ip._faceIDs = e2fIt->second;
ip._shapeID = edgeID;
- // discretize the EGDE
+ // discretize the EDGE
GCPnts_UniformDeflection discret( curve, deflection, true );
if ( !discret.IsDone() || discret.NbPoints() < 2 )
continue;
}
//================================================================================
/*!
- * \brief Classify a point by grid paremeters
+ * \brief Classify a point by grid parameters
*/
bool Hexahedron::isOutParam(const double uvw[3]) const
{
facesItersectors[i].Intersect();
#endif
- // put interesection points onto the GridLine's; this is done after intersection
+ // put intersection points onto the GridLine's; this is done after intersection
// to avoid contention of facesItersectors for writing into the same GridLine
// in case of parallel work of facesItersectors
for ( size_t i = 0; i < facesItersectors.size(); ++i )