X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fcutting_quadrangles.doc;h=34f26a67dd20a5be6d238176dc7c18b48f537509;hp=52b3b1ea67f3964bd39218281879386845fb70c0;hb=54644afede59730525ebb89f87d5e09b620e329c;hpb=8ae0b0b315d6036bd642bc24d7e2f00e7a8f19d4;ds=sidebyside
diff --git a/doc/salome/gui/SMESH/input/cutting_quadrangles.doc b/doc/salome/gui/SMESH/input/cutting_quadrangles.doc
index 52b3b1ea6..34f26a67d 100644
--- a/doc/salome/gui/SMESH/input/cutting_quadrangles.doc
+++ b/doc/salome/gui/SMESH/input/cutting_quadrangles.doc
@@ -2,13 +2,13 @@
\page cutting_quadrangles_page Cutting quadrangles
-\n This operation allows cutting one or several quadrangle elements
-into two or four triangles.
+This operation allows cutting one or several quadrangle elements into two or four triangles.
To cut quadrangles:
-
-- Display a mesh, a 2D sub-mesh or a group of faces in the 3D viewer.
-- In the \b Modification menu select the Cutting of quadrangles item or
+
+1) Select a mesh (and display it in the 3D Viewer if you are going to pick elements by mouse).
+
+2) In the \b Modification menu select the Cutting of quadrangles item or
click "Cutting of quadrangles" button in the toolbar.
\image html image82.png
@@ -18,50 +18,28 @@ The following dialog box will appear:
\image html a-cuttingofquadrangles.png
-
-- The main list contains the list of quadrangles selected for cutting. You can
- click on an quadrangle in the 3D viewer and it will be highlighted (lock Shift
- keyboard button to select several quadrangles). Click \b Add button and the ID of
- this quadrangle will be added to the list. To remove a selected element or elements
- from the list click \b Remove button. Sort list button allows to sort the
- list of IDs. \b Filter button allows to apply a definite filter to the selection of
- quadrangles.
-- Apply to all check box allows to cut all quadrangles of the selected mesh,
- sub-mesh or group.
-- \b Preview provides a preview of cutting in the viewer. It is disabled for Cut
- into 4 triangles as this cutting way implies no ambiguity.
-
-
-
-- \b Criterion defines a cutting way.
-
-- Cut into 4 triangles selects cutting the quadrangle into four triangles by
- inserting a new node at the center of quadrangle. The other options selects cutting
- the quadrangle into two triangles by connecting nodes of either of the two diagonals.
-
- Use diagonal 1-3 and Use diagonal 2-4 allows to specify the
- opposite corners which will be connected to form two new triangles.
-- Use numeric functor allows to choose a quality metric which will be
- optimized when choosing a diagonal for cutting a quadrangle.
-
- - Minimum diagonal cuts by the shortest diagonal.
- - Aspect Ratio cuts by the diagonal splitting the quadrangle into
- triangles with \ref aspect_ratio_page "Aspect Ratio" closer to 1.
- - Minimum Angle cuts by the diagonal splitting the quadrangle into
- triangles with \ref minimum_angle_page "Minimum Angle" closer to 60
- degrees.
- - Skew cuts by the diagonal splitting the quadrangle into triangles
- with \ref skew_page "Skew" closer to 0.0 degrees.
-
-
-
-
-- Select from allows to choose a sub-mesh or an existing group whose
- quadrangle elements will be automatically added to the main list.
-
-
-- Click the \b Apply or Apply and Close button to confirm the operation.
-
+- The main list contains the list of quadrangles selected for cutting. You can
+click on a quadrangle in the 3D viewer and it will be highlighted (lock Shift
+keyboard button to select several quadrangles):
+ - Click \b Add button and the ID of this quadrangle will be added to the list.
+ - To remove a selected element or elements from the list click \b Remove button.
+ - Sort list button allows sorting the list of IDs.
+ - \b Filter button allows applying a definite \ref filtering_elements "filter"
+ to the selection of quadrangles.
+- Apply to all check box allows cutting all quadrangles of the selected mesh.
+- \b Preview provides a preview of cutting in the viewer. It is disabled for Cut into 4 triangles as this cutting way implies no ambiguity.
+- \b Criterion defines the way of cutting:
+ - Cut into 4 triangles allows cutting a quadrangle into four triangles by inserting a new node at the center of the quadrangle. The other options allow cutting a quadrangle into two triangles by connecting the nodes of a diagonal.
+ - Use diagonal 1-3 and Use diagonal 2-4 allow specifying the opposite corners, which will be connected to form two new triangles.
+ - Use numeric functor allows selecting in the field below a quality metric, which will be optimized when choosing a diagonal for cutting a quadrangle:
+ - Minimum diagonal cuts by the shortest diagonal.
+ - Aspect Ratio cuts by the diagonal splitting the quadrangle into triangles with \ref aspect_ratio_page "Aspect Ratio" closer to 1
+ - Minimum Angle cuts by the diagonal splitting the quadrangle into triangles with \ref minimum_angle_page "Minimum Angle" closer to 60 degrees.
+ - Skew cuts by the diagonal splitting the quadrangle into triangles with \ref skew_page "Skew" closer to 0.0 degrees.
+- Select from allows choosing a sub-mesh or an existing group, whose quadrangle elements then can be added to the main list.
+
+3) Click the \b Apply or Apply and Close button to confirm the operation.
\image html image52.jpg "The chosen quadrangular element"