box contains the following fields which should be
-specified:
+The following dialog will appear:
\image html smoothing.png
+
+- In this dialog:
-- Id Elements field allows to specify the elements which
-should be smoothed
+
- specify the IDs of the elements which will be smoothed:
-- Check on Select the whole mesh, submesh or group option
-
- Choosing them manually with the mouse in the 3D Viewer. You can
-click on an element in the 3D viewer and it will be highlighted
-- Applying Filters. The Set filter button allows to apply a
-definite filter to selection of the elements. See more
-about filters on the
-\ref selection_filter_library_page "Selection filter library" page.
+- Select the whole mesh, sub-mesh or group activating this
+ check-box; or
+- choose mesh elements with the mouse in the 3D Viewer. It is
+ possible to select a whole area with a mouse frame; or
+- input the element IDs directly in ID Elements field. The
+ selected elements will be highlighted in the viewer; or
+- apply Filters. Set filters button allows to apply a filter
+ to the selection of elements. See more about filters in the
+ \ref filtering_elements "Selection filter library" page.
-Fixed nodes ids: some nodes keep their location during
-smoothing. If a mesh is built on a geometry shape, the nodes built on
-geometrical edges are always fixed. If smoothing is applied to a part
-of a mesh then the boundary nodes of an elements set are also
-fixed. Any other nodes may be additionally fixed. Fixed nodes can be
-selected manually or by filters too.
-- Smoothing Method:
+
+
- define the Fixed nodes ids that should remain at their
+ location during smoothing. If a mesh is built on a shape, the nodes
+ built on its geometric edges are always fixed. If the smoothing is
+ applied to a part of the mesh (a set of element), the nodes on
+ boundary of the element set are also fixed. It is possible to
+ additionally fix any other nodes. The fixed nodes can be selected
+ manually or by filters, just as the smoothed elements.
+- choose the Smoothing Method:
- \b Laplacian smoothing pulls a node toward the center of
surrounding nodes directly connected to that node along an element
@@ -46,33 +54,29 @@ edge.
- \b Centroidal smoothing pulls a node toward the
element-area-weighted centroid of the surrounding elements.
-Typically, the Laplacian method will produce the mesh with the least element
-distortion. It is also the faster method.Centroidal smoothing usually
-produces a mesh that has more uniform element sizes. Both methods
-produce good results with "free" meshes.
+Laplacian method will produce the mesh with the least element
+edge length. It is also the fastest method. Centroidal smoothing
+produces a mesh with more uniform element sizes.
\image html image83.gif
-- Iteration limit: both of the smoothing methods use an
-iterative procedure to converge toward a smoothed mesh. All nodes are
-smoothed according to one of the techniques shown above. Then the
-smoothing is reevaluated with the updated nodal locations. This
-process continues until the maximum number of iterations has been
-exceeded, or all elements has aspect ratio less or equal than the
-specified one.
-- Max. aspect ratio allows to define the quality at which the
-smoothing algorithm should stop the iterations as the target of the
-operation has been reached.
-- When in parametric space radio button is checked, the
-algorithm tries to improve the shape of faces in the parametric space
-of geometrical surfaces on which they are generated, else the shape of
-faces in the 3D space is improved.
+- specify the Iteration limit. Both smoothing methods iterate
+ through a number of steps to produce the resulting smoothed mesh. At
+ each new step the smoothing is reevaluated with the updated nodal
+ locations. This process continues till the limit of iterations has
+ been exceeded, or till the aspect ratio of all element is less than
+ or equal to the specified one.
+- specify the Max. aspect ratio - the target mesh quality at
+ which the smoothing algorithm should stop the iterations.
+- activate in parametric space check-box if it is necessary to
+ improve the shape of faces in the parametric space of geometrical
+ surfaces on which they are generated, else the shape of faces in the
+ 3D space is improved that is suitable for planar meshes only.
-
-- Click the \b Apply or \b OK button to confirm the operation.
+- Click \b Apply or Apply and Close button to confirm the operation.
\image html smoothing1.png "The initial mesh"