X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=doc%2Fgui%2Finput%2Faspect_ratio.rst;fp=doc%2Fgui%2Finput%2Faspect_ratio.rst;h=2199d5b392adb3cc4778ed1b720a886ba4bcabfd;hp=0000000000000000000000000000000000000000;hb=4cf07a14111e98e8889620ee7e6371574c31a50c;hpb=d9f4b53e489dd5857db264ede6acded7b076c9f1 diff --git a/doc/gui/input/aspect_ratio.rst b/doc/gui/input/aspect_ratio.rst new file mode 100644 index 000000000..2199d5b39 --- /dev/null +++ b/doc/gui/input/aspect_ratio.rst @@ -0,0 +1,33 @@ +.. _aspect_ratio_page: + +************ +Aspect Ratio +************ + +The **Aspect Ratio** quality criterion for mesh elements reveals the degree of conformity of a mesh element to the regular element of its type (with all edges having the same length). + + +* The **Aspect Ratio** of a **triangle** 2D element consisting of 3 nodes is calculated by the formula: + + .. image:: ../images/formula4.png + :align: center + +* The **Aspect Ratio** of a **quadrangle** 2D element consisting of 4 nodes is calculated using The Verdict Geometric Quality Library available within VTK. The calculation formula is: + + .. image:: ../images/formula5.png + :align: center + +*To apply the Aspect Ratio quality criterion to your mesh:* + +.. |img| image:: ../images/image37.png + +#. Display your mesh in the viewer. +#. Choose **Controls > Face Controls > Aspect Ratio** or click *Aspect Ratio* button |img| in the toolbar. + + Your mesh will be displayed in the viewer with its elements colored according to the applied mesh quality control criterion: + + .. image:: ../images/image94.jpg + :align: center + + +**See Also** a sample TUI Script of an :ref:`tui_aspect_ratio` filter.