X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fadding_nodes_and_elements.doc;h=855b7e5ea364c0a35c3baafc46974fd91f4bd6eb;hp=a51bbdde45ccb820873ab4457f35723a87a0f0bf;hb=3c33b141570dd9eee180f7149b5f97a0a30884db;hpb=bd4e115a78b52e3fbc016e5e30bb0e19b2a9e7d6 diff --git a/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc b/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc index a51bbdde4..855b7e5ea 100644 --- a/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc +++ b/doc/salome/gui/SMESH/input/adding_nodes_and_elements.doc @@ -7,6 +7,7 @@ +The convention of nodal connectivity of elements used in SALOME is +the MED library convention. You can consult the description of +nodal connectivity of elements in the documentation on MED library or + + here . + To add a node or an element to your mesh:
    -
  1. Select your mesh in the Object Browser or in the 3D viewer.
  2. +
  3. Select your mesh in the Object Browser or in the 3D viewer.
  4. -
  5. From the \b Modification menu choose the \b Add item, the -following associated submenu will appear:
  6. +
  7. From the \b Modification menu choose the \b Add item, the + following associated sub-menu will appear:
  8. -\image html image146.png + \image html image152.png -From this submenu select the type of element which you would like to add to your mesh. +From this sub-menu select the type of element which you would like to add to your mesh. -\note All dialogs for new node or element adding to the mesh (except for -the dialog for 0D elements) provide the possibility to automatically add -a node or element to the specified group or to create the anew using +\note All dialogs for new node or element adding to the mesh provide +the possibility to automatically add +a node or element to the specified group or to create it anew using Add to group box, that allows choosing an existing group for the created node or element or giving the name to a new group. By default, the Add to group check box is switched off. If the user -swiches this check box on, the combo box listing all currently +switches this check box on, the combo box listing all currently existing groups of the corresponding type becomes available. By default, no group is selected. In this case, when the user presses Apply or Apply & Close button, the warning message box informs the user about the necessity to input new group name. The -combo box lists both \ref standalone_group "standalone groups" -and \ref group_on_geom "groups on geometry". If the user chooses a -group on geometry, he is warned and proposed to -\ref convert_to_standalone "convert this group to standalone". +combo box lists groups of all the +\ref grouping_elements_page "three types": both +\ref standalone_group "standalone groups", +\ref group_on_filter "groups on filter", and +\ref group_on_geom "groups on geometry". If the user chooses a +group on geometry or on filter, he is warned and proposed to +convert this group to standalone. If the user rejects conversion operation, it is cancelled and a new node/element is not created! @@ -71,21 +81,56 @@ created: \image html add0delement.png -In this dialog box specify the node which will form your 0d element by -selecting it in the 3D viewer and click the \b Apply or -Apply and Close button. Your 0D element will be created: +In this dialog box specify nodes which will form your 0D elements by +selecting them in the 3D viewer and click the \b Apply or +Apply and Close button. Your 0D elements will be created: \image html add_0delement.png +\anchor adding_0delems_on_all_nodes_anchor +

    Making 0D elements on Element Nodes

    + +There is another way to create 0D elements. It is possible to create +0D elements on all nodes of the selected mesh, sub-mesh, or a group of elements or nodes. + +\image html dlg_0D_on_all_nodes.png + +In this dialog + + + \anchor adding_balls_anchor

    Adding ball elements

    \image html addball.png -In this dialog box specify the node which will form your ball element -either by selecting it in the 3D viewer or by manual entering its ID, -specify a ball diameter and click the \b Apply or Apply and -Close button. Your ball element will be created: +In this dialog box specify the nodes, which will form your ball elements, +either by selecting them in the 3D viewer or by manually entering their IDs, +specify the ball diameter and click the \b Apply or Apply and + Close button. \image html add_ball.png