//================================================================================
/*!
- * \brief Return true if applied compute mesh on this shape
+ * \brief Return true if the algorithm can mesh this shape
+ * \param [in] aShape - shape to check
+ * \param [in] toCheckAll - if true, this check returns OK if all shapes are OK,
+ * else, returns OK if all at least one shape is OK
*/
//================================================================================
TopTools_IndexedMapOfOrientedShape theShapeIDMap;
bool isCurShellApp;
int nbFoundShells = 0;
- bool isEmpty = true;
- for ( TopExp_Explorer exp0( aShape, TopAbs_SOLID ); exp0.More(); exp0.Next() ){
- nbFoundShells = 0;
+ TopExp_Explorer exp0( aShape, TopAbs_SOLID );
+ if ( !exp0.More() ) return false;
+ for ( ; exp0.More(); exp0.Next() )
+ {
+ nbFoundShells = 1;
+ isCurShellApp = false;
for (TopExp_Explorer exp1( exp0.Current(), TopAbs_SHELL ); exp1.More(); exp1.Next(), ++nbFoundShells){
- TopoDS_Shell shell = TopoDS::Shell(exp1.Current());
+ if ( nbFoundShells == 2 ) {
+ if ( toCheckAll ) return false;
+ break;
+ }
+ const TopoDS_Shell& shell = TopoDS::Shell(exp1.Current());
isCurShellApp = SMESH_Block::FindBlockShapes(shell, theVertex0, theVertex1, theShapeIDMap );
- if( ( toCheckAll && !isCurShellApp ) || nbFoundShells == 1 ) return false;
- isEmpty = false;
+ if ( toCheckAll && !isCurShellApp ) return false;
}
if( !toCheckAll && isCurShellApp ) return true;
}
- if( toCheckAll && !isEmpty) return true;
- return false;
+ return toCheckAll;
};
//=======================================================================