from qtsalome import QIcon, QStandardItemModel, QStandardItem, QMessageBox, pyqtSignal
from inputframe_ui import Ui_InputFrame
-from inputdata import InputData
+from .inputdata import InputData
DEBUG_MODE=True
GROUPNAME_MAXLENGTH=8
"""
# if the entry already exists, we remove it to replace by a
# new one
- if self.__dictInputData.has_key(meshName):
+ if meshName in self.__dictInputData:
self.__delInputFromMap(meshName)
inputData = InputData()
else:
self.__nbSteelbarMesh += 1
- print inputData
- print "meshType = ",inputData.meshType
- print "nb concrete mesh ",self.__nbConcreteMesh
- print "nb steelbar mesh ",self.__nbSteelbarMesh
+ print(inputData)
+ print("meshType = ",inputData.meshType)
+ print("nb concrete mesh ",self.__nbConcreteMesh)
+ print("nb steelbar mesh ",self.__nbSteelbarMesh)
def onDeleteInput(self):
else:
self.__nbSteelbarMesh -= 1
- print inputData
- print "nb concrete mesh ",self.__nbConcreteMesh
- print "nb steelbar mesh ",self.__nbSteelbarMesh
+ print(inputData)
+ print("nb concrete mesh ",self.__nbConcreteMesh)
+ print("nb steelbar mesh ",self.__nbSteelbarMesh)
def setData(self, listInputData=[]):
"""
# Note that the values() function returns a copy of the list
# of values.
- return self.__dictInputData.values()
+ return list(self.__dictInputData.values())
def checkData(self):
"""
dlg=InputDialog()
dlg.displayAndWait()
if dlg.wasOk():
- print "OK has been pressed"
+ print("OK has been pressed")
def TEST_InputDialog_setData():
import sys
dlg=InputDialog()
- from inputdata import InputData
+ from .inputdata import InputData
inputData = InputData()
inputData.meshName = "myMesh"
inputData.meshObject = None
dlg.displayAndWait()
if dlg.wasOk():
- print "OK has been pressed"
+ print("OK has been pressed")
outputListInputData = dlg.getData2()
- print outputListInputData
+ print(outputListInputData)
if __name__ == "__main__":