obj,name = name,obj
return Mesh(self, self.geompyD, obj, name)
+ def RemoveMesh( self, mesh ):
+ """
+ Delete a mesh
+ """
+ if isinstance( mesh, Mesh ):
+ mesh = mesh.GetMesh()
+ pass
+ if not isinstance( mesh, SMESH._objref_SMESH_Mesh ):
+ raise TypeError("%s is not a mesh" % mesh )
+ so = salome.ObjectToSObject( mesh )
+ if so:
+ sb = salome.myStudy.NewBuilder()
+ sb.RemoveObjectWithChildren( so )
+ else:
+ mesh.UnRegister()
+ pass
+ return
+
def EnumToLong(self,theItem):
"""
Return a long value from enumeration
def SetMeshOrder(self, submeshes):
"""
- Set order in which concurrent sub-meshes should be meshed
+ Set priority of sub-meshes. It works in two ways:
+
+ * For sub-meshes with assigned algorithms of same dimension generating mesh of
+ *several dimensions*, it sets the order in which the sub-meshes are computed.
+ * For the rest sub-meshes, it sets the order in which the sub-meshes are checked
+ when looking for meshing parameters to apply to a sub-shape. To impose the
+ order in which sub-meshes with uni-dimensional algorithms are computed,
+ call **submesh.Compute()** in a desired order.
Parameters:
submeshes: list of lists of :class:`sub-meshes <SMESH.SMESH_subMesh>`
Parameters:
group (SMESH.SMESH_GroupBase): group to remove
+
+ Note:
+ This operation can create gaps in numeration of nodes or elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
self.mesh.RemoveGroupWithContents(group)
Returns:
True or False
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.RemoveElements(IDsOfElements)
Returns:
True or False
+
+ Note:
+ This operation can create gaps in numeration of nodes.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.RemoveNodes(IDsOfNodes)
Returns:
number of the removed nodes
+
+ Note:
+ This operation can create gaps in numeration of nodes.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.RemoveOrphanNodes()
Returns:
False if proper faces were not found
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.DeleteDiag(NodeID1, NodeID2)
Returns:
True in case of success, False otherwise.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle)
Returns:
True in case of success, False otherwise.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle)
Returns:
True in case of success, False otherwise.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
Returns:
True in case of success, False otherwise.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
theElements: the faces to be splitted. This can be either
:class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>`
or a list of face IDs. By default all quadrangles are split
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
unRegister = genObjUnRegister()
if isinstance( theElements, Mesh ):
Returns:
True in case of success, False otherwise.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
if IDsOfElements == []:
IDsOfElements = self.GetElementsId()
Returns:
True in case of success, False otherwise.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh()
* 1 if 1-3 diagonal is better,
* 2 if 2-4 diagonal is better,
* 0 if error occurs.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.BestSplit(IDOfQuad, self.smeshpyD.GetFunctor(theCriterion))
method: flags passing splitting method:
smesh.Hex_5Tet, smesh.Hex_6Tet, smesh.Hex_24Tet.
smesh.Hex_5Tet - to split the hexahedron into 5 tetrahedrons, etc.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
unRegister = genObjUnRegister()
if isinstance( elems, Mesh ):
Parameters:
elems: elements to split\: :class:`mesh, sub-mesh, group, filter <SMESH.SMESH_IDSource>` or element IDs;
if None (default), all bi-quadratic elements will be split
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
unRegister = genObjUnRegister()
if elems and isinstance( elems, list ) and isinstance( elems[0], int ):
allDomains: if :code:`False`, only hexahedra adjacent to one closest
to *startHexPoint* are split, else *startHexPoint*
is used to find the facet to split in all domains present in *elems*.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
# IDSource
unRegister = genObjUnRegister()
def SplitQuadsNearTriangularFacets(self):
"""
Split quadrangle faces near triangular facets of volumes
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
faces_array = self.GetElementsByType(SMESH.FACE)
for face_id in faces_array:
Returns:
True in case of success, False otherwise.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
# Pattern:
# 5.---------.6
Returns:
True in case of success, False otherwise.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
# Pattern: 5.---------.6
# /|# /|
Warning:
If *theSubMesh* is provided, the mesh can become non-conformal
+
+ Note:
+ This operation can create gaps in numeration of nodes or elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
if isinstance( theSubMesh, Mesh ):
Warning:
If *theSubMesh* is provided, the mesh can become non-conformal
+
+ Note:
+ This operation can create gaps in numeration of nodes or elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
if theSubMesh:
if isinstance( Elements, list ):
if not Elements:
raise RuntimeError("Elements empty!")
+ if isinstance( Elements[0], Mesh ):
+ Elements = [ Elements[0].GetMesh() ]
if isinstance( Elements[0], int ):
Elements = self.GetIDSource( Elements, SMESH.ALL )
unRegister.set( Elements )
then the first node in the group is kept.
AvoidMakingHoles: prevent merging nodes which cause removal of elements becoming
invalid
+
+ Note:
+ This operation can create gaps in numeration of nodes or elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
self.editor.MergeNodes( GroupsOfNodes, NodesToKeep, AvoidMakingHoles )
ElementsToKeep: elements to keep in the mesh: a list of groups, sub-meshes or node IDs.
If *ElementsToKeep* does not include an element to keep for some group to merge,
then the first element in the group is kept.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
unRegister = genObjUnRegister()
def MergeEqualElements(self):
"""
Leave one element and remove all other elements built on the same nodes.
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
self.editor.MergeEqualElements()
Returns:
a number of successfully sewed groups
+
+ Note:
+ This operation can create gaps in numeration of nodes or elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
if freeBorders and isinstance( freeBorders, list ):
Returns:
:class:`error code <SMESH.SMESH_MeshEditor.Sew_Error>`
+
+ Note:
+ This operation can create gaps in numeration of nodes or elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.SewFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1,
Returns:
:class:`error code <SMESH.SMESH_MeshEditor.Sew_Error>`
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.SewConformFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1,
Returns:
:class:`error code <SMESH.SMESH_MeshEditor.Sew_Error>`
+
+ Note:
+ This operation can create gaps in numeration of elements.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.SewBorderToSide(FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder,
Returns:
:class:`error code <SMESH.SMESH_MeshEditor.Sew_Error>`
+
+ Note:
+ This operation can create gaps in numeration of nodes.
+ Call :meth:`RenumberElements` to remove the gaps.
"""
return self.editor.SewSideElements(IDsOfSide1Elements, IDsOfSide2Elements,
def ChangeElemNodes(self, ide, newIDs):
"""
- Set new nodes for the given element.
+ Set new nodes for the given element. Number of nodes should be kept.
Parameters:
ide: the element ID
def MakeSlot(self, segmentGroup, width ):
"""
Create a slot of given width around given 1D elements lying on a triangle mesh.
- The slot is consrtucted by cutting faces by cylindrical surfaces made
+ The slot is constructed by cutting faces by cylindrical surfaces made
around each segment. Segments are expected to be created by MakePolyLine().
Returns: