mergeTolerance: tolerance for merging nodes
allGroups: forces creation of groups corresponding to every input mesh
name: name of a new mesh
- meshToAppendTo a mesh to append all given meshes
+ meshToAppendTo: a mesh to append all given meshes
Returns:
an instance of class :class:`Mesh`
+
+ See also:
+ :meth:`Mesh.Append`
"""
if not meshes: return None
functor = aFilterMgr.CreateLength()
elif theCriterion == FT_Length2D:
functor = aFilterMgr.CreateLength2D()
+ elif theCriterion == FT_Length3D:
+ functor = aFilterMgr.CreateLength3D()
elif theCriterion == FT_Deflection2D:
functor = aFilterMgr.CreateDeflection2D()
elif theCriterion == FT_NodeConnectivityNumber: