if ( nbQuads > 0 )
toRemove = helper->IsStructured( faceSm );
else
- toRemove = quadAlgo->CheckNbEdges( *helper->GetMesh(),
- faceSm->GetSubShape() );
+ toRemove = ( quadAlgo->CheckNbEdges( *helper->GetMesh(),
+ faceSm->GetSubShape() ) != NULL );
nbRemoved += toRemove;
if ( toRemove )
smIt = notQuadSubMesh.erase( smIt );