}
EdgeWithNeighbors() {}
};
- struct PrismSide
+ // PrismSide contains all FACEs linking a bottom EDGE with a top one.
+ struct PrismSide
{
- TopoDS_Face _face;
- TopTools_IndexedMapOfShape *_faces; // pointer because its copy constructor is private
- TopoDS_Edge _topEdge;
- vector< EdgeWithNeighbors >*_edges;
- int _iBotEdge;
- vector< bool > _isCheckedEdge;
+ TopoDS_Face _face; // a currently treated upper FACE
+ TopTools_IndexedMapOfShape *_faces; // all FACEs (pointer because of a private copy constructor)
+ TopoDS_Edge _topEdge; // a current top EDGE
+ vector< EdgeWithNeighbors >*_edges; // all EDGEs of _face
+ int _iBotEdge; // index of _topEdge within _edges
+ vector< bool > _isCheckedEdge; // mark EDGEs whose two owner FACEs found
int _nbCheckedEdges; // nb of EDGEs whose location is defined
- PrismSide *_leftSide;
+ PrismSide *_leftSide; // neighbor sides
PrismSide *_rightSide;
void SetExcluded() { _leftSide = _rightSide = NULL; }
bool IsExcluded() const { return !_leftSide; }
typedef vector< EdgeWithNeighbors > TEdgeWithNeighborsVec;
vector< TEdgeWithNeighborsVec > faceEdgesVec( allFaces.Extent() + 1 );
- const size_t nbEdgesMax = facesOfEdge.Extent() * 2; // there can be seam EDGES
+ const size_t nbEdgesMax = facesOfEdge.Extent() * 2; // there can be seam EDGEs
TopTools_IndexedMapOfShape* facesOfSide = new TopTools_IndexedMapOfShape[ nbEdgesMax ];
SMESHUtils::ArrayDeleter<TopTools_IndexedMapOfShape> delFacesOfSide( facesOfSide );
side._isCheckedEdge[ side._iBotEdge ] = true;
side._nbCheckedEdges = 1; // bottom EDGE is known
}
+ else // probably a triangular top face found
+ {
+ side._face.Nullify();
+ }
side._topEdge.Nullify();
isOK = ( !side._edges->empty() || side._faces->Extent() > 1 );