X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fbasic_meshing_algos.doc;h=080727462dc2113a6b5a95b6cab6f0b67a91641b;hp=ee632b282113eb56970641ada4fda99b01a9a1ec;hb=dbf226547fc4b1b1c901ab994db7c1708dd6576d;hpb=d3c8d42fe22e4abf7e96068298bd49f44a3fc428 diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc index ee632b282..080727462 100644 --- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc +++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc @@ -3,27 +3,33 @@ \page basic_meshing_algos_page Basic meshing algorithms \n The MESH module contains a set of meshing algorithms, which are -used for meshing entities (1D, 2D, 3D) composing geometrical objects. +used for meshing entities (1D, 2D, 3D sub-shapes) composing +geometrical objects. + +An algorithm represents either an implementation of a certain meshing +technique or an interface to the whole meshing program generating elements +of several dimensions. -Some 3D meshing algorithms, such as Hexahedron(i,j,k) and some -commercial ones, also can generate 3D meshes from 2D meshes, working without -geometrical objects. +Some 3D meshing algorithms, such as Hexahedron(i,j,k) also can +generate 3D meshes from 2D meshes, working without geometrical +objects. There is also a number of more specific algorithms: \ref constructing_meshes_page "Constructing meshes" page describes in