X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Freorient_faces.doc;h=66db5393753a0767da35f3f1e71d859a608e61bf;hp=519da7ef11e5a7160fd1effb8cb59f26bf2cfc0a;hb=83811dbaaef9bb88b6ed0c5fe83fe1ab68d8d436;hpb=811a7a4c176887c38fcd93e53b1822ef60981c6b diff --git a/doc/salome/gui/SMESH/input/reorient_faces.doc b/doc/salome/gui/SMESH/input/reorient_faces.doc index 519da7ef1..66db53937 100644 --- a/doc/salome/gui/SMESH/input/reorient_faces.doc +++ b/doc/salome/gui/SMESH/input/reorient_faces.doc @@ -2,20 +2,20 @@ \page reorient_faces_page Reorient faces -\n This operation allows changing orientation of faces two ways. -
    -
  1. To reorient a set of neighboring faces by defining the desired - orientation by a vector.
    Since the direction of face normals in +\n This operation allows changing the orientation of a set faces in the following ways: +
+
  • Alternatively, the faces can be oriented relatively to the adjacent volumes.
  • + -Orientation of a face is changed by reverting the order of its nodes. +The orientation of a face is changed by reverting the order of its nodes. To change orientation of faces:
      @@ -30,22 +30,17 @@ Orientation of a face is changed by reverting the order of its nodes. The following dialog box will appear:
      -\image html reorient_2d_point.png "First mode: to reorient adjacent faces according to a vector. The control face is found by point." +\image html reorient_2d_point.png "The orientation of adjacent faces is chosen according to a vector. The control face is found by point."
      -\image html reorient_2d_face.png "Second mode: to reorient adjacent faces according to a vector. The control face is explicitly given." -
      -\image html reorient_2d_volume.png "Third mode: to reorient faces with relation to adjacent volumes." -
    1. In this dialog