//if ( myFace.Orientation() != TopAbs_FORWARD )
//myFace.Reverse();
- TopoDS_Vertex V;
list< TopoDS_Edge > edges;
list< int > nbEdgesInWire;
- int nbWire = SMESH_Block::GetOrderedEdges (myFace, V, edges, nbEdgesInWire);
+ int nbWire = SMESH_Block::GetOrderedEdges (myFace, edges, nbEdgesInWire);
if ( nbWire != 1 )
return false;