X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fbasic_meshing_algos.doc;h=9532e2a9157206c6b86011a5a9aeb47c43a99780;hp=828561875cecbf658289620f4379e0ddd355ce7f;hb=d44f22428b2b8255f0481f9ff5c1c459b7d395b7;hpb=da4fe2a060153eadccd50faeec22f80b0613fd80
diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
index 828561875..9532e2a91 100644
--- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
+++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
@@ -21,7 +21,7 @@ shape of a mesh.
For meshing of 2D entities (faces):
-- Triangle meshing algorithms (Mefisto, Netgen 1D-2D and BLSUFR ) - Faces
+
- Triangle meshing algorithms (Mefisto) - Faces
are split into triangular elements.
- Quadrangle meshing algorithm (Mapping) - quadrilateral Faces are split into
quadrangular elements.
@@ -36,8 +36,6 @@ quadrangular elements.
- Hexahedron meshing algorithm (i,j,k) - 6-sided Volumes are split into
hexahedral (cubic) elements.
-- Tetrahedron (Netgen and GHS3D) meshing algorithms - Volumes are split into
-tetrahedral (pyramidal) elements.
- \subpage cartesian_algo_page
internal parts of Volumes are split into hexahedral elements forming a
Cartesian grid; polyhedra and other types of elements are generated
@@ -53,14 +51,8 @@ Some of 3D meshing algorithms also can generate 3D meshes from 2D meshes, workin
geometrical objects. Such algorithms are
- Hexahedron meshing algorithm (i,j,k),
-- Tetrahedron (Netgen and GHS3D) meshing algorithms,
-- Hexotic.
-
-\note BLSURF and GHS3D are commercial meshers and require a
-license to be used within the Mesh module.
-
There is also a number of more specific algorithms:
- \subpage projection_algos_page "for meshing by projection of another mesh"